Discord-logo.jpg Join our Discord!
If you have been locked out of your account you can request a password reset here.

Metal Gear Solid V: The Phantom Pain

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Revision as of 11:13, 9 September 2015 by Prat21 (talk | contribs) (I added a grenade and changed the format for grenades.)
Jump to navigation Jump to search
ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Metal Gear Solid V: The Phantom Pain for current discussions. Content is subject to change.



Metal Gear Solid V: The Phantom Pain
Metal Gear Solid V The Phantom Pain pc box.jpg
Release Date: 2015
Developer: Kojima Productions
Publisher: Konami
Series: Metal Gear
Platforms: PC
Xbox360
Xbox One
Playstation 3
Playstation 4
Genre: Action-adventure, stealth


Metal Gear Solid V: The Phantom Pain is a 2015 third-person stealth-action open-world game developed by Kojima Productions and published by Konami, and is the direct follow on to the short first "episode" of the story, Metal Gear Solid V: Ground Zeroes. Set in 1984, a decade after Metal Gear Solid: Peace Walker, the story begins after the destruction of the old Mother Base facility by a team from the mysterious Cipher organisation's strike unit, XOF. Big Boss has been in a coma for nine years and much has changed, but, awakening as XOF assaults the hospital he is recovering in, he must come up with a plan to get his revenge on Cipher.

The following weapons appear in the video game Metal Gear Solid V: The Phantom Pain.

For weapons relating to its sister game, see Metal Gear Solid V: Ground Zeroes.


Handguns

"WU Silent Pistol"

The "WU Silent Pistol" [Windurger No.2 Silent Pistol] tranquiliser gun is shown passing over to Phantom Pain. Its permanent suppressor is only accessible at level 6, and earlier versions without it heavily resemble the AMC Auto Mag Pistol. The gun is the equivalent of the Mk.22 featured in MGS3, PO & PW and Ruger Mk. III from MGS4, and as in those games is manually operated. An unsuppressed, golden version is available with the Collector's Edition of the game.

High Standard .44 AutoMag TDE (Covina, CA) - .44 AMP (Auto Magnum Pistol)
WU Silent Pistol as it appears in The Phantom Pain. Lv 1.
WU Silent Pistol as it appears in The Phantom Pain. Lv 2.
Big Boss holds a level 4 WU silent pistol with a combined flashlight / laser module as he departs on his latest adventure.
A render of the Collector's Edition golden WU Silent Pistol.

"AM D114 Pistol"

The "AM D114 Pistol" [Arms Material Delta-114 Combat Pistol] is the gun substitues Colt M1911A1, that has been featured through-out the MGS series, starting with 2004's MGS3. It appears to be inspired by Colt M1911A1, Browning Hi-Power and Smith & Wesson Model 39 - 3 pistols all which have been utilized by elements of US Army during Vietnam war - while ultimately ends up looking lot like FÉG Model 45 ACK/GKK. The gun is chambered in .45 ACP, has BO-MAR style target sights, and a checkered front strap.

M1911A1, which AM D114 is substitute for
FÉG Model 45 ACK/GKK, bears significant resemblence to ingame gun
The MA D114 Pistol as it appears in The Phantom Pain. Lv 1.
The MA D114 Pistol as it appears in The Phantom Pain. Lv 2.
The MA D114 Pistol as it appears in The Phantom Pain. Lv 3.
The MA D114 Pistol as it appears in The Phantom Pain. ADAM-SKA Custom. A Day One Edition exclusive.
The MA D114 Pistol as it appears in The Phantom Pain. Water Pistol version.
Snake pointing the AM D114. Pretty much telling you to drop the "Sean Connery is about to shoot you!" jokes.
"Ishmael", after he clears and checks it, hands "Ahab" an unloaded AM D114.
"Ishmael" takes aim with his AM D114.
"Ishmael" firing his AM D114.
Big Boss searches a warehouse with his AM D114 drawn.

"Burkov"

Substitute for Makarov PM pistol featured in previous installments. It is the standard sidearm for the Soviet Forces operating in Afghanistan. Appears to be a mix Makarov- and Heckler & Koch's 70's & 80's- type pistols. A tranquiliser version can also be developed, and is the first semi-automatic tranquiliser handgun in the series.

Makarov PM - 9x18mm Makarov
Heckler & Koch P9S - has similiar slide to ingame gun
The Burkov as it appears in The Phantom Pain. Lv 1
The Burkov as it appears in The Phantom Pain. Lv 2
The Burkov as it appears in The Phantom Pain. Lv 3
Big Boss reloading his Burkov.

"GEIST P3"

A 9mm fully automatic handgun based on the 3rd-generation Glock 18 from MGS2 & 4 with the slide of an unknown handgun. Has the lowest impact force compared to all other pistols, but has decent penetration and the highest rate of fire. Initially carrying 17 rounds in the magazine, at level 2 it comes with a 30-round extended magazine and underbarrel flashlight.

Glock 18C (3rd Generation) - 9x19mm. This model has compensator cuts on the slide and barrel to reduce muzzle climb while firing
The GEIST P3 as it appears in The Phantom Pain. Lv 1
The GEIST P3 as it appears in The Phantom Pain. Lv 2

"URAGAN-5"

The "URAGAN-5 Pistol" [BTS Instrument Design Bureau Uragan-5 Pistol] is a 5 round pistol that uses both lethal and non-lethal shotgun rounds. It utilizes the low bore chamber design of the Mateba Autorevolver, with the hexagonal cylinder design of the Chiappa Rhino series. It also utilizes a break-action design for reloading.

Mateba 2006M - .357 Magnum
Chiappa Rhino 40DS (4" barrel version) .357 Magnum
URAGAN-5 as it appears in the Ground Zeroes
URAGAN-5 in the game's customization menu, showing the most extreme options possible. It's a miracle that this thing can fire, let alone not fall apart. The barrel and the stock clip into the gun, and there's nothing to hold the cylinder in place. In fact, the barrel isn't even lined up with any of the chambers!!!

"Windurger S333"

A special version of this revolver is available in the Collector's version of the game. A .44 calibre revolver with design cues taken from the Dan Wesson revolvers, and Colt Python. A long barreled version is also available.

Dan Wesson Model 15-VH - .357 Magnum
Colt Python with 4" Barrel and factory wood grips - .357 Magnum
The Windurger S333 as it appears in The Phantom Pain. Lv 1.
The Windurger S333 as it appears in The Phantom Pain. Snub Nosed.

Mateba Autorevolver

Ocelot is seen handing his personal revolver to Quiet in a cutscene, it appears to be based on the Mateba Autorevolver.

Mateba Model 6 Unica, 6" barrel - .454 Casull
Quiet examines the revolver.
Quiet shows her aiming prowess by shooting 6 rounds in between moving Helicopter rotor blades.
Ocelot dual wielding his custom revolvers in the Metal Gear Online 3 trailer.

Kampfpistole Z

The "Zorn Kampf Pistole" is a substitute for the K. Pistol from Peace Walker, and is more or less an unaltered Kampfpistole Z fitted with a Sturmpistole indirect fire sight as in that game.

Leuchtpistole - 26.65mm

Submachine Guns

"Sz.-336"

Sz.-336 SMG [Sodomka zbrojovka Type 336 Submachine Gun] made it over from Ground Zeroes. Substitutes for Sa. Vz.61 Skorpion featured in MGS3 and MGSPW. Like most weapons in the game, it appears to be made up of parts from various real firearms, namely the ones in SA.23 SMG and Uzi family tree. Ingame, it fires 7.65mm ammunition, a change from Ground Zero's version of the Sz.-336, which was chambered in 9mm.

Several XOF troopers are seen wielding it while storming the hospital premises in The Phantom Pain VGA and GDC trailers.

IMI Uzi with buttstock extended - 9x19mm
Sa. Vz. 61 Skorpion with 10 round magazine and stock extended - .32 ACP
Cobra LDP, semi-auto variant of SA.23 SMG using Uzi magazines, bears notable resemblence to in-game gun.
File:Sz 336 profile view.jpg
Side view of the Sz.-336 showing off the tactical torch, suppressor and scorpion style wire stock.
A shot of the Sz.-336 showing off a different wire stock, laser aiming module, square suppressor, red dot sight, and a tan paintjob. Also note the extended magazine.
A Cipher operator takes aim with his Sz.-336.

"MACHT 37"

The "MACHT 37" [Maschinen Taktische Pistole 37] , is a West German 9mm SMG heavily influenced by the Walther MPL/K. A compact version called the MACHT 37K is based on the Walther MPK. Both versions borrow design elements from the MP5 series, such as the matte black finish, iron sights, retractable stock or PDW-style folding stock.

Walther MPL with stock folded - 9x19mm
MP5K-PDW with its extended barrel with 3 lugs & folding stock - 9x19mm.
The MACHT 37 in game. Lv 1.
The MACHT 37K "WEISS" from the Collector's Edition of the game.
A pre-release image shows D-Walker fitted with what appears to be a modified MACHT 37 attached to one of its two manipulator arms.

"ZE'EV"

An Israeli 9mm machine pistol based heavily on the Micro Uzi, this weapon comes with a suppressor and 31-round magazine. Lethal and non-lethal versions are available; the non-lethal version called the RIOT SMG featuring a two-stage sound suppressor based on the MAC-10 and loaded with rubber bullets by default.

IMI Micro Uzi with folding stock - 9x19mm
MAC-10 submachine gun with a Sionics Two-Stage Sound Suppressor - .45 ACP
Unsilenced model

Shotguns

"S1000 Shotgun"

Naked Snake uses the fictional "S1000 Shotgun", modeled after the Remington 870 while on Ocelot's white horse (yes, a white horse), against a fiery apparition resembling Colonel Volgin on an equally fiery apparition resembling a winged unicorn. The basic version has a capacity of 4 rounds and later becomes magazine-fed, while other branches of the tech tree include a 6-round version with an extended barrel and magazine tube and a 3-round "shorty" version which can be developed into an underbarrel variant. Interestingly, this variant has no forend and is instead modified as a bolt-action weapon, an idea presumably taken from the M26 MASS.

Remington 870 - 12 Gauge
The S1000 as it appears in The Phantom Pain. Lv 1.
File:MGS5Remington870.jpg
Naked Snake firing a Remington 870 at a fiery apparition of Volgin. While a bit hard to see the 870 style magazine cap is visible confirming its identity.
Big Boss racks the pump action of his S1000 one handed..

Double-barrel shotgun

The Rasp shotgun is a single-trigger 12 Gauge Double Barreled Shotgun of indeterminate model much like the "twin barrel" from prior games, which can be developed into a variety of different configurations including a sawed-off version and models designed to fire slugs and less-lethal "air shock" rounds.

Stoeger/IGA Coach Gun Supreme Blue with Stainless Receiver - 12 gauge
Tpptoz.jpg

Sawn-off Shotgun

A gold-plated version of the game's "Rasp SBS" is a pre-order bonus. A normal version of the weapon can also be developed as part of the Rasp shotgun's tech tree.

Remington Spartan Sawed Off shotgun - 12 gauge
High-level rail-fitted "Rasp SBS" with a rangefinding scope and Soviet flashlight. The best you can say is it's in there somewhere.
Phansg.jpg

Unknown lever-action rifle/shotgun

Skull Face continues to carry his Lever Action Rifle/Shotgun from Ground Zeroes in The Phantom Pain.

In one of FOX engine demonstrations, a gun wall with handful of MGSV weapons was shown and amongst them is a shortened lever-action weapon with a case-hardened steel receiver.

Skullface's sawed-off lever-action gun. It's name is currently unknown
Skullface uses his weapon to ease the suffering of a 'patient'.

"Kabarga-83"

A semiautomatic shotgun based off of the Vepr-12.

Molot Vepr-12 - 12 gauge
Note the transparent magazine.

"Bullhorn SG"

A bullpup pump-action shotgun based on the Mossberg 590 Bullpup from the 1980's, with design elements from the Kel-Tec KSG such as the stock and flat-top. Holds 8 shells in a tube magazine.

Mossberg 590 Bullpup with 20" barrel and extended tube - 12 gauge
Kel-Tec KSG with RIS Foregrip.
Tppkel.jpg

Assault Rifles

"AM MRS-4"

The FAL style rifle known as the "MRS-4", returns from Metal Gear Solid: Ground Zeroes. It is part of the fictional AM-69 rifle series in the game (now seemingly changed to MRS rifle series), and draws design influences from the FN FAL, the SR 88, the Daewoo K2, and the Gwinn Firearms Bushmaster Rifle. It features a FN Para style stock, FN style side charging handle, cylindrical fore-arm with attached tactical torch, removable suppressor, and utilizes STANAG 5.56x45mm magazines. With the release of the E3 2015 gameplay footage, it seems the AM-MRS4 can be modified with different stocks, handguards, and barrel lengths. When an optic is selected, it is mounted to a riser, resembling an AR-15 carrying handle.

FN FAL Paratrooper - 7.62x51mm
The AM MRS-4 as it appears in The Phantom Pain. Lv 1.
The AM MRS-4 as it appears in The Phantom Pain. Lv 2.
The AM MRS-4 as it appears in The Phantom Pain. Lv 3.
File:AM-MRS4 MGSV TPP E3 2015.jpg
Note the different, solid stock replacing the FN para stock, also note the OD green furniture, showing off the new colouring options for weapons, and the Elcan-esque optic mounted on a riser, making it resemble a Colt Commando.
Diamond Dogs draw their MRS-4s on Quiet
Big Boss lowers his MRS-4 when he realises who he has been hired to assassinate.
Big Boss raises his MRS-4 while engaging a plastic bucket.
A child soldier takes Big Boss' MRS-4 and levels it at Miller after Miller strikes him with his crutch.

"AM MRS-4R"

The SAR-80 style "AM-69" from Metal Gear Solid: Ground Zeroes is renamed the "AM MRS-4R" in Phantom Pain. It is part of a fictional series of rifles similar to the AR-15 series, which includes the MRS-4 (M4 Carbine), MRS-4R (M16) and MRS-71 (one of the various AR-15 derived DMRs). They utilize features of the FN FAL such as the long front hand guard, Daewoo K2, and the SAR 80 to which they most closely resemble.

SAR-80 - 5.56x45mm NATO
Side view of the AM-69. Note the FN FAL hand guard

"SVG-76"

Chambered in 5.56mm, the SVG rifle series is a fictionalized substitute for the AK-74. The weapon itself is heavily modeled after the Norinco Type 81 with its long, sleek receiver with the balklite magazines and receiver cover of the AK-74.

AK-74 - 5.45x39mm
Norinco Type 81 - 7.62x39mm
An unmodified SVG-76 at level 1. This version is fitted with distinctly NATO looking flash hiders and a solid stock.
AKS-74 with Bakelite magazine - 5.45x39mm
The Lvl 2 version brings the SVG's silhouette more into line with the real weapon, adding an AK-style flash hider and skeletal stock.
The SVG-76 as it appears in The Phantom Pain. Lv 3.
MGS5AK.jpg

"SVG-76U"

A shortened carbine version of the SVG-56 is available. Called the SVG-76U, it takes the role of the AKS-74U, but features a longer gas block and folding stock from the AMD-65.

AKS-74U - 5.45x39mm
Hungarian AMD-65 - 7.62x39mm
SVG-76U as it appears in The Phantom Pain. Lv 1.

"UN-ARC"

[UN Automatic Rifle for Combat] . The apparent ubiquitous battle rifle of the game, it's design is influenced mainly by FN FAL (stock and grip, apparent in the non-lethal version shown in one of 2015 gameplay demos) and SIG SG 542 (charging handle on ejection port). Both rifles being used in African wars during 1980's. XOF (Skull Face's men) are seen with a UN-ARC(s) with stocks similiar to SIG SG 550. It also has a nonlethal variant which fires rubber bullets, designated with a blue barrel, a carbine version with a folding stock similar to the FAL paratrooper, and a light machine gun version.

Israeli FAL "Romat" with Wooden Furniture - notice stock and grip
SIG SG 542 - notice charging handle on ejection port
UN-ARC as is appears in The Phantom Pain. Lv 1.
UN-ARC as is appears in The Phantom Pain. Lv 2.
UN-ARC as is appears in The Phantom Pain. Lv 3.
File:MGS5SIGrifle.jpg
XOF Troops wielding UN-ARC. They have SIG SG 550 type stocks
Loadout screen showing the nonlethal variant of the UN-ARC rifle

"G44"

An advanced bullpup rifle with an inbuilt scope. Presumably subsitutes for both: Heckler & Koch G11 and Steyr AUG, that were featured in Peace Walker. A hybrid of the FAMAS G2 and H&K G11, resulting in something with a silhouette similar to the Steyr ACR's.

Heckler & Koch G11 K1 - 4.73x33mm
FAMAS G2 with proprietary bipod deployed - 5.56x45mm
Steyr ACR, 5.56x45mm SCF
Tppg44.jpg

Sniper Rifles

"AM MRS-71"

A designated marksman variant of the fictional MRS rifle series, this weapon substitutes the PSG-1 from MGS1 & 2 and is modeled heavily on the MSG90 with the heavy barrel from the former.

Heckler & Koch MSG90 - 7.62x51mm NATO
Unmodified MRS-71 from the customization menu. Note the exposed gas block and receiver with the left side charging handle; features both unique to the "AM-69" series of rifles.

"Bambetov SV"

A fictional Russian semiautomatic rifle with design elements taken from the Dragunov and SIG SG 550 SR . The weapon's calibre is treated oddly; it is described as a 7.62mm in the options, but its 8-round magazine is listed as .308 in the customise menu; this name is used for sniper rifles (the same is used for the MRS-71's 20-rounder) while the battle rifle magazines (which can also be used by sniper rifles) are listed as 7.62mm. The ".308" calibre has a huge boost in penetration but much lower overall ammunition capacity.

SVD Dragunov sniper rifle - 7.62x54mm R
SIG SG 550 SR - 5.56x45mm NATO
Bambetov SV MGSV TPP E3 2015.jpg
First person view of the Bambetov SV

"Brennan LRS-46"

A fictional bolt-action .50 caliber sniper modeled after the Armalite AR-50, but with a 5-round detachable box magazine and thumbhole stock.

Armalite AR-50 with Harris bipod - .50 BMG

"Serval AMR-7"

A high-level upgrade to the "LRS-46" allows the development of a semi-automatic version called the "Serval AMR-7," which appears to be principally based on the Mechem NTW-20.

Mechem NTW-20 - 20x83.5 mm MG151

"Broughton M-2000D"

A bolt action rifle chambered in 7.62mm, that has elements from "early Cold-War Sniper Rifles" like Winchester Model 70 and Remington Model 700 - featured in Ground Zeroes. In The Phantom Pain, it can be equipped with a more modern chassis, like that of the Remington XM2010.

Remington Model 700/M40 USMC sniper rifle
Remington XM2010 Enhanced Sniper Rifle with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum
The M-2000D as it appears in The Phantom Pain. Lv 1.
The M-2000D as it appears in The Phantom Pain. Lv 3.
Broughton M-2000D MGSV TPP.jpg
Snake with the Broughton M-2000D slung over his back
Quiet takes aim with Big Boss' M-2000D at an approaching fighter jet.

"RENOV-ICKX SR"

A bolt action rifle chambered in 7.62mm, this rifle appears to be based on a Czechoslavakian Vz. 54 Sniper Rifle, which itself is a variation of a Mosin Nagant Rifle.

A modified Renov-Ickx sniper rifle is used by the silent sniper, Quiet. Possibly obtainable for Punished Snake to use in The Phantom Pain. A nonlethal version in blue furniture is also available, nicknamed "Guilty Butterfly".

It has elements from "late Cold-War Sniper Rifles" (like Parker Hale M85 and Sako TRG) in contrast to the M2000D Sniper Rifle - that has elements from "early Cold-War Sniper Rifles" like Winchester Model 70 and Remington Model 700 - featured in Ground Zeroes.

Vz. 54 Sniper Rifle - 7.62x54mm R
Tppickx.jpg
Snake with the 'RENOV' slung over his back.
MGS5SR.jpg
MGS5SR2.jpg
TGS 2014 Promotional Image with Snake and Quiet
Snapshot from TGS 2014 Gameplay demo. Quiet nodding back to the player while on standby for orders.

Machine Guns

"UN AAM"

The UN AAM [UN Modular Automatic Weapon] , is a fictional LMG based off of the FN Minimi and FN MAG. Chambered in 5.56mm.

FN MAG 58 - 7.62x51mm NATO
The design of the stock is somewhat similiar to kinds of European 7.62 GPMG designs like H&K 21E and FN MAG
Snake catches the African Militia off guard and forces him to lay down his weapon. Even if it's obscured in shadows (and the image that's not the highest of quality), it should give somewhat an idea of the overall shape of the weapon.
From December 2014 MGO Trailer. The mystery GPMG carried in back of a "player character".
Loadout screen from the post E3 2015 alternate gameplay footage

"ALM 48"

[Aberdeen Lighter Machine Gun Type 48]. A GPMG chambered in 7.62mm. Obviously modeled off of the M60 Machine Gun, with minor differences.

M60 - 7.62x51mm NATO
Note the M249-esque front sight and gas block. The upper shroud of the handguard is added at high levels as a "heat sink," which, because Mechwarrior laws of physics are apparently in effect, makes the gun fire faster.
MGSV TPP E3 2015 trailer MG.jpg

"LPG-61"

The LPG-61 [Gryzov Light Machine Gun-61] , is a fictional Russian GPMG often carried by Soviet troops in Afghanistan. Bears resemblance to the PKM Machine Gun. The LPG-61 fires 7.62mm ammunition from a 150-round belt.

PKM - 7.62x54mm R
Note the Degtyarov style muzzle device and wooden handguard.

"PG-76"

The "PG-76" is the SVG rifle series' equivalent of the RPK-74.

RPK-74 light machine gun with 45-round box magazine - 5.45x39mm

"PG-67"

The "PG-67" is the SVG rifle series' equivalent of the RPK.

RPK Light Machine Gun with 40 round magazine - 7.62x39mm

Mounted Guns

Shipunov 2A42

A Shipunov 2A42 is mounted on the same fictional transport-configured Mi-28 seen in Metal Gear Solid: Ground Zeroes and on Russian BRDMs.

Shipunov 2A42 mounted on a Mi-28 Havoc - 30x165mm
File:MGS52A42.jpg
A Shipunov 2A42 mounted on the "Morpho" helicopter.
Tppbrdm.jpg
Tppbrdm2.jpg

Rheinmetall MK 20 Rh 202

Mounted in a modified German Marder IFV turret on US-supplied LAVs.

Rheinmetall MK 20 Rh 202 autocannon in Marder IFV turret - 20x139mm
Tpplav20.jpg

M134 Minigun

A pair of M134 Miniguns with flash suppressors are mounted on rather overcomplicated articulated arms on the sides of the fuselage of the Pequod (Big Boss's transport helicopter and not particularly subtle Moby Dick reference). A minigun can also be developed as a primary weapon for the "D-Walker" mech that Big Boss acquires partway through the story.

Dillon Aero M134 with flash suppressor - 7.62x51mm NATO.
"Kaz, the minigun is talking to me again."
Big Boss using the door mounted gun on the Pequod to light up an approaching fighter jet.
Big Boss using the door mounted gun on the Pequod to cover his exit
File:D-Walker minigun TPP E3 2015.jpg
Minigun mounted on D-Walker, basically a giant silly Metal Gear Mk II with guns.

M61 Vulcan

Returning from Ground Zeroes, M61 Vulcans in M167 VADS installations can be found in the Africa map; the game dubs these "M276 AA Gatling Gun."

M167 VADS (Vulcan Air Defence System) - 20mm HE
While wandering around Mother Base, Big Boss discovers one of the many VADS installations he has stolen is waiting for him.

"VOL-GA K12"

A stationary HMG mounted on a tripod and on Russian tanks. Its appearance is similar to that of the DsHK.

DShKM on tripod - 12.7x108mm
VOL-GA K12 MGSV TPP.jpg
VOL-GA K12 sights MGSV TPP.jpg
Tppt72125.jpg

"HMG-3 Wingate"

The "HMG-3 Wingate" is a stationary HMG mounted on a tripod and on US-supplied tanks and Heavy LAVs. Its appearance is similar to that of the Browning M2.

Browning M2HB - .50 BMG
Tpplav105.jpg
Tppleap.jpg

ZU-23

The Afghanistan map features Soviet AA guns called "Zhizdra-45s" based on the ZU-23.

ZU-23-2 - 23x152mm
Big Boss places a ZU-23-2 on his list of "things to steal today." Note that it is shown fitted with some kind of fire control radar much like the VADS installation.
The ZU-23 soon take its rightful place on the deck of Mother Base as Big Boss tests out R&D's new levitating riot shield technology.

Other

Grenades

M67 Hand Grenades

M67 Hand Grenades can built at Motherbase.

M67 Frag Grenade
IMG-20140415-01424.jpg

M18 Smoke Grenades

M18 Smoke Grenades are seen on a MSF soldier's vest.

M18 Smoke Grenade

Grenade Launcher

"DGL103"

A break-action , single-shot 40mm grenade launcher based on the HK79 with a stand-alone stock based on the KAC Stand-alone M203. The two main research chains are for an underbarrel version with high-level versions able to fire different ammo types (as in Peace Walker, there is no switching of types, each instead being counted as a different type of gun) or a long-barrel standalone-only variant which can later be modified to fire RPGs (!).

Knights Armament Co. Stand Alone M203 Launcher Platform with Type 1 Telescoping Stock - 40x46mm
Heckler & Koch HK79 mounted on Heckler & Koch HK33A2 - 40mm & 5.56x45mm

GP-25

The "Fakel UDBL-GL" grenade launcher is more or less exactly the same as a GP-25 grenade launcher. One chain of research results in an underbarrel version and various new round types, while the other results in progressively sillier multi-barrel models.

GP-25 grenade launcher
Fakel grenade launcher in the customization screen shown at E3 2015

"FB R-Launcher"

Returning from Metal Gear Solid: Ground Zeroes, the "FB R-Launcher" [Falkenberg Multi-Role Rocket Lancher] is a re-loadable recoilless rifle. While its explosive damage is extremely powerful, the re-load time is the slowest of any of the weapons in the game. In overall design and appearance it resembles the Carl Gustav M3, however some details are different. At its highest upgrade level it gains a Panzerschreck-style blast shield which functions as a smaller version of the riot shield.

==

Carl Gustav M3 - 84mm

"Grom-11"

A fictional rocket propelled grenade launcher which appears to have been designed by imagining an intermediate step between the Panzerschreck and Panzerfaust 3. Due to its in game Soviet origins, its probably meant as a stand in for the RPG-7 from the earlier games.

RPzB 43 "Panzerschreck" rocket launcher with rocket - 88mm
Panzerfaust 3 with DM12A1 rocket and standard telescopic sight - 60mm
MSG5-GROM-1.jpg
GROM-11 MGSV TPP E3 2015.jpg

"Hail MGR-4"

A fictional magazine-fed grenade launcher with a conventional layout. At level 4, the magazine capacity is increased to ten rounds. Since the high-level version can accommodate underbarrel accessories and it comes with a computerised rangefinding scope (which appears to actually be an AN/PVS-10 sniper night optic with two extra battery covers added), it is probably based on the non-bullpup GL module of early XM29 OICW variants, with the layout of the secondary weapon changed to that of the later versions. The barrel seems to be based on that of the Heckler & Koch CAWS seen in Peace Walker.

1995 side-by-side OICW prototype - 5.56x45mm & 20mm (?)
Heckler & Koch CAWS - 12 gauge

"Isando RGL-220"

A fictional 6-shot 40mm grenade launcher substituting the MGL-140 from MGS4, it is heavily based on the Russian RG-6 grenade launcher with design elements from the former.

RG-6 / 6G30 grenade launcher - 40mm Caseless
Milkor MGL Mk 1L in black finish fitted with Armson OEG reflex sight - 40x46mm

Do Not Sell My Personal Information