Discord-logo.jpg Join our Discord!
If you have been locked out of your account you can request a password reset here.

Difference between revisions of "Talk:Receiver 2"

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Jump to navigation Jump to search
(Created page with "{{WIP}} {{Infobox Video Game|{{PAGENAME}} |name = Receiver 2 |picture = Receiver2.jpg |caption = ''Steam Box Art'' |date= April 14, 2020 |developer= Wolfire Games |platforms=...")
 
(Blanked the page)
Tag: Blanking
 
(19 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{WIP}}
 
{{Infobox Video Game|{{PAGENAME}}
 
|name = Receiver 2
 
|picture = Receiver2.jpg
 
|caption =  ''Steam Box Art''
 
|date= April 14, 2020
 
|developer= Wolfire Games
 
|platforms=
 
Microsoft Windows<br>
 
MacOS<br>
 
|publisher= Wolfire Games
 
|genre=First-Person Shooter
 
}}
 
  
Released in 2020 as a sequel to 2012's ''[[Receiver]]'', '''''Receiver 2''''' is a first-person shooter with an emphasis on realistic firearms handling published and developed by Wolfire Games. The player, a "Receiver", is tasked with navigating a procedurally-generated urban environment while evading hostile Killdrones and collecting cassette tapes. As in the first game, ''Receiver 2'' has a complex weapons handling system where each function of the weapon (hammer, safety, slide release, slide, magazine release, ect.) is mapped to a different button, which effectively requires the player to execute long series of inputs to reload a firearm. To further complicate gameplay, the player's firearms can also experience various malfunctions, such as double-feeds and failure-to-ejects, and the magazines/cylinders of their weapons can be partially blocked off, restricting their capacities.
 
 
{{VG Title}}
 
__TOC__<br clear=all>
 

Latest revision as of 04:08, 25 April 2024


Do Not Sell My Personal Information