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Difference between revisions of "Superhot"

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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[[File:superhotvr_sawnoffshotgun_2.jpg|thumb|none|600px|Aiming down the sights, which aren't a particularly useful addition to a sawed-off shotgun.]]
 
[[File:superhotvr_sawnoffshotgun_2.jpg|thumb|none|600px|Aiming down the sights, which aren't a particularly useful addition to a sawed-off shotgun.]]
  
==Rifle==
+
==Assault Rifle==
 
An assault rifle appears in ''Superhot'', being called either "Rifle" or "Machine Gun" depending on the source. Anyhow, it is a generic assault rifle with esthetic features seemingly based on Armalite and Eugene Stoner designs such as the [[M16]] and the [[Stoner 63]]. It shoots in 4-round bursts with each trigger pull and is the last firearm the player acquires. It was replaced by the MAC-10 in ''Superhot VR''.
 
An assault rifle appears in ''Superhot'', being called either "Rifle" or "Machine Gun" depending on the source. Anyhow, it is a generic assault rifle with esthetic features seemingly based on Armalite and Eugene Stoner designs such as the [[M16]] and the [[Stoner 63]]. It shoots in 4-round bursts with each trigger pull and is the last firearm the player acquires. It was replaced by the MAC-10 in ''Superhot VR''.
 
[[File:M16A4Standard.jpg|thumb|none|500px|M16A4 with carry handle attached - 5.56x45mm, for comparison]]
 
[[File:M16A4Standard.jpg|thumb|none|500px|M16A4 with carry handle attached - 5.56x45mm, for comparison]]

Revision as of 16:49, 13 July 2020

Superhot (2016)

Superhot is a first-person shooter videogame developed and published by the Superhot Team, released as a prototype in 2013 and as a full game in 2016. The game has minimalist, low-poly graphics and most of the player's goals are to kill all enemies - and avoid getting killed - on each level to pass; but Superhot's main shtick is that in-game time only passes when the player moves, with everything (including bullets and enemies) staying in very slow-motion while they're still. This can be used, for instance, to dodge incoming bullets. At each level, the player can acquire weapons by either picking them up from the environment or stealing them from enemies.

Superhot VR is the virtual-reality version of the game, developed almost entirely based on the main title, and initially released in 2016 as well. It features most if not all of the fundamental elements of the main title, with one of the exceptions being different weapons, most of which were replaced in favor of one-handed ones to better support motion-tracked controllers.

An expansion named Superhot: Mind Control Delete, featuring differentiated gameplay elements, was released in early-access in 2017, with the full version coming in July of 2020.

The following weapons appear in the video games Superhot and Superhot VR:


Pistol

A non-descriptive pistol, vaguely resembling a Beretta 92, is the first gun the player can get and is very common throughout the levels. Not much changes from other guns other than rate of fire and accuracy since all characters in the game (including the player) die with a single hit. It is featured in both Superhot and Superhot VR, being the only firearm the two games share.

Beretta 92FS - 9x19mm, for comparison purposes
The pistol's model.
The pistol as seen in Superhot VR.
Aiming down the pistol's sights in Superhot VR.

MAC-10

A MAC-10 without its stock is featured exclusively in Supehot VR, standing in for Superhot's Rifle in the automatic weapon role. The game occasionally refers to it as an Uzi, such as in the achievements, which is a common mistake.

Ingram MAC-10 open bolt submachine gun - 9x19mm
The MAC-10's (or "Uzi's") model.
The MAC-10's as seen in Superhot VR.
Aiming down the sights.

Sawed-off Double Barrel Shotgun

A sawed-off double barrel shotgun is another gun that is only featured in Superhot VR, replacing the full-size double barrel shotgun seen in the original game.

Sawed off side by side shotgun with exposed hammers - 12 gauge. This one is similar to the one in the game, save for the exposed hammers and two triggers.
The sawed-off shotgun's model. Note that it has a single trigger, different from the original double barrel shotgun.
The sawed-off shotgun as seen Superhot VR.
Aiming down the sights, which aren't a particularly useful addition to a sawed-off shotgun.

Assault Rifle

An assault rifle appears in Superhot, being called either "Rifle" or "Machine Gun" depending on the source. Anyhow, it is a generic assault rifle with esthetic features seemingly based on Armalite and Eugene Stoner designs such as the M16 and the Stoner 63. It shoots in 4-round bursts with each trigger pull and is the last firearm the player acquires. It was replaced by the MAC-10 in Superhot VR.

M16A4 with carry handle attached - 5.56x45mm, for comparison
Stoner 63, Assault Rifle configuration - 5.56x45mm, also for comparison
The rifle's model.

Double Barrel Shotgun

A double barrel shotgun appears in Superhot, mostly referred to as "Shotgun". Predictably, it shoots in a wide spread which makes it both easy to kill enemies with and to be killed by enemies wielding it. It appears in Superhot VR with a cut-off barrel and stock and with one less trigger.

L.C. Smith case hardened hammerless side by side Field shotgun - 12 gauge
The shotgun's model.

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