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Difference between revisions of "Red Dead Redemption II"
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− | '''The following weapons appear in ''Red Dead Redemption II''''' | + | '''The following weapons appear in ''Red Dead Redemption II:''''' |
__TOC__<br clear=all> | __TOC__<br clear=all> | ||
=Overview= | =Overview= | ||
− | Like the eighth generation versions of ''[[Grand Theft Auto V]]'', ''Red Dead Redemption II'' has both first-person and third-person modes that can be switched at the press of a key. This page will ideally cover both first-person and third-person views of weapons. Similar to [[Red Dead Redemption]] ammunition is generalized by type | + | Like the eighth generation versions of ''[[Grand Theft Auto V]]'', ''Red Dead Redemption II'' has both first-person and third-person modes that can be switched at the press of a key. This page will ideally cover both first-person and third-person views of weapons. |
+ | |||
+ | Similar to ''[[Red Dead Redemption]]'', ammunition is generalized by weapon type, but with more sub-variety this time. Normal ammo comes in regular, high velocity (boosts damage and range), express (bigger boost to damage), split point (higher damage and accuracy), and explosive variants (some of these ammo types are bought, others are crafted), while shotgun shells come in buckshot, slugs, and also incendiary buckshot and explosive slugs. A very manageable (i.e. not annoying) weapon degradation system was also introduced. Barrels, triggers, frames, hammers, sights, and stocks can all be visually customized. | ||
=Handguns= | =Handguns= | ||
==Borchardt C-93== | ==Borchardt C-93== | ||
− | The [[Borchardt C-93]] | + | The [[Borchardt C-93]] returns from the first game as the "Semi-Auto-Pistol." It is first available for purchase in Chapter 5 and, due to it's detachable box magazine, has a much faster reload speed over the Mauser Pistol. |
[[Image:borchardtc93.jpg |thumb|none|300px|Borchardt C-93 - 7.65x25mm Borchardt]] | [[Image:borchardtc93.jpg |thumb|none|300px|Borchardt C-93 - 7.65x25mm Borchardt]] | ||
− | [[Image:RDRII_borc1.jpg|thumb|none|600px|The C-93 on the | + | [[Image:RDRII_borc1.jpg|thumb|none|600px|The C-93 on the gun shop table. Oddly enough, unlike the first game, it is incorrectly modeled, with an inclined grip, shorter barrel (which can be replaced by a long one with customization), and a strangely elongated trigger guard (the first two changes also give the C-93 some resemblance to its successor, the [[Luger]] pistol).]] |
[[Image:RDRII_borc2.jpg|thumb|none|600px|Holding.]] | [[Image:RDRII_borc2.jpg|thumb|none|600px|Holding.]] | ||
[[Image:RDRII_borc3.jpg|thumb|none|600px|Aiming.]] | [[Image:RDRII_borc3.jpg|thumb|none|600px|Aiming.]] | ||
− | [[Image:RDRII_borc4.jpg|thumb|none|600px|Reloading a new | + | [[Image:Berchardt_C93_ADS.jpg|thumb|none|600px|Aiming down the sights.]] |
+ | [[Image:RDRII_borc4.jpg|thumb|none|600px|Reloading a new magazine.]] | ||
[[Image:RDRII_borc5.jpg|thumb|none|600px|Chambering.]] | [[Image:RDRII_borc5.jpg|thumb|none|600px|Chambering.]] | ||
==Colt New Army & Navy== | ==Colt New Army & Navy== | ||
− | The [[Colt New Army & Navy]] is confirmed to be returning from the previous game and can be unlocked for early use upon the game's release by completing a series of tasks in ''[[Grand Theft Auto V#Colt New Army & Navy|GTA Online]]''. | + | The [[Colt New Army & Navy]] is confirmed to be returning from the previous game and can be unlocked for early use upon the game's release by completing a series of tasks in ''[[Grand Theft Auto V#Colt New Army & Navy|GTA Online]]''. The "High Roller" skin for the revolver is one of the four early access DLC items. The revolver has a short barrel by default, which can be extended up to 6" in length through customization. |
− | [[Image: | + | [[Image:Colt M1892 4.5 inch barrel.jpg|thumb|none|300px|Colt Civilian Model 1892 New Army & Navy with 4 1/2 inch barrel - .38 Long Colt]] |
[[File:RDR 2 Trailer 3 Van der Linde Gang.jpg|thumb|none|600px|Members of Dutch's gang with Colt New Army & Navy revolvers on the left.]] | [[File:RDR 2 Trailer 3 Van der Linde Gang.jpg|thumb|none|600px|Members of Dutch's gang with Colt New Army & Navy revolvers on the left.]] | ||
[[File:RDR2-ColtA&N-Reload.jpg|thumb|none|600px|Arthur Morgan reloading a Colt New Army & Navy.]] | [[File:RDR2-ColtA&N-Reload.jpg|thumb|none|600px|Arthur Morgan reloading a Colt New Army & Navy.]] | ||
[[Image:RDRII_DARevolver.jpg|thumb|none|600px|Micah Bell fires the Colt New Army & Navy.]] | [[Image:RDRII_DARevolver.jpg|thumb|none|600px|Micah Bell fires the Colt New Army & Navy.]] | ||
[[Image:RDRII_NewArmy3.jpg|thumb|none|600px|Holding a rusty Colt New Army & Navy.]] | [[Image:RDRII_NewArmy3.jpg|thumb|none|600px|Holding a rusty Colt New Army & Navy.]] | ||
− | [[Image:RDRII_NewArmy2.jpg|thumb|none|600px|Aiming.]] | + | [[Image:RDRII_NewArmy2.jpg|thumb|none|600px|Aiming. Note the cocked hammer. The first shot is always fired in single-action. Subsequent shots are fired in double-action.]] |
− | [[Image:1889 ADS.jpg|thumb|none|600px|Aiming Down Sights.]] | + | [[Image:1889 ADS.jpg|thumb|none|600px|Aiming Down Sights. Note hammer down.]] |
[[Image:RDRII_NewArmy1.jpg|thumb|none|600px|Reloading.]] | [[Image:RDRII_NewArmy1.jpg|thumb|none|600px|Reloading.]] | ||
+ | [[File:Hiroller.jpg|thumb|none|400px||The unique High Roller variant of the Colt New Army & Navy. Its design resembles the engraved SAA used by Ace Hanlon in ''[[The Quick and the Dead (1995)]]''.]] | ||
+ | |||
+ | ==Colt Paterson 1836== | ||
+ | A [[Colt Paterson 1836]] revolver can be seen on a collectable cigarette card image. | ||
+ | [[Image:ColtPatterson5thmodel.jpg|thumb|none|300px|Colt Paterson 5th Model - .36 caliber.]] | ||
+ | [[File:RDR 2 cicolt.jpg|thumb|none|600px|The image in-game.]] | ||
==Colt Single Action Army== | ==Colt Single Action Army== | ||
− | Various characters can be seen using [[Single Action Army]] revolvers. Early in the game (Chapter 2) if you do the Stranger side mission "The Nobelist Men, and Woman" you have a chance at collecting two unique versions of the Colt that come with various increased stats. | + | Various characters and can be seen using [[Single Action Army]] revolvers. Early in the game, (Chapter 2) if you do the Stranger side mission "The Nobelist Men, and Woman" you have a chance at collecting two unique versions of the Colt that come with various increased stats. Customizing the gun with a long barrel turns it into a "Cavalry" model. It is referred to as the "Cattleman Revolver," as it was in the first game. The SAA is probably the most common handgun in the game and is commonly carried by lawmen, bandits, bounty hunters, and civilians. |
[[Image:Uberti boxed 3.jpg|thumb|none|300px|An Uberti "Cattleman" replica of Colt SAA "Artillery" model.]] | [[Image:Uberti boxed 3.jpg|thumb|none|300px|An Uberti "Cattleman" replica of Colt SAA "Artillery" model.]] | ||
[[File:RDR2-SAA.jpg|thumb|none|600px|The SAA in Arthur Morgan's right hand.]] | [[File:RDR2-SAA.jpg|thumb|none|600px|The SAA in Arthur Morgan's right hand.]] | ||
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[[File:Colt_Peacemaker_Flaco's_Variant.jpg|thumb|none|600px|The unique Flaco Hernandez variant of the SAA.]] | [[File:Colt_Peacemaker_Flaco's_Variant.jpg|thumb|none|600px|The unique Flaco Hernandez variant of the SAA.]] | ||
[[File:Colt_Peacemaker_Granger's_Variant.jpg|thumb|none|600px|The unique Emmett Granger variant of the SAA.]] | [[File:Colt_Peacemaker_Granger's_Variant.jpg|thumb|none|600px|The unique Emmett Granger variant of the SAA.]] | ||
+ | |||
+ | ==Mauser C96== | ||
+ | The [[Mauser C96]] returns from the previous game as the "Mauser Pistol." Unlike in [[Red Dead Redemption]], the gun is correctly depicted as a semi-auto only version rather than an anachronistic machine-pistol. It also holds a correct 10 rounds rather than 15 in the first game. By doing the Stranger quest "The Noblest Men, and Woman," you can get a gold plated version of this gun off the body of Billy Midnight. The standard version does not unlock for purchase until much later in the game (though a free one can be grabbed during a mission late in Chapter 4). | ||
+ | [[Image:C96Pistol.jpg|thumb|none|300px|Mauser C96 - 7.63x25mm Mauser]] | ||
+ | [[Image:RDRII_Mauser.jpg|thumb|none|600px|The Mauser on the gun shop table. Interestingly, by default it has a shorter barrel (between the usual and the "Bolo" version), which can be turned to a standard length barrel with customization.]] | ||
+ | [[Image:RDRII_Mauser1.jpg|thumb|none|600px|Arthur holds a Mauser Pistol.]] | ||
+ | [[Image:RDRII_Mauser2.jpg|thumb|none|600px|Aiming.]] | ||
+ | [[Image:RDRII_Mauser3.jpg|thumb|none|600px|Aiming down the sights.]] | ||
+ | [[Image:RDRII_Mauser4.jpg|thumb|none|600px|Reloading a 10-round stripper clip. Regardless of the number of remaining rounds, the full clip will always be loaded, as if the pistol were completely empty.]] | ||
+ | [[Image:Mauser_C96_Midnight_Variant.jpg|thumb|none|600px|Billy Midnight's unique Mauser Pistol.]] | ||
==Smith & Wesson Schofield Model 3== | ==Smith & Wesson Schofield Model 3== | ||
− | The [[Smith & Wesson Schofield|Smith & Wesson Schofield Model 3 revolver]] appears as the "Schofield Revolver" | + | The [[Smith & Wesson Schofield|Smith & Wesson Schofield Model 3 revolver]] appears as the "Schofield Revolver." Dutch owns a pair of these revolvers as his personal firearms. After a particular mission in Chapter 4, you can conclude "The Noblest Men, and Woman" Stranger quest by grabbing a unique variant called Calloway's Revolver. Two unusable S&W "Wells Fargo" Schofield revolvers can be seen in a Showcase in Tumbleweed; the gun in the game can get a barrel of analogous length through customization. |
[[Image:Schofield.jpg|thumb|none|300px|Smith & Wesson Schofield Model 3 with nickel finish - .45 Schofield]] | [[Image:Schofield.jpg|thumb|none|300px|Smith & Wesson Schofield Model 3 with nickel finish - .45 Schofield]] | ||
[[File:RedDeadRedemption2Revolvers.jpg|thumb|none|600px|Promotional Picture of Dutch's revolvers.]] | [[File:RedDeadRedemption2Revolvers.jpg|thumb|none|600px|Promotional Picture of Dutch's revolvers.]] | ||
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[[File:RDR2_swScho4.jpg|thumb|none|600px|Reloading.]] | [[File:RDR2_swScho4.jpg|thumb|none|600px|Reloading.]] | ||
[[File:Calloway's_Unique_Schofield.jpg|thumb|none|600px|The special Calloway's Revolver variant.]] | [[File:Calloway's_Unique_Schofield.jpg|thumb|none|600px|The special Calloway's Revolver variant.]] | ||
− | + | [[File:Otis_Miller's_Revolver.jpg|thumb|none|600px|During the Epilogue, you can find a gold-plated Schofield in New Austin as part of an unmarked Treasure Hunt. Unfortunately, there's no way to sell weapons.]] | |
− | + | [[File:WellsFargoSchofield.jpg|thumb|none|300px|Smith & Wesson "Wells Fargo" Schofield with barrel cut down to five inches - .45 Schofield]] | |
− | + | [[File:RDR2_swm2.jpg|thumb|none|600px|Checking out the "Wells Fargo" model in the showcase.]] | |
− | [[ | ||
− | [[ | ||
− | |||
==U. S. Johnson Model 1836== | ==U. S. Johnson Model 1836== | ||
− | A low | + | A low detail [[Flintlock Pistol|U. S. Johnson Model 1836]] is seen in a mission given by Jeremiah Compson. |
[[Image:U.S. Johnson M1836.jpg|thumb|none|300px|U.S. Johnson Model 1836 - .54 cal]] | [[Image:U.S. Johnson M1836.jpg|thumb|none|300px|U.S. Johnson Model 1836 - .54 cal]] | ||
− | [[File:RDR2_flint.jpg|thumb|none|600px|The | + | [[File:RDR2_flint.jpg|thumb|none|600px|The pistol on the ground.]] |
==Volcanic Repeater== | ==Volcanic Repeater== | ||
− | The [[Volcanic Repeater]] returns | + | The [[Volcanic Repeater]] returns from the previous game. When firing, Arthur Morgan performs a subtle flip cock between shots. The weapon holds eight shots, but oddly, adding the extended barrel (with tube magazine) does not increase capacity. |
[[Image:Volcanic .jpg |thumb|none|300px|Volcanic Pistol - .31 or .41 caliber.]] | [[Image:Volcanic .jpg |thumb|none|300px|Volcanic Pistol - .31 or .41 caliber.]] | ||
[[Image:RDRII_volcanic1.jpg|thumb|none|600px|Holding.]] | [[Image:RDRII_volcanic1.jpg|thumb|none|600px|Holding.]] | ||
− | [[Image:Volcanic_Pistol_Speed_Fire.jpg|thumb|none|600px|When firing rapidly Arthur Morgan will grip the pistol with two hands. Like a mini lever rifle.]] | + | [[Image:Volcanic_Pistol_Speed_Fire.jpg|thumb|none|600px|When firing rapidly, Arthur Morgan will grip the pistol with two hands. Like a mini lever rifle.]] |
[[Image:RDRII_volcanic2.jpg|thumb|none|600px|Aiming.]] | [[Image:RDRII_volcanic2.jpg|thumb|none|600px|Aiming.]] | ||
[[Image:Volcanic_Pistol_ADS.jpg|thumb|none|600px|Aiming down sights.]] | [[Image:Volcanic_Pistol_ADS.jpg|thumb|none|600px|Aiming down sights.]] | ||
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==Carcano M91/38== | ==Carcano M91/38== | ||
− | The anachronistic [[Carcano_Rifle_Series#Carcano_M91.2F38_Short_Rifle|Carcano M91/38 Short Rifle]] returns from the previous game instead of an accurate [[Carcano Rifle Series#Carcano M91 Rifle|M91 Long Rifle]]. Oddly enough it has a rear sight of a long M91. It is only available with a mounted scope. | + | The anachronistic [[Carcano_Rifle_Series#Carcano_M91.2F38_Short_Rifle|Carcano M91/38 Short Rifle]] returns from the previous game instead of an accurate [[Carcano Rifle Series#Carcano M91 Rifle|M91 Long Rifle]]. Oddly enough it has a rear sight of a long M91. It is only available with a mounted scope. You receive the weapon during a mission in Chapter 6. |
− | [[Image:CarcanoM91-38ShortRifle.jpg|thumb|none|400px|Carcano M91/38 - 6. | + | [[Image:CarcanoM91-38ShortRifle.jpg|thumb|none|400px|Carcano M91/38 - 6.5x52mm.]] |
[[File:RDR2-Carcano.jpg|thumb|none|600px|Sadie with the Carcano.]] | [[File:RDR2-Carcano.jpg|thumb|none|600px|Sadie with the Carcano.]] | ||
− | [[Image:RDRII_carc1.jpg|thumb|none|600px|The Carcano Rifle on the | + | [[Image:RDRII_carc1.jpg|thumb|none|600px|The Carcano Rifle on the gun shop table.]] |
[[Image:RDRII_carc2.jpg|thumb|none|600px|Holding the Carcano. Note the rear sight.]] | [[Image:RDRII_carc2.jpg|thumb|none|600px|Holding the Carcano. Note the rear sight.]] | ||
[[Image:RDRII_carc3.jpg|thumb|none|600px|Using the iron sight.]] | [[Image:RDRII_carc3.jpg|thumb|none|600px|Using the iron sight.]] | ||
[[Image:RDRII_carc4.jpg|thumb|none|600px|Reloading with a stripper clip.]] | [[Image:RDRII_carc4.jpg|thumb|none|600px|Reloading with a stripper clip.]] | ||
[[Image:RDRII_carc5.jpg|thumb|none|600px|Working the bolt handle.]] | [[Image:RDRII_carc5.jpg|thumb|none|600px|Working the bolt handle.]] | ||
− | [[Image:RDRII_carc6.jpg|thumb|none|600px|A view | + | [[Image:RDRII_carc6.jpg|thumb|none|600px|A view of the Carcano while riding.]] |
[[Image:RDRII_carc7.jpg|thumb|none|600px|Left side of the rifle.]] | [[Image:RDRII_carc7.jpg|thumb|none|600px|Left side of the rifle.]] | ||
==Henry 1860== | ==Henry 1860== | ||
− | + | The [[Henry 1860]] appears as the "Litchfield Repeater" and is depicted with an enlarged lever loop. The weapon is first available during a mission in Chapter 6. | |
[[Image:Henry.jpg|thumb|none|400px|Henry 1860 brass-frame - .44 Rimfire (RF).]] | [[Image:Henry.jpg|thumb|none|400px|Henry 1860 brass-frame - .44 Rimfire (RF).]] | ||
[[File:RDR 2 First Look 36.jpg|thumb|none|600px]] | [[File:RDR 2 First Look 36.jpg|thumb|none|600px]] | ||
− | [[Image:RDRII_Henry.jpg|thumb|none|600px|The Henry on the | + | [[Image:RDRII_Henry.jpg|thumb|none|600px|The Henry on the gun shop table.]] |
+ | [[Image:Henry1.jpg|thumb|none|600px|Holding the "Litchfield Repeater."]] | ||
+ | [[Image:Henry2.jpg|thumb|none|600px|Aiming.]] | ||
+ | [[Image:Henry_1860_ADS.jpg|thumb|none|600px|Aiming down the sights.]] | ||
+ | [[Image:Henry3.jpg|thumb|none|600px|Reloading.]] | ||
+ | [[Image:Henry4.jpg|thumb|none|600px|Holding the Henry while riding.]] | ||
+ | [[Image:Henry_1860_from_horseback_RDR2.jpg|thumb|none|600px|Holding the [[Henry 1860]] while on horseback.]] | ||
==Krag-Jørgensen Rifle== | ==Krag-Jørgensen Rifle== | ||
− | A hybrid [[Krag-Jørgensen]] of | + | A hybrid [[Krag-Jørgensen]] comprised of the US and Danish variants appears as the "Bolt-Action-Rifle" and is the weapon of choice of Bill Williamson. The weapon is unlocked for use by the player in Chapter 3. Unlike in [[Red Dead Redemption]], Arthur Morgan reloads five rounds quickly into the breach instead of using a stripper clip. |
[[Image:USKragRifle.jpg|thumb|none|400px|US Property Marked Krag-Jørgensen Model 1896 Rifle - .30-40 Krag]] | [[Image:USKragRifle.jpg|thumb|none|400px|US Property Marked Krag-Jørgensen Model 1896 Rifle - .30-40 Krag]] | ||
[[File:Danish Krag Carbine.jpg|thumb|none|400px|Krag-Jørgensen Model 1889 Artillery Carbine - 8x58R]] | [[File:Danish Krag Carbine.jpg|thumb|none|400px|Krag-Jørgensen Model 1889 Artillery Carbine - 8x58R]] | ||
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==Remington Rolling Block== | ==Remington Rolling Block== | ||
− | The [[Remington Rolling Block|Remington Rolling Block Sporting Rifle]] returns as the "Rolling Block Rifle" | + | The [[Remington Rolling Block|Remington Rolling Block Sporting Rifle]] returns as the "Rolling Block Rifle." |
[[Image:Remington rollingblock no1.jpg|thumb|none|400px|Remington Rolling Block Sporting Rifle - .45]] | [[Image:Remington rollingblock no1.jpg|thumb|none|400px|Remington Rolling Block Sporting Rifle - .45]] | ||
[[File:RDR2-RemRoll1.jpg|thumb|none|600px|Arthur holds the Remington.]] | [[File:RDR2-RemRoll1.jpg|thumb|none|600px|Arthur holds the Remington.]] | ||
[[File:RDR2-RemRoll2.jpg|thumb|none|600px|Another view.]] | [[File:RDR2-RemRoll2.jpg|thumb|none|600px|Another view.]] | ||
+ | [[File:RDR2-RemRoll2_1.jpg|thumb|none|600px|Using the iron sights.]] | ||
[[File:RDR2-RemRoll3.jpg|thumb|none|600px|Using the scope.]] | [[File:RDR2-RemRoll3.jpg|thumb|none|600px|Using the scope.]] | ||
[[File:RDR2-RemRoll3_1.jpg|thumb|none|600px|Loading a new round.]] | [[File:RDR2-RemRoll3_1.jpg|thumb|none|600px|Loading a new round.]] | ||
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==Sharps 1874 Buffalo== | ==Sharps 1874 Buffalo== | ||
− | When your tent is upgraded an unusable rusty [[Sharps 1874 Buffalo]] rifle with spike bayonet can be seen. | + | When your tent is upgraded, an unusable rusty [[Sharps 1874 Buffalo]] rifle with spike bayonet can be seen. |
[[Image:Sharps 1874 Buffalo.jpg|thumb|none|400px|Sharps 1874 Buffalo - .45-70 caliber]] | [[Image:Sharps 1874 Buffalo.jpg|thumb|none|400px|Sharps 1874 Buffalo - .45-70 caliber]] | ||
[[File:RDR2-sharps.jpg|thumb|none|600px|The Sharps rifle in Arthur's tent.]] | [[File:RDR2-sharps.jpg|thumb|none|600px|The Sharps rifle in Arthur's tent.]] | ||
==Spencer Model 1860 Carbine== | ==Spencer Model 1860 Carbine== | ||
− | Arthur can be seen with a [[Spencer 1860 Carbine|Spencer Model 1860 Carbine]] slung across his back. Sadie Adler is also seen using one. It appears as the "Carbine Repeater" | + | Arthur can be seen with a [[Spencer 1860 Carbine|Spencer Model 1860 Carbine]] slung across his back. Sadie Adler is also seen using one. It appears as the "Carbine Repeater," inverted from its designation in ''Red Dead Redemption''. An interesting feature for this rifle- to make up for its slow fire rate, the weapon is reloaded with a whole tube magazine rather than Red Dead Redemption 1's strange breech-loading animation. The Spencer 1860 is among the most common long guns in the game and is used by numerous NPCs. |
[[Image:Spencer 1860 Carbine.jpg|thumb|none|400px|Spencer 1860 Carbine - .56-56 RF.]] | [[Image:Spencer 1860 Carbine.jpg|thumb|none|400px|Spencer 1860 Carbine - .56-56 RF.]] | ||
− | [[File:RDR2-Spencer-1860.jpg|thumb|none|600px|The Spencer slung across Arthur's back. Also note the holstered Single Action Army.]] | + | [[File:RDR2-Spencer-1860.jpg|thumb|none|600px|The Spencer slung across Arthur's back. Also, note the holstered Single Action Army.]] |
[[File:RDR 2 First Look 6.jpg|thumb|none|600px|Sadie on the right with a Spencer in hand.]] | [[File:RDR 2 First Look 6.jpg|thumb|none|600px|Sadie on the right with a Spencer in hand.]] | ||
[[File:RDR2_spencer1.jpg|thumb|none|600px|Arthur holds a Carbine Repeater.]] | [[File:RDR2_spencer1.jpg|thumb|none|600px|Arthur holds a Carbine Repeater.]] | ||
+ | [[File:RDR2_spencer1_2.jpg|thumb|none|600px|Aiming.]] | ||
[[File:Spencer_Carbine_ADS.jpg|thumb|none|600px|Aiming down the sights.]] | [[File:Spencer_Carbine_ADS.jpg|thumb|none|600px|Aiming down the sights.]] | ||
− | [[File:RDR2_spencer2.jpg|thumb|none|600px| | + | [[File:RDR2_spencer2.jpg|thumb|none|600px|Topping up the magazine with a Blakeslee tube.]] |
[[File:RDR2_spencer3.jpg|thumb|none|600px|He holds the carbine while riding.]] | [[File:RDR2_spencer3.jpg|thumb|none|600px|He holds the carbine while riding.]] | ||
==Springfield Trapdoor 1873== | ==Springfield Trapdoor 1873== | ||
− | The [[Trapdoor Springfield Rifle|1873 Springfield Trapdoor Rifle]] appears in the game as the "Springfield Rifle" | + | The [[Trapdoor Springfield Rifle|1873 Springfield Trapdoor Rifle]] appears in the game as the "Springfield Rifle." Unlike the previous game, the Springfield is now the full-length rifle and correctly holds a single round instead of four. |
[[Image:UmbertiTrapdoorFullSize.jpg|thumb|none|400px|1873 Springfield Trapdoor Rifle - .45/70]] | [[Image:UmbertiTrapdoorFullSize.jpg|thumb|none|400px|1873 Springfield Trapdoor Rifle - .45/70]] | ||
[[File:RDR2-spring1.jpg|thumb|none|600px|Holding the Springfield.]] | [[File:RDR2-spring1.jpg|thumb|none|600px|Holding the Springfield.]] | ||
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==Winchester Model 1866 "Yellow Boy"== | ==Winchester Model 1866 "Yellow Boy"== | ||
− | The [[Winchester Model 1866 "Yellow Boy"]] appears as the "Lancaster Repeater" | + | The [[Winchester Model 1866 "Yellow Boy"]] appears as the "Lancaster Repeater." This is a rather odd choice as by 1899, Winchester rifles like the Model 1873, 1892, and 1894 would have been more widespread. Customizing the frame with steel makes the gun look like the [[Winchester Model 1873]]. U.S. Army soldiers are seen with the Winchester Model 1866, which is wildly inaccurate as they should be using the Krag-Jørgensen, and unlike the [[Red Dead Redemption|previous game]], there's no "it's not included in the game!" excuse to fall back on this time. |
[[Image:Yellowboy.jpg|thumb|none|400px|Winchester Model 1866 "Yellow Boy" - .44 RF.]] | [[Image:Yellowboy.jpg|thumb|none|400px|Winchester Model 1866 "Yellow Boy" - .44 RF.]] | ||
[[File:RDR2-winyell1.jpg|thumb|none|600px|Holding the Lancaster.]] | [[File:RDR2-winyell1.jpg|thumb|none|600px|Holding the Lancaster.]] | ||
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==Winchester Model 1890== | ==Winchester Model 1890== | ||
− | The [[Winchester Model 1890]] appears as the "Varmint Rifle" | + | The [[Winchester Model 1890]] appears as the "Varmint Rifle." Being a .22 Caliber weapon in-game, it comes with its own ammo type, rather than erroneously being grouped into the generic Rifle Ammo pool like other games would do. |
[[Image:Win1890.jpg|thumb|none|400px|Winchester Model 1890 - .22 Short Rimfire]] | [[Image:Win1890.jpg|thumb|none|400px|Winchester Model 1890 - .22 Short Rimfire]] | ||
− | [[Image:RDRII_Varmint.jpg|thumb|none|600px|The Varmint Rifle on the | + | [[Image:RDRII_Varmint.jpg|thumb|none|600px|The Varmint Rifle on the gun shop table.]] |
+ | [[Image:RDRII_Varmint1.jpg|thumb|none|600px|Holding.]] | ||
+ | [[Image:RDRII_Varmint2.jpg|thumb|none|600px|Aiming.]] | ||
[[Image:Winchester_1890_ADS.jpg|thumb|none|600px|Aiming down the sights.]] | [[Image:Winchester_1890_ADS.jpg|thumb|none|600px|Aiming down the sights.]] | ||
+ | [[Image:RDRII_Varmint3.jpg|thumb|none|600px|Reloading.]] | ||
=Shotguns= | =Shotguns= | ||
==Browning Auto-5== | ==Browning Auto-5== | ||
− | The [[Browning Auto-5]] returns from the previous game. The Auto-5 | + | The [[Browning Auto-5]] returns from the previous game as the "Semi-Automatic Shotgun". The game takes place in 1899, making the Auto-5 technically anachronistic. Though John Moses Browning began designing the shotgun in 1898, production officially began in 1902. |
[[File:RemingtonRiot11.jpg|none|thumb|400px|Browning Auto 5/Remington Model 11 in Riot Gun configuration - 12 gauge]] | [[File:RemingtonRiot11.jpg|none|thumb|400px|Browning Auto 5/Remington Model 11 in Riot Gun configuration - 12 gauge]] | ||
[[File:RDR2-BrowningAuto5.jpg|thumb|none|600px]] | [[File:RDR2-BrowningAuto5.jpg|thumb|none|600px]] | ||
− | [[Image:RDRII_Browning1.jpg|thumb|none|600px|The Browning Auto on the | + | [[Image:RDRII_Browning1.jpg|thumb|none|600px|The Browning Auto on the gun shop table.]] |
+ | [[Image:RDRII_Browning3.jpg|thumb|none|600px|Holding the "Semi-Automatic Shotgun".]] | ||
+ | [[Image:RDRII_Browning2.jpg|thumb|none|600px|Aiming.]] | ||
[[Image:Browning_A5_ADS.jpg|thumb|none|600px|Aiming down the sights.]] | [[Image:Browning_A5_ADS.jpg|thumb|none|600px|Aiming down the sights.]] | ||
+ | [[Image:RDRII_Browning4.jpg|thumb|none|600px|Reloading.]] | ||
+ | [[Image:RDRII_Browning5.jpg|thumb|none|600px|Holding while on horseback.]] | ||
==Double Barrel Shotgun== | ==Double Barrel Shotgun== | ||
− | A | + | A [[12 Gauge Double Barreled Shotgun]] with exposed hammers is the first shotgun received and is commonly used by NPCs. |
− | [[ | + | [[File:Rem1889.jpg|thumb|none|400px|Remington Model 1889 - 12 Gauge]] |
[[File:RDR2-DoubleBarrel.jpg|thumb|none|600px]] | [[File:RDR2-DoubleBarrel.jpg|thumb|none|600px]] | ||
[[File:RDR2-Arthur-Double-Barrel.jpg|thumb|none|600px|Arthur Morgan holds the Double Barrel.]] | [[File:RDR2-Arthur-Double-Barrel.jpg|thumb|none|600px|Arthur Morgan holds the Double Barrel.]] | ||
+ | [[Image:RDRII_dbshot1.jpg|thumb|none|600px|Aiming.]] | ||
[[File:Double_Barrel_Shotgun_ADS.jpg|thumb|none|600px|Aiming down the sights, not that you ever need to with this gun...]] | [[File:Double_Barrel_Shotgun_ADS.jpg|thumb|none|600px|Aiming down the sights, not that you ever need to with this gun...]] | ||
+ | [[Image:RDRII_dbshot2.jpg|thumb|none|600px|Reloading.]] | ||
==Sawed-Off Shotgun== | ==Sawed-Off Shotgun== | ||
− | Charles Smith | + | Charles Smith uses a [[12 Gauge Double Barreled Shotgun#Short barreled Side by Side Shotgun (Sawed Off)|Sawed Off Shotgun]] as his weapon of choice. It is acquired by the player early in the prologue and is occasionally used by NPCs. Unlike the first game, it has exposed hammers. It can be dual-wielded in pairs or with another weapon. |
[[Image:Sawed off exposed hammers.jpg|thumb|400px|none|Sawed off side by side shotgun with exposed hammers - 12 gauge]] | [[Image:Sawed off exposed hammers.jpg|thumb|400px|none|Sawed off side by side shotgun with exposed hammers - 12 gauge]] | ||
[[File:RDR 2 Trailer 3 Van der Linde Gang.jpg|thumb|none|600px|Smith, seen opposite Sadie Adler, with the sawed-off shotgun.]] | [[File:RDR 2 Trailer 3 Van der Linde Gang.jpg|thumb|none|600px|Smith, seen opposite Sadie Adler, with the sawed-off shotgun.]] | ||
+ | [[File:Sawn-off_Shotgun1.jpg|thumb|none|600px|Holding a single Sawed-Off Shotgun.]] | ||
[[File:Sawn-off_Shotgun_ADS.jpg|thumb|none|600px|Aiming down the sights. Not that it's necessary.]] | [[File:Sawn-off_Shotgun_ADS.jpg|thumb|none|600px|Aiming down the sights. Not that it's necessary.]] | ||
+ | [[File:RDR_2_Sawn_off_Dual_Weild.jpg|thumb|none|600px|Dual wielding a pair of sawn-off double barrel shotguns. Note that the weapon on the left has a leather wrap foregrip.]] | ||
==Winchester Model 1887== | ==Winchester Model 1887== | ||
− | The [[Winchester Model 1887]] appears as the "Repeating Shotgun". | + | The [[Winchester Model 1887]] appears as the "Repeating Shotgun". It's quite possibly the 10 gauge version as it is the most powerful shotgun in the game. It also has a capacity of six shells, the most of any of the shotguns. It's first available for purchase during Chapter 6. |
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|400px|Winchester Model 1887 - 12 gauge]] | [[Image:PaulNewmanShotgunActual.jpg|thumb|none|400px|Winchester Model 1887 - 12 gauge]] | ||
[[Image:RDRII_win87_1.jpg|thumb|none|600px|The Winchester M1887 on the gunshop table.]] | [[Image:RDRII_win87_1.jpg|thumb|none|600px|The Winchester M1887 on the gunshop table.]] | ||
+ | [[Image:RDRII_win87_2.jpg|thumb|none|600px|Holding the "Repeating Shotgun".]] | ||
+ | [[Image:RDRII_win87_3.jpg|thumb|none|600px|Aiming.]] | ||
+ | [[Image:Winchester_1887_ADS.jpg|thumb|none|600px|Aiming down the sights.]] | ||
+ | [[Image:RDRII_win87_4.jpg|thumb|none|600px|Reloading.]] | ||
+ | [[Image:RDRII_win87_5.jpg|thumb|none|600px|Holding while riding.]] | ||
+ | [[Image:Winchester_1887_from_horseback_RDR2.jpg|thumb|none|600px|Holding a [[Winchester Model 1887]] while on horseback.]] | ||
==Winchester Model 1897== | ==Winchester Model 1897== | ||
− | The [[Winchester Model 1897]] is available as the "Pump Action Shotgun. | + | The [[Winchester Model 1897]] is available as the "Pump-Action Shotgun". Unlike [[Red Dead Redemption]], the weapon is available from one of the early chapters, rather than being a late-game weapon. |
[[Image:WinchesterM1897.jpg|thumb|none|400px|Winchester Model 1897 Riot Gun - 12 gauge]] | [[Image:WinchesterM1897.jpg|thumb|none|400px|Winchester Model 1897 Riot Gun - 12 gauge]] | ||
[[File:RDR 2 First Look 14.jpg|thumb|none|600px|John holds the Winchester in his left hand while firing a Schofield.]] | [[File:RDR 2 First Look 14.jpg|thumb|none|600px|John holds the Winchester in his left hand while firing a Schofield.]] | ||
− | [[Image:RDRII_Win97_1.jpg|thumb|none|600px|The Winchester M1897 on the | + | [[Image:RDRII_Win97_1.jpg|thumb|none|600px|The Winchester M1897 on the gun shop table.]] |
− | [[Image:Winchester_1897_ADS.jpg|thumb|none|600px|Aiming down the sights. Note that the weapons can be customized with a variety of materials. The brass frame is | + | [[Image:RDRII_Win97_4.jpg|thumb|none|600px|Holding the "Pump-Action Shotgun".]] |
+ | [[Image:RDRII_Win97_3.jpg|thumb|none|600px|Aiming.]] | ||
+ | [[Image:Winchester_1897_ADS.jpg|thumb|none|600px|Aiming down the sights. Note that the weapons can be customized with a variety of materials. The brass frame is the user's choice.]] | ||
+ | [[Image:RDRII_Win97_2.jpg|thumb|none|600px|Reloading.]] | ||
+ | [[Image:RDRII_Win97_5.jpg|thumb|none|600px|Holding while on horseback]] | ||
=Machine Guns= | =Machine Guns= | ||
+ | |||
+ | ==Gatling Gun== | ||
+ | Two long 1874 model [[Gatling Gun]]s mounted on artillery carriages with ammunition boxes make an appearance in Fort Mercer. Unlike the first game, it comes with a top-mounted magazine. | ||
+ | [[Image:Gatling.jpg|thumb|none|400px|Colt Gatling Gun with Bruce Feed Guide - .45-70]] | ||
+ | [[File:RDR 2_gatling4.jpg|thumb|none|600px|]] | ||
+ | [[File:RDR 2_gatling5.jpg|thumb|none|600px|]] | ||
==Maxim 1895== | ==Maxim 1895== | ||
− | Replacing the previous game's anachronistic [[Browning M1917]], the far more period-appropriate [[Maxim 1895]] | + | Replacing the previous game's anachronistic [[Browning M1917]], the far more period-appropriate [[Maxim 1895]] is used throughout the story. Characters in the game continuously refer to this weapon as a "Gatling Gun." This is either intentional period specific slang meaning "machine gun" or it's an oversight by the developers who possibly had Gatling Guns planned for certain story missions. |
[[File:Maxim1895.jpg|thumb|none|400px|Maxim 1895 on tripod - 7.92x57mm Mauser]] | [[File:Maxim1895.jpg|thumb|none|400px|Maxim 1895 on tripod - 7.92x57mm Mauser]] | ||
[[File:RDRII_Browning.jpg|thumb|none|600px|Arthur Morgan firing a Maxim 1895. He doesn't seem to be using the sights (though, to be fair, it's not like he could if he wanted to, seeing as his hat's in the way).]] | [[File:RDRII_Browning.jpg|thumb|none|600px|Arthur Morgan firing a Maxim 1895. He doesn't seem to be using the sights (though, to be fair, it's not like he could if he wanted to, seeing as his hat's in the way).]] | ||
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==Bow== | ==Bow== | ||
− | Arthur Morgan can be | + | Arthur Morgan can also utilize a bow. It is a useful weapon for silent kills and can also be used for clean hunting kills on animals. The bow is capable of utilizing multiple types of arrows, including poison and incendiary arrows. |
− | [[File:RDR 2 First Look 11.jpg|thumb|none|600px]] | + | [[File:RDR 2 First Look 11.jpg|thumb|none|600px|Arthur with the bow in a promotional screenshot.]] |
[[File:RDR 2 bow1.jpg|thumb|none|600px|Arthur holds the Bow.]] | [[File:RDR 2 bow1.jpg|thumb|none|600px|Arthur holds the Bow.]] | ||
− | [[File:RDR 2 bow2.jpg|thumb|none|600px|He | + | [[File:RDR 2 bow2.jpg|thumb|none|600px|He draws back the bowstring.]] |
==Model 1841 6-Pdr Smoothbore Field Gun== | ==Model 1841 6-Pdr Smoothbore Field Gun== | ||
− | Several destroyed Model 1841 6-Pdr Smoothbore Field Guns can be seen on the former battlefield of Scarlett Meadows. | + | Several destroyed Model 1841 6-Pdr Smoothbore Field Guns can be seen on the former battlefield of Scarlett Meadows. On "Riley's Charge" there also intact and destroyed Field Guns. |
[[File:RDR 2_cannon.jpg|thumb|none|600px|]] | [[File:RDR 2_cannon.jpg|thumb|none|600px|]] | ||
+ | [[File:RDR 2_cannon1.jpg|thumb|none|600px|]] | ||
==Hotchkiss Revolving Cannon== | ==Hotchkiss Revolving Cannon== | ||
− | On Guarma island Arthur can use a [[Gatling Gun|Hotchkiss Revolving Cannon]] to sink a Cuban armored ship. | + | On Guarma island, Arthur can use a [[Gatling Gun|Hotchkiss Revolving Cannon]] to sink a Cuban armored ship. |
[[File:RDR 2_gatling1.jpg|thumb|none|600px|]] | [[File:RDR 2_gatling1.jpg|thumb|none|600px|]] | ||
[[File:RDR 2_gatling2.jpg|thumb|none|600px|]] | [[File:RDR 2_gatling2.jpg|thumb|none|600px|]] | ||
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==Hotchkiss Mountain Gun== | ==Hotchkiss Mountain Gun== | ||
− | Several [[Hotchkiss Mountain Gun]]s can be seen on Guarma island. | + | Several [[Hotchkiss Mountain Gun]]s can be seen on Guarma island. The player has the option of using one to blow open a wall in a later mission during Chapter 6. It's also the standard artillery for the U. S. Army. |
[[Image:M 1886 1.65Hlmr.jpg|thumb|none|350px|M1886 Hotchkiss light mountain rifle - 42 mm (1.65 in)]] | [[Image:M 1886 1.65Hlmr.jpg|thumb|none|350px|M1886 Hotchkiss light mountain rifle - 42 mm (1.65 in)]] | ||
[[File:RDR 2_hotch1.jpg|thumb|none|600px|]] | [[File:RDR 2_hotch1.jpg|thumb|none|600px|]] |
Revision as of 19:03, 1 December 2018
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Red Dead Redemption II for current discussions. Content is subject to change. |
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The following weapons appear in Red Dead Redemption II:
Overview
Like the eighth generation versions of Grand Theft Auto V, Red Dead Redemption II has both first-person and third-person modes that can be switched at the press of a key. This page will ideally cover both first-person and third-person views of weapons.
Similar to Red Dead Redemption, ammunition is generalized by weapon type, but with more sub-variety this time. Normal ammo comes in regular, high velocity (boosts damage and range), express (bigger boost to damage), split point (higher damage and accuracy), and explosive variants (some of these ammo types are bought, others are crafted), while shotgun shells come in buckshot, slugs, and also incendiary buckshot and explosive slugs. A very manageable (i.e. not annoying) weapon degradation system was also introduced. Barrels, triggers, frames, hammers, sights, and stocks can all be visually customized.
Handguns
Borchardt C-93
The Borchardt C-93 returns from the first game as the "Semi-Auto-Pistol." It is first available for purchase in Chapter 5 and, due to it's detachable box magazine, has a much faster reload speed over the Mauser Pistol.
The Colt New Army & Navy is confirmed to be returning from the previous game and can be unlocked for early use upon the game's release by completing a series of tasks in GTA Online. The "High Roller" skin for the revolver is one of the four early access DLC items. The revolver has a short barrel by default, which can be extended up to 6" in length through customization.
Colt Paterson 1836
A Colt Paterson 1836 revolver can be seen on a collectable cigarette card image.
Colt Single Action Army
Various characters and can be seen using Single Action Army revolvers. Early in the game, (Chapter 2) if you do the Stranger side mission "The Nobelist Men, and Woman" you have a chance at collecting two unique versions of the Colt that come with various increased stats. Customizing the gun with a long barrel turns it into a "Cavalry" model. It is referred to as the "Cattleman Revolver," as it was in the first game. The SAA is probably the most common handgun in the game and is commonly carried by lawmen, bandits, bounty hunters, and civilians.
Mauser C96
The Mauser C96 returns from the previous game as the "Mauser Pistol." Unlike in Red Dead Redemption, the gun is correctly depicted as a semi-auto only version rather than an anachronistic machine-pistol. It also holds a correct 10 rounds rather than 15 in the first game. By doing the Stranger quest "The Noblest Men, and Woman," you can get a gold plated version of this gun off the body of Billy Midnight. The standard version does not unlock for purchase until much later in the game (though a free one can be grabbed during a mission late in Chapter 4).
Smith & Wesson Schofield Model 3
The Smith & Wesson Schofield Model 3 revolver appears as the "Schofield Revolver." Dutch owns a pair of these revolvers as his personal firearms. After a particular mission in Chapter 4, you can conclude "The Noblest Men, and Woman" Stranger quest by grabbing a unique variant called Calloway's Revolver. Two unusable S&W "Wells Fargo" Schofield revolvers can be seen in a Showcase in Tumbleweed; the gun in the game can get a barrel of analogous length through customization.
U. S. Johnson Model 1836
A low detail U. S. Johnson Model 1836 is seen in a mission given by Jeremiah Compson.
Volcanic Repeater
The Volcanic Repeater returns from the previous game. When firing, Arthur Morgan performs a subtle flip cock between shots. The weapon holds eight shots, but oddly, adding the extended barrel (with tube magazine) does not increase capacity.
Rifles
Carcano M91/38
The anachronistic Carcano M91/38 Short Rifle returns from the previous game instead of an accurate M91 Long Rifle. Oddly enough it has a rear sight of a long M91. It is only available with a mounted scope. You receive the weapon during a mission in Chapter 6.
Henry 1860
The Henry 1860 appears as the "Litchfield Repeater" and is depicted with an enlarged lever loop. The weapon is first available during a mission in Chapter 6.
Krag-Jørgensen Rifle
A hybrid Krag-Jørgensen comprised of the US and Danish variants appears as the "Bolt-Action-Rifle" and is the weapon of choice of Bill Williamson. The weapon is unlocked for use by the player in Chapter 3. Unlike in Red Dead Redemption, Arthur Morgan reloads five rounds quickly into the breach instead of using a stripper clip.
Remington Rolling Block
The Remington Rolling Block Sporting Rifle returns as the "Rolling Block Rifle."
Sharps 1874 Buffalo
When your tent is upgraded, an unusable rusty Sharps 1874 Buffalo rifle with spike bayonet can be seen.
Spencer Model 1860 Carbine
Arthur can be seen with a Spencer Model 1860 Carbine slung across his back. Sadie Adler is also seen using one. It appears as the "Carbine Repeater," inverted from its designation in Red Dead Redemption. An interesting feature for this rifle- to make up for its slow fire rate, the weapon is reloaded with a whole tube magazine rather than Red Dead Redemption 1's strange breech-loading animation. The Spencer 1860 is among the most common long guns in the game and is used by numerous NPCs.
Springfield Trapdoor 1873
The 1873 Springfield Trapdoor Rifle appears in the game as the "Springfield Rifle." Unlike the previous game, the Springfield is now the full-length rifle and correctly holds a single round instead of four.
Winchester Model 1866 "Yellow Boy"
The Winchester Model 1866 "Yellow Boy" appears as the "Lancaster Repeater." This is a rather odd choice as by 1899, Winchester rifles like the Model 1873, 1892, and 1894 would have been more widespread. Customizing the frame with steel makes the gun look like the Winchester Model 1873. U.S. Army soldiers are seen with the Winchester Model 1866, which is wildly inaccurate as they should be using the Krag-Jørgensen, and unlike the previous game, there's no "it's not included in the game!" excuse to fall back on this time.
Winchester Model 1890
The Winchester Model 1890 appears as the "Varmint Rifle." Being a .22 Caliber weapon in-game, it comes with its own ammo type, rather than erroneously being grouped into the generic Rifle Ammo pool like other games would do.
Shotguns
Browning Auto-5
The Browning Auto-5 returns from the previous game as the "Semi-Automatic Shotgun". The game takes place in 1899, making the Auto-5 technically anachronistic. Though John Moses Browning began designing the shotgun in 1898, production officially began in 1902.
Double Barrel Shotgun
A 12 Gauge Double Barreled Shotgun with exposed hammers is the first shotgun received and is commonly used by NPCs.
Sawed-Off Shotgun
Charles Smith uses a Sawed Off Shotgun as his weapon of choice. It is acquired by the player early in the prologue and is occasionally used by NPCs. Unlike the first game, it has exposed hammers. It can be dual-wielded in pairs or with another weapon.
Winchester Model 1887
The Winchester Model 1887 appears as the "Repeating Shotgun". It's quite possibly the 10 gauge version as it is the most powerful shotgun in the game. It also has a capacity of six shells, the most of any of the shotguns. It's first available for purchase during Chapter 6.
Winchester Model 1897
The Winchester Model 1897 is available as the "Pump-Action Shotgun". Unlike Red Dead Redemption, the weapon is available from one of the early chapters, rather than being a late-game weapon.
Machine Guns
Gatling Gun
Two long 1874 model Gatling Guns mounted on artillery carriages with ammunition boxes make an appearance in Fort Mercer. Unlike the first game, it comes with a top-mounted magazine.
Maxim 1895
Replacing the previous game's anachronistic Browning M1917, the far more period-appropriate Maxim 1895 is used throughout the story. Characters in the game continuously refer to this weapon as a "Gatling Gun." This is either intentional period specific slang meaning "machine gun" or it's an oversight by the developers who possibly had Gatling Guns planned for certain story missions.
Other
Bow
Arthur Morgan can also utilize a bow. It is a useful weapon for silent kills and can also be used for clean hunting kills on animals. The bow is capable of utilizing multiple types of arrows, including poison and incendiary arrows.
Model 1841 6-Pdr Smoothbore Field Gun
Several destroyed Model 1841 6-Pdr Smoothbore Field Guns can be seen on the former battlefield of Scarlett Meadows. On "Riley's Charge" there also intact and destroyed Field Guns.
Hotchkiss Revolving Cannon
On Guarma island, Arthur can use a Hotchkiss Revolving Cannon to sink a Cuban armored ship.
Hotchkiss Mountain Gun
Several Hotchkiss Mountain Guns can be seen on Guarma island. The player has the option of using one to blow open a wall in a later mission during Chapter 6. It's also the standard artillery for the U. S. Army.