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Difference between revisions of "Razing Storm"

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m (→‎Mk 2 hand grenade: another minor fix.)
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{{incomplete}}
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{{WIP}}
 
{{unknown}}
 
{{unknown}}
  
 
{{Infobox Video Game|{{PAGENAME}}
 
{{Infobox Video Game|{{PAGENAME}}
 
|name=Razing Storm
 
|name=Razing Storm
|picture=Timecrisis_Razingstorm.jpg
+
|picture=Razingstorm_arcadeflyer.jpg
 
|caption=''Razing Storm (2009)''
 
|caption=''Razing Storm (2009)''
 
|series=Time Crisis
 
|series=Time Crisis
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{{VG Title|Razing Storm}}
 
{{VG Title|Razing Storm}}
 +
 +
[[Image:Timecrisis_Razingstorm.jpg|thumb|right|300px|''Time Crisis: Razing Storm (2010)'']]
 +
  
 
__TOC__<br clear="all">
 
__TOC__<br clear="all">
  
 
=Assault Rifles=
 
=Assault Rifles=
 +
 
==IMI Tavor TAR-21==
 
==IMI Tavor TAR-21==
The U.S special force "S.C.A.R." (Strategic Combat And Rescue) uses a heavily modified [[Tavor TAR-21 rifle series|IMI Tavor TAR-21]] with a [[Tavor TAR-21 rifle series|IWI X95]] trigger guards and futuristic holo sight. <br />
+
The U.S special force unit "S.C.A.R." (Strategic Combat And Rescue) uses a heavily modified [[Tavor TAR-21 rifle series|IMI Tavor TAR-21]] with [[Tavor TAR-21 rifle series|IWI X95]] trigger guard and futuristic holographic sight. In the PS3's FPS mode, it's only used by allied soldiers. It's loaded with 60 rounds, which is not the correct ammo capacity for actual TAR-21s.
In PS3 exclusive FPS mode, TAR-21 is can't used by player, only used by allied soldiers. This gun is hold 60 rounds.
 
  
 
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm]]
 
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm]]
[[Image:IWI X95L.jpg|thumb|none|400px|IWI X95L with Meprolight red dot sight and RIS foregrip - 5.56x45mm]]
+
[[Image:Israeli IWI Tavor-X95.JPG|thumb|none|400px|IWI X95L with Meprolight red dot sight and RIS foregrip - 5.56x45mm]]
[[Image:Timecrisis_Razingstorm_tar21.jpg|thumb|none|400px|S.C.A.R. soldier are aiming TAR-21.]]
+
[[Image:Timecrisis_Razingstorm_tar21.jpg|thumb|none|400px|S.C.A.R. soldier shouldering the TAR-21.]]
[[Image:Timecrisis_Razingstorm_tar21andmk2.jpg|thumb|none|600px|S.C.A.R. Alpha team soldier Alpha One and Alpha Two (The Player) firing TAR-21. Note "CAL 5.56MM" visible at futuristic holo sight.]]
+
[[Image:Timecrisis_Razingstorm_tar21andmk2.jpg|thumb|none|600px|S.C.A.R. Alpha team soldiers ''Alpha One'' and ''Alpha Two'' firing TAR-21. Note "CAL 5.56MM" markings visible on the holographic sight.]]
[[Image:Timecrisis_Razingstorm_tar21_3.jpg|thumb|none|600px|S.C.A.R. Alpha team soldier and Alpha One firing TAR-21.]]
+
[[Image:Timecrisis_Razingstorm_tar21_3.jpg|thumb|none|600px|S.C.A.R. Alpha team soldier and ''Alpha One'' firing TAR-21 at militia soldiers.]]
[[Image:Timecrisis_Razingstorm_tar21andshotgun.jpg|thumb|none|600px|S.C.A.R. Delta team leader Casey (Left. He named Zack in Japanese version) aiming TAR-21 in FPS mode.]]
+
[[Image:Timecrisis_Razingstorm_tar21andshotgun.jpg|thumb|none|600px|S.C.A.R. Delta team leader Casey (Zack in the Japanese version) aiming TAR-21 in FPS mode.]]
  
 
==Fictional Assault Rifle==
 
==Fictional Assault Rifle==
The South American (its obviously based Brazil) rebel soldiers uses fictional assault rifle. It is largely based on [[Heckler & Koch XM8#Heckler & Koch XM8 Compact Carbine|Heckler & Koch XM8 Compact Carbine]] with a [[Heckler & Koch UMP]]s stock and somekind of optic sight.
+
The South American (The setting being in Brazil) rebel soldiers use an assault rifle largely based on [[Heckler & Koch XM8#Heckler & Koch XM8 Compact Carbine|Heckler & Koch XM8 Compact Carbine]] with a [[Heckler & Koch UMP]]'s stock and an optical sight.
  
 
[[Image:XM8CC.jpg|thumb|none|400px|Heckler & Koch XM8 Compact Carbine with full stock - 5.56x45mm]]
 
[[Image:XM8CC.jpg|thumb|none|400px|Heckler & Koch XM8 Compact Carbine with full stock - 5.56x45mm]]
 
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler & Koch UMP9 (note curved magazine) - 9x19mm]]
 
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler & Koch UMP9 (note curved magazine) - 9x19mm]]
[[Image:Timecrisis_Razingstorm_rebel.jpg|thumb|none|350px|South American rebel soldier aiming fictional assault rifle.]]
+
[[Image:Timecrisis_Razingstorm_rebel.jpg|thumb|none|350px|South American rebel soldier aiming XM8-based rifle.]]
 
[[Image:Timecrisis_Razingstorm_rebel_2.jpg|thumb|none|350px|South American rebel soldier aiming fictional assault rifle.]]
 
[[Image:Timecrisis_Razingstorm_rebel_2.jpg|thumb|none|350px|South American rebel soldier aiming fictional assault rifle.]]
  
 
==Fictional Bullpup Laser Rifle==
 
==Fictional Bullpup Laser Rifle==
The Rebel special force soldiers (They only appear in FPS mode) uses fictional bullpup laser rifle. It is largely based on [[FN F2000]].
+
The rebel special force soldiers uses a fictional bullpup laser rifle based on the [[FN F2000]]. They only appear in the PS3's FPS mode.
  
 
[[Image:F2000.jpg|thumb|none|400px|FN F2000 - 5.56x45mm NATO]]
 
[[Image:F2000.jpg|thumb|none|400px|FN F2000 - 5.56x45mm NATO]]
[[Image:Timecrisis_Razingstorm_specialrebel.jpg|thumb|none|600px|South American rebel special force soldier aiming fictional bullpup laser rifle.]]
+
[[Image:Timecrisis_Razingstorm_specialrebel.jpg|thumb|none|600px|South American rebel special forces soldier takes out a Colombian police officer guarding the prison site.]]
[[Image:Timecrisis_Razingstorm_specialrebel_2.jpg|thumb|none|600px|South American rebel special force soldier posing with bullpup laser rifle.]]
+
[[Image:Timecrisis_Razingstorm_specialrebel_2.jpg|thumb|none|600px|South American rebel special forces soldier posing with the laser rifle.]]
  
 
==Fictional Bullpup Laser Rifle 2==
 
==Fictional Bullpup Laser Rifle 2==
The S.C.A.R. Bravo team soldiers uses another fictional bullpup laser rifle, It is largely based on [[IMI Tavor TAR-21]].
+
The S.C.A.R. Bravo team soldiers uses another fictional bullpup laser rifle, based on the [[IMI Tavor TAR-21]].
  
 
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm]]
 
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm]]
Line 52: Line 55:
  
 
==Norinco Type 56-2==
 
==Norinco Type 56-2==
The South American militia use a [[Norinco Type 56-2]] with a synthetic furniture.
+
The South American militia forces use a [[Norinco Type 56-2]] with synthetic furniture.
  
 
[[Image:Type56-2.jpg|thumb|none|400px|Norinco Type 56-2 (side-folding stock variant) - 7.62x39mm]]
 
[[Image:Type56-2.jpg|thumb|none|400px|Norinco Type 56-2 (side-folding stock variant) - 7.62x39mm]]
[[Image:Timecrisis_Razingstorm_militia.jpg|thumb|none|600px|South American militia posing with Norinco Type 56-2.]]
+
[[Image:Timecrisis_Razingstorm_militia.jpg|thumb|none|600px|South American militiamen posing with Norinco Type 56-2.]]
[[Image:Timecrisis_Razingstorm_militia_2.jpg|thumb|none|600px|South American militia with Norinco Type 56-2.]]
+
[[Image:Timecrisis_Razingstorm_militia_2.jpg|thumb|none|600px|South American militia engages ''Alpha One'' and ''Alpha Two'' while charging with their Norinco Type 56-2s.]]
  
 
=Submachine Guns=
 
=Submachine Guns=
 +
 
==Fictional Submachine Gun==
 
==Fictional Submachine Gun==
In the FPS mode, S.C.A.R. Delta team soldiers and South American prison guards (Only in Minigame mode) uses a fictional submachine gun. It's incorrectly called "Machine Gun". This gun is hold 60 rounds.
+
In FPS mode, S.C.A.R. Delta team soldiers and South American prison guards (Only in Minigame mode) use a fictional submachine gun. It's incorrectly called "Machine Gun". It's loaded with 60 rounds.  
  
[[Image:Timecrisis_Razingstorm_smg.jpg|thumb|none|600px|The second half of stage 1 in FPS mode, S.C.A.R. Delta team soldier Delta One (The Player) firing submachine gun to South American rebel soldiers.]]
+
[[Image:Timecrisis_Razingstorm_smg.jpg|thumb|none|600px|The second half of stage 1 in FPS mode, S.C.A.R. Delta team soldier ''Delta One'' firing submachine gun at South American rebel soldiers.]]
[[Image:Timecrisis_Razingstorm_smg_2.jpg|thumb|none|600px|South American prison guards aiming submachine gun to prisoner in Minigame mode.]]
+
[[Image:Timecrisis_Razingstorm_smg_2.jpg|thumb|none|600px|South American prison guards aiming submachine gun at fleeing prisoner in Minigame mode.]]
  
 
=Shotguns=
 
=Shotguns=
 +
 
==Fictional Bullpup Shotgun==
 
==Fictional Bullpup Shotgun==
In the FPS mode, S.C.A.R. Delta team soldiers uses a fictional bullpup shotgun. It's called "Shotgun". This gun is hold 16 rounds.
+
In the FPS mode, S.C.A.R. Delta team soldiers uses a fictional bullpup shotgun.  
  
 
[[Image:Timecrisis_Razingstorm_shotgun.jpg|thumb|none|600px|Fictional bullpup shotgun in Online mode menu.]]
 
[[Image:Timecrisis_Razingstorm_shotgun.jpg|thumb|none|600px|Fictional bullpup shotgun in Online mode menu.]]
[[Image:Timecrisis_Razingstorm_shotgun_2.jpg|thumb|none|300px|S.C.A.R. soldier in Online mode hold bullpup shotgun.]]
+
[[Image:Timecrisis_Razingstorm_shotgun_2.jpg|thumb|none|300px|S.C.A.R. soldier in Online mode with the bullpup shotgun.]]
[[Image:Timecrisis Razingstorm shotgunandbarelocannon.jpg|thumb|none|600px|S.C.A.R. soldier in Online mode hold bullpup shotgun.]]
+
[[Image:Timecrisis Razingstorm shotgunandbarelocannon.jpg|thumb|none|600px|S.C.A.R. soldier in Online mode aims the shotgun at another player.]]
  
 
=Sniper Rifles=
 
=Sniper Rifles=
 +
 
==Walther WA 2000==
 
==Walther WA 2000==
S.C.A.R. soldiers and South American prison guards uses a heavily modified [[Walther WA 2000]] with a synthetic furniture, and somekind of optic scope. It's called "Sniper Rifle".<br />
+
S.C.A.R. soldiers and South American prison guards use a heavily modified [[Walther WA 2000]] with synthetic furniture and a futuristic optical scope. It's called "Sniper Rifle". This gun is depicted as a laser-type Rifle, But when used by the player, it fires live ammo. It correctly hold 6 rounds in FPS mode.
This gun is depicted as Laser Rifle, But when used by the player, This gun are firing bullet. This gun is correctly hold 6 rounds in FPS mode.
 
  
 
[[Image:Wa2000 second variant.jpg|thumb|none|400px|Walther WA 2000 second variant]]
 
[[Image:Wa2000 second variant.jpg|thumb|none|400px|Walther WA 2000 second variant]]
 
[[Image:Timecrisis_Razingstorm_sniperrifle.jpg|thumb|none|600px|Official render of WA 2000.]]
 
[[Image:Timecrisis_Razingstorm_sniperrifle.jpg|thumb|none|600px|Official render of WA 2000.]]
[[Image:Timecrisis_Razingstorm_maincharacters.jpg|thumb|none|600px|S.C.A.R. Alpha team soldier Fortune (Right. He named Oneil in Japanese version) hold WA 2000.]]
+
[[Image:Timecrisis_Razingstorm_maincharacters.jpg|thumb|none|600px|S.C.A.R. Alpha team soldier Fortune (O'Neil in the Japanese version) with his WA 2000.]]
 
[[Image:Timecrisis_Razingstorm_prisonguard.jpg|thumb|none|300px|South American prison guard hold WA 2000.]]
 
[[Image:Timecrisis_Razingstorm_prisonguard.jpg|thumb|none|300px|South American prison guard hold WA 2000.]]
[[Image:Timecrisis_Razingstorm_sniperrifle_2.jpg|thumb|none|600px|The first half of stage 1 in FPS mode, South American prison guard hold WA 2000.]]
+
[[Image:Timecrisis_Razingstorm_sniperrifle_2.jpg|thumb|none|600px|The South American prison guard reloads his WA 2000 while under siege in the first half of stage 1 in FPS mode.]]
  
 
==Fictional Sniper Rifle==
 
==Fictional Sniper Rifle==
South American rebel soldiers uses fictional sniper rifle.
+
South American rebel soldiers uses a fictional sniper rifle.
  
 
[[Image:Timecrisis_Razingstorm_rebel_3.jpg|thumb|none|400px|South American rebel soldier aiming fictional sniper rifle.]]
 
[[Image:Timecrisis_Razingstorm_rebel_3.jpg|thumb|none|400px|South American rebel soldier aiming fictional sniper rifle.]]
  
 
=Launchers=
 
=Launchers=
 +
 
=="Cluster Shot"==
 
=="Cluster Shot"==
S.C.A.R. Alpha team soldiers uses a fictional launcher called "Cluster Shot" in Arcade mode. It's basically a shotgun from Main Time Crisis series. It can be used in certain situation. This Launcher is hold 12 rounds.
+
S.C.A.R. Alpha team soldiers uses a fictional launcher called "Cluster Shot" in Arcade mode. It's basically a shotgun from the Time Crisis series. It's loaded with 12 rockets.
 +
 
 +
[[Image:Razingstorm_launchers.jpg|thumb|none|600px|Official render of "Cluster Shot" (Taken from USA Arcade version's flyer).]]
  
 
==M202 FLASH==
 
==M202 FLASH==
S.C.A.R. Alpha team soldiers uses a [[M202 FLASH]] in Arcade mode. appear as "Rocket Launcher". Like a "Cluster Shot", It can be used in certain situation. This Launcher is incorrectly hold 10 rounds.
+
S.C.A.R. Alpha team soldiers use [[M202 FLASH]] rocket launchers in Arcade mode with a futuristic body. This Launcher incorrectly has 10 rockets when it's loaded with four rockets.
  
 
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202 FLASH - 66mm]]
 
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202 FLASH - 66mm]]
[[Image:Timecrisis_Razingstorm_maincharacters.jpg|thumb|none|600px|S.C.A.R. Alpha team soldier Shin (Left) hold M202 FLASH.]]
+
[[Image:Razingstorm_launchers.jpg|thumb|none|600px|Official render of M202 FLASH (Taken from USA Arcade version's flyer).]]
 +
[[Image:Timecrisis_Razingstorm_maincharacters.jpg|thumb|none|600px|S.C.A.R. Alpha team soldier Shin (Left) armed with the M202 FLASH.]]
  
 
=="Skewer"==
 
=="Skewer"==
In the FPS mode, Delta One use commandeered fictional bullpup skewer launcher called "Skewer". It's depicted as bullpup body and detachable 20 round translucent magazine.
+
In FPS mode, ''Delta One'' use a bolt-type launcher called "Skewer". It has a bullpup body and loaded with detachable 20-round translucent magazines.
  
 
[[Image:Timecrisis_Razingstorm_skewer.jpg|thumb|none|600px|Official render of "Skewer".]]
 
[[Image:Timecrisis_Razingstorm_skewer.jpg|thumb|none|600px|Official render of "Skewer".]]
[[Image:Timecrisis_Razingstorm_skewer_2.jpg|thumb|none|350px|S.C.A.R. soldier Zack posing with "Skewer".]]
+
[[Image:Timecrisis_Razingstorm_skewer_2.jpg|thumb|none|350px|S.C.A.R. soldier Casey posing with "Skewer".]]
[[Image:Timecrisis_Razingstorm_skewer_3.jpg|thumb|none|600px|S.C.A.R. soldier hold "Skewer" in Online mode.]]
+
[[Image:Timecrisis_Razingstorm_skewer_3.jpg|thumb|none|600px|S.C.A.R. soldier in Online mode with the "Skewer".]]
  
 
==Fictional Grenade Launcher==
 
==Fictional Grenade Launcher==
In the FPS mode, Delta One uses a fictional grenade launcher. It is largely based on [[Milkor MGL#Mark 14 / M32A1|Milkor Mark 14]].<br />
+
In FPS mode, ''Delta One'' uses a fictional grenade launcher. It is largely based on [[Milkor MGL#Mark 14 / M32A1|Milkor Mark 14]]. It's depicted as a break-open frame (as seen with the [[MP-412 REX]] revolver) with a detachable 6-shot sylinder magazine.  
It's depicted as break-open frame (as seen in [[MP-412 REX]] revolver) and detachable 6-shot sylinder magazine.  
 
  
 
[[Image:Milkor Mark 14.jpg|thumb|none|400px|Milkor Mark 14 in desert tan finish fitted with Vltor MOD stock and Armson OEG reflex sight - 40x46mm]]
 
[[Image:Milkor Mark 14.jpg|thumb|none|400px|Milkor Mark 14 in desert tan finish fitted with Vltor MOD stock and Armson OEG reflex sight - 40x46mm]]
[[Image:Timecrisis_Razingstorm_grenadelauncher.jpg|thumb|none|600px|S.C.A.R. soldier in Online mode hold fictional grenade launcher.]]
+
[[Image:Timecrisis_Razingstorm_grenadelauncher.jpg|thumb|none|600px|S.C.A.R. soldier in Online mode aims the grenade launcher.]]
[[Image:Timecrisis_Razingstorm_grenadelauncher_2.jpg|thumb|none|600px|S.C.A.R. soldier in Online mode firing fictional grenade launcher.]]
+
[[Image:Timecrisis_Razingstorm_grenadelauncher_2.jpg|thumb|none|600px|Firing the grenade launcher at an enemy soldier.]]
  
 
=="Barelo Cannon"==
 
=="Barelo Cannon"==
In the FPS mode, Delta One uses fictional launcher called "Barelo Cannon". It's depicted as firing wrecking ball with charged energy.
+
In FPS mode, ''Delta One'' uses a fictional launcher called "Barelo Cannon". It's depicted as a wrecking ball with charged energy. The rocket launcher's design are taken at least from the [[RPG-7]]'s pistol grip.
Launcher designs are actually resemble from [[RPG-7]]. This Launcher is hold 1 rounds.
 
  
 
[[Image:Rpg-7-1-.jpg‎|thumb|none|450px|RPG-7 - 40mm]]
 
[[Image:Rpg-7-1-.jpg‎|thumb|none|450px|RPG-7 - 40mm]]
 
[[Image:Timecrisis_Razingstorm_barelocannon.jpg|thumb|none|600px|Official render of "Barelo Cannon".]]
 
[[Image:Timecrisis_Razingstorm_barelocannon.jpg|thumb|none|600px|Official render of "Barelo Cannon".]]
[[Image:Timecrisis Razingstorm shotgunandbarelocannon.jpg|thumb|none|600px|S.C.A.R. soldier in Online mode (Left) hold "Barelo Cannon".]]
+
[[Image:Timecrisis Razingstorm shotgunandbarelocannon.jpg|thumb|none|600px|S.C.A.R. soldier in Online mode (Left) shoulders the "Barelo Cannon".]]
  
 
=="VIGUM"==
 
=="VIGUM"==
Delta One uses a fictional launcher called "VIGUM". It's firing remote controlled rocket with built-in cameras, basically same to "Nikita" from Konami's Metal Gear series.
+
Delta One uses a fictional rocket launcher called "VIGUM". It fires remote controlled rockets with built-in cameras, which serves the same function as the "Nikita" from Konami's Metal Gear series.
  
[[Image:Timecrisis_Razingstorm_vigum.jpg|thumb|none|600px|S.C.A.R. soldier in Online mode hold "VIGUM".]]
+
[[Image:Timecrisis_Razingstorm_vigum.jpg|thumb|none|600px|S.C.A.R. soldier aims the "VIGUM" in Online mode.]]
  
 
=Grenades=
 
=Grenades=
 +
 
==Mk 2 hand grenade==
 
==Mk 2 hand grenade==
 
The [[Mk 2 hand grenade]] is used by South American rebel soldiers.
 
The [[Mk 2 hand grenade]] is used by South American rebel soldiers.
  
 
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 "Pineapple" World War II-made High-Explosive Fragmentation hand grenade]]
 
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 "Pineapple" World War II-made High-Explosive Fragmentation hand grenade]]
[[Image:Timecrisis_Razingstorm_tar21andmk2.jpg|thumb|none|600px|Alpha Two almost got hit Mk 2 hand grenade thrown by South American rebel.]]
+
[[Image:Timecrisis_Razingstorm_tar21andmk2.jpg|thumb|none|600px|A Mk 2 hand grenade is primed and thrown at ''Alpha Two''.]]
  
 
==Model 24 Stielhandgranate==
 
==Model 24 Stielhandgranate==
In the FPS mode, Delta One uses futuristic modified [[Model 24 Stielhandgranate]].
+
In FPS mode, ''Delta One'' uses a futurized [[Model 24 Stielhandgranate]].
  
 
[[Image:24-43 grenade.jpg|thumb|none|400px|Model 24 Stielhandgranate "Potato Masher" high-explosive fragmentation hand grenade]]
 
[[Image:24-43 grenade.jpg|thumb|none|400px|Model 24 Stielhandgranate "Potato Masher" high-explosive fragmentation hand grenade]]
  
 
=Others=
 
=Others=
 +
 
==General Dynamics GAU-17/A==
 
==General Dynamics GAU-17/A==
 
The [[General Dynamics GAU-17/A]] appear as a gun turret in FPS mode.
 
The [[General Dynamics GAU-17/A]] appear as a gun turret in FPS mode.
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=="Anti-Tank Gun"==
 
=="Anti-Tank Gun"==
In the FPS mode, Delta One uses unknown "Anti-Tank Gun" gun turret.
+
In FPS mode, ''Delta One'' use an unknown "Anti-Tank Gun" gun turret.
 
 
  
 
{{Time Crisis Series}}
 
{{Time Crisis Series}}

Revision as of 00:52, 2 May 2017

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Razing Storm for current discussions. Content is subject to change.

Question mark 2.jpg
QuestionMark.jpg

Unidentified

This article currently has one or more unidentified weapons.
If you can help identify any of the weapons labelled "unknown," please do so.



Razing Storm
Razingstorm arcadeflyer.jpg
Razing Storm (2009)
Release Date: Summer 2009 (Arcade)
19 October 2010 (Playstation 3)
Developer: Nex Entertainment
Publisher: Bandai Namco Games (As Namco)
Series: Time Crisis
Platforms: Arcade
Playstation 3
Genre: Light gun shooter
First-person shooter



The following weapons appear in the video game Razing Storm:

Time Crisis: Razing Storm (2010)



Assault Rifles

IMI Tavor TAR-21

The U.S special force unit "S.C.A.R." (Strategic Combat And Rescue) uses a heavily modified IMI Tavor TAR-21 with IWI X95 trigger guard and futuristic holographic sight. In the PS3's FPS mode, it's only used by allied soldiers. It's loaded with 60 rounds, which is not the correct ammo capacity for actual TAR-21s.

IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm
IWI X95L with Meprolight red dot sight and RIS foregrip - 5.56x45mm
S.C.A.R. soldier shouldering the TAR-21.
S.C.A.R. Alpha team soldiers Alpha One and Alpha Two firing TAR-21. Note "CAL 5.56MM" markings visible on the holographic sight.
S.C.A.R. Alpha team soldier and Alpha One firing TAR-21 at militia soldiers.
S.C.A.R. Delta team leader Casey (Zack in the Japanese version) aiming TAR-21 in FPS mode.

Fictional Assault Rifle

The South American (The setting being in Brazil) rebel soldiers use an assault rifle largely based on Heckler & Koch XM8 Compact Carbine with a Heckler & Koch UMP's stock and an optical sight.

Heckler & Koch XM8 Compact Carbine with full stock - 5.56x45mm
Heckler & Koch UMP9 (note curved magazine) - 9x19mm
South American rebel soldier aiming XM8-based rifle.
South American rebel soldier aiming fictional assault rifle.

Fictional Bullpup Laser Rifle

The rebel special force soldiers uses a fictional bullpup laser rifle based on the FN F2000. They only appear in the PS3's FPS mode.

FN F2000 - 5.56x45mm NATO
South American rebel special forces soldier takes out a Colombian police officer guarding the prison site.
South American rebel special forces soldier posing with the laser rifle.

Fictional Bullpup Laser Rifle 2

The S.C.A.R. Bravo team soldiers uses another fictional bullpup laser rifle, based on the IMI Tavor TAR-21.

IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm
IWI X95L with Meprolight red dot sight and RIS foregrip - 5.56x45mm

Norinco Type 56-2

The South American militia forces use a Norinco Type 56-2 with synthetic furniture.

Norinco Type 56-2 (side-folding stock variant) - 7.62x39mm
South American militiamen posing with Norinco Type 56-2.
South American militia engages Alpha One and Alpha Two while charging with their Norinco Type 56-2s.

Submachine Guns

Fictional Submachine Gun

In FPS mode, S.C.A.R. Delta team soldiers and South American prison guards (Only in Minigame mode) use a fictional submachine gun. It's incorrectly called "Machine Gun". It's loaded with 60 rounds.

The second half of stage 1 in FPS mode, S.C.A.R. Delta team soldier Delta One firing submachine gun at South American rebel soldiers.
South American prison guards aiming submachine gun at fleeing prisoner in Minigame mode.

Shotguns

Fictional Bullpup Shotgun

In the FPS mode, S.C.A.R. Delta team soldiers uses a fictional bullpup shotgun.

Fictional bullpup shotgun in Online mode menu.
S.C.A.R. soldier in Online mode with the bullpup shotgun.
S.C.A.R. soldier in Online mode aims the shotgun at another player.

Sniper Rifles

Walther WA 2000

S.C.A.R. soldiers and South American prison guards use a heavily modified Walther WA 2000 with synthetic furniture and a futuristic optical scope. It's called "Sniper Rifle". This gun is depicted as a laser-type Rifle, But when used by the player, it fires live ammo. It correctly hold 6 rounds in FPS mode.

Walther WA 2000 second variant
Official render of WA 2000.
S.C.A.R. Alpha team soldier Fortune (O'Neil in the Japanese version) with his WA 2000.
South American prison guard hold WA 2000.
The South American prison guard reloads his WA 2000 while under siege in the first half of stage 1 in FPS mode.

Fictional Sniper Rifle

South American rebel soldiers uses a fictional sniper rifle.

South American rebel soldier aiming fictional sniper rifle.

Launchers

"Cluster Shot"

S.C.A.R. Alpha team soldiers uses a fictional launcher called "Cluster Shot" in Arcade mode. It's basically a shotgun from the Time Crisis series. It's loaded with 12 rockets.

Official render of "Cluster Shot" (Taken from USA Arcade version's flyer).

M202 FLASH

S.C.A.R. Alpha team soldiers use M202 FLASH rocket launchers in Arcade mode with a futuristic body. This Launcher incorrectly has 10 rockets when it's loaded with four rockets.

M202 FLASH - 66mm
Official render of M202 FLASH (Taken from USA Arcade version's flyer).
S.C.A.R. Alpha team soldier Shin (Left) armed with the M202 FLASH.

"Skewer"

In FPS mode, Delta One use a bolt-type launcher called "Skewer". It has a bullpup body and loaded with detachable 20-round translucent magazines.

Official render of "Skewer".
S.C.A.R. soldier Casey posing with "Skewer".
S.C.A.R. soldier in Online mode with the "Skewer".

Fictional Grenade Launcher

In FPS mode, Delta One uses a fictional grenade launcher. It is largely based on Milkor Mark 14. It's depicted as a break-open frame (as seen with the MP-412 REX revolver) with a detachable 6-shot sylinder magazine.

Milkor Mark 14 in desert tan finish fitted with Vltor MOD stock and Armson OEG reflex sight - 40x46mm
S.C.A.R. soldier in Online mode aims the grenade launcher.
Firing the grenade launcher at an enemy soldier.

"Barelo Cannon"

In FPS mode, Delta One uses a fictional launcher called "Barelo Cannon". It's depicted as a wrecking ball with charged energy. The rocket launcher's design are taken at least from the RPG-7's pistol grip.

RPG-7 - 40mm
Official render of "Barelo Cannon".
S.C.A.R. soldier in Online mode (Left) shoulders the "Barelo Cannon".

"VIGUM"

Delta One uses a fictional rocket launcher called "VIGUM". It fires remote controlled rockets with built-in cameras, which serves the same function as the "Nikita" from Konami's Metal Gear series.

S.C.A.R. soldier aims the "VIGUM" in Online mode.

Grenades

Mk 2 hand grenade

The Mk 2 hand grenade is used by South American rebel soldiers.

Mk 2 "Pineapple" World War II-made High-Explosive Fragmentation hand grenade
A Mk 2 hand grenade is primed and thrown at Alpha Two.

Model 24 Stielhandgranate

In FPS mode, Delta One uses a futurized Model 24 Stielhandgranate.

Model 24 Stielhandgranate "Potato Masher" high-explosive fragmentation hand grenade

Others

General Dynamics GAU-17/A

The General Dynamics GAU-17/A appear as a gun turret in FPS mode.

General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO

"Anti-Tank Gun"

In FPS mode, Delta One use an unknown "Anti-Tank Gun" gun turret.


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