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Uncharted: Drake's Fortune

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Nice, but where's the trigger?

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Uncharted: Drake's Fortune is a 2007 PS3-exclusive third-person action game developed by Naughty Dog and published by Sony as one of the console's launch titles. Heavily inspired by the Indiana Jones movies, it follows the escapades of roguish fortune hunter Nathan Drake, a young man who claims to be descended from the illegitimate child of Sir Francis Drake. Together with his friend Victor Sullivan and a determined reporter, Elena Fischer, Nathan sets out to discover Sir Francis' lost treasure, quickly identified as the true form of the legendary El Dorado. However, sinister forces are also interested in the ancient treasure, and it soon transpires that El Dorado itself may not be all it seems.

The following guns are used in Uncharted: Drake's Fortune:

Uncharted: Drake's Fortune (2007)



Pistols

Makarov PM

Drake's primary sidearm is a Makarov PM. He keeps a case of four pistols on his boat, one of which he loans to reporter Elena Fisher, who states using it is "like a camera. Just point and shoot." It has 8 shots, and from what it appears, it looks like the 1971 standard military model.

Makarov PM - 9x18mm
Drake gets in a fist fight with two Makarov wielding pirates. His own gun is visible in his shoulder holster.
Drake with the Makarov in his shoulder holster.

Beretta 92FS Brigadier Inox

Elena, the reporter, favors a Beretta 92FS Brigadier Inox throughout the game. In the game, it is equipped with Hogue wrap-around grips and black controls. It is also the primary sidearm of Navarro's mercenary forces.

Beretta 92FS Brigadier Inox - 9x19mm
Elena with her 92FS.

Colt Anaconda

Gabriel Roman uses a 4-inch barrelled Colt Anaconda, which he keeps holstered for most of the game. The weapon looks like a snub-nose revolver because the bottom and back of the frame and the grip is scaled up, and are much too large relative to the rest of the frame, the cylinder and the barrel.

Colt Anaconda with 4" barrel - .45 LC

Smith and Wesson Model 629 Classic

The Smith & Wesson Model 629 Classic is used in game with wood grips. Called the "Wes-44," this is Victor Sullivan's primary sidearm.

Smith & Wesson Model 629 Classic with custom wood grips - .44 Magnum
Drake takes cover with the 629

Desert Eagle Mark VII

The Desert Eagle Mark VII (distinguished by the in-game model's lack of scope mounts, though it incorrectly has tall cocking serrations, higher than even those of a Mark XIX) appears in game as the "Desert 5" suggesting it is the .50 AE version. Eddie Raja uses a custom, gold plated version with ivory grips inlaid with a dragon design. Mercenaries use this later in the game, usually with a visible laser, though the laser is unusable by the player. It is effectively a replacement for the 629 Classic whenever it is available, doing around the same damage with a faster rate of fire and higher capacity.

Desert Eagle Mk VII - .44 Magnum
Eddie hold a Desert Eagle. This is presumably a pre-release shot, as in this same scene in the final game he is holding his custom gun.

Submachine Guns

Micro Uzi

The Micro Uzi appears in game as the "Micro 9mm". It is mostly used by the pirates, and is usable in the pistol slot. Despite using a stock "pew" suppressed gunshot sound, the Micro Uzi does not have a suppressor and does not count as suppressed.

Micro Uzi with 15 round magazine - 9x19mm

MP40

MP40 submachine guns were left behind in a German bunker. Probably the most powerful gun in the game in terms of total damage output. It incorrectly holds 35 rounds.

MP40 submachine gun - 9x19mm

Assault Rifles

AK-47

AK-47s are used by Eddie Raja's pirates as their standard rifle. Incorrectly holds 32 rounds.

AK-47 - 7.62x39mm

Colt M4A1

Colt M4A1s are used by the better equipped mercenaries of Navarro and Roman as the standard rifle. Incorrectly holds 32 rounds.

Colt M4A1 Carbine - 5.56x45mm

Shotguns

Maverick Model 88

The Maverick Model 88 is used mainly by Raja's pirates. In-game it is named "Moss 12".

Maverick Model 88 with pistol grip - 12 Gauge
Drakewithmossburg.jpg

Franchi SPAS-12

The SPAS-12 appears in-game as the "SAS 12", it is used by Navarro's mercenaries and by Navarro during the final battle. It is only usable in pump-action mode. It is shown with a capacity of 8 rounds despite being the short-barrel version, though the HUD icon shows it full-length.

Franchi SPAS-12 short barrel version - 12 gauge

Sniper Rifles

Hybrid SVD-S / PSL sniper

Named "Dragon Sniper", this rifle is a hybrid of the SVD-S Dragunov and the FPK / PSL Sniper Rifle; the model is similar to the SVD-S overall, but has no space between the magazine and the front of the trigger guard. The weapon uses a 10-round SVD magazine with green tape wrapped around it, but this only actually contains 5 rounds.

Dragunov-S shortened sniper rifle intended for paratroopers - 7.62x54mmR
Romanian FPK/PSL sniper rifle - 7.62x54mm R

Launchers

M79 Grenade Launcher

The M79 grenade launcher is commonly used by enemies; it uses a pistol grip so it can share handling animations with the shotguns, though it has its own reload; if reloaded while standing, Drake uses the gun's recoil to flip it vertical and drops the spent casing over his shoulder. It is effectively a rocket launcher rather than a grenade launcher, with a near-flat trajectory. Enemies use it with increasing frequency as the game goes on.

During the first jetski-driving section in Chapter Eight, Nathan is too busy driving to use his weapons and the player instead controls Elena if they want to shoot; she has somehow gained the ability to fire the M79 one-handed, has infinite ammunition, and never has to reload it.

M79 grenade launcher with Pistol Grip - 40x46mm

Explosives

M67 Hand Grenade

The M67 hand grenade is called the "Mk-ND1 grenade" and is the only type used in the game. Due to being a first-generation PS3 game, a motion sensor gimmick is assigned to the grenades when Drake uses them, with the aim line being adjusted by tilting the controller rather than using the stick as in the later games.

M67 fragmentation grenade

Mounted Weaponry

AGS-17

During the seventh chapter "Out of the Frying Pan," Drake takes control of an AGS-17 mounted on the back of a jeep as Elena drives. The AGS-17 has the mysterious ability to function as both a bullet-firing machine gun and a grenade launcher, with both modes having infinite ammo.

AGS-17 "Plamya" on tripod - 30mm

Browning M1919

The Browning M1919 is seen mounted throughout the game.

Browning M1919 on M2 tripod - .30-06

See Also

Video Games Uncharted: Drake's Fortune (2007)  •  Uncharted 2: Among Thieves (2009)   •  Uncharted 3: Drake's Deception (2011)   •  Uncharted: Golden Abyss (2012)   •  Uncharted 4: A Thief's End (2016)



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