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Difference between revisions of "Phantom Forces"

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==Colt Model 633==
 
==Colt Model 633==
The [[Colt 9mm Submachine Gun|Colt Model 633]] appears as the "Colt SMG 633". Before the June 4th 2020 update, it was incorrectly called the "Colt SMG 635".
+
The [[Colt 9mm Submachine Gun|Colt Model 633]] appears as the "Colt SMG 633". Before the June 4th 2020 update, it was incorrectly called the "Colt SMG 635". It is unlocked at rank 49.
 
[[File:Model 633 SMG DOE.jpg|thumb|none|450px|Colt 9mm SMG DOE (Model 633), shortened variant of the Model 635 produced for the Department Of Energy - 9x19mm Parabellum]]
 
[[File:Model 633 SMG DOE.jpg|thumb|none|450px|Colt 9mm SMG DOE (Model 633), shortened variant of the Model 635 produced for the Department Of Energy - 9x19mm Parabellum]]
  

Revision as of 09:40, 17 June 2021

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Phantom Forces for current discussions. Content is subject to change.


Phantom Forces is a first-person shooter developed by Stylis Studios and published on ROBLOX on 2nd June, 2015 for consoles, and August 31st, 2015 for PC. It is a modern shooter with over 150 weapons and a variety of attachment options. The game has strong influence from the Battlefield franchise, specifically 3 and 4, with some of the maps and weapons of 4, and the HUD of 3. It also has the 4 class system of the Battlefield games, without the unique gadgets and abilities of those classes.


The following weapons appear in the video game Phantom Forces:


Overview

There are 4 classes in Phantom Forces, which have access to 4 different primary weapon classes. There is no differences between classes except for their primary weapons. Assault has access to assault rifles, carbines, battle rifles and shotguns. Support is the same, except with MGs instead of assault rifles. Scout (originally called Engineer) has access to SMGs, Carbines, Shotguns and DMRs. Recon has access to Sniper Rifles, DMRs, Battle Rifles and carbines.

Pistols

AWS 1911

The AWS 1911 appears as the "MP1911", unlocked at rank 106 and classed as a machine pistol. It has a 30 round extended magazine, despite this it incorrectly holds 15 rounds. It fires at 1000 RPM in full auto.

AWS 1911 - .38 Super

Beretta 93R

The Beretta 93R with wood grips is unlocked at rank 26, and it is the only burst fire secondary in the game. It has a 20 round magazine and is classed as a machine pistol.

Beretta 93R with wood grips - 9x19mm Parabellum

Beretta M9

The Beretta M9 with custom wood grips and a grey slide and frame is unlocked at rank 0, making it the first sidearm players gain access to alongside the Glock 17. It can be fitted with the 93R's stock, called the "Raffica Stock" in-game.

Beretta M9 - 9x19mm Parabellum
Beretta 93R with wood grips, which are the same shape as the grips of the in-game M9 - 9x19mm Parabellum

Colt M1911A1

The Colt M1911A1 is unlocked at rank 8. The weapon has the original M1911's main spring housing on the rear of the grip, while the trigger and the cutouts around the trigger as well as the beaver-tail are from the A1. The hammer is longer than it should be, and it has a full length guide rod. The front sights are green and the rear are red, giving it uniquely coloured glowing sights. It has an aftermarket 8 round magazine, a white slide, red grips and a black frame.

Nickel Plated M1911A1 with brown plastic grips - .45 ACP
Original Colt M1911, for comparison - .45 ACP

Colt Rail Gun

The Colt Rail Gun appears as the M45A1, unlocked at rank 34. The M45A1 is based on the Colt Rail Gun, but the in-game weapon is not a real M45A1, as it lacks the tan frame and slide and the ambidextrous thumb safety. It also lacks the 3 holes in the trigger. The weapon has tribal marking on the grey slide, a white grip and a 10 round magazine.

Colt Rail Gun - .45 ACP

FN Five-seveN

The FN Five-seveN Mk2 with FDE frame is unlocked at rank 57, a nod to the caliber of the pistol.

FN Five-seveN Mark 2 FDE - 5.7x28mm

Glock 17

The Glock 17 with a tan frame is unlocked at rank 0, making it the first sidearm players gain access to alongside the M9.

The Glock 17 has the option of equipping 33 round Glock magazines and the Glock stock. It can also be modified to fire the .50 GI round, which is only possible with .45 ACP Glock pistols in reality. It lowers the ammunition capacity to a meager 8+1 rounds, but makes the gun 2 shot kill at close range.

3rd Generation Glock 17 - 9x19mm Parabellum

Glock 17C

The Glock 17C stands in for the Glock 18C (it is referred to as the Glock 18 in-game), identifiable due to the lack of fire selector. The Glock 17C is the first machine pistol players unlock, at rank 17.

3rd Generation Glock 17 - 9x19mm Parabellum
3rd Generation Glock 18C, for comparison - 9x19mm Parabellum

IMI/Magnum Research Desert Eagle L5

The Desert Eagle L5 is chambered in .44 Magnum and is unlocked at rank 18. The barrel is slightly longer than the real L5 pictured below, making the in-game weapon roughly the same size as the Mark XIX. This is most likely due to it reusing the same model as the XIX for most parts of the weapon, with the colour changed to black.

Magnum Research Desert Eagle L5 - .50 AE

IMI/Magnum Research Desert Eagle Mark XIX

The Desert Eagle Mark XIX is chambered in .50 AE and is unlocked at rank 102.

Magnum Research Desert Eagle Mark XIX with brushed chrome finish - .50 AE

Intratec TEC-DC9

The Intratec TEC-DC9 appears as the "TEC-9", converted to full auto. It fires at 1500 RPM, making it one of the highest firerate weapons in the game. It has a 20 round magazine. The machine pistol is unlocked at rank 50.

Intratec TEC-DC9 - 9x19mm Parabellum

Serbu GB-22

The Serbu GB-22 is unlocked at rank 99. It is a bit larger than the real weapon, and features the same breech-loading method of reloading as the real weapon. Like the ZiP .22 below, it is a joke weapon. It can kill with 1 bullet at any range if the player gets a headshot, even with suppressors equipped, which usually reduce damage at range.

The weapon has 3 ammo conversions: 10mm Auto, .50 AE, and 12 gauge minishells. Using .50 AE with the short barrel is preferred, as it makes the weapon kill in 1 shot in CQC. 10mm Auto is preferred for longer range shooting. When combined with the long barrel attachment, it gives the weapon a completely ridiculous muzzle velocity of 2625m/s. 12 gauge minishells turn it into a pocket shotgun, albeit with only 1 shell and less than average range.

Serbu GB-22 with red dot sight and grips - .22 LR

USFA ZiP .22

The USFA ZiP .22 is unlocked at rank 61, referred to as ZIP 22. It is a joke weapon, with no practical purpose, with the lowest damage and shortest range on any ranged weapon in the game, requiring 7-9 shots to kill. Headshots reduce this to a 3 shot kill, but the 10 round Ruger 10/22 magazine and short range limits its effectiveness. It is very popular to use the ZiP with an autoclicker, as it has a rate of fire of 1000.

The weapon has access to the "Pro Mag", unlocked by getting 1337 kills with the weapon. The "Pro Mag" is a Ruger 10/22 50 round drum, which increases the ZiP .22's combat effectiveness. The kill requirement is a reference to "leet". Additionally, a stock is added when using scopes.

Humorously, the weapon's description makes fun of it, calling it a "pistol" in quotation marks and remarking "it was so bad, it killed a million dollar company".

A golden ZiP appears as the final weapon in the Gun Game mode, called "La Rata" and equipped with ratshot/snakeshot ammunition along with the "Pro Mag". You are unable to aim down sights with it.

USFA ZiP .22 with magazine removed - .22 LR

Revolvers

All revolvers reload with speedloaders, meaning that a reload with rounds still in the cylinder ejects those rounds. This is only cosmetic, as players do not actually lose those rounds.

Mateba Model 6 Unica

A Mateba Model 6 Unica with a 5 inch barrel appears as the "Mateba 6". It is unlocked at rank 29 and it is chambered in .44 Magnum. The rounds are visible in the cylinder, they are white.

Mateba Model 6 Unica, 5" barrel - .357 Magnum

MP-412 REX

The MP-412 REX appears as the first revolver players unlock, at rank 4. It has a slightly longer barrel than the real weapon, and incorrectly has the ability to mount a flash hider attachment - this would not work due to the cylinder gap. Oddly, it can pick up ammo from the .50 AE Desert Eagle XIX, despite it using .357 Magnum. The rounds are visible in the cylinder, they are yellow.

MP-412 REX - .357 Magnum

Remington 1858 New Army

A Remington 1858 New Army is unlocked at rank 58 and it incorrectly fires .357 Magnum. The description states the weapon to be a modern reproduction of a "vintage American ball-and-cap revolver", which explains the caliber and break-open cylinder design. However, as the 1858 could not chamber .357 Magnum, the developers might have got it confused with something like the Uberti 1875 New Army. The rounds are missing from the cylinder.

Due to limitations of the Roblox engine, the weapon appears to be double-action rather than single-action when firing. This is because only back-and-forth motion can occur on the weapon models outside of reloads. The weapon can be fan fired to increase the rate of fire.

It can be modified to use snakeshot ammunition.

Remington 1858 New Army - .44

Ruger Redhawk

The Ruger Redhawk appears as the "Redhawk 44", firing .44 Magnum. It can equip a stock, called the "KAC Stock", and the weapon is unlocked at rank 83.

Ruger Redhawk with stainless steel finish and 5.5" barrel - .44 Magnum

Taurus Judge

The taurus Judge is unlocked at rank and is chambered in .410 bore. It fires half the regular amount of pellets for buckshot in-game, 4 instead of 8. Like all shotguns, it can be modified to use flechette, birdshot or slug ammunition.

Taurus Judge - .45 Long Colt/.410 Bore

Taurus Raging Judge

The Taurus Raging Judge is unlocked at rank 137 and is called the "Executioner". It has access to a longer barrel and a stock.

Taurus Raging Judge - .454 Casull

Submachine Guns

Most weapons in the PDW class are SMGs, however some carbines are incorrectly in the PDW class too.

Coharie Arms MP-10

A Coharie Arms MP-10 modified to fire in full auto, like the TEC-9, is unlocked at rank 66. It has an integral flashlight, making it the brighest weapon in the game as it can attach 3 other flashlights (1 in the "Other" category, 1 in the underbarrel category and a Maglite flashlight in the optics category). The "Flashlight Off" attachment disables the flashlight, but it counts as an attachment in the "Other" category, so turning it off means you cannot equip anything else in the "Other" category.

Coharie MP-10 with UMP stock and weaponlight - 9x19mm Parabellum

Colt Model 633

The Colt Model 633 appears as the "Colt SMG 633". Before the June 4th 2020 update, it was incorrectly called the "Colt SMG 635". It is unlocked at rank 49.

Colt 9mm SMG DOE (Model 633), shortened variant of the Model 635 produced for the Department Of Energy - 9x19mm Parabellum

Colt Model 635

The Colt Model 635 can be made by equipping the Long Barrel attachment to the "Colt SMG 633".

Colt 9mm SMG (aka Colt R0635) - 9x19mm Parabellum

Daewoo K7

Daewoo K7 - 9x19mm Parabellum

FN P90 TR

FN P90 TR with optics removed - 5.7x28mm

Heckler & Koch MP5A2

Heckler & Koch MP5A2 with "tropical" wide handguard - 9x19mm Parabellum

Heckler & Koch MP5K

Heckler & Koch MP5K - updated with the Navy Trigger Group - 9x19mm Parabellum

Heckler & Koch MP5SD2

Heckler & Koch MP5SD2 - 9x19mm Parabellum

Heckler & Koch MP5/10

Heckler & Koch MP5/10 with 3-round burst trigger group and retractable stock - 10x25mm Auto

Heckler & Koch MP7A1

Heckler & Koch MP7A1 with Zeiss Z-Point red dot sight, 40-round magazine, and stock extended - 4.6x30mm

Heckler & Koch UMP45

Heckler & Koch UMP45 - .45 ACP

Heckler & Koch UMP40

Heckler & Koch UMP45 - .45 ACP. Visually very similar to the UMP40.

IMI Micro Uzi

IMI Micro Uzi with 20-round magazine - 9x19mm Parabellum

IMI Uzi

IMI Uzi with buttstock collapsed - 9x19mm Parabellum

IWI X95

IWI X95 - 9x19mm Parabellum

KRISS Vector

KRISS USA Gen I Vector, later model with different safety - .45 ACP

M1928 Thompson

M1928 Thompson with 50-round drum magazine - .45 ACP

M3 "Grease Gun"

M3A1 "Grease Gun" - .45 ACP

MAC-10

Ingram MAC-10 - 9x19mm Parabellum

MAC-10 with Sionics Two-Stage Sound Suppressor - .45 ACP

MP40

MP40 with brown bakelite lower receiver - 9x19mm Parabellum

PP-19 Bizon

PP-19 Bizon-2 with side-folding stock - 9x18mm Makarov
PP-19 Bizon-1 - 9x18mm Makarov. Image used to show the smooth magazine.

PPSh-41

PPSh-41 with 71-round drum- 7.62x25mm Tokarev

Sa vz. 61 Skorpion

Sa vz. 61 Skorpion - .32 ACP

Sterling L2A3

Sterling L2A3 (Mk.4) - 9x19mm Parabellum
Sterling L2A3 (Mk.4) - 9x19mm Parabellum

Steyr AUG A3 9mm XS

Steyr AUG A3 9mm XS with RIS foregrip - 9x19mm Parabellum

Shotguns

AA-12

MPS AA-12 CQB - 12 gauge

"DBV-12"

Photoshopped mock-up of an AK-12/76 - 12 gauge

Double Barrel Shotgun

Savage/Stevens 311A Shotgun - 12 gauge

Franchi SPAS-12

Franchi SPAS-12 with stock folded and butt-hook removed - 12 gauge

Kel-Tec KSG

Kel-Tec KSG Gen 1 with Magpul RVG foregrip - 12 gauge

KS-23M

KS-23M - 23x75mmR

Remington Model 870 Express Tactical Magpul

Remington 870 Express Tactical Magpul - 12 gauge

Saiga-12K

Saiga-12K - 12 gauge

"Saiga-12U"

Saiga-12K - 12 gauge

Sawed-Off Double Barrel Shotgun

Photoshopped Sawed-off Savage/Stevens 311A - 12 gauge
Stevens SBS shotgun with sawn-off barrels - 12 gauge

Serbu Super Shorty

Serbu Super Shorty Shotgun made from a Remington 870 - 12 gauge

Assault Rifles

AK-12

AK-12 2012 prototype - 5.45x39mm

AK-47/AKM Hybrid

Type 3 AK-47 with laminated stock - 7.62x39mm
AKM - 7.62x39mm

VPO-209

VPO-209 - .366 TKM

AK-74N

AK-74 - 5.45x39mm

AK-103

103-2

AK-103 with cleaning rod removed - 7.62x39mm

AK-107

AK-107 with experimental 60-round magazine - 5.45x39mm

AKMN

AKM - 7.62x39mm

VPO-209

VPO-209 - .366 TKM

AN-94

AN-94 - 5.45x39mm

AS Val

AS Val - 9x39mm

Colt M16A3

It is shown with a safe/semi/auto selective fire capability, meaning it was based on the export International Model R0901.

M16A4 with carry handle attached - 5.56x45mm NATO
M16A4 MWS with ACOG and grippod - 5.56x45mm NATO. Note the cut-out in the KAC M5 RAS.

Colt M16A4

R0905

M16A4 with carry handle attached - 5.56x45mm NATO
M16A4 MWS with ACOG and grippod - 5.56x45mm NATO. Note the cut-out in the KAC M5 RAS.

Daewoo K2

Daewoo K2 - 5.56x45mm NATO

Diemaco/Colt Canada C7A2

Colt Canada C7A2 with ELCAN scope and backup iron sight - 5.56x45mm NATO

FAMAS G1

FAMAS G1 - 5.56x45mm NATO

FAMAS G2

FAMAS G2 - 5.56x45mm NATO

FAMAS Valorisé

FAMAS Valorisé prototype with SCROME J4 scope - 5.56x45mm NATO

FN SCAR-L

Third Generation FN SCAR-L - 5.56x45mm NATO

Heckler & Koch G11K2

File:HK G11 caseless Rifle.jpg
Heckler & Koch G11 K2 - 4.73x33mm

Heckler & Koch G36

Heckler & Koch G36V (formerly G36E) with export optical sight - 5.56x45mm NATO
Heckler & Koch G36C with a STANAG mag adaptor - 5.56x45mm NATO. Image used to show export variant of the rail top carry handle

Heckler & Koch G36 ("MG36")

A standard G36 with a bipod handguard and C-Mag, visually identical to the real MG36 - 5.56x45mm NATO
Heckler & Koch G36C with a STANAG mag adaptor - 5.56x45mm. Image used to show export variant of the rail top carry handle

Heckler & Koch G36K

Heckler & Koch G36KV with export optical sight - 5.56x45mm NATO
Heckler & Koch G36C with a STANAG mag adaptor - 5.56x45mm NATO. Image used to show export variant of the rail top carry handle

Heckler & Koch HK416A5

Heckler & Koch HK416A5 with 14.5 inch barrel - 5.56x45mm NATO

L85A2

L85A2 - 5.56x45mm NATO

Steyr AUG A1

Steyr AUG A1 - Austrian Army Version - 5.56x45mm NATO

Steyr AUG Para

Steyr AUG Para - 9x19mm Parabellum

Steyr AUG A2

Steyr AUG A2 - 5.56x45mm NATO
Steyr AUG Special Receiver - 5.56x45mm NATO. Image used to show the Picatinny rail.

Steyr AUG A3

Steyr AUG A3 with optics removed and 16-inch barrel - 5.56x45mm NATO

Tavor TAR-21

IWI Tavor TAR-21 with flat top (officially designated "TAR-21 Flat Top" by IWI) - 5.56x45mm NATO

Tavor CTAR-21

IWI Tavor CTAR-21 with flat top - 5.56x45mm NATO

Type 58

Type 88

Type 98-2

Type 98-2 - 5.45x39mm

Battle Rifles

AG-3F2

"AK12BR"

AK-12 - 7.62x51mm NATO
AK-107 with experimental 60-round magazine - 5.45x39mm. Image used to show the Balanced Recoil system

Alexander Arms Beowulf EBR

Alexander Arms .50 Beowulf - .50 Beowulf

Alexander Arms Beowulf TCR

Alexander Arms .50 Beowulf - .50 Beowulf

DSA SA58 SPR

DSA SA58 Special Purpose Rifle - 7.62x51mm NATO

FN FAL 50.00

FN FAL 50.00 - 7.62x51mm NATO

"FAL Para Shorty"

DSArms SA58 Pistol - 7.62x51mm NATO
Photoshopped Custom shortened L1A1 SLR (Self Loading Rifle) as used in The Wild Geese - 7.62x51mm
Heckler & Koch MP5K - updated with the Navy Trigger Group - 9x19mm Parabellum

FN FAL 50.63

FN FAL 50.63 - 7.62x51mm NATO

FN SCAR-H

Third Generation FN SCAR-H STD - 7.62x51mm NATO

Heckler & Koch G3A3

Heckler & Koch G3A3 with slimline handguard - 7.62x51mm NATO.

Heckler & Koch HK417

Heckler & Koch HK417 with sights removed and 16" barrel - 7.62x51mm NATO

Heckler & Koch MC51SD

HK51 - 7.62x51mm NATO
Heckler & Koch MP5SD3 with S-E-F trigger group and stock extended - 9x19mm Parabellum. Image used to show the integral suppressor and handguard.

Rifles & Carbines

AAC Honey Badger

Original AAC Honey Badger with magazine removed - .300 AAC Blackout

AKS-74U

AKS-74U - 5.45x39mm

AKS-74UB

Rifle-grenade launcher complex 6S1 «Kanareyka» - 5.45x39mm/30mm. This weapon system was developed by TsNIITochMash for Spetsnaz. The complex includes: AKS-74UB, PBS-4 supressor and 30-mm silent grenade launcher BS-1.

AK-105

AK-105 - 5.45x39mm

AK-12 Carbine

AK-12 Carbine - 5.45x39mm

AK-12U

Photoshopped mock-up of the AK-12U - 5.45x39mm

Bushmaster Arm Pistol

Gwinn/Bushmaster Firearms Arm Pistol - 5.56x45mm NATO

Colt M4

Colt M4 Carbine with 4 position collapsible stock - 5.56x45mm NATO

Colt M4A1

Colt M4A1 with 6 position collapsible stock - 5.56x45mm NATO

Daewoo K1A

Daewoo K1A with stock extended and 30-round magazine - 5.56x45mm NATO

FN SCAR PDW

FN SCAR PDW (prototype version) with 20-round magazine - 5.56x45mm NATO

Heckler & Koch G36C

Heckler & Koch G36C - 5.56x45mm NATO
Heckler & Koch G36C with a STANAG mag adaptor - 5.56x45mm NATO. Image used to show export variant of the rail top carry handle

Heckler & Koch SL5

Heckler & Koch SL8-5 - 5.56x45mm NATO

Henry 45-70

Knight's Armament Company Revolver Rifle

Knight's Armament Revolver Rifle - .30

IWI X95R

IWI X95R with 13-inch barrel and tan body - 5.45x39mm

M231 FPW

M231 Firing Port Weapon - 5.56x45mm NATO

OTs-14-1A-01 Groza

OTs-14-1A-01 Groza - 7.62x39mm

OTs-14-4A-03 Groza

OTs-14-4A-03 Groza - 9x39mm

Remington 1858 "Cattleman's Carbine"

Remington 1858 "Cattleman's Carbine" - .44

Rossi Circuit Judge

Rossi Circuit Judge - .410 Bore/.45 Colt

SA80 AFV Prototype

SA80 AFV prototype with SUSAT scope - 5.56x45mm NATO

SKS

SKS fitted with a Tapco Intrafuse stock - 7.62x39mm

SR-3M

SR-3M with 30 round magazine - 9x39mm

Sniper Rifles

Accuracy International Arctic Warfare Suppressed

Accuracy International AWS - 7.62x51mm NATO

Accuracy International Arctic Warfare Magnum

Accuracy International AWSM without scope - .338 Lapua Magnum
Accuracy International AWM-F - .300 Winchester Magnum

Barrett M107

Barrett M107 Long Range Sniper Rifle - .50 BMG

Cheyenne Tactical M200 Intervention

CheyTac M200 - .408 CheyTac

Daewoo K14

Dragunov SVDS

SVDS - 7.62x54mmR

Dragunov SVU

SVU modernized with black furniture and a bipod - 7.62x54mmR

FN SSR

FN SSR (Sniper Support Rifle) - 7.62x51mm NATO

Heckler & Koch MSG90

Heckler & Koch MSG90 with 20 round magazine - 7.62x51mm NATO

Knight's Armament SR-25

Knight's Armament SR-25 with Harris bipod - 7.62x51mm NATO

Mosin Nagant M38 Carbine

Mosin Nagant M38 Carbine - 7.62x54mmR
Mosin Nagant M38 Carbine with PU 3.5x sniper scope - 7.62x54mmR

Mosin Nagant "Obrez"

Mosin Nagant M91/30 "Obrez" - 7.62x54mmR

PGM Hecate II

PGM Hecate II - .50 BMG

Remington Model 700 Magpul

Remington Model 700 with Magpul Hunter 700L Stock - 7.62x51mm NATO

Sako TRG-42

Sako TRG-42 - .300 Winchester Magnum

Serbu BFG 50

BFG 50 - .50 BMG

"SFG 50"

BFG 50 - .50 BMG

Steyr Scout

Steyr Scout (early model) with gray stock and long-eye-relief scope - 7.62x51mm NATO

VSS Vintorez

VSS Vintorez with PSO-1 scope - 9x39mm

Walther WA 2000

Walther WA 2000 - .300 Winchester Magnum

Machine Guns

Diemaco/Colt Canada C7A1 LSW

Diemaco C7A1 LSW/Colt Model 950 LMG with Parker & Hale bipod - 5.56x45mm NATO

FN SCAR HAMR

FN HAMR IAR - 5.56x45mm NATO

Heckler & Koch HK21E

Heckler & Koch HK21E - 7.62x51mm NATO

L86A2

L86A2 with SUSAT scope - 5.56x45mm NATO

M60E6

M60E6 machine gun with ELCAN scope - 7.62x51mm NATO

clubfoot stock

MG3KWS

MG3KWS with Steiner 1-5x24 scope - 7.62x51mm NATO

RPK

RPK with 40 round magazine - 7.62x39mm

RPK-12

Photoshopped mock-up of the RPK-12 - 7.62x39mm

RPK-74

RPK-74 with 45-round box magazine - 5.45x39mm

Steyr AUG HBAR

Steyr AUG HBAR - 5.56x45mm NATO
Steyr AUG Special Receiver - 5.56x45mm NATO. Image used to show the Picatinny rail.

Vollmer HK51B

Vollmer HK51-B without ammunition belt - 7.62x51mm NATO

Launchers

M79

The M79 appears as the "M79 Thumper", one of the grenade launcher's nicknames from the Vietnam War. It is classified as an "Other" secondary, alongside the Obrez, the "SFG 50", the "Saiga-12U", the sawed-off shotgun and the Serbu Super Shorty, and is unlocked at rank 79. The sights are permanently folded down, and are removed and replaced by a Picatinny rail when using optics. The stock is removeable, replaced by a sawed-off pistol grip, and the barrel can be shortened. Nonsensically, the weapon can also be fitted with a muzzle brake or a compensator, which would never be able to be attached to the M79 in real life. It also has access to the joke "Loudener" muzzle attachment, which makes the weapon louder when firing. When reloading, the opening latch is correctly used before the barrel can be opened, which is nice attention to detail.

The weapon does not fire HE 40x46mm grenades, as one might expect, instead it fires 10 .22 LR bullets using the 40x46mm grenade casing, meaning it functions more like a single barrelled shotgun than a grenade launcher. This is not possible in real life - while there were experimental, shotgun like, ammunition for this weapons in real life, the chamber of the M79 cannot hold enough pressure to push small projectiles up to a lethal velocity. The barrel is rifled, therefore the small projectiles spread widely and is less lethal than a handgun or conventional shotgun at further range.

The M79 has a few ammo conversions. It can use Hollow Point and Armour Piercing, unlike other shotguns, owing to it using .22 LR, not regular shotgun shells. The 40mm Sponge ammunition is unlocked by default, a riot-control ammo type intended to be non-lethat, instead of killing it stuns and shocks the target. It has a similar function to a slug round used in the other shotguns, but with more pronounced drop and a muzzle velocity of 60m/s. It can kill with a hit anywhere on the body, and it has a different model to the normal ammunition - the 40mm grenade now has a grey base and a blue tip. The M79 can also fire Flechette ammunition, which has 16 projectiles, more than standard 8 darts used by every other shotgun with the flechette ammunition equipped. Flechette pierces cover better, but deals less damage, less muzzle velocity and has more spread. ".410 Beehive" converts the M79 to fire .410 shells, with 12 pellets that travel faster and further than the .22 LR, but have less power and more spread, meaning it functions similarly to the birdshot ammunition. Buckshot makes it fire the standard 8 pellet shells used in other shotguns via an adaptor, dealing more damage and with more muzzle velocity than the standard .22 LR, but with more spread and less pellets, it is not very useful. Finally, slugs function similarly to the 40mm Sponge, but with longer range, more spread and less drop, turning the M79 into an inaccurate version of the "SFG 50".

M79 grenade launcher - 40x46mm

Explosives

M67

The M67 is currently the only grenade in Phantom Forces. The grenade has a slightly altered shape, being more apple-shaped than the offset spherical shape of the real thing. The M67 has the unrealistic ability to glow green or red, depending on which team threw the grenade.

M67 fragmentation grenade with "jungle clip"

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