Ready or Not (VG)
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The future is subject to change.
This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change.
Ready or Not is a upcoming first person shooter being developed by Void Interactive that places the player in the role of leader of a SWAT Team in a "Nondescript Modern America". It has a focus on the singleplayer and coop campaign but also features a PVP multiplayer side with an alternate story and game modes. It is considered to be the spiritual successor to SWAT 4 and original Rainbow Six Games.
The following list is all firearms and grenades that make appearances in Ready or Not:
In Ready or Not, the player character is able to carry two firearms at one time which are chosen at a pre-mission startup. Similar to other games, most notably SWAT 4, the first weapon slot is for larger weapons such as rifles and shotguns, while the second slot is for pistols, pepper ball guns, and tasers. The player also is able to carry multiple grenades that are able to be selected at startup.
Most firearms that appear have multiple different combination of attachments. They can accept either full metal jacket or hollow point ammunition. Firearms in game have knock-off names to avoid copyright conflicts and some of the in game attachments have slight modifications from their real life counterparts to avoid licensing issues as well.
One of two sidearms the player, NPC Officers and NPC characters can use. Low damage, middling ROF and useful as a backup option or to limit over penetration risks.
Chambered in .45 ACP, the Colt M1911 appears in Ready or Not, primarily in the hands of the suspects.
Chambered in .45 ACP, the Colt M45A1 appears as a sidearm option in Ready or Not, a large caliber .45 offering
The Colt Python appears in Ready or Not as a sidearm, as the largest caliber handgun in the police equipment lineup.
The Beretta 92FS appears in Ready or Not chambered in 9x19mm, incorrectly called the "M9A1". The devs intend to update the model in the January Content update.
The Walther PPQ appears in Ready or Not chambered in 9x19mm.
The Makarov PM appears in Ready or Not, chambered in .380 ACP as a primary weapon of a lot of suspects in missions.
The Glock 19 appears in Ready or Not chambered in 9x19mm, equipped with Glock aftermarket 3-dot night sights. It's also seen in the hands of suspects.
The FN Five-seveN appears in Ready or Not chambered in 5.7x28mm. It has an unrealistic 17 round capacity in Ready or Not compared to its real life counterparts of 10, 20 (standard), and 30 round magazines. Its recoil is quite large for the round size compared to its real life recoil.
H&K USP Tactical
The USP Tactical appears in-game as the "USP Tactical", fitted with a pair of Heinie SlantPro luminous sights, as a slimmer and more modern .45 option for SWAT teams.
Submachine guns are small automatic weapons firing pistol caliber rounds, low damage but easier to control in tight spaces and on full auto.
The FN P90 appears in Ready or Not chambered in 5.7x28mm.
Heckler and Koch MP5A4
The Heckler & Koch MP5A4 appears in Ready or Not chambered in 9x19mm, although in-game it's called an "MP5A2" despite having the A4's upgraded Navy trigger pack. The MP5A4 reload animation in Ready or Not is missing the notorious "H&K Slap", the SWAT operators instead opting to palm the bolt and drop it down rather than outright smack it. A little less violent.
Heckler and Koch UMP
The Heckler & Koch UMP appears in Ready or Not. It is chambered in .45 ACP. In a rarely scene bit of realism, the reload of the UMP uses the bolt release instead of most games that use the H&K Slap.
The Uzi appears in Ready or Not chambered in 9x19mm. It is primarily a weapon of the criminals.
The Walther MPL appears in Ready or Not chambered in 9x19mm. The gun makes frequent appearances in early marketing material by Void Interactive despite its rarity in American SWAT units and in America in general.
The TEC-9 appears in-game as a common weapon for a lot of AI suspects.
The shotguns in-game have a great use in close-quarter combat due to their ability to put large amounts of lead down range. They have the ability to use less-lethal beanbag rounds, birdshot, and buckshot. They fill the primary weapon slot intended for large firearms.
Benelli Nova Tactical
The Benelli Nova Tactical is a 12 gauge shotgun that appears in Ready or Not.
The Mossberg 500 is a 12 gauge shotgun that appears in the game as the "Breaching Shotgun", fitted with a pistol grip and used for breaching doors.
The Benelli M4 is a 12 gauge shotgun that appears in Ready or Not.
Remington 870 MCS Tactical
The Remington 870 MCS Tactical is a 12 gauge shotgun that appears in Ready or Not.
The standard for most SWAT teams and a few high risk suspects. Accurate, powerful but a bit long for certain operations. But vital if you intend to put down targets in armor.
Mk.18 Mod.0 Carbine
The Mk.18 Mod.0 appears in Ready or Not chambered in 5.56x45mm NATO, incorrectly named as "M4A1" carbine. It is a select-fire weapon.
Knight's Armament SR-16 CQB
The Knight's Armament SR-16 CQB assault rifle appears in Ready or Not chambered in 5.56x45mm NATO, equipped with Magpul furniture and a set of KAC folding sights. It is a select-fire weapon.
Wilson Combat SBR Tactical
The Wilson Combat SBR Tactical (one of the AR-15 derivatives) assault rifle appears (under the moniker "SBR-300") in Ready or Not chambered in .300 Blackout. It is a select-fire weapon.
DSA SA58 Para Elite Compact
The DSA SA58 Para Elite Compact assault rifle appears in Ready or Not chambered in 7,62x51mm NATO. It is a select-fire weapon.
Heckler & Koch HK416
The Heckler & Koch HK416 assault rifle appears in Ready or Not chambered in 5.56x45mm NATO. It is a select-fire weapon.
The Armalite AR-18 (or any of it's commercial copies from some other manufacturer) makes an appearance in Ready or Not chambered in 5.56x45mm NATO. It's a suspect-only weapon although
Heckler and Koch G36C
The Heckler & Koch G36C is seen in Ready or Not game's concept art during development phase of the game. Its presence in current game is not confirmed.
The FN SCAR-L appeared in Ready or Not game's concept art during development phase of the game. Its presence in current game is not confirmed.
The M14 Rifle appears in Ready or Not game's concept art during development phase of the game. Its presence in current game is not confirmed.
The FN FAL appears in Ready or Not game's concept art during development phase of the game. Its presence in current game is not confirmed.
Machine Guns in Ready or Not take up the primary weapon slot, although none are able to be used by the player or NPC officers just yet.
The RPD light machine gun appears in Ready or Not chambered in 7.62x39. Interestingly enough, there is no bipod functionality in game, which would make firing the gun very hard due to its large round size and weight.
Grenades in Ready or Not take up their own individual slots in the player character's inventory. They can be held in the player's hands until deployment and can be underhand thrown or overhand thrown.
M7A3 Riot CS
The CS Grenade releases a CS gas compound that incapacitates targets who inhale the substance by asphyxiation.
M84 Stun Grenade
The M84 Stun Grenade is a less-lethal grenade that explodes with a deafening noise and a blinding flash of light.
Model 9590 Stingball
The Stingball Grenade is a less-lethal grenade that explodes, ejecting hundreds of rubber balls in every direction. If detonated too close to a person, it may injure or kill them.
The Milkor MGL appears in Ready or Not firing a 40mm grenade that can include smoke, rubber, and various non-lethal ammunition. There is no high-explosive rounds available in the game.
Tippman Marker Pepperball Gun
The Pepperball gun is a less-lethal paintball gun that fires balls of OC pepper that are used to incapacitate targets by irritating their skin, eyes, and lungs.
The M26 Taser makes an appearance in Ready or Not as a less-lethal sidearm. It has two probes that must make contact with the target to deliver the electrical shock as intended. It is a less-lethal sidearm that takes up the secondary firearm slot.