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Difference between revisions of "Paradox of Hope"

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Developed and published by the indie studio Monkey-With-a-Bomb, '''''Paradox of Hope''''' is a virtual reality (VR) shooter with survival and horror elements that was released on September 15, 2022. Drawing heavy inspiration from the ''[[Metro]]'' video game series, the game takes place in the dank, mutant-infested Moscow metro in the aftermath of a nuclear war. ''Paradox of Hope'''s two primary modes of play are a story mode and "Raids", an extraction shooter which tasks the player to gather valuable salvage in procedurally-generated monster-filled tunnel networks. In this gamemode, new weapons can be unlocked for purchase by raising the player's "reputation level", which can be upgraded by completing missions. The game was removed from sale on August 18, 2023 by the developer, who cited fear of legal action after a claim of copyright infringement was levied against the game.
 
Developed and published by the indie studio Monkey-With-a-Bomb, '''''Paradox of Hope''''' is a virtual reality (VR) shooter with survival and horror elements that was released on September 15, 2022. Drawing heavy inspiration from the ''[[Metro]]'' video game series, the game takes place in the dank, mutant-infested Moscow metro in the aftermath of a nuclear war. ''Paradox of Hope'''s two primary modes of play are a story mode and "Raids", an extraction shooter which tasks the player to gather valuable salvage in procedurally-generated monster-filled tunnel networks. In this gamemode, new weapons can be unlocked for purchase by raising the player's "reputation level", which can be upgraded by completing missions. The game was removed from sale on August 18, 2023 by the developer, who cited fear of legal action after a claim of copyright infringement was levied against the game.
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'''Note:''' ''Paradox of Hope'' is an extremely dark game (in the most literal sense), so all of the screenshots on this page have had their contrast and brightness adjusted so that the guns themselves are actually visible.
  
 
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Revision as of 17:24, 3 April 2024

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Paradox of Hope for current discussions. Content is subject to change.


Paradox of Hope
ParadoxOfHope.jpg
Steam Box Art
Release Date: September 15, 2022
Developer: Monkey-With-a-Bomb
Publisher: Monkey-With-a-Bomb
Platforms: Microsoft Windows
Genre: VR Horror Survival Shooter


Developed and published by the indie studio Monkey-With-a-Bomb, Paradox of Hope is a virtual reality (VR) shooter with survival and horror elements that was released on September 15, 2022. Drawing heavy inspiration from the Metro video game series, the game takes place in the dank, mutant-infested Moscow metro in the aftermath of a nuclear war. Paradox of Hope's two primary modes of play are a story mode and "Raids", an extraction shooter which tasks the player to gather valuable salvage in procedurally-generated monster-filled tunnel networks. In this gamemode, new weapons can be unlocked for purchase by raising the player's "reputation level", which can be upgraded by completing missions. The game was removed from sale on August 18, 2023 by the developer, who cited fear of legal action after a claim of copyright infringement was levied against the game.

Note: Paradox of Hope is an extremely dark game (in the most literal sense), so all of the screenshots on this page have had their contrast and brightness adjusted so that the guns themselves are actually visible.


The following weapons appear in the video game Paradox of Hope:


Sidearms

Makarov PMM

The player's starting weapon is a Makarov PMM. It is fitted with green and red night sights and can hold 12+1 rounds of 9x18mm Makarov ammunition. The PMM is compatible with the pistol suppressor, small flashlight, small laser, and PMM reflex sight attachments. While it deals poor damage per shot, the PMM remains relevant throughout the entire game due to the low price and availability of its ammunition.

Makarov PMM - 9x18mm Makarov

PP-91 Kedr

A glow-sighted PP-91 Kedr is the final unlockable secondary weapon. Holding 20 rounds per magazine and possessing both semi- and full-auto fire modes, the Kedr offers lots of mutant-killing power in a compact package. It is only compatible with two attachments, those being the small flashlight and small laser, which can make it slightly harder to use compared to the other (optics and suppressor-compatible) secondaries.

PP-91 Kedr - 9x18mm Makarov

"Revolver"

The second sidearm available to the player is the "Revolver", a fictional .44 Magnum six-shooter that appears extremely similar to the "Revolver" from Metro 2033. Unlike the revolver in Metro, however, this wheelgun is a top-break model that is reloaded via speedloaders. It deals the most damage per shot of the secondary weapons and is the best at longer ranges but has a limited capacity and wastes any unspent rounds in the cylinder when reloading. The Revolver can equip its own bespoke scope and suppressor, the latter of which is very effective despite the weapon's noticeable cylinder gap.

The "Smython", a combination Colt Python/Smith & Wesson Model 19 that bears some resemblance to the in-game revolver - .357 Magnum

Longarms

AKM

An AKM with glow sights and and a Picatinny rail mounted to the bottom of the handguard is the first longarm available to the player. It can use 30-round box magazines or 75-round RPK drum magazines and is compatible with a dizzying array of attachments, including a bayonet, suppressor, GP-25 grenade launcher, vertical foregrip, underbarrel laser or flashlight, and various optics. This makes the AKM a versatile weapon that can perform admirably in almost any situation.

AKM - 7.62x39mm
AKM with GP-25 - 7.62x39mm / 40mm

Izhmash KS-K

The second available longarm is the Izhmash KS-K, an adaptation of the classic Saiga-12 shotgun design for Russian police use. The in-game shotgun has night sights, a custom handguard, and a crude rebar stock. It can use 8-round box magazines or 20-round drum magazines and is compatible with the same attachments as the AKM (with the exception of the bayonet and suppressor). The KS-K is a force to be reckoned with in close-quarters combat, but its limited magazine size (when using box mags) and somewhat poor damage at range can limit its effectiveness in some situations.

Izhmash KS-K - 12 gauge

SVD Dragunov

A SVD Dragunov with glow sights is the final long gun the player can purchase. It is compatible with the same general pool of attachments as the KS-K (optics, foregrip, laser/flashlight, and GP-25). The SVD feeds from 10-round magazines and has the unique ability to penetrate cover, ensuring a one-shot kill against most enemies in almost any situation. Its biggest weakness, however, is its excessive length, which can make close-quarters combat (a frequent occurrence in the dark, mazelike metro) very awkward.

SVD Dragunov with scope removed - 7.62x54mmR

Unusable

Double-Barrel Shotgun

Nagant M1895

PSL


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