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Tomb Raider: Legend

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Lara Croft Tomb Raider: Legend (2006)

Lara Croft Tomb Raider: Legend is the 7th game in the Tomb Raider series and served as the franchise's first continuity reboot. Published by Eidos Interactive, developed by British-owned U.S. studio Crystal Dynamics. The PS2, Windows, Xbox, and Xbox 360 versions were released in Europe on 7 April 2006 and in North America on 11 April 2006. The North American PSP version was released on 20 June 2006, the Nintendo GameCube, Game Boy Advance and Nintendo DS versions were released during November 2006 and the Mobile version was released in December 2006. The PS3 version was released in 2011.

Notably for the "main" PC/Console version, the game was originally intended for PS2 but received a "Next-Gen" 360 port with new models/textures that the PS3 version was based on, the PC version notably has the option to toggle "Next-Generation Content" on and off, which is the 360 port's visuals and models. (Though while the PC Port already has some visual errors/bugs with the Past-Gen Graphics, the Next-Generation Content setting on PC is infamously unfinished, with one infamous section of the Kazakhstan level almost always crashing and several sections with serious graphical bugs.)

This means most firearms in the game have two distinct models, depending on if the version is Next-Gen (or Next-Gen enabled on PC) or not.


The following weapons appear in the video game Tomb Raider: Legend:


Heckler & Koch USP Match

Called the "RGB Mach 5" in-game, Lara Croft's (voiced by Keeley Hawes) signature pistols are a pair of Heckler & Koch USP Matches, notable for their stylish barrel weights which allow for quicker follow up shots by counteracting muzzle climb. She keeps the pair of USP Matches prominently holstered on her thighs. The USP Matches have unlimited ammo in the game but Lara must reload them once they are empty. They hold 15 rounds per gun for a total of 30 by default, hinting that they're chambered in 9mm, and can be upgraded to 40 rounds (20+20), suggesting the use of 20-round magazines. In-game description of the weapon: Lara's signature companions. Ever reliable, ever lethal. Just like Lara. The twin pistols are counterbalanced to reduce recoil, and include custom capacity magazines.

Heckler & Koch USP Match - 9x19mm

Next Gen

Lara in Spec Ops costume. Her USP Matches are in the holster on her leg.
A closer look on the USP Matches, as if that was what anyone was looking at.
Lara holding her pistols while crouching in the secret soviet lab.
Lara operating a computer.
Ms. Croft after the crashed party in Japan.
Lara pulling out her pistols in the Croft Manor.
Lara holding her pistols in Bolivia.

Past Gen

The Past-Gen Pistols in the model viewer.
The USP Match is used by Lara during the game's driving sequences.
An mercenary driving a train in a cutscene holds the USP Match, this is the only time someone who isn't Lara uses it.


Heckler & Koch HK94A3 (mocked up as MP5A3, Next Gen Submachine Gun)

The semi-automatic Heckler & Koch HK94A3 appears as the stand-in for the MP5A3. It has a shortened barrel and the full-auto firing position is also present, but the model lacks the magazine release paddle. This is a returning weapon from Tomb Raider III and Angel Of Darkness, however is not featured with either a scope or suppressor as before. Called "MG415 SMG" in the game and has a 40-round magazine, but the model shows a standard 30-round one. Only a few mercenaries and thugs carry the HK94A3, they prefer the more powerful assault rifle or shotgun.

The "Fake MP5", the Heckler & Koch HK94A3 Converted to full auto fire, shortened barrel and added third firing position on trigger pack - 9x19mm
The real MP5A3 for comparison - 9x19mm
The HK94A3 on Lara's back. (Notice the 0-1-A trigger group on the weapon.)
Lara shooting at Rutland's mercenaries in Bolivia.
Lara reloading the HK94A3. Note the missing magazine release paddle and that the cocking-handle is on the wrong side for some reason.

MP5A3 (Past Gen Submachine Gun)

In stark contrast, the Past-Gen Submachine Gun appears to to be a genuine MP5A3.

Heckler & Koch MP5A3 with original "slimline" forearm - 9x19mm
Lara examines an MP5A3 marking the armory of the Kazakhstan base.
The Past-Gen MP5A3 on the ground.
Checking with manual aim, the cocking-handle is on the correct side now, sadly despite rendering Lara immobile, manual aiming in Legend (And Anniversary) doesn't actually increase Lara's accuracy.
Lara reloads her MP5.
Enemies that carry bulletproof shields use an MP5 with their shield.


M16

A version of the M16 rifle appears an unusable weapon in the Kazakhstan Base's armory, the model is identical regardless of Next/Past-Gen, considering the winter setting and Lara's brown jacket in this mission, this could potentially be a reference to Tomb Raider 2. (Where Lara had an M16A1 in the Snow wearing a brown jacket.)

M16 aka SP1 with an A1 Flash hider, used to emulate the M16A1 during the 1970s and 1980s. This version has a 30 round magazine.
Having entered the armory, Lara is disapointed to find only prop M16 rifles inside.
A quick trip to the options menu later, the rifles are identical with the Next-Gen graphical settings enabled.


Custom AR-15 Variant (Next Gen Assault Rifle)

The "RC650 Assault Rifle" most closely resembles a customized Colt Model 933. It has a standard handguard, a full-length top rail attached to the standard top rail, the current 6 position stock, an HK-like front sight, a top-mounted Laser Sight and flash suppressor of some sort. The model shows a 20-round magazine, but it carries 30 rounds in the game. Enemies normally spray the rifle fairly inaccurately, however they'll sometimes turn on the laser sight and fire a single percise shot that won't miss Lara if she's not behind cover/takes them out before they can fire.

Colt Model 933 - 5.56x45mm NATO
The Colt Model 933 on Lara's back.
The Colt Model 933 on the ground in Kazakhstan.
Lara holding the assault rifle in the game.
A thug holds the rifle after crashing the party.
Inventory icon and description of the RC650 assault rifle. Note that the silhouette actually shows a hybrid between the "past gen" SCAR based model and the "next gen" AR model.

FN SCAR-H (Past Gen Assault Rifle)

The Past-Gen version of the Assault Rifle is a first gen FN SCAR-H with a top-mounted laser sight and 3rd gen collapsible AR stock.

First Generation FN SCAR-H with M68 Aimpoint scope and Grippod foregrip - 7.62x51mm NATO
The Past-Gen AR on the ground. Note that the AR stock tube is somehow attached directly to the SCAR despite the presence of the hinge of the folding stock.
Lara reloads her SCAR-H.


Mossberg 590 Mariner Cruiser (Next Gen Shotgun)

The Mossberg 590 Mariner Cruiser with a pistol grip and a Surefire dedicated for-end weapon-light appears as the "Shotgun". It is a very powerful weapon, it can take out mercenaries or animals with one shot if they are within the range of the weapon.

Mossberg 590 Mariner Cruiser with high-capacity magazine tube and pistol grip - 12 gauge
The shotgun on Lara's back.
Lara pumping the Mossberg.
Inventory icon and description of the shotgun.


Mossberg 500 Cruiser (Last Gen Shotgun)

The Mossberg 500 Cruiser appears as the Last Gen Shotgun, unlike the Next Gen Mariner Cruiser, the Past Gen 500 Cruiser has the ejection port on both sides of the weapon.

Mossberg 500 Cruiser - 12 gauge
The Mossberg 500 Cruiser on the ground.

RG-6 Grenade Launcher

The RG-6 grenade launcher appears as "Grenade Launcher" in Legend. Heavy mercenaries carry it in the later levels. It fires frag (hand) grenades like the ones Lara can throw, but it still uses it's own exclusive grenade launcher ammo, at a slow rate.

Sadly, it is undeniably the worst primary weapon, the grenades still don't explode on impact and the weapon is scarce and hard to come-by, meaning it has rare ammo and isn't very effective at using said limited ammo.

It inaccurately holds only 3 grenade at once, this is due to the fact that the weapon was originally being intended to be the GM-94 grenade launcher, this can seen in some leaked early versions of the game, where the GM-94 is the icon for the Grenade Launcher.

RG-6 / 6G30 - 40mm Caseless
The grenade launcher on Lara's back.
The grenade launcher in Lara's hands.
Inventory icon and description of the GL.

Past Gen

The past-gen grenade launcher on the ground.

Wall Mounted Drone Gun

Appears in Japan at the relic smuggler's hideout. Has unlimited ammo and "auto-tracking" capability.

The gun on the wall in Japan.
Another shot of the same gun.

Fictional Heavy Machine Gun

Appearing to be a severely deformed DShK heavy machine gun or NSV heavy machine gun with most parts out of scale with one another, this .50 cal appears as a mounted turret with unlimited ammunition. Can be used by Lara but also enemy soldiers can use it too. The fictional HMG has a massive increase in accuracy and damage compared to Lara's handheld weaponry.

The heavy machine gun on the roof.
Lara standing next to the HMG.

Dual Chaingun Turret

A fictional Dual Chaingun Turret appears only in the final level, it's capable of shooting through bulletproof shields (Whenever or not the Fictional Heavy Machine Gun can is unknown as shields and that turret are never in the same encounter) and still is a highly powerful turret like the HMG, however it often isn't used since Lara has Excalibur by this point, which has infinite uses and one-hit-kills enemies, including through shields.

The Dual Chaingun Turret.
Lara blasts enemies with the Dual Chaingun Turret. (An occasional bug means the crosshairs won't appear when using a turret.)

Mk 2 Hand Grenade

Tomb Raider: Legend is the first game in the series to feature "hand grenades". In the previous games Lara could fire grenades only by using grenade launchers. Enemy mercenaries heavily use the Mk 2 hand grenades in the game. Lara can carry up to four on her belt. Very useful to take out enemies behind cover. Referred to as "JW33 fragmentation grenade". Enemies will occasionally refer to these as "Baseballs" when throwing them.

Mk 2 hand grenade
The Mk 2 hand grenade in Tomb Raider: Legend.

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