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User:TheExplodingBarrel/Sandbox

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Work In Progress

This article is still under construction. It may contain factual errors. See User talk:TheExplodingBarrel/Sandbox for current discussions. Content is subject to change.

Hunt Down The Freeman (2018)

The following weapons appear in the video game Hunt Down The Freeman:

Pistols

Beretta 92FS Inox

A Beretta 92FS Inox with wood grips is the first weapon the player can use in-game.

Beretta 92FS Inox with wood grips (US made gun with black controls) - 9x19mm
The Beretta in the first level of the game.
Shooting at some zombies.
Non-empty reload.
Inserting a magazine in the empty reload.

Colt M1911A1

A Colt M1911A1 can be used in game. Of note is that when reloading, it plays the Half-Life 2 USP Match reloading sound on top of its reload sound.

Colt M1911A1 - .45 ACP
File:Hdtfpistol.jpg
The M1911A1 in the opening cutscene.

Heckler and Koch USP Match

A Half-Life 2 styled Heckler & Koch USP Match can be used in-game.

Heckler and Koch USP Match - 9x19mm
The USP Match in idle.
Aiming at a wall...
...and firing.
Ejecting a magazine.
Inserting in a new one.

Smith & Wesson Model 629 Performance Center Hunter

A Smith & Wesson Model 629 Performance Center Hunter can be used in-game.

Smith & Wesson Model 629 Performance Center Hunter - .44 Magnum
File:Hdtfrevolver.jpg
Mitchell holding the 629 in a cave.
Iron sights.
Dumping out some rounds...
...inserting some new ones in...
...and closing the cylinder.
File:Hdtfrevolver2.jpg
Unused texture.

Submachine Guns

Sa vz. 61 Skorpion

An Sa vz. 61 Skorpion can be used in-game.

Sa vz. 61 Skorpion - .32 ACP
Mitchell holding the vz. 61.
Iron sights.
Firing off at a wall.
Changing mags...
...and releasing the bolt

Heckler & Koch MP5DS3

A Heckler & Koch MP5SD3 can be used in-game

Heckler and Koch MP5SD3 - 9x19mm
Holding an MP5SD3.
Reloading.
A close-up of the world model reveals that it is chambered in "9x9mm". Note the fire selector

.

Steyr TMP

A Steyr TMP fitted with its shoulder stock can be used in-game

Steyr TMP fitted with shoulder stock - 9x19mm
Holding a TMP.
Aiming at a wall.
Spraying it with dozens of 9x19mm rounds.
Flicking away a magazine.
Inserting in a new one.
And pulling the bolt.

Shotguns

Franchi SPAS-12

The Franchi SPAS-12 is only seen once, which is in a cutscene near the end of the game. The model appears to be from Half-Life 2.

Franchi SPAS-12 - 12 Gauge

Remington 870

A Remington 870 with aftermarket furniture and an (unused) shell holder can be used in-game.

Remington 870 with Magpul furniture - 12 Gauge
Racking the pump when it is acquired for the first time.
The 870 in idle.
Aiming at some zombies.
Reloading is oddly fast.

Double Barrel Shotgun

A 12 Gauge Double Barreled shotgun can be used in-game.

Stevens side-by-side shotgun - 12 gauge

Assault Rifles

AK-47

A Type 2 AK-47 can be used in-game.

Type 2 AK-47 - 7.62x39mm

M16A4 with M203 Grenade Launcher

An M16A4 with an M203 Grenade Launcher and a Trijicon ACOG can be used in-game. It also incorrectly fires full-auto.

M16A4 with M203 grenade launcher - 5.56x45mm and 40x46mm grenade

SIG-Sauer SG556xi Russian

Whilst not normally accessible during the game, the SIG-Sauer SG556xi Russian can be spawned using console commands

SIG-Sauer SG556xi Russian - 7.62x39mm

Sniper Rifles

Accuracy International Arctic Warfare Magnum

An Accuracy International Arctic Warfare Magnum can be used in-game. It is incorrectly chambered in 7.62x51mm.

Accuracy International Arctic Warfare Magnum - .338 Lapua Magnum
The AWM is first acquired from Adam.
Mitchell takes the AWM for a spin on a rooftop.
Scoping in an a Combine Synth.
Swapping mags...
...and cambering a new round.

Mauser Karabiner 98k

A Karabiner 98k with a Zeiss ZF42 scope can be used in-game.

Mauser Karabiner 98k with Zeiss ZF42 - 7.92x57mm Mauser

Machine Guns

Browning M2HB

Browning M2HBs can be found as emplaced turrets and mounted on Humvees.

Browning M2HB on vehicle mount - .50 BMG
The first M2HB found is mounted on some sandbags.
Shooting at some Combine Synths.
An M2 mounted on a Humvee.

General Dynamics GAU-17/A

A handheld General Dynamics GAU-17/A styled after the one seen in Terminator 2 can be used in-game.

General Dynamics GAU-17/A - 7.62x51mm NATO
Airsoft handheld M134 Minigun - (fake) 7.62x51mm NATO
The GAU-17/A is acquired from a corpse that suddenly teleports in.
Not fased by the sudden corpse, Mitchell picks up the GAU-17.
The GAU-17 is then used to fend off a large number of Gunships.

Explosives

M18A1 Claymore

M18A1 Claymores can be used in-game. They incorrectly function like proximity mines instead of remotely detonated ones.

M18A1 Claymore
A few Claymores in a tent.
File:Hdtfm18-2jpg.jpeg
An M18 deployed on the ground.
Shooting it yields rather predictable results.
Mitchell comes across a field of Claymores at a rather inopportune time. These Claymores will kill Mitchell no matter what distance he is from them.

M67 Hand Grenade

M67 hand grenades appear in-game; however, picking them up will give you MK3A2s, meaning you cannot use them without using console commands.

M67 Hand Grenade
A box of M67s.

MK3A2 Offensive Hand Grenade

MK3A2 Offensive Hand Grenades styled after the ones seen in Half-Life 2 can be used in-game

MK3A2 Offensive Hand Grenade
The MK3A2 in-game. These were picked up from the box of M67s above.

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