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Difference between revisions of "Razing Storm"
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{{Infobox Video Game|{{PAGENAME}} | {{Infobox Video Game|{{PAGENAME}} | ||
|name=Razing Storm | |name=Razing Storm | ||
− | |picture= | + | |picture=Razingstorm_arcadeflyer.jpg |
|caption=''Razing Storm (2009)'' | |caption=''Razing Storm (2009)'' | ||
|series=Time Crisis | |series=Time Crisis | ||
Line 15: | Line 15: | ||
{{VG Title|Razing Storm}} | {{VG Title|Razing Storm}} | ||
+ | |||
+ | [[Image:Timecrisis_Razingstorm.jpg|thumb|right|300px|''Time Crisis: Razing Storm (2010)'']] | ||
+ | |||
__TOC__<br clear="all"> | __TOC__<br clear="all"> | ||
=Assault Rifles= | =Assault Rifles= | ||
+ | |||
==IMI Tavor TAR-21== | ==IMI Tavor TAR-21== | ||
− | The U.S special force "S.C.A.R." (Strategic Combat And Rescue) uses a heavily modified [[Tavor TAR-21 rifle series|IMI Tavor TAR-21]] with | + | The U.S special force unit "S.C.A.R." (Strategic Combat And Rescue) uses a heavily modified [[Tavor TAR-21 rifle series|IMI Tavor TAR-21]] with [[Tavor TAR-21 rifle series|IWI X95]] trigger guard and futuristic holographic sight. In the PS3's FPS mode, it's only used by allied soldiers. It's loaded with 60 rounds, which is not the correct ammo capacity for actual TAR-21s. |
− | In PS3 | ||
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm]] | [[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm]] | ||
− | [[Image:IWI | + | [[Image:Israeli IWI Tavor-X95.JPG|thumb|none|400px|IWI X95L with Meprolight red dot sight and RIS foregrip - 5.56x45mm]] |
− | [[Image:Timecrisis_Razingstorm_tar21.jpg|thumb|none| | + | [[Image:Timecrisis_Razingstorm_tar21.jpg|thumb|none|400px|S.C.A.R. soldier shouldering the TAR-21.]] |
− | [[Image:Timecrisis_Razingstorm_tar21andmk2.jpg|thumb|none|600px|S.C.A.R. Alpha team | + | [[Image:Timecrisis_Razingstorm_tar21andmk2.jpg|thumb|none|600px|S.C.A.R. Alpha team soldiers ''Alpha One'' and ''Alpha Two'' firing TAR-21. Note "CAL 5.56MM" markings visible on the holographic sight.]] |
− | [[Image: | + | [[Image:Timecrisis_Razingstorm_tar21_3.jpg|thumb|none|600px|S.C.A.R. Alpha team soldier and ''Alpha One'' firing TAR-21 at militia soldiers.]] |
− | [[Image:Timecrisis_Razingstorm_tar21andshotgun.jpg|thumb|none|600px|S.C.A.R. Delta team leader Casey ( | + | [[Image:Timecrisis_Razingstorm_tar21andshotgun.jpg|thumb|none|600px|S.C.A.R. Delta team leader Casey (Zack in the Japanese version) aiming TAR-21 in FPS mode.]] |
==Fictional Assault Rifle== | ==Fictional Assault Rifle== | ||
− | The South American ( | + | The South American (The setting being in Brazil) rebel soldiers use an assault rifle largely based on [[Heckler & Koch XM8#Heckler & Koch XM8 Compact Carbine|Heckler & Koch XM8 Compact Carbine]] with a [[Heckler & Koch UMP]]'s stock and an optical sight. |
[[Image:XM8CC.jpg|thumb|none|400px|Heckler & Koch XM8 Compact Carbine with full stock - 5.56x45mm]] | [[Image:XM8CC.jpg|thumb|none|400px|Heckler & Koch XM8 Compact Carbine with full stock - 5.56x45mm]] | ||
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler & Koch UMP9 (note curved magazine) - 9x19mm]] | [[Image:Hk ump9.jpg|thumb|none|400px|Heckler & Koch UMP9 (note curved magazine) - 9x19mm]] | ||
− | [[Image:Timecrisis_Razingstorm_rebel.jpg|thumb|none| | + | [[Image:Timecrisis_Razingstorm_rebel.jpg|thumb|none|350px|South American rebel soldier aiming XM8-based rifle.]] |
− | [[Image:Timecrisis_Razingstorm_rebel_2.jpg|thumb|none| | + | [[Image:Timecrisis_Razingstorm_rebel_2.jpg|thumb|none|350px|South American rebel soldier aiming fictional assault rifle.]] |
==Fictional Bullpup Laser Rifle== | ==Fictional Bullpup Laser Rifle== | ||
− | The | + | The rebel special force soldiers uses a fictional bullpup laser rifle based on the [[FN F2000]]. They only appear in the PS3's FPS mode. |
[[Image:F2000.jpg|thumb|none|400px|FN F2000 - 5.56x45mm NATO]] | [[Image:F2000.jpg|thumb|none|400px|FN F2000 - 5.56x45mm NATO]] | ||
− | [[Image:Timecrisis_Razingstorm_specialrebel.jpg|thumb|none|600px|South American rebel special | + | [[Image:Timecrisis_Razingstorm_specialrebel.jpg|thumb|none|600px|South American rebel special forces soldier takes out a Colombian police officer guarding the prison site.]] |
− | [[Image:Timecrisis_Razingstorm_specialrebel_2.jpg|thumb|none|600px|South American rebel special | + | [[Image:Timecrisis_Razingstorm_specialrebel_2.jpg|thumb|none|600px|South American rebel special forces soldier posing with the laser rifle.]] |
==Fictional Bullpup Laser Rifle 2== | ==Fictional Bullpup Laser Rifle 2== | ||
− | The S.C.A.R. Bravo team soldiers uses another fictional bullpup laser rifle, | + | The S.C.A.R. Bravo team soldiers uses another fictional bullpup laser rifle, based on the [[IMI Tavor TAR-21]]. |
+ | |||
+ | [[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm]] | ||
+ | [[Image:IWI X95L.jpg|thumb|none|400px|IWI X95L with Meprolight red dot sight and RIS foregrip - 5.56x45mm]] | ||
==Norinco Type 56-2== | ==Norinco Type 56-2== | ||
− | The South American militia use a [[Norinco Type 56-2]] with | + | The South American militia forces use a [[Norinco Type 56-2]] with synthetic furniture. |
[[Image:Type56-2.jpg|thumb|none|400px|Norinco Type 56-2 (side-folding stock variant) - 7.62x39mm]] | [[Image:Type56-2.jpg|thumb|none|400px|Norinco Type 56-2 (side-folding stock variant) - 7.62x39mm]] | ||
− | [[Image:Timecrisis_Razingstorm_militia.jpg|thumb|none|600px|South American | + | [[Image:Timecrisis_Razingstorm_militia.jpg|thumb|none|600px|South American militiamen posing with Norinco Type 56-2.]] |
− | [[Image:Timecrisis_Razingstorm_militia_2.jpg|thumb|none|600px|South American militia with Norinco Type 56- | + | [[Image:Timecrisis_Razingstorm_militia_2.jpg|thumb|none|600px|South American militia engages ''Alpha One'' and ''Alpha Two'' while charging with their Norinco Type 56-2s.]] |
=Submachine Guns= | =Submachine Guns= | ||
+ | |||
==Fictional Submachine Gun== | ==Fictional Submachine Gun== | ||
− | In | + | In FPS mode, S.C.A.R. Delta team soldiers and South American prison guards (Only in Minigame mode) use a fictional submachine gun. It's incorrectly called "Machine Gun". It's loaded with 60 rounds. |
− | [[Image:Timecrisis_Razingstorm_smg.jpg|thumb|none|600px|The second half of stage 1 in FPS mode, S.C.A.R. Delta team soldier Delta One | + | [[Image:Timecrisis_Razingstorm_smg.jpg|thumb|none|600px|The second half of stage 1 in FPS mode, S.C.A.R. Delta team soldier ''Delta One'' firing submachine gun at South American rebel soldiers.]] |
− | [[Image:Timecrisis_Razingstorm_smg_2.jpg|thumb|none|600px|South American prison guards aiming submachine gun | + | [[Image:Timecrisis_Razingstorm_smg_2.jpg|thumb|none|600px|South American prison guards aiming submachine gun at fleeing prisoner in Minigame mode.]] |
=Shotguns= | =Shotguns= | ||
+ | |||
==Fictional Bullpup Shotgun== | ==Fictional Bullpup Shotgun== | ||
− | In the FPS mode, S.C.A.R. Delta team soldiers uses a fictional bullpup shotgun | + | In the FPS mode, S.C.A.R. Delta team soldiers uses a fictional bullpup shotgun. |
[[Image:Timecrisis_Razingstorm_shotgun.jpg|thumb|none|600px|Fictional bullpup shotgun in Online mode menu.]] | [[Image:Timecrisis_Razingstorm_shotgun.jpg|thumb|none|600px|Fictional bullpup shotgun in Online mode menu.]] | ||
− | [[Image:Timecrisis_Razingstorm_shotgun_2.jpg|thumb|none| | + | [[Image:Timecrisis_Razingstorm_shotgun_2.jpg|thumb|none|300px|S.C.A.R. soldier in Online mode with the bullpup shotgun.]] |
− | [[Image: | + | [[Image:Timecrisis Razingstorm shotgunandbarelocannon.jpg|thumb|none|600px|S.C.A.R. soldier in Online mode aims the shotgun at another player.]] |
=Sniper Rifles= | =Sniper Rifles= | ||
+ | |||
==Walther WA 2000== | ==Walther WA 2000== | ||
− | S.C.A.R. soldiers and South American prison guards | + | S.C.A.R. soldiers and South American prison guards use a heavily modified [[Walther WA 2000]] with synthetic furniture and a futuristic optical scope. It's called "Sniper Rifle". This gun is depicted as a laser-type Rifle, But when used by the player, it fires live ammo. It correctly hold 6 rounds in FPS mode. |
− | This gun is depicted as | ||
[[Image:Wa2000 second variant.jpg|thumb|none|400px|Walther WA 2000 second variant]] | [[Image:Wa2000 second variant.jpg|thumb|none|400px|Walther WA 2000 second variant]] | ||
[[Image:Timecrisis_Razingstorm_sniperrifle.jpg|thumb|none|600px|Official render of WA 2000.]] | [[Image:Timecrisis_Razingstorm_sniperrifle.jpg|thumb|none|600px|Official render of WA 2000.]] | ||
− | [[Image:Timecrisis_Razingstorm_maincharacters.jpg|thumb|none|600px|S.C.A.R. Alpha team soldier Fortune ( | + | [[Image:Timecrisis_Razingstorm_maincharacters.jpg|thumb|none|600px|S.C.A.R. Alpha team soldier Fortune (O'Neil in the Japanese version) with his WA 2000.]] |
− | [[Image:Timecrisis_Razingstorm_prisonguard.jpg|thumb|none| | + | [[Image:Timecrisis_Razingstorm_prisonguard.jpg|thumb|none|300px|South American prison guard hold WA 2000.]] |
− | [[Image:Timecrisis_Razingstorm_sniperrifle_2.jpg|thumb|none|600px|The first half of stage 1 in FPS mode | + | [[Image:Timecrisis_Razingstorm_sniperrifle_2.jpg|thumb|none|600px|The South American prison guard reloads his WA 2000 while under siege in the first half of stage 1 in FPS mode.]] |
==Fictional Sniper Rifle== | ==Fictional Sniper Rifle== | ||
− | South American rebel soldiers uses fictional sniper rifle. | + | South American rebel soldiers uses a fictional sniper rifle. |
− | [[Image:Timecrisis_Razingstorm_rebel_3.jpg|thumb|none| | + | [[Image:Timecrisis_Razingstorm_rebel_3.jpg|thumb|none|400px|South American rebel soldier aiming fictional sniper rifle.]] |
=Launchers= | =Launchers= | ||
+ | |||
=="Cluster Shot"== | =="Cluster Shot"== | ||
− | S.C.A.R. Alpha team soldiers uses a fictional launcher called "Cluster Shot" in Arcade mode. It's basically a shotgun from | + | S.C.A.R. Alpha team soldiers uses a fictional launcher called "Cluster Shot" in Arcade mode. It's basically a shotgun from the Time Crisis series. It's loaded with 12 rockets. |
+ | |||
+ | [[Image:Razingstorm_launchers.jpg|thumb|none|600px|Official render of "Cluster Shot" (Taken from USA Arcade version's flyer).]] | ||
==M202 FLASH== | ==M202 FLASH== | ||
− | S.C.A.R. Alpha team soldiers | + | S.C.A.R. Alpha team soldiers use [[M202 FLASH]] rocket launchers in Arcade mode with a futuristic body. This Launcher incorrectly has 10 rockets when it's loaded with four rockets. |
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202 FLASH - 66mm]] | [[Image:M202A2 FLASH.JPG|thumb|none|400px|M202 FLASH - 66mm]] | ||
− | [[Image:Timecrisis_Razingstorm_maincharacters.jpg|thumb|none|600px|S.C.A.R. Alpha team soldier Shin (Left) | + | [[Image:Razingstorm_launchers.jpg|thumb|none|600px|Official render of M202 FLASH (Taken from USA Arcade version's flyer).]] |
+ | [[Image:Timecrisis_Razingstorm_maincharacters.jpg|thumb|none|600px|S.C.A.R. Alpha team soldier Shin (Left) armed with the M202 FLASH.]] | ||
=="Skewer"== | =="Skewer"== | ||
− | In | + | In FPS mode, ''Delta One'' use a bolt-type launcher called "Skewer". It has a bullpup body and loaded with detachable 20-round translucent magazines. |
[[Image:Timecrisis_Razingstorm_skewer.jpg|thumb|none|600px|Official render of "Skewer".]] | [[Image:Timecrisis_Razingstorm_skewer.jpg|thumb|none|600px|Official render of "Skewer".]] | ||
− | [[Image:Timecrisis_Razingstorm_skewer_2.jpg|thumb|none| | + | [[Image:Timecrisis_Razingstorm_skewer_2.jpg|thumb|none|350px|S.C.A.R. soldier Casey posing with "Skewer".]] |
− | [[Image:Timecrisis_Razingstorm_skewer_3.jpg|thumb|none|600px|S.C.A.R. soldier | + | [[Image:Timecrisis_Razingstorm_skewer_3.jpg|thumb|none|600px|S.C.A.R. soldier in Online mode with the "Skewer".]] |
==Fictional Grenade Launcher== | ==Fictional Grenade Launcher== | ||
− | In | + | In FPS mode, ''Delta One'' uses a fictional grenade launcher. It is largely based on [[Milkor MGL#Mark 14 / M32A1|Milkor Mark 14]]. It's depicted as a break-open frame (as seen with the [[MP-412 REX]] revolver) with a detachable 6-shot sylinder magazine. |
− | It's depicted as break-open frame (as seen | ||
[[Image:Milkor Mark 14.jpg|thumb|none|400px|Milkor Mark 14 in desert tan finish fitted with Vltor MOD stock and Armson OEG reflex sight - 40x46mm]] | [[Image:Milkor Mark 14.jpg|thumb|none|400px|Milkor Mark 14 in desert tan finish fitted with Vltor MOD stock and Armson OEG reflex sight - 40x46mm]] | ||
− | [[Image:Timecrisis_Razingstorm_grenadelauncher.jpg|thumb|none|600px|S.C.A.R. soldier in Online mode | + | [[Image:Timecrisis_Razingstorm_grenadelauncher.jpg|thumb|none|600px|S.C.A.R. soldier in Online mode aims the grenade launcher.]] |
− | [[Image:Timecrisis_Razingstorm_grenadelauncher_2.jpg|thumb|none|600px| | + | [[Image:Timecrisis_Razingstorm_grenadelauncher_2.jpg|thumb|none|600px|Firing the grenade launcher at an enemy soldier.]] |
=="Barelo Cannon"== | =="Barelo Cannon"== | ||
− | In | + | In FPS mode, ''Delta One'' uses a fictional launcher called "Barelo Cannon". It's depicted as a wrecking ball with charged energy. The rocket launcher's design are taken at least from the [[RPG-7]]'s pistol grip. |
− | |||
− | [[Image:Rpg-7-1-. | + | [[Image:Rpg-7-1-.jpg|thumb|none|450px|RPG-7 - 40mm]] |
[[Image:Timecrisis_Razingstorm_barelocannon.jpg|thumb|none|600px|Official render of "Barelo Cannon".]] | [[Image:Timecrisis_Razingstorm_barelocannon.jpg|thumb|none|600px|Official render of "Barelo Cannon".]] | ||
− | [[Image: | + | [[Image:Timecrisis Razingstorm shotgunandbarelocannon.jpg|thumb|none|600px|S.C.A.R. soldier in Online mode (Left) shoulders the "Barelo Cannon".]] |
=="VIGUM"== | =="VIGUM"== | ||
− | Delta One uses a fictional launcher called "VIGUM". It | + | Delta One uses a fictional rocket launcher called "VIGUM". It fires remote controlled rockets with built-in cameras, which serves the same function as the "Nikita" from Konami's Metal Gear series. |
− | [[Image: | + | [[Image:Timecrisis_Razingstorm_vigum.jpg|thumb|none|600px|S.C.A.R. soldier aims the "VIGUM" in Online mode.]] |
=Grenades= | =Grenades= | ||
+ | |||
==Mk 2 hand grenade== | ==Mk 2 hand grenade== | ||
The [[Mk 2 hand grenade]] is used by South American rebel soldiers. | The [[Mk 2 hand grenade]] is used by South American rebel soldiers. | ||
− | [[Image:Timecrisis_Razingstorm_tar21andmk2.jpg|thumb|none|600px| | + | [[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 "Pineapple" World War II-made High-Explosive Fragmentation hand grenade]] |
+ | [[Image:Timecrisis_Razingstorm_tar21andmk2.jpg|thumb|none|600px|A Mk 2 hand grenade is primed and thrown at ''Alpha Two''.]] | ||
==Model 24 Stielhandgranate== | ==Model 24 Stielhandgranate== | ||
− | In | + | In FPS mode, ''Delta One'' uses a futurized [[Model 24 Stielhandgranate]]. |
[[Image:24-43 grenade.jpg|thumb|none|400px|Model 24 Stielhandgranate "Potato Masher" high-explosive fragmentation hand grenade]] | [[Image:24-43 grenade.jpg|thumb|none|400px|Model 24 Stielhandgranate "Potato Masher" high-explosive fragmentation hand grenade]] | ||
=Others= | =Others= | ||
+ | |||
==General Dynamics GAU-17/A== | ==General Dynamics GAU-17/A== | ||
The [[General Dynamics GAU-17/A]] appear as a gun turret in FPS mode. | The [[General Dynamics GAU-17/A]] appear as a gun turret in FPS mode. | ||
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=="Anti-Tank Gun"== | =="Anti-Tank Gun"== | ||
− | In | + | In FPS mode, ''Delta One'' use an unknown "Anti-Tank Gun" gun turret. |
− | |||
{{Time Crisis Series}} | {{Time Crisis Series}} |
Latest revision as of 15:48, 14 May 2020
Nice, but where's the trigger? This article or section is incomplete. You can help IMFDB by expanding it. |
Unidentified This article currently has one or more unidentified weapons. |
|
The following weapons appear in the video game Razing Storm:
Assault Rifles
IMI Tavor TAR-21
The U.S special force unit "S.C.A.R." (Strategic Combat And Rescue) uses a heavily modified IMI Tavor TAR-21 with IWI X95 trigger guard and futuristic holographic sight. In the PS3's FPS mode, it's only used by allied soldiers. It's loaded with 60 rounds, which is not the correct ammo capacity for actual TAR-21s.
Fictional Assault Rifle
The South American (The setting being in Brazil) rebel soldiers use an assault rifle largely based on Heckler & Koch XM8 Compact Carbine with a Heckler & Koch UMP's stock and an optical sight.
Fictional Bullpup Laser Rifle
The rebel special force soldiers uses a fictional bullpup laser rifle based on the FN F2000. They only appear in the PS3's FPS mode.
Fictional Bullpup Laser Rifle 2
The S.C.A.R. Bravo team soldiers uses another fictional bullpup laser rifle, based on the IMI Tavor TAR-21.
Norinco Type 56-2
The South American militia forces use a Norinco Type 56-2 with synthetic furniture.
Submachine Guns
Fictional Submachine Gun
In FPS mode, S.C.A.R. Delta team soldiers and South American prison guards (Only in Minigame mode) use a fictional submachine gun. It's incorrectly called "Machine Gun". It's loaded with 60 rounds.
Shotguns
Fictional Bullpup Shotgun
In the FPS mode, S.C.A.R. Delta team soldiers uses a fictional bullpup shotgun.
Sniper Rifles
Walther WA 2000
S.C.A.R. soldiers and South American prison guards use a heavily modified Walther WA 2000 with synthetic furniture and a futuristic optical scope. It's called "Sniper Rifle". This gun is depicted as a laser-type Rifle, But when used by the player, it fires live ammo. It correctly hold 6 rounds in FPS mode.
Fictional Sniper Rifle
South American rebel soldiers uses a fictional sniper rifle.
Launchers
"Cluster Shot"
S.C.A.R. Alpha team soldiers uses a fictional launcher called "Cluster Shot" in Arcade mode. It's basically a shotgun from the Time Crisis series. It's loaded with 12 rockets.
M202 FLASH
S.C.A.R. Alpha team soldiers use M202 FLASH rocket launchers in Arcade mode with a futuristic body. This Launcher incorrectly has 10 rockets when it's loaded with four rockets.
"Skewer"
In FPS mode, Delta One use a bolt-type launcher called "Skewer". It has a bullpup body and loaded with detachable 20-round translucent magazines.
Fictional Grenade Launcher
In FPS mode, Delta One uses a fictional grenade launcher. It is largely based on Milkor Mark 14. It's depicted as a break-open frame (as seen with the MP-412 REX revolver) with a detachable 6-shot sylinder magazine.
"Barelo Cannon"
In FPS mode, Delta One uses a fictional launcher called "Barelo Cannon". It's depicted as a wrecking ball with charged energy. The rocket launcher's design are taken at least from the RPG-7's pistol grip.
"VIGUM"
Delta One uses a fictional rocket launcher called "VIGUM". It fires remote controlled rockets with built-in cameras, which serves the same function as the "Nikita" from Konami's Metal Gear series.
Grenades
Mk 2 hand grenade
The Mk 2 hand grenade is used by South American rebel soldiers.
Model 24 Stielhandgranate
In FPS mode, Delta One uses a futurized Model 24 Stielhandgranate.
Others
General Dynamics GAU-17/A
The General Dynamics GAU-17/A appear as a gun turret in FPS mode.
"Anti-Tank Gun"
In FPS mode, Delta One use an unknown "Anti-Tank Gun" gun turret.