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Difference between revisions of "Time Crisis IV"

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(Despite I managed to find these screenshots almost YEAR ago, I forgot about the add missing screenshots! What a shame...)
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{{WIP}}
 
 
{{Infobox Video Game|{{PAGENAME}}
 
{{Infobox Video Game|{{PAGENAME}}
 
|name=Time Crisis 4
 
|name=Time Crisis 4
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=Handguns=
 
=Handguns=
==Heckler & Koch USP Expert==  
+
==Heavily Modified M1911 Variant==  
VSSE agents Giorgio Bruno and Evan Bernard use a heavily modified [[Heckler & Koch USP#Heckler & Koch USP Expert|Heckler & Koch USP Expert]] with a weaponlight. Like the previous game, Evan's USP is two-tone while Giorgio's is not.  
+
VSSE agents Giorgio Bruno and Evan Bernard use a heavily modified [[M1911 pistol|M1911 pistol series]] (visually similar to STI's M1911) with a weaponlight. Like the previous game, Evan's handgun is two-tone while Giorgio's is not.  
  
[[Image:HK-USP expert.jpg|thumb|none|400px|Heckler & Koch USP Expert - 9x19mm]]
+
[[File:STI Perfect 10.jpg|thumb|none|400px|STI Perfect 10 - 10mm. Some visually similar to in-game handgun.]]
[[Image:timecrisis4_giorgio.jpg|thumb|none|400px|VSSE agent Giorgio Bruno and his heavily modified USP expert.]]
+
[[Image:timecrisis4_giorgio.jpg|thumb|none|400px|VSSE agent Giorgio Bruno and his heavily modified M1911.]]
[[Image:timecrisis4_evan.jpg|thumb|none|400px|VSSE agent Evan Bernard and his heavily modified USP expert.]]
+
[[Image:Timecrisis4_Giorgiohandgun.jpg|thumb|none|600px|Giorgio firing his handgun at unknown insects in Prologue.]]
[[Image:Timecrisis4__lowdetailedVSSEhandgun.jpg|thumb|none|600px|VSSE agents Giorgio Bruno and Evan Bernard with their heavily modified USP expert. Note in the Arcade Story's in-game, both USP's are rather low detailed, and it looks almost same slide.]]
+
[[Image:Timecrisis4_Giorgiohandgun_2.jpg|thumb|none|600px|Giorgio examine the Hamlin Battalion soldiers body with his handgun. This scene reveals Giorgio's handgun have some engraving on the slide.]]
 +
[[Image:timecrisis4_evan.jpg|thumb|none|400px|VSSE agent Evan Bernard and his heavily modified two-tone M1911.]]
 +
[[Image:Timecrisis4__lowdetailedVSSEhandgun.jpg|thumb|none|600px|VSSE agents Giorgio Bruno and Evan Bernard with their handgun. Note in the Arcade Story's in-game, both handgun's are rather low detailed, and it looks almost same slide.]]
  
 
==Heckler & Koch Mark 23==
 
==Heckler & Koch Mark 23==
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==IMI Desert Eagle==
 
==IMI Desert Eagle==
Gregory Barrows, the commander of Hamlin Battalion, use dual [[Desert Eagle]]s with laser sights.
+
Lieutenant Colonel Gregory Barrows, the commander of Hamlin Battalion, use dual [[Desert Eagle]]s with laser sights.
  
 
[[File:DEMkXIX44.jpg|thumb|400px|none|IMI Desert Eagle Mark XIX with brushed chrome finish - .44 Magnum]]
 
[[File:DEMkXIX44.jpg|thumb|400px|none|IMI Desert Eagle Mark XIX with brushed chrome finish - .44 Magnum]]
 +
[[File:Timecrisis4_DE_2.jpg|thumb|600px|none|Gregory Barrows aims at a VSSE agents with his Desert Eagles.]]
 
[[File:Timecrisis4 DE.jpg|thumb|600px|none|Gregory Barrows with his Desert Eagles during a boss fight.]]
 
[[File:Timecrisis4 DE.jpg|thumb|600px|none|Gregory Barrows with his Desert Eagles during a boss fight.]]
  
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[[Image:submgtimecrisis4.jpg|thumb|none|600px|Capt. Rush aims at a Hamlin Battalion soldier.]]
 
[[Image:submgtimecrisis4.jpg|thumb|none|600px|Capt. Rush aims at a Hamlin Battalion soldier.]]
 
[[Image:Timecrisis4_g36creload.jpg|thumb|none|600px|Reloading the G36C during a gunfght. Note H&K style selector.]]
 
[[Image:Timecrisis4_g36creload.jpg|thumb|none|600px|Reloading the G36C during a gunfght. Note H&K style selector.]]
[[Image:Timecrisis4__npcweapons_3.jpg|thumb|none|600px|W.O.L.F. Leader with his heavily modified G36C in a FPS mode's cutscene. Note slightly less detailed weapon model, likely reuses Capt. Rush's G36C from Arcade Story's in-game model.]]
+
[[Image:Timecrisis4__npcweapons_3.jpg|thumb|none|600px|W.O.L.F. Leader with his heavily modified G36C in a FPS mode's cutscene. Note slightly less detailed weapon model.]]
  
 
=Sniper Rifles=
 
=Sniper Rifles=
  
 
==Barrett M82==
 
==Barrett M82==
A [[Barrett M82]] is used by Marcus Black as his main weapon during the boss fight in downtown San Francisco. Despite the weapon weighing roughly 30lbs and firing high-powered .50 caliber cartridges; Black not only shoots the weapon one-handed (much to the astonishment of Captain Rush), but manages to fire it accurately in bursts while standing and while swinging around using his grappling hook. His M82 also has a special feature in which he charges to fire a single shot that is guaranteed to hit the player he's aiming at, but leaves him vulnerable while doing so.
+
A heavily modified [[Barrett M82]] with a [[Heckler & Koch_G3#Heckler & Koch_PSG-1|Heckler & Koch PSG-1]] stock and custom fore end is used by Captain Marcus Black as his main weapon during the boss fight in downtown San Francisco. Despite the weapon weighing roughly 30lbs and firing high-powered .50 caliber cartridges; Marcus not only shoots the weapon one-handed (much to the astonishment of Captain Rush), but manages to fire it accurately in bursts while standing and while swinging around using his grappling hook. His M82 also has a special feature in which he charges to fire a single shot that is guaranteed to hit the player he's aiming at, but leaves him vulnerable while doing so.
  
 
[[Image:M82a1.jpg|thumb|none|400px|Barrett M82A1 - .50 BMG]]
 
[[Image:M82a1.jpg|thumb|none|400px|Barrett M82A1 - .50 BMG]]
 +
[[Image:H&KPSG01LongMag.jpg‎ |thumb|none|400px|Heckler & Koch PSG-1 with 20-round magazine - 7.62x51mm NATO]]
 +
[[Image:Timecrisis4_Marcusrifle.jpg|thumb|none|600px|Marcus Black posing with his heavily modified M82A1.]]
 +
[[Image:Timecrisis4_Marcusrifle_2.jpg|thumb|none|600px|Marcus firing his rifle at a Protagonists.]]
  
 
==Mk 12 Special Purpose Rifle==
 
==Mk 12 Special Purpose Rifle==
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==M249 paratrooper==
 
==M249 paratrooper==
Hamlin Battalion soldiers use a heavily modified [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 Paratrooper SAW]] with a [[FN Minimi#Mk 46 Mod 0|Mk 46 Mod 0]]-style with mounted red dot scopes and a weaponlight.
+
Hamlin Battalion soldiers use a heavily modified [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 Paratrooper SAW]] with a [[FN Minimi#Mk 46 Mod 0|Mk 46 Mod 0]]-style stock with mounted red dot scopes and a weaponlight. Lieutenant Jack Mothers also uses modified M249 paratrooper, which has two gun clamped each together and top mounted magazine feed.
  
 
[[Image:M249ParaWAmmo.jpg|thumb|none|400px|M249 SAW paratrooper version with 200 round ammo drum  - 5.56x45mm]]
 
[[Image:M249ParaWAmmo.jpg|thumb|none|400px|M249 SAW paratrooper version with 200 round ammo drum  - 5.56x45mm]]
 
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0 light machine gun - 5.56x45mm]]
 
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0 light machine gun - 5.56x45mm]]
 
[[Image:Timecrisis4 shotgunreload.jpg|thumb|none|600px|A Hamlin Battalion soldier engages Captain Rush in FPS mode.]]
 
[[Image:Timecrisis4 shotgunreload.jpg|thumb|none|600px|A Hamlin Battalion soldier engages Captain Rush in FPS mode.]]
 +
[[Image:Timecrisis4_Jacklmg.jpg|thumb|none|600px|Jack Mothers aims his heavily modified M249 paratrooper at a Protagonists.]]
 +
[[Image:Timecrisis4_Jacklmg_2.jpg|thumb|none|600px|Jack with his heavily modified M249.]]
  
 
==FN GAU-21 Aircraft Machine Gun==
 
==FN GAU-21 Aircraft Machine Gun==
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==Browning M2==
 
==Browning M2==
The [[Browning M2]] is seen mounted on Hamlin Battalion and Colorado National Guard's modified OH-58C Kiowa and modified HUMVEEs. Its also appear as Hamlin Battalion's M51 Quad Anti-Aircraft vehicles and usable stationary weapon in FPS mode.
+
The modified [[Browning M2]] fitted with muzzle brake of a MG42 is seen mounted on Hamlin Battalion and Colorado National Guard's modified OH-58C Kiowa and modified HUMVEEs. Its also appear as Hamlin Battalion's M51 Quad Anti-Aircraft vehicles and usable stationary weapon in FPS mode.
 
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]
 
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]
 +
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]]
 
[[Image:M51_Quad.jpg|thumb|325px|none|The M51 Quad Mounted system]]
 
[[Image:M51_Quad.jpg|thumb|325px|none|The M51 Quad Mounted system]]
[[Image:Timecrisis4_heliweapons.jpg|thumb|600px|none|The Browning M2 is seen mounted on Hamlin Battalion's modified OH-58C Kiowa.]]
+
[[Image:Timecrisis4_heliweapons.jpg|thumb|600px|none|The modified Browning M2 is seen mounted on Hamlin Battalion's modified OH-58C Kiowa.]]
 +
[[Image:Timecrisis4_mountedhmg.jpg|thumb|600px|none|The modified Browning M2 is seen mounted on Hamlin Battalion's modified HUMVEE.]]
  
 
==Gun arm==
 
==Gun arm==
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[[Image:Timecrisis4_modifiedmk19.jpg|thumb|none|600px|VSSE agent Giorgio Bruno fires Mk 19 at an enemy-occupied base.]]
 
[[Image:Timecrisis4_modifiedmk19.jpg|thumb|none|600px|VSSE agent Giorgio Bruno fires Mk 19 at an enemy-occupied base.]]
  
==Leuchtpistole==
+
==M79 grenade launcher==
A [[Kampfpistole Z#Leuchtpistole|Leuchtpistole]] appears as a weapon icon in arcade mode. Its likeness is used for the icon of the grenade launcher, a rather unlikely choice of weaponry for a high-tech rogue special forces battalion.
+
A [[M79 grenade launcher]] with pistol grip appears as a weapon icon in arcade mode. Its likeness is used for the icon of the grenade launcher.
[[File:Pistol German WW2 flare gun 'Leuchtpistole' Heeresmodell 1934, Code 'S-1938'.jpg |thumb|none|300px|Leuchtpistole - 26.65mm]]
+
[[Image:M79 PistolGrip.jpg|thumb|none|400px|M79 grenade launcher with Pistol Grip - 40x46mm]]
[[Image:Timecrisis4 weaponicon.jpg|thumb|none|600px|The Leuchtpistole in the highlighted weapons icon.]]
+
[[Image:Timecrisis4 weaponicon.jpg|thumb|none|600px|The M79 grenade launcher in the highlighted weapons icon.]]
  
==Sturmpistole==
+
==Heckler & Koch HK69A1==
A modified [[Kampfpistole Z#Sturmpistole|Sturmpistole]] with double barrels appear only in the game's FPS mode.
+
A modified [[Heckler & Koch HK69A1]] with double barrels appear only in the game's FPS mode.
  
[[Image:Sturmpistole.jpg|thumb|none|500px|Sturmpistole]]
+
[[Image:HK69A1.jpg|thumb|none|400px|Heckler & Koch HK69A1 - 40x46mm]]
[[Image:Timecrisis4_grenade.jpg|thumb|none|600px|Double barreled modified Sturmpistole in FPS mode.]]
+
[[Image:Timecrisis4_grenade.jpg|thumb|none|600px|Double barreled modified HK69A1 in FPS mode.]]
  
 
=Rocket Launchers=
 
=Rocket Launchers=
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=Grenades=
 
=Grenades=
==M83 Smoke Grenade==
+
==Model 5210 Smoke Grenade==
The White colored [[AN/M8 smoke grenade#M83 Smoke Grenade|M83 Smoke Grenade]] is used by Hamlin Battalion soldiers in Arcade story's first stage cutscenes.
+
The [[Model 5210 Smoke Grenade]] is used by Hamlin Battalion soldiers in Arcade story's prologue stage cutscenes.
  
[[Image:M87.JPG|thumb|none|250px|M83 smoke grenade]]
+
[[Image:Model 5210 White Smoke.jpg|thumb|none|250px|Model 5210 White Smoke Grenade]]
 +
[[Image:Timecrisis4_smokegrenade.jpg|thumb|none|600px|Hamlin Battalion soldier thrown Model 5210 smoke grenade at a VSSE agents. Note to "TC SMOKE" written on the grenade. "TC" is often referred as "Time Crisis" for short, It's most likely a developer's easter egg.]]
 +
[[Image:Timecrisis4_smokegrenade_2.jpg|thumb|none|600px|A ignited Model 5210.]]
  
 
==Mk 2 hand grenade==
 
==Mk 2 hand grenade==
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[[File:MkII post-WWII grenade.JPG|thumb|none|250px|Mk.2 hand grenade made after WWII.]]
 
[[File:MkII post-WWII grenade.JPG|thumb|none|250px|Mk.2 hand grenade made after WWII.]]
[[Image:Timecrisis4 fpsmodeweapons.jpg|thumb|none|600px|Mk 2 hand grenade|A Mk 2 hand grenade in the highlighted weapons icon.]]
+
[[Image:Timecrisis4 fpsmodeweapons.jpg|thumb|none|600px|A Mk 2 hand grenade in the highlighted weapons icon.]]
[[Image:Timecrisis4_M2grenade.jpg|thumb|none|600px|Mk 2 hand grenade|A Hamlin Battalion soldier tosses the primed Mk. 2.]]
+
[[Image:Timecrisis4_M2grenade.jpg|thumb|none|600px|A Hamlin Battalion soldier tosses the primed Mk. 2 at a Giorgio.]]
  
 
== M26 hand grenade ==
 
== M26 hand grenade ==

Revision as of 11:13, 21 February 2018


Time Crisis 4
Timecrisis4.jpg
Time Crisis 4 (2006)
Release Date: 20 June 2006 (Arcade)
20 November 2007 (Playstation 3)
Developer: Nex Entertainment
Publisher: Bandai Namco Games (As Namco)
Series: Time Crisis
Platforms: Arcade
Playstation 3
Genre: Light gun shooter
First-person shooter



The following weapons appear in the video game Time Crisis IV:


Handguns

Heavily Modified M1911 Variant

VSSE agents Giorgio Bruno and Evan Bernard use a heavily modified M1911 pistol series (visually similar to STI's M1911) with a weaponlight. Like the previous game, Evan's handgun is two-tone while Giorgio's is not.

STI Perfect 10 - 10mm. Some visually similar to in-game handgun.
VSSE agent Giorgio Bruno and his heavily modified M1911.
Giorgio firing his handgun at unknown insects in Prologue.
Giorgio examine the Hamlin Battalion soldiers body with his handgun. This scene reveals Giorgio's handgun have some engraving on the slide.
VSSE agent Evan Bernard and his heavily modified two-tone M1911.
VSSE agents Giorgio Bruno and Evan Bernard with their handgun. Note in the Arcade Story's in-game, both handgun's are rather low detailed, and it looks almost same slide.

Heckler & Koch Mark 23

Captain William Rush use a Heckler & Koch Mark 23 with a weaponlight mounted. This gun is loaded with 16 rounds in FPS mode. The Hamlin Battalion and Colorado National Guard also use it as their main sidearm, which is not correct since the Beretta M9 is suppose to be their main sidearm. In the PS3 version, the Mark 23 is also uses by W.O.L.F. (Western Order Liberation Front) terrorists.
In the pre-rendered cutscenes, these Mark 23 are always fitted with weaponlight (because which reuses Capt. Rush's Mark 23). but in-game, Capt. Rush's Mark 23 is only have weaponlight.

H&K Mark 23 - .45 ACP
Capt. Rush and his Mark 23.
Capt. Rush with his Mark 23 in a FPS mode's cutscene. Note the presence of H&K style selector and threaded barrel.
In FPS mode, Capt. Rush draws out his sidearm.
Reloading the Mark 23.
Hamlin Battalion soldiers aiming with their Mark 23.
Capt. Rush and Hamlin Battalion soldiers with their Mark 23. Note in the Arcade Story's in-game, Capt. Rush's Mark 23 weaponlight are actually reuses VSSE agents USP's weapon light.
Capt. Rush and Colorado National Guard soldiers with their Mark 23 in a FPS mode's cutscene.
Note Colorado National Guard's Mark 23 are exactly same to Capt. Rush's Mark 23 while Hamlin Battalion soldier's Mark 23 are reuses low detailed in-game model.

IMI Desert Eagle

Lieutenant Colonel Gregory Barrows, the commander of Hamlin Battalion, use dual Desert Eagles with laser sights.

IMI Desert Eagle Mark XIX with brushed chrome finish - .44 Magnum
Gregory Barrows aims at a VSSE agents with his Desert Eagles.
Gregory Barrows with his Desert Eagles during a boss fight.

Mauser C96

Mauser C96s are used by Wild Dog and his disciple Wild Fang to battle VSSE agents.

Mauser C96 "Broomhandle" Commercial Version
Wild Dog goes down while gripping his C96.

Heckler & Koch P7M13

Lieutenant Elizabeth Conway is seen with a Heckler & Koch P7M13 in the game's title screen.

Heckler & Koch P7M13 with nickel finish - 9x19mm

Submachine Guns

Unknown SMG

Several enemies and Colorado National Guard are use a very low detailed SMG. When they are killed, they drop G36C subcarbines instead.

A Hamlin Battalions solider uses a shield with low detailed SMG.

Assault Rifles

Heckler & Koch G36C

A heavily modified Heckler & Koch G36C with a weapon light and stock removed is used by the Protagonists, several enemies and Colorado National Guard. is referred to as "machine gun", even though this is a assault rifle. This gun holds 80 rounds in FPS mode.

Heckler & Koch G36C - 5.56x45mm
Heckler & Koch G36C is seen carried by Capt. Rush in Arcade Story.
VSSE agents and Capt. Rush firing G36C at Terror Bites.
Capt. Rush with the G36C in FPS mode's loading screen.
Capt. Rush aims at a Hamlin Battalion soldier.
Reloading the G36C during a gunfght. Note H&K style selector.
W.O.L.F. Leader with his heavily modified G36C in a FPS mode's cutscene. Note slightly less detailed weapon model.

Sniper Rifles

Barrett M82

A heavily modified Barrett M82 with a Heckler & Koch PSG-1 stock and custom fore end is used by Captain Marcus Black as his main weapon during the boss fight in downtown San Francisco. Despite the weapon weighing roughly 30lbs and firing high-powered .50 caliber cartridges; Marcus not only shoots the weapon one-handed (much to the astonishment of Captain Rush), but manages to fire it accurately in bursts while standing and while swinging around using his grappling hook. His M82 also has a special feature in which he charges to fire a single shot that is guaranteed to hit the player he's aiming at, but leaves him vulnerable while doing so.

Barrett M82A1 - .50 BMG
Heckler & Koch PSG-1 with 20-round magazine - 7.62x51mm NATO
Marcus Black posing with his heavily modified M82A1.
Marcus firing his rifle at a Protagonists.

Mk 12 Special Purpose Rifle

A Mk 12 Special Purpose Rifle is used by the agents when they pursue a Hamlin Battalion truck.

Mk 12 Mod 0 SPR with A2 buttstock - 5.56x45mm NATO.
VSSE agents fire the Mk 12 on the tires.

Shotguns

Mossberg 590 Compact Cruiser

A Mossberg 590 Compact Cruiser is used by the Protagonists and fitted with iron sights and a weaponlight. It's very effective at killing Flying Terror Bites and pushing back heavily-armored machine gunners from using their knives on you at close range. It holds 8 rounds in FPS mode.

Mossberg 590 "Compact Cruiser"
Mossberg 590 Compact Cruiser is seen carried by Capt. Rush in Arcade Story.
Capt. Rush aims the Compact Cruiser at W.O.L.F. terrorists.
Reloading the Compact Cruiser while facing off against a HB soldier with a Mk 46.

Machine Guns

M249-E1 SAW

VSSE agents use commandeered M249-E1 SAW from a Hamlin Battalion truck to engage Marcus Black in the boss fight.

M249 (first pattern U.S. adopted variant of the original FN Minimi)
VSSE agents firing M249-E1s at Marcus Black.

M249 paratrooper

Hamlin Battalion soldiers use a heavily modified M249 Paratrooper SAW with a Mk 46 Mod 0-style stock with mounted red dot scopes and a weaponlight. Lieutenant Jack Mothers also uses modified M249 paratrooper, which has two gun clamped each together and top mounted magazine feed.

M249 SAW paratrooper version with 200 round ammo drum - 5.56x45mm
File:Mk46.jpg
Mk 46 Mod 0 light machine gun - 5.56x45mm
A Hamlin Battalion soldier engages Captain Rush in FPS mode.
Jack Mothers aims his heavily modified M249 paratrooper at a Protagonists.
Jack with his heavily modified M249.

FN GAU-21 Aircraft Machine Gun

The helicopter in several stages has a modified FN GAU-21 Aircraft Machine Gun fitted with muzzle brake of a MG42.

FN GAU-21 Aircraft Machine Gun - .50 BMG
MG42 with bipod extended - 7.92mm Mauser
VSSE agent Giorgio Bruno firing modified GAU-21 to take out a Hamlin Battalion's HEMTT.

Browning M2

The modified Browning M2 fitted with muzzle brake of a MG42 is seen mounted on Hamlin Battalion and Colorado National Guard's modified OH-58C Kiowa and modified HUMVEEs. Its also appear as Hamlin Battalion's M51 Quad Anti-Aircraft vehicles and usable stationary weapon in FPS mode.

Browning M2HB on vehicle mount - .50 BMG
MG42 with bipod extended - 7.92mm Mauser
The M51 Quad Mounted system
The modified Browning M2 is seen mounted on Hamlin Battalion's modified OH-58C Kiowa.
The modified Browning M2 is seen mounted on Hamlin Battalion's modified HUMVEE.

Gun arm

Wild Dog uses a Gatling gun arm to replace the left arm he amputated after his defeat in the first game. It received upgrades, which includes a flamethrower and a rocket launcher (which were seen in Time Crisis 3). It also has grappling hooks and tractor beams.

Wild Dog's upgraded gun arm.

Grenade Launchers

Mk 19 Grenade Launcher

The helicopter in several stages has an heavily modified Mk 19 Grenade Launcher.

Mk 19 grenade launcher with ammo box on M3 tripod - 40x53mm
VSSE agent Giorgio Bruno fires Mk 19 at an enemy-occupied base.

M79 grenade launcher

A M79 grenade launcher with pistol grip appears as a weapon icon in arcade mode. Its likeness is used for the icon of the grenade launcher.

M79 grenade launcher with Pistol Grip - 40x46mm
The M79 grenade launcher in the highlighted weapons icon.

Heckler & Koch HK69A1

A modified Heckler & Koch HK69A1 with double barrels appear only in the game's FPS mode.

Heckler & Koch HK69A1 - 40x46mm
Double barreled modified HK69A1 in FPS mode.

Rocket Launchers

Pansarskott m/86

The Pansarskott m/86, the Swedish Army version of the M136 AT4 with folding foregrip, is used by Hamlin Battalion soldiers as their main anti-armor weapon.

Pansarskott m/86-84mm
A Hamlin Battalion soldier prepares to raise the m/86.

FIM-92 Stinger

The (rather large) FIM-92 Stinger launcher is seen mounted on Hamlin Battalion's modified Stryker and HEMTT.

The FIM-92 Stinger launcher is seen mounted on Hamlin Battalion's modified Stryker.

M261 Launcher

The M261 launcher with Hydra 70 rockets is seen mounted on Hamlin Battalion and Colorado National Guard's modified OH-58C Kiowa.

The M261 launcher is seen mounted on Hamlin Battalion's modified OH-58C Kiowa.

Grenades

Model 5210 Smoke Grenade

The Model 5210 Smoke Grenade is used by Hamlin Battalion soldiers in Arcade story's prologue stage cutscenes.

Model 5210 White Smoke Grenade
Hamlin Battalion soldier thrown Model 5210 smoke grenade at a VSSE agents. Note to "TC SMOKE" written on the grenade. "TC" is often referred as "Time Crisis" for short, It's most likely a developer's easter egg.
A ignited Model 5210.

Mk 2 hand grenade

The Mk 2 hand grenade is used by Captain Rush and Hamlin Battalion soldiers throughout the game.

Mk.2 hand grenade made after WWII.
A Mk 2 hand grenade in the highlighted weapons icon.
A Hamlin Battalion soldier tosses the primed Mk. 2 at a Giorgio.

M26 hand grenade

M26 grenades are seen with Hamlin Battalion soldiers in FPS mode. When they are killed, they drop Mk 2 hand grenades.

M26 High-Explosive Fragmentation hand grenade
A Hamlin Battalion soldier equipped with the M26.

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