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Splinter Cell: Blacklist

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Splinter Cell: Blacklist for current discussions. Content is subject to change.

Splinter Cell: Blacklist (2013)

Tom Clancy's Splinter Cell: Blacklist is the sixth installment in Ubisoft's Splinter Cell series. The game will take place six months after the events of Conviction. Sam Fisher is working for a newly formed clandestine unit called Fourth Echelon, as Third Echelon has been terminated by the U.S. president after its questionable loyalties in Conviction and as part of a public campaign against rogue intel agencies, promising "There is no program, no secret spies, no hidden agenda."

Features like "Mark & Execute", the ability to swap weapons on the go, and the highly popular Spies vs. Mercs multi-player return in this sequel.

The following weapons appear in the video game Splinter Cell: Blacklist:


Pistols

As in Conviction, once again pistol are the primary weapons of the game. Available mods for pistols are the following: sound suppressor, red dot sight, holographic sight, laser sight, HP ammo, AP ammo, match grade ammo, match grade trigger, accurized barrel, bolt blueprinting, and balanced weight. There is no unlimited ammo supply for handguns anymore, however in SvM, the Merc have unlimited ammo for their sidearms.

Beretta Px4 Storm .45

The starting weapon of the Story mode is the Beretta Px4 Storm chambered in .45 Auto. The game refers to it as "Px4 STORM .45" and has a correct 10-round magazine capacity.

File:PX$SD.jpg
Beretta Px4 Storm SD (Special Duty) - .45 ACP
File:SCB Px4.jpg
Fisher holds a suppressed Beretta Px4 Storm with OD green frame.
File:SCB Briggs Px4.jpg
Isaac Briggs fires his suppressed Px4 pistol using the CAR (Center Axis Relock) shooting technique.

Caracal F40

The Caracal F40 is referred to as the F40 in the game. It is the second pistol that can be bought (for a price of 60000 USD).

Caracal F9 - 9x19mm
File:F40.jpg
Caracal F40 with suppressor and red dot sight.

Desert Eagle Mark XIX

An enemy heavy soldier uses a Desert Eagle Mark XIX in one of the trailers. Shown to operate in incorrect DAO mode.

Desert Eagle Mark XIX with Picatinny railed barrel - .44 Magnum
File:SCB Desert.jpg
An enemy guard fires his Desert Eagle. Notice the picatinny railed barrel.
File:SCB Desert 2.jpg
A Merc armed with a Desert Eagle Mark XIX pistol. The non-fluted barrel indicates that the Desert Eagle is the .50 AE version. According to the HUD, not just Spies, but Mercs also will have infinite ammo for their sidearms in multi-player.

FN Five-seveN ODG

Sam's signature handgun, the FN Five-seveN appears with the same compensator-style suppressor as in Conviction, and it also features the olive drab green frame. While it was called the "FIVE-SEVEN" name in early trailers, it is renamed "5.7 USG" in the final release.

FN Five-seveN ODG - 5.7x28mm
File:SCB 02.jpg
Fisher with a Five-seveN pistol.
File:SCB 04.jpg
Fisher performs a close-quarters takedown with the Five-seveN in his hand.
File:SCB 12.jpg
In the World Premiere Trailer, the Five-seveN has an ordinary suppressor.

Heckler & Koch USP45

The Heckler & Koch USP45 is seen in a video.

Heckler & Koch USP45 - .45 ACP

Makarov Pistol

The PM appears in the game as the Makarov PM-B. It can be fitted with a sound suppressor, however it is not a Makarov PB. The PM is one of the two Black Market handguns, alongside with the Desert Eagle. In the prologue level, Fisher picks up a suppressed Makarov from a neutralized "Engineer".

Russian Makarov Pistol - 9x18mm Makarov
A Mercenary reloads the PM in SvM.
Sadiq holds his Makarov to Fisher's head.

Submachine Guns

Heckler & Koch MP5/10

The Heckler & Koch MP5/10 is usable in the game. Features a sliding stock and a 1/2/A trigger group.

Heckler & Koch MP5/10 with 2-round burst trigger group and sound suppressor - 10mm Auto

Heckler & Koch MP7A1

The starting SMG is the Heckler & Koch MP7A1 with a 20-round magazine. A 40-round mag is also available. Has an incorrect 2-round burst fire mode.

Heckler & Koch MP7A1 - 4.6x30mm

Heckler & Koch UMP45

The H&K UMP45 is one of the usable SMG's. Unlike in the previous SC game, the UMP45 now has a correct 25+1 round capacity, and also features an additional 2-round burst fire mode, even though that option cannot be seen on the fire-mode selector.

Heckler & Koch UMP45 - .45 ACP

TDI Vector

The TDI Vector appears as the "Vector .45ACP". The starting capacity is only 13 rounds (the number of bullets a standard Glock 21 mag holds), but a 30-round magazine is also unlockable.

TDI Vector - .45 ACP

MAC-11

The MAC-11 is a Black Market SMG.

RPB Industries M11A1 - .380 ACP

PP-19 Bizon-2

The PP-19 Bizon-2 in 9x19mm is also available.

PP-19 Bizon-2 with side-folding stock in folded position - 9x18mm Makarov

PP-2000

The PP-2000 is a Black Market SMG. Holds 20 rounds by default and a suppressor can be purchased for it. The hi-cap magazine holds only 42 rounds instead of the correct 44. Due to the built-in foregrip, the PP-2000 cannot be fitted with a Magpul AFG.

PP-2000 with stock folded and ATN Ultra Sight DC red dot sight - 9x19mm
Fisher reloads his suppressed PP-2000 equipped with a holographic sight.

Assault Rifles

AAC Honey Badger

The Honey Badger is the third unlockable assault rifle and features an integral suppressor.

AAC Honey Badger with magazine removed - 7.62x35mm
Fisher holds a Honey Badger equipped with an AFG and Micro T-1 red dot sight.
Fisher kills a guard with the Honey Badger.

AK-47

Some of the enemy guards are armed with AK-47 rifles. The model of the AK is directly from Conviction, evident by the curvate of the magazine.

Type I AK-47 - 7.62x39mm
File:SCB 01.jpg
An image from the official website shows the AK-47.
File:SCB 08.jpg
Enemy troopers with AK's.
File:SCB 09.jpg
An enemy with an AK-47 rifle.
File:SCB 10.jpg
The AK-47's in the World Premier trailer have the correct 7.62x39mm magazines.

AKM

A customized AKM fitted with a RIS handguard and rail on top of the receiver is seen of Fisher's back in the E3 gameplay video. Some of the guards also have similar AKM's. The game mis-identifies it as an "AK-47".

AKM - 7.62x39mm
File:SCB 07.jpg
A customized AKM on Fisher's back.
File:SCB 18.jpg
Close-up of a guard's custom AKM. Note that the gun's model is actually the pre-order bonus "AK-47" from Ghost Recon: Future Soldier (here shown with a full stock, "long barrel", and magazine with incendiary ammo). This could be a placeholder weapon.

AKMSU

The AKMSU appears as the "AKS-74U" and is a Black Market weapon.

AKMSU with RIS handguard- 7.62x39mm

Beretta ARX-160

An operative is seen holding a Beretta ARX-160 assault rifle in an officially released wallpaper.

Beretta ARX-160 with RIS foregrip and Leupold CQ/T scope - 5.56x45mm

DS Arms SA58 OSW

The DS Arms SA58 OSW is also usable.

DS Arms SA58 OSW with 30-round magazine - 7.62x51mm NATO

FAMAS G2

A FAMAS G2 is seen in a trailer used by the Mercenaries.

FAMAS G2 with proprietary bipod deployed - 5.56x45mm
File:SCB G2.jpg
A Merc holds a FAMAS G2 rifle.

Heckler & Koch G36C

A Merc is seen using a G36C in a trailer.

Heckler & Koch G36C - 5.56x45mm
File:SCB G36C.jpg
A Merc holds a G36C carbine.

POF P416

One Merc is seen with what might be a P416 carbine. Identified in-game as 'Goblin'

POF P416 - 5.56x45mm
A Merc holds a P416 carbine.

Unidentified AR-15 carbine

Fisher is seen using an unidentified AR-15 carbine with a Magpul PRS stock, flip-up sights, PMag, custom pistol grip, and fictional under-barrel harpoon launcher. The "Sam Fisher's Gear" video refers to it as a "M416". However it is not a Heckler & Koch HK416 as previously identified because it lacks four unique, identifying characteristics; the raised top rail (to accommodate the 416's piston), the shape of the handguard, the unique gas block, and the nearly horizontal magazine well bottom.

File:SCB 03.jpg
A good detail of Fisher's "M416".
Fisher fires the under-barrel harpoon gun.

Shotguns

AA-12

A Merc is seen using an AA-12 automatic shotgun.

MPS Auto Assault-12 - 12 Gauge
File:SCB AA12.jpg
The Merc holds an AA-12 shotgun.

Benelli M4

A guard is seen holding a Benelli M4 shotgun in one of the trailers.

Benelli M4 - 12 Gauge

RMB-93

The RMB-93 is seen during weapon selection.

RMB-93 - 12 Gauge

Saiga-12

A guard is seen carrying a Saiga-12 shotgun with a RIS handguard.

Saiga-12K - 12 Gauge
File:SCB Saiga.jpg
The guard being stalked by Fisher.

Sniper Rifles

Knight's Armament SR-25

Victor Coste is seen with a suppressed SR-25 rifle in the World Premiere Trailer. Fisher is actually using an SR-25 with an ACOG in the Inauguration trailer.

Knight's Armament SR-25 with suppressor and Harris bipod - 7.62x51mm NATO
Victor Coste with the suppressed SR-25.
File:SCB SR25.jpg
Fisher takes aim with the suppressed SR-25. An MP7A1 is seen on his back also.

SVU

The SVU is a Black Market sniper rifle. It is semi-auto only - correctly, as the auto fire-mode would make it an SVU-A.

SVU - 7.62x54mm R
Fisher about to kill an enemy sniper with a Px4 Storm pistol. Enemy snipers always use sniper rifles with lasers.
Then he picks up the SVU to do some long range killing. The franchise has changed a lot since the very first Splinter Cell game that is for sure.

VSS

The VSS with a side-folding stock of the AS Val is a usable sniper rifle. Can use 10 or 20-round magazines but is limited to semi-automatic fire, unlike the real VSS which is select-fire.

VSS Vintorez with PSO-1 scope - 9x39mm
Fisher poses with a VSS sniper rifle.

Machine Guns

Browning M2

A Browning M2 machine gun is mounted on a Technical.

Browning M2HB - .50 BMG
Browning M2 on a Technical.

Heckler & Koch MG4

The Heckler & Koch MG4 is a light machine gun used exclusively by the Mercs in SvM. This weapon does not appear in the Story mode.

H&K MG4 - 5.56x45mm NATO

Ultimax 100 Mark 3

The Ultimax 100 Mark 3 light machine gun is used exclusively by the Mercenaries in SvM, and is not making an appearance in Story mode.

Ultimax 100 Mark 3 - 5.56x45mm NATO
A Merc fires his Ultimax.

Launchers

RPG-7

A man is seen firing an RPG-7 at Fisher and the hostage in the World Premiere Trailer.

RPG-7 - 40mm
File:SCB 13.jpg
The bad guy prepares to fire the RPG.
File:SCB 15.jpg
The man fires the RPG-7 as a 7.62mm bullet flies through his chest.

Grenades

M26 Frag

M26 Fragmentation grenade
File:SCB 11.jpg
Fisher pulls the pin of the M26 on the guard's vest.
File:SCB 06.jpg
An M26 grenade lands on the ground.

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