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The Walking Dead: A New Frontier

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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The Walking Dead: Season 3 (2016)


The following weapons appear in the video game The Walking Dead: A New Frontier:

SPOILERS.jpg WARNING! THIS PAGE CONTAINS SPOILERS!



Handguns

Beretta 92FS Centurion

A Beretta 92FS Centurion with pearl grips is carried by some members of the New Frontier, including Rufus. Javier acquires it after the truck crash during "Ties That Bind, Part 1" and uses it as his primary sidearm.

Beretta 92FS Centurion - 9x19mm
The Beretta sits on the dashboard of Rufus's garbage truck during "Ties That Bind, Part 1."
Javier points the Beretta at its former owner, and debates shooting him in the back.
A shot of the right side of Javi's Beretta.

Colt M1911A1 (Two-Tone)

New Frontier militiamen, including Max and Badger, wield two-tone M1911A1s as their primary sidearms. Tripp and Eleanor also carry 1911s in different shoulder rigs. Interesting, unlike previous games in the series, here the 1911s' hammers are sometimes cocked, which would be necessary to fire them.

Pre-War Colt M1911A1 - .45 ACP
Max holds the 1911 on Javier during the junkyard standoff in "Ties That Bind, Part 1."
A closer look at Max's 1911. Here the hammer is not cocked, suggesting Max may have been trying to bluff Javier. This is supported by the model changing, and it later having a cocked hammer within the same episode, suggesting this isn't a modeling mistake as it has been in the past.
A 1911 in the New Frontier's armory.
Tripp holds another 1911 during "From the Gallows." The uncocked hammer would seem to indicate he cannot, in fact, "handle this."

SIG-Sauer P250 Compact

Clementine carries a two-tone SIG-Sauer P250 Compact as her weapon of choice; she uses it in "Ties That Bind, Part 1" to accidentally kill Eli during their confrontation over defective ammo, as well as killing a member of the New Frontier with an impressive headshot from across the road. Notably, Clementine is the only person in the game to use this pistol.

SIG-Sauer P250 Compact - 9x19mm
Clementine holds the SIG on Eli and accuses him of selling her faulty ammo; she uses his lack of fear as evidence he was aware of this, before pulling the trigger and demonstrating the rounds won't fire.
Clementine continues to hold the SIG on Eli, breaking every rule of gun safety imaginable. When Eli attacks Javier this has predictably dire consequences for him as the chambered bullet eventually does fire.
Clem aiming her SIG on the Episode 4 menu screen.
Clem models her SIG, this time showing us the accessory rail and magazine base plate. And her apparent lack of trigger discipline.
"I know what you're thinking. 'Did she fire fifteen shots or only five?' Well, to tell the truth, in all this excitement, I've kinda lost track myself. But being as this is a 9mm, which even though it's not exactly the most powerful handgun in the world and won't blow your head clean off, you better ask yourself one question: 'Do I feel lucky?' Well, do ya punk?"
Clem aims her SIG in Episode 5, "From the Gallows".

Walther PPK/S

Gabriel Garcia pulls a Walther PPK/S and uses it to break up a fight between Javier and Conrad during "Ties That Bind, Part 2;" it appears to be his sidearm of choice, though he has a larger handgun holstered in most scenes. Paul "Jesus" Monroe also carries one.

Walther PPK/S Blued with flat bottom magazine - .380 ACP
Gabriel holds his Walther on Conrad during "Ties That Bind, Part 2."
A wide shot of Gabe with his PPK/S. Note that his holster model doesn't change and still has a PPK/S tucked into it.
Gabe (off screen) aiming his PPK/S at Jesus.

Shotguns

Remington 870 Police Magnum (Short Barrel)

Clementine's preferred long gun of choice is a Remington 870 Police Magnum with a pistol grip, short barrel, and shell holder on top of the receiver. She holds it on Javier Garcia during their first meeting in "Ties That Bind, Part 1" and uses it several times throughout the season.

Remington 870 Police Magnum with stock folded and short barrel - 12 gauge
Clementine holds Javier at gun point on the side of the road in "Ties That Bind, Part 1."
A view of the Remington's right side.
Clementine takes point for the group as they leave the junkyard at the end of the same episode, Remington in hand.

Remington 870 Police Magnum

Conrad keeps a full size Remington 870 Police Magnum with synthetic furniture, a shell holder, and extended tube magazine prominently displayed in his bar to ward off troublemakers. He can be seen holding it at the gas station, but in the tunnel he is instead shown firing Clem's cut down 870 in a continuity error. Another full-size 870 can be seen on Episode 5's menu screen.

Remington 870 Police Magnum with black synthetic furniture - 12 gauge
The shotgun prominently displayed behind the bar.
Conrad with the shotgun at the gas station.
The barrel and magazine tube of the shotgun visible on the right.

12 Gauge Double Barreled Shotgun

12 Gauge Double Barreled Shotguns make several appearances in the game. One is notably used by Badger in an attempt to kill Javi, but Javi takes it from him and shoots him instead. More are seen in the armory in New Richmond.

Winchester Model 24 Side by Side - 12 gauge
Badger loading the double barrel. The white arrow is the on-screen prompt to attack him. If the player doesn't do so in time, Badger will shoot and kill Javi.
The double barrel on the floor during the fight with Badger.
Javi and Gabe load up with weapons. Double barrel shotguns are seen along with an M16A4 in the cabinet in the background.
Closer look at the double barrels.

Rifles

AK-47

Members of the New Frontier wield AK-47 derivatives as their primary long guns. Some of them have multicolored paint splotches on the receiver.

AK-47 Type III - 7.62x39mm
Badger holding his AK.
Max aiming his AK...
...an endeavor in which he is not alone.
Two New Frontier militia soldiers with AKs. The magazine of the one on the left is bizarrely out of place.
A rack of AKs in the New Frontier's armory, which are smaller than each other for some reason.

M16A4

Multiple citzens of Prescott, including Tripp, use M16A4s with collapsible buttstocks and railed handguards with PEQ-15 laser modules attached; Javier acquires one during the stand off with the New Frontier during "Ties That Bind, Part 2" suggesting they may have had a small stash of these rifles on hand. As a modeling note, Telltale seems to have forgotten to add the knobs to the left side of the carry handle, however.

M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm.
Tripp holding his M16A4 during "Ties That Bind, Part 1."
Javi, Tripp, and Conrad with M16A4s on Prescott's wall.
Conrad with an M16A4 over his shoulder.
A good look at Conrad's M16A4.
Tripp with his M16A4 during "Ties That Bind, Part 2."
Tripp holds another M16A4 pilfered from the New Frontier's armory.

MAS-49/56

A few MAS-49/56 rifles are present in the armory in New Richmond.

MAS-49/56 - 7.5x54mm French
The front half of a MAS-49/56 can be seen to the right of Gabe; another one can just barely be spotted behind his legs.

Other

Pipebomb

A pipebomb is used against Javier and Clementine by members of the New Frontier.

Javier moves to grab the pipebomb before it goes off in "Ties That Bind, Part 1".
Another pipebomb in "Ties That Bind, Part 2.

Tear Gas Grenade

The New Frontier use what appear to be homemade tear gas grenades against the residents of Prescott.

The tear gas grenade beside Javi's head.

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