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Difference between revisions of "Soldier of Fortune: Payback"

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== Kriss Super V ==
 
== Kriss Super V ==
 
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show "Future Weapons" has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.
 
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show "Future Weapons" has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.
 
+
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]
[[Image:(SV.png]]
+
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]
  
 
== PP-2000 ==
 
== PP-2000 ==

Revision as of 17:23, 15 December 2010

Annihlator 2000.jpg

Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.

The following weapons appear in the video game Soldier of Fortune: Payback:

Soldier of Fortune: Payback (2007)

Pistols

Heckler & Koch Mk. 23 SOCOM

One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in "Akimbo" in-game.

File:Mk23.png
The HK Mark 23 SOCOM in-game
The HK Mark 23 SOCOM .45 ACP

STI Duty One

A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in "Akimbo" but cannot equip a suppressor.

The STI Intenational Duty One .45 caliber ACP

Berreta PX4 Storm

A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a "Akimbo" weapon and is featured in a blued finish, can also be attached with suppressors.

The Beretta PX4 Storm .9mm Parabellum
File:Beretta storm SOFPB.jpg
In-game reload shot.

Glock 19

The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.

The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.

The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.

Israeli Military Industries (IMI) Desert Eagle .50 Action Express

The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.

The IMI Desert Eagle .50 caliber Action Express.
File:Deagle SOFPB.jpg
Reloading the Desert Eagle

Taurus Raging Bull .454

The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the ".454". Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.

File:(.454).png

The Taurus Raging Bull .454 Casull

Metal Storm VLE

Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the "real" VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.

File:(ALX).png

File:Metal Storm.png

Shotguns

Mossberg 590 Compact Cruiser

A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.

The Mossberg 590 "Compact Cruiser" 12 Guage
File:(CAWS-90).png
In-game shot. Note: Forward grip.

Benelli M4 Super 90

The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight.

The Benelli M4 Super 90 12 guage.

File:(M1014).png

Neostead Shotgun

The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.

The Neostead 2000 Shotgun, 12 guage.

File:(CQC.729).png

SMG (Sub Machine Guns)

Heckler & Koch MP7

The H&K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7.

The Heckler & Koch MP7 PDW, 4.6x30mm

File:(PDW-7).png

Heckler & Koch MP5SD5

The H&K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.

The Hecdkler & Koch MP5SD5, .9x19mm Parabellum

File:(MP5SD5).png

FN P90TR

Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor.

The FN P90TR, 5.7mm

File:(P90).png

Kriss Super V

As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show "Future Weapons" has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.

The Kriss Super V, .45 ACP
File:(SV.png
The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.

PP-2000

As the SR-2007.

File:(SR-2007).png Pp-2000.jpg

Agram 2000

As the AMP-9.

File:(AMP-9).png

Assault Rifles

G36K

the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle

The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. Ramell 19:31, 16 August 2010 (UTC)

File:(G36E).png


the HK G36 with G36C rail

Here's the proof my friend...--Camden Hennis 17:16, 8 September 2010 (UTC) But also the handguard is a little short to be a G36K so ITS A G36C!!! G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K

M16A3

its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one

File:(M16A3).png

AK47

Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.

File:(AK-47).png

FN SCAR-L

As the TCW-L.

File:(TCW-L).png

FN SCAR-H

As the TCW-H.

File:(TCW-H).png

XM8

As the XAR-4.

File:(XAR-4).png

Only available with a Mod!

(Functional Iron Sights v1.1)

http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11

MTAR-21

As the TAR-20.

File:(TAR-20).png

Only available with a Mod!

(Functional Iron Sights v1.1)

http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11

Heckler & Koch 416

As the 516.

File:´(516).png

this rifle is in competition to repace Colt's M4 models in the US Army it competes against the SCAR-L and the XM 8 Carbine

Armalite AR-10

As the CAR-12.

File:(CAR-12).png

Sniper Rifles

M40A3

File:(M40A3).png

Heckler & Koch SL-8

As the CR-8.

File:(CR8).png

Barret XM500

File:(TS-50).png

Machine Guns

M249 SAW

The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently. This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game

File:(M249).png

RPK-47

as the PKR-47

File:(PKR-47).png

ASS cuuuuu

Mk 48

As the M48 SAW

File:(M48 SAW).png

Explosives

M203

M203 with M16A3 Assault Rifle. ("The Classic")

File:(M203 with M16A3).png

Milkor MGL

As the AGL-SP.

File:(AGL-6P).png

RPG-7v

File:(RPG-7).png

Mk.2 Fragmentation Hand Grenade

(FRAG).png

M18 Smoke Grenade

(SMOKE).png

M84 Stun Grenade

(FLASH).png

Phosphorus grenade

(PHOSPHORUS).png


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