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Squad

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Nice, but where's the trigger?

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Squad (2016)


Squad is a tactical first-person shooter video game set in a current-day Middle-Eastern theater involving US, Russian and various Insurgent forces. It is a spiritual successor to the award-winning Project Reality modification for Battlefield 2. The goal of Squad is to create a "tactical first person shooter built around teamwork and cooperation". The development was announced in October 2014 and it is currently available exclusively on Steam (PC). It is still in development.


The following weapons appear in the video game Squad:


Pistols

Beretta M9A1

The Beretta M9A1 is the standard sidearm for the US Army.

Beretta M9A1 - 9x19mm
Aiming down the sights
Interestingly enough, the magazine markings read MAS CAL 9 PARA / FABRIQUE SOUS LICENSE BERETTA ("manufactured under a Beretta license"), making it a PAMAS G1 magazine (French copy of the Beretta 92FS).
The Beretta in third-person view

MP-443 "Grach"

The MP-443 is the standard sidearm for the Russian Ground Forces.

MP-443 Grach - 9x19mm
Aiming down the sights
Inserting a fresh magazine...
...and actuating the slide stop

Makarov PM

The Makarov PM is the standard sidearm for the Insurgents and Militia.

Makarov PM - 9x18mm Makarov
File:Squad wip makarov pm.jpg
A 3D render of the pistol
Aiming down the sights
Inserting a new magazine

Glock 17

The Glock 17 is in development for the game. It is designated the "L131A1 pistol", and is therefore most likely to be the main sidearm of the British Army faction.

4th Generation Glock 17 - 9x19mm.
A 3D render of the pistol
A 3D render of the pistol

Submachine Guns

PPSh-41

The PPSh-41 is usable by the Insurgent Raider class and comes with a 35-round box magazine.

PPSh-41 with box magazine - 7.62x25mm Tokarev

Assault Rifles and Battle Rifles

M4/M4A1 Carbine

The M4A1 carbine is the standard primary weapon for the US Army. The rifle is fitted with a railed handguard and comes in many configurations with different sighting systems (standard carry-handle iron sights, Aimpoint CompM4 red dot sight or ACOG optic sight) and rail attachments (vertical foregrip or M203 grenade launcher).

The standard M4 carbine with a correct three-round burst selector is usable by Militia riflemen. It comes in a single configuration, with plastic handguards and iron sights.

Colt M4A1 with KAC railed handguard, as used by the US Army in the game - 5.56x45mm
Colt M4 in standard configuration, as used by the Militia forces in the game - 5.56x45mm
Aiming down the available sights on the shooting range
Before each reload, the player character performs a chamber check on the rifle (in a very Project Reality-ish manner)...
...if the bolt is closed, he simply inserts a fresh magazine (the rifle is the Militia's M4)
...if the bolt is locked open, he ends the reload by hitting the bolt stop

AK-74 / AK-74M

The AK-74M is the standard primary weapon for the Russian Ground Forces. It comes in multiple configurations with attachments such as the 1P78 2.8x scope or the GP-25 grenade launcher.

The standard AK-74 is usable by the Insurgent and Militia forces, and can be fitted a GP-25 for use by the Grenadier class.

The side-folding AKS-74 is also usable by the Insurgents and Militiamen and is equipped with a 1P78 scope.

AK-74M, as used by the Russians - 5.45x39mm
AK-74 as used by the Insurgents and Militia - 5.45x39mm
AKS-74 - 5.45x39mm
Aiming down the available sights on the shooting range. Note that the player character holds his AK correctly, without mistaking the dust cover for a cheek rest like in countless other titles
Loading two rounds into the AK-74
Pulling the charging handle, Russian style, with the strong hand
File:Squad insurgent logar valley.jpg
An insurgent with the AK-74. Note, the man in the middle uses an RPK and the one on the right uses an AK-74 equipped with a GP-25 underbarrel grenade launcher

AKS-74U

The AKS-74U is usable by the Militia's Medic class.

AKS-74U - 5.45x39mm
Aiming down the Krinkov's sights
Reloading the carbine

AKM

The AKM is usable by the Insurgent and Militia forces and comes in a single, bare, configuration.

AKM - 7.62x39mm
Aiming down the sights
Reloading the AKM
Pulling the charging handle

PM.md.63

The PM.md.63 (AIM) is usable by the Insurgent squad leader.

AIM - 7.62x39mm

AMD-65

The AMD-65 is usable by the Insurgent Medic class and comes with wood grips.

AMD-65 with plastic grips, unlike the in-game version - 7.62x39mm

G3A3

The G3A3 is usable by the Insurgents and has a "slimline" green plastic handguard.

G3A3 with "slimline" handguard - 7.62x51mm
Aiming down the sights
Loading 20 rounds of 7.62mm glory into the rifle
Performing the HK slap

SKS

The SKS is usable by the Insurgent and Militia's Scout class and comes in a single, bare, configuration.

Russian SKS - 7.62x39mm
Aiming down the sights
Reloading the SKS using a stripper clip
When there still are rounds in the magazine, the player character discards the remaining rounds on the stripper clip

Light Machine Guns

M249 SAW Paratrooper

The M249 SAW Paratrooper is the standard light machine gun for the US Army and the Militia. The US Army's gun sports a CompM4 red dot sight, while the Militia's gun is naked. Both use 200-round boxes to store the ammunition.

M249 SAW Paratrooper - 5.56x45mm
The massive view model of the light machine gun
Checking the 249's chamber after detaching the remaining ammunition belt
Installing a new ammo box on the gun. Note the clipping of the sight in the handguard, and the correct "CompM4" marking

RPK / RPK-74 / RPK-74M

The RPK-74M is the standard light machine gun for the Russian Ground Forces. It is issued with 45-round plastic magazines and comes in two variants, one with iron sights and the other with a 1P78 scope.

The RPK-74 is available to the Insurgents. It comes with 45-round bakelite magazines.

The RPK is available to the Insurgents. It comes with 75-round drum magazines.

RPK-74M with 45-round magazine - 5.45x39mm
RPK-74 with 45-round magazine - 5.45x39mm
RPK with 75-round drum - 7.62x39mm
Aiming down the sights, note the correct, windage-adjustable RPK rear sight
The 74 and 74M share their reload animation with the AK-74, only with different magazines
Inserting the RPK's drum magazine

Sniper Rifles

M110 SASS

The M110 SASS is the standard sniper rifle for the US Army. Strangely, is fitted with a 4X ACOG sight instead of the usual Leupold Mark 4, which will be changed in the future according to the weapon's page on the official wiki.

M110 SASS with Leupold Mk4 scope - 7.62x51mm
Looking through the ACOG sight
As with the M4A1, the player character checks the chamber before reloading
Inserting a full magazine. Note the KAC logo and the protruding bolt catch, indicating that the bolt is locked open

SVD/SVD-M Dragunov

The SVD Dragunov is the standard sniper rifle for the Insurgents, and Militia. They are all fitted with a PSO-1 scope.

The SVD-M variant is used by the Russian Ground Forces. It sports the same scope, but has black plastic furniture instead of the wood.

"Tiger Carbine", commercial version of the SVD-M - 7.62x54mmR
SVD Dragunov - 7.62x54mmR
Looking through the PSO-1 scope, pleased to discover a mostly correct reticle
Reloading the SVD-M on an empty magazine...
...and powerstroking the bolt
File:Squad pre alpha svd Darman1138.jpg
The SVD Dragunov, as seen in third person view

Launchers

GP-25 Grenade Launcher

The GP-25 is the standard grenade launcher for the Russian Ground Forces, Insurgents and Militia. It is seen mounted on the AK-74 and AK-74M, and is able to fire high explosives and a variety of smoke grenades.

GP-25 grenade launcher - 40mm
File:Squad wip ak74 gp25.jpg
3D renders of the AK-74, GP-25 and 40mm grenade models
Aiming down the GP-25's sights, giving us a good view of the AK-74M
Loading a high-explosive grenade in the tube

M203 Grenade Launcher

The M203 grenade launcher is the standard grenade launcher for the US Army. It is seen mounted on the M4A1 Carbine, and is able to fire high explosives and a variety of smoke grenades.

M4A1 Carbine (5.56x45mm) with M203A1 grenade launcher (40mm)
The CompM4's red dot is aligned with the leaf sight
Firing the 203. Notice the realistic explosion : no giant fireball
Ejecting the spent casing...
...and loading a fresh HE round

M72 LAW

The M72 LAW is the standard rocket launcher for the US Army. Two of them are carried by the Anti-tank class.

M72 LAW - 66mm
Deploying the M72 LAW
Aiming down the sights
Firing the rocket with devastating results

RPG-7

The RPG-7 is the standard rocket launcher for the Russian Ground Forces, Insurgents and Militia. It is issued with two PG-7VM HEAT rockets for use against armor, and one OG-7V FRAG anti-personnel rocket. Instead of reloading the launcher when switching between the two rounds, he pulls out another launcher.

RPG-7 - 40mm
Aiming down the sights
Left to right, loading the PG-7VM HEAT and OG-7V FRAG rockets
The player character cocks the launcher after each reload, a nice detail

Mounted Weapons

Browning M2A1

The Browning M2A1 is usable by the US Army, either mounted on tripods or HMMWVs. The Humvee-mounted M2 comes in the standard version, and as part of the CROWS remote weapon system.

A Browning M2A1 mounted on a tripod in the firing range. The same M2's can be deployed in the field
The HMMWV-mounted CROWS M2A1
Opening fire on an unsuspecting pickup with the Humvee-mounted M2

DShKM

The DShKM is usable by Insurgent and Militia forces, either mounted on tripods or pickup trucks.

DShKM machine gun - 12.7x108mm
A DShKM mounted on a tripod in the firing range. The same DShK's can be deployed in the field
The pickup-mounted DShKM
Avenging a fallen brother. Note the realistically gigantic muzzle flash

NSV

The NSV heavy machine gun is usable by the Russian Ground Forces, mounted on tripods.

NSV machine gun - 12.7x108mm
The NSV mounted on a tripod

UB-32

The UB-32 rocket pod, usually seen on Soviet jets and helicopters, is here mounted on pickup trucks as improvised mobile artillery platforms for the Insurgents.

The 32-shot UB-32 rocket pod mounted on an Insurgent's truck

Hand Grenades

M67 Frag Grenade

The M67 is the standard fragmentation grenade for the US Army.

M67 frag grenade
The M67 in the hand of a US Army rifleman
The throw animation
BANG! Then I was all like... Pew pew pew, 'merica !

RGD-5 Frag Grenade

The RGD-5 is the standard fragmentation grenade for the Russian Ground Forces and Militia.

RGD-5 frag grenade
The RGD-5 as used by the Militia

F-1 Frag Grenade

The F-1 is the standard fragmentation grenade for the Insurgents.

F-1 frag grenade
File:Grenades april2015-.jpg
F-1 Grenade on the left
F-1 Grenade as seen in first person view

M18 Smoke Grenade

The M18 is the standard smoke grenade for the US Army, it comes in three smoke colors : blue, white and red. It can be used for masking and signaling purposes.

A red M18 smoke grenade
Demonstrating the three grenade types with a white M18 in hand

RDG-2 Smoke Grenade

The RDG-2 is the standard smoke grenade for the Russian Ground Forces, Insurgents and Militia and comes in blue, white and red.

RDG-2 smoke grenade
The grenade has a very detailed animation. Here, the player character removes the caps...
...and ignites the grenade.

RKG-3 Anti-Tank Grenade

The RKG-3 is revealed to be a work in progress in the April 2015 update.

RKG-3 anti-tank grenade
File:Grenades april2015-.jpg
RKG-3 anti-tank grenade on the right

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