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NecroVisioN

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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NecroVisioN
Necrovisioncover.jpg
Official Box Art
Release Date: 2009
Developer: The Farm 51
Publisher: 1C Company
505 Games
Aspyr Media
Series: NecroVisioN
Platforms: Microsoft Windows
Genre: First-Person Shooter


NecroVisioN is a 2009 FPS videogame set in 1916 during World War I. The player takes the role of Simon Bukner, a young American soldier recently recruited into the British Army. In addition to German soldiers, Simon soon finds himself fighting supernatural forces, including vampires, demons, and zombies found in locations varying from the battlefields of World War I to secret laboratories and underground caverns. The main setting is the battle of the Somme, during which a rumor of a mysterious infection has appeared, which causes all people to turn into a zombie-like state. Later, the game takes the player into two new settings; the underground realm of Vampires, and the demonic realm, Hell.

A prequel entitled NecroVisioN: Lost Company was released in 2010. It features Jonas Zimmerman as the protagonist and shows him fighting against demonic invaders during the war, slowly discovering the vampire tech. He eventually fights against a powerful golem, who guards the Shadow Hand, but is corrupted by the demonic powers.

Both games have almost identical weapons and graphics, so weapons from both games will be together on this page - with notes about which game is which, of course.

The following weapons are used in the game NecroVisioN:


Sidearms

Colt M1911

The Colt M1911 is the standard sidearm for the player character. The player character can use two Colt M1911s simultaneously, or combine it with the Luger P08 or other weapons. The weapon incorrectly operates in double action, as in many games.
In the "Lost Company", however, this weapon does not appear in the game and can be obtained only through cheat codes.

Original Colt M1911 (dated 1913) - .45 ACP
Colt M1911 ingame.
Simon aims his M1911 at a Kaiser's soldier.
Simon reloads his Colt.
Simon with two Colt M1911s.

Luger P08

The Luger P08 appears as the second pistol in the game. Weaker than the Colt M1911, but the magazine holds 8 rounds. The player can use two Luger pistols simultaneously, or combine it with the Colt M1911 and other one-handed weapons.

Luger P08 - 9x19mm. This is a 1917 dated handgun, thus it is a World War One firearm.
Luger P08 ingame.
NecroVisioN 2015-09-16 16-18-49-96.jpg
Reloading the P08.
Simon with two Lugers.

Sub Machine Guns

Bergmann MP18

The Bergmann MP18 submachine gun is carried by some German soldiers in the game. It is a common misconception that the MP18 wasn't introduced until 1918 with the Ludendorff offensive. However, this is not the case as there are reports that it arrived on the battlefield (albeit in small numbers) as early as 1916.

Bergmann MP18 Sub Machine Gun with 32 round Drum - 9x19mm
Simon with a looted MP18.
NecroVisioN 2015-09-16 16-17-19-24.jpg
Player reloads the MP18.
Finishing off a reload with a pull of the charging handle.

Rifles

Mauser Gewehr 1898

The Mauser Gewehr 1898 is a standard-issue rifle carried by in-game German soldiers, just as in the real-life WWI. It can attach a 1898/05 bayonet, as well a scope, and the Karabingranate M1914 Rod Grenades. It cannot be reloaded with stripper clips in-game, instead, the player character inserts one round after another. This could be done in real life, but practically the stripper clips were used whenever possible. It is likely the game developers implemented this so they would not have to program in separate reload animations for scoped and unscoped variants of the rifle since scoped versions would obstruct the use of stripper clips to reload.

Render, showing all three variants of the rifles.
Mauser Gewehr 1898 - 7.92x57mm Mauser
Mauser Gewehr 1898 in-game, with 1898/05 bayonet.
Looking down the sights of the Gewehr 98.
Reloads Gewehr 98.
Scoped Mauser Gewehr 1898 - 7.92x57mm Mauser
Mauser Gewehr 1898 with sniper scope in-game. Notice the straight charging handle, which is incorrect for scoped variants of this rifle.
Sniper scope of Gewehr 98.
Karabingranate M 1914
Mauser Gewehr 1898 with Karabingranate M1914 Rod Grenade.
Simon load a new Karabingranate into his Gewehr 98.

Gewehr 98M

The world model of the Gew. 98 is the 98M variant with tangent rear sight.

Mauser Gewehr 1898M - 7.92x57mm Mauser
Jonas looks at a G98M with his G98 with "Lange Visier" sight.
Post WW1 Weimar reissue Scharfschutzengewehr98 - 7.92x57mm Mauser. Note tangent-leaf rear sight, indicative of Reichswehr service.
The scoped version with the tangent rear sight.

Lee-Enfield No.1 Mk.III

The Lee-Enfield No.1 Mk.III is Simon's starting rifle and is carried by other British soldiers. Surprisingly, the reloading is accurate, something seen very rarely in video games. A 10-round magazine reloads via two 5-round stripper clips; the player must have discharged at least five rounds before inserting a single clip and must completely empty the weapon to fully reload it. Can be equipped with a bayonet. The rifle is also available with a sniper scope and rifle grenade launcher.

Lee-Enfield No.1 Mk.III - .303 British. This was the main battle rifle of British and Commonwealth forces during the First World War, introduced in 1907 it has seen action throughout the 20th century.
Lee-Enfield No.1 Mk.III in-game.
Aiming.
Simon inserts a new clip into his rifle.
Lee-Enfield No.1 Mk.III with a bayonet which is also the German one.
Lee-Enfield No. 1 Mk.III* (HT); sniper variant of the No. 1 Mk.III* - .303 British
Lee-Enfield No.1 Mk.III with a sniper scope. For some unknown reason, the sniper version of the SMLE may only be loaded with 5 rounds in a 10-round magazine.
Lee-Enfield No.1 Mk.III with a grenade launcher. He uses the same Karabingranate M1914 from the Gew. 98, instead of the correct British No. 2 "Hale" Grenade.

Automatic Rifles

Browning Automatic Rifle

In the prequel "Lost Company," the Browning Automatic Rifle appears as a new weapon. Besides the player, it is also used in-game by American tank crews and Scottish soldiers. It is always seen with its leaf sight raised. It should be noted that Zimmerman never pulls the charging handle when reloading. Its appearance is for sure anachronistic, because the game set in 1916. At that time, BAR was probably still in development, because it was not seen a public demonstrated until 1917.

M1918 Browning Automatic Rifle - .30-06
Jonas Zimmerman with his BAR 1918.
Note the raised rear sight.

Shotguns

Winchester Model 1897 "Trench Gun"

The Winchester Model 1897 "Trench Gun" is used only by the player. It has a 5 shell magazine. Oddly enough, the shotgun is often found in German trenches and fortifications, despite the Germans attempting to have shotguns banned from use in WWI. The hammer is incorrectly uncocked during use, despite the weapon being single-action only.

Winchester Model 1897 "Trench Gun" - 12 Gauge
Winchester Model 1897 "Trench Gun" in-game.
Reloading M97 "Trench Gun".

Machine Guns

Maxim MG08/15

The Maxim MG08/15 portable machine gun is used by German stormtroopers. The player may use two machine guns at once. A mounted version of the MG08/15 (with typical-for-video-games infinite ammunition) also appears. They can be used by enemies, and by the player.
The "Lost Company" introduces a new version of the portable MG08/15 with a built-in flamethrower. It is used by the player and enemies.

Maxim MG08/15 - 7.92x57mm Mauser
MG08/15 in-game.
Simon apparently decided to become the Rambo of WWI after arming himself with two MG08/15. Surprisingly, the player can not only move with two bulky machine guns, but also shoot them and hit the target. Miracles!
During his travels in the German trenches, Simon stumbles upon a German armored stormtrooper, armed with an MG08/15.
MG08/15 with built-in flamethrower, as it appears in the Lost Company.
Mounted version of the MG08/15.
Simon takes control of the mounted MG08/15.

Flamethrower

Flammenwerfer M.16

The Flammenwerfer M.16 is used in the "Lost Company" by enemies. This weapon is not usable by the player.

World War 1 era German flamethrower
An infected German fires his Flammenwerfer.

Grenades & Explosives

Model 16 Stielhandgranate

The standard grenade of the Imperial German Army. The game refers to them as the "Model 15 Stielhandgranate," but the in-game grenades look more like the Model 16 with screwcap and a plate mounted ontop the warhead. Oddly enough, it lacks the belt clip which almost makes it look like an anachronistic Model 24 Stielhandgranate.

Model 16 Stielhandgranate "Potato Masher" High-Explosive Fragmentation hand grenade.
Stielhandgranate in-game. Note the bigger warhead which differents it from an M24.
A dead German soldier with a stick grenade on his belt although there is no belt clip.

Stielhandgranate "Geballte Ladung"

A powerful bundle of grenades stringed together. Used only by the player.

Model 24 "Geballte Ladung" ("Bundled Charge"), a common improvised version of the Model 24 consisting of one complete grenade bundled together with six grenade heads, creating a more powerful charge.
"Geballte Ladung" in-game.

Mk 1 hand grenade

Mk 1 hand grenade is usable only by the player.

Mk 1 "Pineapple" World War I-made High-Explosive Fragmentation hand grenade
Simon with an Mk 1 hand grenade.

Dynamite

Dynamite is used only by the player. It can be placed in various locations and can be used as a throwing weapon.

Simon with dynamite.

No.27 Mk. I Chemical Incendiary Grenade

British No.27 Mk. I Chemical Incendiary Grenade appears in "Lost Company" as a new weapon, called simply "Gas Grenade." It is used only by the player.

No. 27 Mk. I Chemical Incendiary Grenade.
No.27 MkI gas grenade in-game.

Other

Seitengewehr 98/05

The Seitengewehr 98/05 bayonet is an available melee weapon.

Seitengewehr 98/05 bayonet.
Jonas Zimmermann holds a "butcher's blade".

Webley & Scott No. 1 MkIII* Signal Pistol

The Webley & Scott No. 1 MkIII* Signal Pistol is introduced in the "Lost Company" as a new weapon. It is used only by the player.

Webley & Scott No. 1 Mk. III* Signal Pistol - 1 inch - brass frame and barrel
Webley & Scott signal pistol.
Zimmerman with a Webley & Scott Signal Pistol.

Škoda 42cm M1917 Heavy Siege Howitzer

Many Austro-Hungarian Škoda 42cm M1917 Heavy Siege Howitzers can be seen throughout the singleplayer campaign and on multiplayer maps.

Škoda 42cm M1917 Heavy Siege Howitzer a.k.a. Autohaubitze M.16.
A Škoda howitzer a the beginning of the second mission.
Simon encounters the guns during "The Hill" mission while reloading his Gew. 98.

A7V Heavy Tank

The German A7V heavy tanks appear in both games, in the form of map decorations and in the form of enemies. Considering that only 20 were ever produced, the main characters of both games end up destroying about half of them single-handedly.

An A7V seen on the background.

Mark IV Tank

Unusable Mark IV tanks are found in both games. Some of them have Eisernes Kreuz emblems, denoting a captured tank.

A somewhat rumpled Mark IV as it appears in Lost Company.
The mounted Hotchkiss Mk.I of a MK IV tank.

Renault FT

Renault FT light tanks are used in Lost Company. It is equipped with both a 37mm gun and an 8mm Hotchkiss machine gun, while the real ones carried only one of these two weapons. The tank in the game looks like the first variant, so it is unclear where the machine gun is actually located.

Renault FT light tank
NVN Ft.jpg

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