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Difference between revisions of "Talk:Call of Duty: Vanguard"

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(→‎Decoy Grenade: Also forgot I had this thing.)
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A seemingly-fictional device (possibly somewhat loosely inspired by the [[Jam Tin Grenade]]) known as the "Decoy Grenade" is available in multiplayer; as the name implies, it simulates the sound of gunfire, creating fake enemy pop-ups on enemy players' minimaps.
 
A seemingly-fictional device (possibly somewhat loosely inspired by the [[Jam Tin Grenade]]) known as the "Decoy Grenade" is available in multiplayer; as the name implies, it simulates the sound of gunfire, creating fake enemy pop-ups on enemy players' minimaps.
 
[[File:Vanguard Decoy.jpg|thumb|none|600px|The "Decoy Grenade" in the multiplayer grenade selection menu.]]
 
[[File:Vanguard Decoy.jpg|thumb|none|600px|The "Decoy Grenade" in the multiplayer grenade selection menu.]]
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==Demolition Charge==
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A bundle of seven dynamite sticks bound together with tape appears as the "Demolition Charge", equipped in the same slot as lethal grenades/equipment. It functions similarly to the C4 charges from the series' more modern entries, right down to the somewhat anachronistic wireless remote detonation and inexplicable automatic adhesion to whatever surface they touch.
 +
[[File:Vanguard Demolition Charge.jpg|thumb|none|600px|The "Demolition Charge" in the multiplayer grenade selection menu; the black box to its left is the detonator.]]
  
 
==Goliath Tracked Mine==
 
==Goliath Tracked Mine==

Revision as of 02:22, 8 December 2021

Miscellaneous

Knife-Crafters Throwing Knife

The Knife-Crafters throwing knife appears in the Alpha as the "Throwing Knife".

2nd Pattern Fairbairn Sykes

The 2nd Pattern Fairbairn Sykes knife appears as the "FS Fighting Knife".

Decoy Grenade

A seemingly-fictional device (possibly somewhat loosely inspired by the Jam Tin Grenade) known as the "Decoy Grenade" is available in multiplayer; as the name implies, it simulates the sound of gunfire, creating fake enemy pop-ups on enemy players' minimaps.

The "Decoy Grenade" in the multiplayer grenade selection menu.

Demolition Charge

A bundle of seven dynamite sticks bound together with tape appears as the "Demolition Charge", equipped in the same slot as lethal grenades/equipment. It functions similarly to the C4 charges from the series' more modern entries, right down to the somewhat anachronistic wireless remote detonation and inexplicable automatic adhesion to whatever surface they touch.

The "Demolition Charge" in the multiplayer grenade selection menu; the black box to its left is the detonator.

Goliath Tracked Mine

Simply called the "Goliath", the German-designed Goliath tracked mine appears as a field upgrade in multiplayer, serving a similar role to the "RC-XD" from the Black Ops sub-series. Its in-game incarnation is a fair bit faster and less powerful than its real-world counterpart, and (as one would expect) is incorrectly shown as radio-controlled instead of the wire-based control system of the real mine; it also has a somewhat unrealistically low fuel supply, most likely for balance (as is the case with the rest of its less-than-realistic features).

The Goliath field upgrade's artwork.

Attachments

Sights

4-Power NTC Kogaku Scope

The 4-Power NTC Kogaku scope is seen in the Alpha as the "Type 99 Mod. 2 7x Telescopic" (in reality, it is a 4x scope not 2.7x). It can be attached to the Mosin Nagant.

Barr & Stroud Reflector Gun Sight Mk II

The late model (1941) Barr & Stroud Reflector Gun Sight Mk II is called the "Spitfire Mk. 3 Reflector" and is seen being attached to an StG 44 in the Playstation Alpha trailer. In reality, the Mk II was an aircraft sight and its usage in a handheld weapon configuration is impossible due to the bulk and its need for an external power supply. The crosshairs are absent in game and only the central dot is used akin to a modern red dot sight. It is also miniaturized to the size of a modern micro red dot sight which would have been impossible with the technology of the 1940s.

Barr & Stroud Reflector Gun Sight Mk III

The Barr & Stroud Reflector Gun Sight Mk III also known as Mark III Free Mounted Gun Reflector Sight appears as the "Mk 3 Sunfilter". The "Mk 3 Mod. 2 Sunfilter" and "Mk 18 Sunfilter" are further fictionalized versions. All three versions use a stylized depiction of the real reticle. In reality, the Mk III was an aircraft sight and its usage in a handheld weapon configuration is impossible due to the bulk and its need for an external power supply. It is also miniaturized to the size of a modern holographic sight which would have been impossible with the technology of the 1940s.

Bell & Howell Reflector Gun Sight Mk VIII

The Bell & Howell Reflector Gun Sight Mk VIII, a US modification of the British early model Barr & Stroud Reflector Gun Sight Mk II, appears as the "Mustang Mk. 8 Reflector". In reality, the Mk VIII was an aircraft sight and its usage in a handheld weapon configuration is impossible due to the bulk and its need for an external power supply. The crosshairs are absent in game and only the central dot is used akin to a modern red dot sight. It is also miniaturized to the size of a modern micro red dot sight which would have been impossible with the technology of the 1940s.

M47A2 Sherman sight

The M47A2 Sherman sight appears as the "M38 5.0x Telescopic". The "M38/Slate 2.5x Custom" is the same optic with the aforementioned "Slate Reflector" mounted on top akin to a modern Leupold HAMR. The M47A2 was a gunsight commonly found among American 76mm-armed tanks and tank destroyers, and was never used in a handheld weapon configuration. Both depictions of the M47A2 depict it with much higher magnification than in real life (5.0x and 2.5x, versus the 1.44x of the real optic).

"Monocular Reflector"

The "Monocular Reflector" appears to be a hybrid of the Nydar Model 47 Sight and the OKP-7 reflex sight. Both are anachronistic, with the OKP-7 originating from the late 1990s or early 2000s and the Nydar from 1945. It has a further anachronistic Advanced Combined Sighting System (ACSS) style reticle.

NSP-2 Night Vision Scope

The Soviet NSP-2 Night Vision Scope is featured as the "MK. 12 Night Vision". In the beta, it was incorrectly dubbed the ZG 1229 Vampir which is an entirely different German scope. It is anachronistic since the NSP-2 was introduced in 1956 in reality.

Nydar Model 47

The Nydar Model 47 sight is available under its real designation. It is depicted as being slightly smaller compared to the real thing probably to make it easier to fit to the various weapon models. The Nydar was introduced in 1945 so technically it is anachronistic for all segments of the game. Moreover, it was not a military device and as such it never saw combat action. The Nydar was intended as a sight for shotgun hunters, to aid in firing on flying birds, however, it didn't become popular.

"Slate Reflector"

The "Slate Reflector" bears some similarity to the "G.I. Mini Reflex" sight from Modern Warfare.

Warner & Swasey M1908 Musket Sight

The Warner & Swasey M1908 Musket Sight is available as the "M1913 Variable 4-8x".

Zeiss Glasvisier 16

The Zeiss Glasvisier 16 sight appears as the "Zeiss G16 2.5x".

ZF4 Scope

The ZF4 scope is seen in the Alpha as the "ZF4 3.5x Rifle Scope" (in reality, it is a 4x scope not 3.5x). It is reusing the anachronistic and inaccurate PSO-like reticle from Modern Warfare's "VLK 3.0x Optic" instead of the proper "German #1" style reticle.

Foregrips

Thompson foregrip

The Thompson foregrip is available as the "M1093 Madsen" grip, which is a very unusual name, as the Thompson grip as it appears in-game first appeared on an early "Annihilator" prototype from 1919, and the Madsen machine gun has nothing to do with the Thompson, nor does it have a foregrip.

"M1941 Handstop"

A custom handstop style foregrip is featured in the alpha. While makeshift vertical foregrips were used in WWII, the handstop design is heavily anachronistic as these were first conceived in the 2000s or 2010s.

"Mk6 Para"

A custom angled style foregrip is featured in the alpha. While makeshift vertical foregrips were used in WWII, the angled design is heavily anachronistic as these were first conceived in the 2000s or 2010s.

Stocks

AKS-74 Folding Stock

An anachronistic AKS-74 folding stock is available as the "Warubachi Skeletal" stock attachment for the Type 100.

H&K PSG-1/StG 44 Stock Hybrid

The "VDD 34S Weighted" stock for the StG 44 has the shape of an H&K PSG-1 but is made of wood instead of plastic and has an StG 44 stock sling attachment point. The PSG-1 design is heavily anachronistic, as the PSG-1 was produced in 1972.

Rexim-Favor Mk 5 stock

The stock from the Rexim-Favor Mk 5 appears on some guns in the game, notably the MP40. It is anachronistic, along with the gun itself, by 10 years.

Sport-Systeme Dittrich BD-44 Folding Stock

A folding stock from the BD-44, a modern replica of the StG 44 made by Sport-Systeme Dittrich, is featured as the "Krausnick S11S Folding". The folding stock StG 44 replica itself is allegedly based on an experimental variant developed for tank crews near the end of WW2.

Magazines

Beta-C Magazine

A fictional double-drum magazine resembling the Beta-C is available for the Volksturmgewehr and Fedorov Avtomat. The design is anachronistic as the Beta-C was first developed in 1987.

Gurttrommel 34

The extended magazine for the Sturmgewhr 44 is a modified Gurttrommel 34 drum originally designed for the MG34/42 machine guns. A similar design appeared in Raven and id Software's Wolfenstein, which also happens to be published by Activision.

MG3 Box Magazine

The anachronistic MG3 Box Magazine is featured as an extended magazine attachment for the MG42.

Trommelmagazin 08

A magazine based on the Trommelmagazin 08 is available as an extended magazine attachment for the MP40, Sten, Type 100 and the Luger. However, the TM08 is not compatible with the MP40, Sten and Type 100 in reality, and it holds only 32 rounds, no more than the default magazine capacities for the former two SMGs.

Monarch Arms .45 ACP Extended Magazine

The .45 ACP extended magazine made by Monarch Arms & Manufacturing Sales Company in the 20s and 30s is available as the ".45 ACP 18 Round Mags". The in game depiction provides 18 rounds in total which accurately reflects the real thing's 18 or 22 round capacity.

Muzzle

Cutts Compensator

The Cutts Compensator is available as the "Strife Compensator" muzzle attachment.

FG42 Muzzle

The muzzle of the FG42 appears as the "T1 Flash Hider".

LAD Muzzle

The muzzle of the LAD machine gun appears as the "Scythe Compensator".

M9 Flash Hider

The M9 Flash Hider for the M3 Grease Gun is available under its correct name.

Maxim Suppressor

The Maxim Suppressor appears with slight visual differences as the "MX Suppressor".

MG42 Post-1943 Muzzle Brake

A special post-1943 muzzle brake for the MG42, shown in the book Tactical and Technical Trends, No. 57, April 1945, appears as the "F8 Stabilizer" muzzle attachment. It is depicted as being smaller than the real thing and is erroneously compatible with all the weapons.

"Recoil Booster"

The "Recoil Booster" muzzle attachment appears to be a generic perforated muzzle or recoil booster muzzle, with a conical shape. It is most similar to the MG81 muzzle device in appearance, albeit shorter.

Others

MX-993/U Flashlight

The MX-993/U flashlight appears as the "GF-59 Flashlight". The MX-993/U itself appears to be period appropriate, however, it is mounted onto the barrel via a barrel clamp. This is heavily anachronistic as the practice of mounting flashlights onto the barrel appears to have originated in the early 90s when barrel mounted SureFire flashlights were utilized by Delta operators during the Battle of Mogadishu in 1993.

3rd Pattern M1884/98 Bayonet

The German 3rd Pattern M1884/98 bayonet is used as the "Bayonet" attachment for the Volkssturmgewehr. However, this is inaccurate as the Volkssturmgewehr didn't have a bayonet lug and couldn't accept a bayonet.

Unidentified Spike Bayonet

An unknown spike bayonet is used as the "Bayonet" attachment for most weapons.

Discussion

Call of Duty Vanguard aka COD WWII 2: Pacific Boogaloo

Note, images and info are from leaks, so nothing's final..yet. Reveal trailer will be coming real soon, will move to main page when that does.

Possible cover art depicting the main characters in the campaign.
Possible season pass stuff, showing operators and their wacky WWII guns again.
Top image has (right to left) a Mosin with a PU scope, a Type 100, a Lee-Enfield No. 4 (and what looks like a holstered M1911, or something of the sort), and a Sten Mk. II. With a drum mag. Again. Hooray...
Also, those promo guns look, for lack of a better word, horrible. I mean, really? A hybrid Mk. I/V Sten with a suppressor and one of those aircraft MG reflex sights? A longer-barreled MP41 with a tiny scope, a muzzle brake, and a Thompson foregrip? Plus a hilariously gaudy-looking PPSh, a screwed-up shorty Sturmgewehr with what looks like a ~20 round straight mag and a vertical foregrip, a cut-down Type 100 with a handstop(?), and what I can only assume is supposed to be a Mosin (based purely on context and the scope, since practically no feature of the actual rifle looks like a Mosin). I was hoping that they'd've learned their lessons from COD:WWII, but it seems they've instead doubled down on everything wrong with that game's aesthetics, plus everything wrong with BOCW's for good measure. Just... why?

Pyr0m4n14c (talk) 12:21, 14 August 2021 (EDT)

This PPSh looks like a water toygun, LOLest. --Slon95 (talk) 12:29, 14 August 2021 (EDT)
Thank the lord its a Cold War blueprint, not a Vanguard blueprint. It was at the end of the trailer for Vanguard. --JackalUnderscore (talk) 14:05, 19 August 2021 (EDT)

Page Up

With the release of an official teaser trailer, I think its safe to make the page now, so I did and added the guns and grenades from the teaser. Hope nobody minds, seeing as the full reveal and first proper trailer is on the 19th. --JackalUnderscore (talk) 15:50, 16 August 2021 (EDT)

Weapon Wishlist

A small list of desired weapons besides the expected usual chestnuts, including the ones that weren’t in the previous game:

Also, a few ideas for scorestreaks that are basically WWII counterparts of the ones in BOCW:

  • Hand Cannon: Smith & Wesson Model 27. One-hit kill to infantry and high damage to other scorestreaks. Maybe make it ivory-gripped as like General Patton’s gun.
  • War Machine: Kulakov Grenade Launcher. Holds only 5 grenades but otherwise still powerful.
  • Death Machine: Hard to say, given the M134 Minigun was developed in the 60s. The closest I can come up with for WWII is a Slostin machine gun, but that is mounted on a carriage and not man-portable at all. The next best thing could be a twin MG81 setup since it is kind of man-portable and has an extremely high fire rate, and after that maybe the M1919 AN/M2 Stinger from CoD:WWII. Or a big water-cooled MG like the Maxim or Browning M1917.

Most of this is a pipe dream knowing Sledge and Acti but they did add some weapons like the Charlton Automatic Rifle in CoD:WWII so who knows. Feel free to add to the list if you want. --MJ79 (talk) 22:01, 17 August 2021 (EDT)

I don't know half the things on this list. What's the Trigun and the Slostin? --JackalUnderscore (talk) 13:48, 19 August 2021 (EDT)

Links on those two guns are down below: https://guns.fandom.com/wiki/Spasov_M1944_Trigun https://guns.fandom.com/wiki/Slostin_machine_gun --MJ79 (talk) 10:44, 21 August 2021 (EDT)

Trailer Dropped

This is a pretty epic trailer, not looking bad at all. There must be at least one multiplayer WWII game on all 4 major fronts, but I haven't heard of any. Looks pretty darn good. https://www.youtube.com/watch?v=OQ1CwPhE8KQ --JackalUnderscore (talk) 14:07, 19 August 2021 (EDT)

Something funny

Finishing moves use Modern Warfare's P320 as a placeholder in the current Alpha build lol. [1] --Ultimate94ninja (talk) 17:31, 27 August 2021 (EDT)

There are definitely some odd placeholders in the current build - the Thompson is apparently chambered in 5.7x28mm, for one. Pyr0m4n14c (talk) 18:17, 27 August 2021 (EDT)

The BAR apparently uses 7.62 NATO. I guess to be expected but you seem to be able to use the Arisaka Kogaku scope and side mounted on other bolt actions so you can reload with stripper clips. Really strange seeing it on a Mosin. --Kona (talk) 03:05, 28 August 2021 (EDT)

Actually, I've just noticed a placeholder that seemingly made it into the final game: while the regular smoke grenade is an accurate-looking yellow M18 (that still releases gray smoke for some reason), the white-topped M18 with the weird ridges from MW19 is used to call in some of the killstreaks. Probably worth pointing out. Pyr0m4n14c (talk) 21:10, 7 December 2021 (EST)

Multiplayer anachronisms

I think it is important to point out anachronisms both in single player and multiplayer otherwise people might be like "But hey look they have the StG44 in Stalingrad in CODs multiplayer so it must be correct." As for why I use "potential" and "would be" when referring to multiplayer anachronisms, that is because as you said due to the lack of equipment restrictions in MP the anachronistic use of a weapon is a potentiality depending on the players. If a player chooses to bring an StG44 to a multiplayer Stalingrad map then in that case the weapon would be anachronism, if they don't bring it then there is no anachronism, that's why I use "would be". The anachronism is player-determined. Of course we can also just say something like "It can be anachronistically used in the multiplayer maps X." --Nanomat (talk) 08:28, 8 September 2021 (EDT)

I think it is worth mentioning in story/campaign modes but a bit pedantic to state "its use on (list of 10+ maps) is anachronistic" for every later war weapon. See the discussion we had on BFV's talk page - best to just note major anachronisms.--AgentGumby (talk) 10:32, 8 September 2021 (EDT)
I concur. It is IMFDB's job to point out anachronisms, but doing the whole "player-determined anachronism" thing is pointless pedantry. A more general statement should suffice. --Wuzh (talk) 11:12, 8 September 2021 (EDT)
Alright, I got carried away. I should have just used the Cold War format which is more simple and general. --Nanomat (talk) 12:31, 8 September 2021 (EDT)

Modern Warfare 2 weapons

If you wanted a headstart on 2022's title, a leaker with a track record posted about the current build

Weapons:
AR: Mk47, DT MDR, Beretta ARX-160, Ak (Multiple variants)
SMG: MP5K, MP9, MP7, UMP45, Vz.61
Marksman Rifles: Kel-Tec RFB, M110 SASS
Shotguns: SPAS-12, Savage M24
Pistols: AMT Hardballer, Beretta, CZ P-09
Snipers: BFG-50, CheyTac Intervention
Lever action: Winchester 92,
Browning BLR, Savage M99
Launchers: RPG-7
Knives: Karambit, Butterfly Knife, Combat Knife
Infinity Ward seem to be re-doubling their efforts behind the Gunsmith, featuring a myriad of different caliber: .300 AAC Blackout, .458, .45 ACP, 7.62, .350 Legend, .450 Bushmaster. As well as a great many of different grips, magazines, stocks, muzzle devices and hand-guards.

https://mobile.twitter.com/RalphsValve/status/1455631696368394242

Temp89 (talk) 09:45, 3 November 2021 (EDT)

BFG? Consider me intrigued. --JackalUnderscore (talk) 15:46, 15 November 2021 (EST)

Screencap storage

I've been putting this off for a while now, and I'm not sure when I'll be able to properly add these shots to the page (especially since I'd have to ask/figure out what all the planes are and what guns are on them), so I'm just gonna put them here for now so nobody wastes their time getting duplicates. And hey, if someone decides to put them up themselves before I get a chance to, they won't hear any complaints from me.

Vanguard Strafing Run.jpg
Vanguard Bombing Run.jpg
Vanguard Glide Bomb.jpg

And yes, I remember being told what at least some of these planes are in the Discord, but I've forgotten already, and more to the point I still need time. Pyr0m4n14c (talk) 21:17, 7 December 2021 (EST)


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