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Difference between revisions of "Syphon Filter: Logan's Shadow"

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(Formatting, please)
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{{WIP}}
 
{{WIP}}
  
{{spoilers}}
 
 
=== Under "construction" ===
 
I'am currently collecting screenshots of the weapons, wich will probably take some time.
 
:If you're still playing the game, then it's probably best to construct it on the talk page and move it over when it's finished. Most people have screenshots on hand before they start the page. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 13:24, 3 March 2014 (EST)
 
::I hope we can avoid some of the formatting errors that plagued the previous ''Syphon Filter'' pages. Please go over the [[IMFDB Page Templates]] again. Thanks. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 20:09, 9 July 2017 (EDT)
 
:::Also try to keep the firearm names to what's listed on IMFDB. It is Heckler '''&''' Koch, not Heckler '''and''' Koch, and most weapons (USAS-12, SMAW) use abbreviations. Also try finding the weapons on IMFDB first, problems arise such as the naming of the MAC-10 and TEC-9 with Ks, the incorrect SPAS-12 designation, the Zastava and AUG retaining their in-game names, and other biz. This was written in no way to discourage you, and in fact I'm just trying to help. Sorry if it sounded harsh! :) -[[User:SeptemberJack|SeptemberJack]] ([[User talk:SeptemberJack|talk]]) 12:49, 10 July 2017 (EDT)
 
 
Of course, it's STILL a work in progress. As explained, it's impossible to screenshot the Vita, so I took pictures and will cut out the weapon images with Paint, then paste them here. As for weapon naming conventions, yes I'm well aware of company names and the like, but knowing Syphon Filter Sony and Bend likes to issue more unconventional names. -Ft763
 
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'''The following weapons are used in the video game Syphon Filter: Logan's Shadow:'''
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==Assault rifles==
 
==Assault rifles==

Revision as of 06:16, 11 July 2017

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Syphon Filter: Logan's Shadow for current discussions. Content is subject to change.



Syphon Filter: Logan's Shadow
SFLS.jpg
Offical PSP box art
Release Date: 2007
Developer: SCE Bend Studio
Publisher: Sony Computer Entertainment
Series: Syphon Filter
Platforms: Playstation 2
PlayStation Portable
Genre: Stealth, third-person shooter


The following weapons appear in the video game Syphon Filter: Logan's Shadow:


SPOILERS.jpg WARNING! THIS PAGE CONTAINS SPOILERS!


Assault rifles

Colt M4A1

Gabe Logan is seen holding an M4A1 carbine on the game's cover page, fitted with an ACOG scope and vertical foregrip. The weapon can also be procured in various missions, most notably those set on the St. Helens.

SFLS M4.jpg
SFLS M4supp.jpg

Norinco Type 56

SFLS Chinese56.jpg

AK-47

Seen in the hands of Syrian terrorists, the AK-47 can be used on missions set in the St. Helens, and is also used by the Spetsnaz, Russian Special Forces, in Azerbaijan. Players can acquire it when storming Bitar's bunker as well.

SFLS AK47.jpg

M16 with M203

This weapon is an M-16 set to three-round bursts which has an underbarrel grenade launcher. This is by far the only instance where a Syphon Filter weapon actually has such an attachment.

SFLS M16,M203.jpg

SKS

Used by certain Spetsnaz soldiers in Episode 3 and train enemies in 'Left Behind'.

SFLS SKS.jpg

Steyr AUG HBAR

Used by Spetsnaz prison personnel in Episode 4, and train enemies also carry in in 'Left Behind'.

SFLS AU300.jpg

FAMAS

Can be found and used by completing Training 2 in record time.

SFLS FAMAS.jpg

Galil AR

Can be used by the player and enemies during the St. Helens investigation.

SFLS Galil.jpg

Heckler and Koch G11

The Heckler and Koch G11, referred to the C11 as was the case in The Omega Strain and Dark Mirror, can be found and used in the game. Firing in fully automatic and semi-auto modes, it has a sniper scope, the latter being a standard feature in the Syphon Filter series.

SFLS C11.jpg

Steyr Advanced Combat Rifle

The Steyr ACR can be seen in Surgei Kudrenko's hands during a fight with him when Gabe hijacks a Spetsnaz transport jet. Because the mission ends when he is dead, it is never possible to acquire the weapon but judging from its appearance it is the exact same variant as that used in The Omega Strain.

AR-15

SFLS AR15.jpg

C8 rifle

SFLS C8rifle.jpg

Zastava M76

SFLS Stava.jpg

TRIPBAR

SFLS Tripbar.jpg

M16K

SFLS M16K.jpg

M16A2

SFLS M16A2.jpg

Carbines

Submachine guns

Heckler and Koch MP5A4

SFLS MDSA4.jpg

FN P90

The P90 is a usable weapon in-game, seen in the hands of al-Jamil 'elite' guards in Bitar's dam.

SFLS SSP90.jpg

SITES Spectre M4

The Spectre, which was used in The Omega Strain and Dark Mirror, appears in this game; it is held by al-Jamil thugs during the St. Helens investigation.

SFLS Spectre.jpg

Heckler and Koch UMP .45

The UMP can be used during the raid on Bitar's Bunker. Strangely, it is the only SMG that has a sniper-type scope.

SFLS UNP.jpg

MAC-10

The Military Armanent Corporation machine pistol is used by Spetsnaz naval infantry.

SFLS MAK.jpg

Heckler and Koch MP5 A3

This weapon is seen used by Spetsnaz and Syrian terrorists. Exactly how they came across such a firearm is simply mind-boggling.

SFLS MDSA3.jpg

Heckler and Koch MP7

SFLS MDS7.jpg

Uzi

SFLS Uzi.jpg

SG-75

SFLS SG75.jpg

General purpose machine guns

M60E3

Also called 'The Pig', most bosses generally equip this weapon. When controlled by the player, it is needlessly underpowered as compared to the variant seen in The Omega Strain, which had 200 rounds per magazine; this particular model only has 40 rounds in comparison.

SFLS M60E3.jpg
SFLS M60.jpg

M249 SAW

The Squad Automatic Weapon, although firing a lighter round than the M60's 7.62mm cartridge, is significantly more useful because of its 200-round magazine. The machine gun can optionally be used during the Spetsnax invasion of Azerbaijan and when Gabe raids Bitar's bunker to rescue Lian Xing.

SFLS M249.jpg

RPK

This weapon can be used when Logan assaults Bitar's dam.

SFLS RPK.jpg
SFLS RAMAT.jpg

Sniper rifles

HK33SG/1

SFLS 33SC1.jpg

RD-9

SFLS RD9.jpg

MB-150

SFLS MB150.jpg

Barrett M82

SFLS M82.jpg

Heckler and Koch PSG-1

SFLS DSC1.jpg

Dragunov SVD

SFLS Dragunov.jpg

Shotguns

Daewoo USAS-12

As was the case in previous Syphon Filter games except the first installment, the USAS-12 can be found and used. It is seen in the hands of al-Jamil guards who defend Bitar's bunker from aggressors; because of its fully automatic firing rate and the cramped quarters, this makes it devastatingly effective.

SFLS USAS12.jpg

Sawed-off shotgun

The sawed-off 12 gauge can be unlocked for use. Its reduced barrel length makes it ruinous during close-quarters confrontations but it is totally useless outside of point-blank distance combat.

SFLS Sawed off shotgun.jpg
SFLS Sawed off pistol.jpg

M1 Super 90

This is a pump-action shotgun which can be used during the St. Helens investigation and when Gabe escapes from Gebel Tyorma.

SFLS M1.jpg

Armsel Striker

This weapon can be found in Bitar's dam.

SFLS Sweeper.jpg

Winchester Model 1300

The Winchester 1300, referred to as the Shot Defender, is used by Spetsnaz personnel on a transport jet.

SFLS Shotdefender.jpg

TOZ-34

SFLS SPAS12.jpg

Pancor Jackhammer

SFLS Jackhammer.jpg

Launchers

Shoulder-launched Multi Purpose Assault Weapon

Only seen in the hands of non-playable characters in story mode, but usable in multiplayer, the SMAW fires a rocket that demolishes lightly armoured targets upon impact.

SFLS SMAW.jpg

Milkor MGL

The Multi Grenade Launcher can be used during a bonus mission and in multiplayer.

SFLS MGL.jpg

Smoke launcher

SFLS Smokelauncher.jpg

M79

SFLS M79.jpg

Flamethrower

SFLS Flamethrower.jpg

Pistols

SG-10

SFLS SG10.jpg

H&K MK23

The Mk 23 is Gabe's default pistol in every mission, unless it is set in an underwater area or the player has physically swapped it for another handgun. This particular variant is equipped with an integral suppressor that can never be removed, making it a great weapon for stealth scenarios.

SFLS MK23.jpg

FN Five seveN

The Five Seven is seen under the name 'SP-57', which was a convention all the way from The Omega Strain.

SFLS SP57.jpg

IMI Desert Eagle Mark XIX

This is available in 3 distinct calibers.

The 'Silenced .44', which has a sniper scope and a suppressor. This particular variant can be used by players but not enemies.

A similar model called the 'Desert Eliminator .357' is an enemy-exclusive weapon. It possesses the same scope but no silencer and uses a different round as well.

A third model is the 'Desert Express .50', which can only be used in multiplayer.

SFLS Sniper357.jpg
SFLS 44.jpg
SFLS Express50.jpg

Makarov PM

Syrian terrorists who storm the St. Helens are armed with this pistol.

SFLS Makarov.jpg

Glock 17

The Glock pistol is used by Spetsnaz and Trinidad, the latter always carrying them in a dual-wield fashion. Most of the IPCA members also seem to carry it, their variant painted black.

SFLS Glock.jpg

Jericho 941

SFLS Jerico.jpg

Machine pistols

Intratec TEC-9

This automatic handgun can be unlocked and used as was the case in Dark Mirror. It is equipped with a suppressor that can never be removed.

SFLS Tek9.jpg
SFLS Tek9supp.jpg
SFLS Ripper.jpg

CZ 75 Auto

An automatic pistol used by Spetsnaz soldiers.

SFLS CZ.jpg

Heavy weapons

Mounted turret

Usable through a couple of missions, this weapon fires infinite munitions but has a cool-down time when used in a fully automatic fashion. It is most notably used to sabotage the St. Helens' Phalanx CIWS at the start of the very first level.

A set of Close-In Weapon Systems here being destroyed by Gabe, the latter controlling a turret of indeterminate description.

Explosives

Model 7290T Flashbang Grenade

The flashbang canister is available for use; it produces a dazzling, blinding flash and a deafening bang as per its namesake. Only capable of incapacitating enemies, it is impossible to kill with it.

An al-Jamil thug struggles to comprehend WHAT exactly the source of the flashbang is while Gabe takes cover, invisible from sight.

M67 grenade

The M67 grenade is a lethal device that kills enemies from its generated explosion.

SFLS M67.jpg

M61 grenade

SFLS M61.jpg

Antipersonnel mine

SFLS APmine.jpg

S-Mine

SFLS Bouncingbetty.jpg

C-4 Charges

SFLS C4.jpg

Sticky mine

SFLS Stickymine.jpg

M7 CS Gas Grenade

SFLS X34.jpg

M83 Smoke Grenade

SFLS Smoke.jpg

Laser mine

SFLS Lasermine.jpg

AN/M14 Incendiary Grenade

SFLS Incendiary.jpg

EMP grenade

SFLS EMP.jpg

Claymore

SFLS Claymore.jpg

Tasers

SFLS EDT.jpg
SFLS EPDD.jpg

KA-BAR

SFLS KBAR.jpg

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