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Difference between revisions of "Mafia III"

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(and that's it. My eyes now actually hurt from the amount of time I spent on this)
(boom boom)
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[[Image:50577.jpg|thumb|none|350px|Mossberg 500 with high-capacity magazine tube - 12 gauge]]
 
[[Image:50577.jpg|thumb|none|350px|Mossberg 500 with high-capacity magazine tube - 12 gauge]]
 
[[file:Mafia3 unknown shotgun 1 holding.jpg|thumb|none|600px|Lincoln gets up close and personal with his 500.]]
 
[[file:Mafia3 unknown shotgun 1 holding.jpg|thumb|none|600px|Lincoln gets up close and personal with his 500.]]
[[file:Mafia3 unknown shotgun 1 aim.jpg|thumb|none|600px|Aiming his weirdly tan boomstick.]]
+
[[file:Mafia3 unknown shotgun 1 aim.jpg|thumb|none|600px|Aiming his weirdly shiny boomstick, vaguely familiar to a 500 Mariner which would be anachronistic for the game's 1968~ setting.]]
 
[[file:Mafia3 unknown shotgun 1 reloading 1.jpg|thumb|none|600px|Firing reveals, voila! A working bolt that moves when the pump is racked.]]
 
[[file:Mafia3 unknown shotgun 1 reloading 1.jpg|thumb|none|600px|Firing reveals, voila! A working bolt that moves when the pump is racked.]]
 
[[file:Mafia3 unknown shotgun 1 reloading 2.jpg|thumb|none|600px|Having found his gun works, Lincoln tops his shotgun off.]]
 
[[file:Mafia3 unknown shotgun 1 reloading 2.jpg|thumb|none|600px|Having found his gun works, Lincoln tops his shotgun off.]]

Revision as of 06:45, 8 July 2019


Mafia III
Mafia III logo temp.jpg
Mafia III
Release Date: October 7th 2016
Developer: Hangar 13
Publisher: 2K Games
Series: Mafia
Platforms: PlayStation 4
Xbox One
PC
Genre: Action-adventure



Mafia III is an open-world action-adventure video game, and a sequel to Mafia II. It is developed by Hangar 13 and published by 2K Games, and was released in October 2016 for the PC, Xbox One and PlayStation 4.

The following firearms make an appearance in the video game Mafia III:


Handguns

Colt M1911A1

The Colt M1911A1 is one of many available handguns in Mafia 3, known as the "Masterson Pistol". There are two silenced variants in-game, the first being the "Silenced Masterson" which is given as a favor from Vito Scaletta during his first district takeover. The second is "Silentium", which is the same stat wise as the normal silenced M1911 but with fancy engraving that comes with the "Judge, Jury and Executioner" weapon pack DLC. No matter what pistol Lincoln is carrying, during cut scenes he will be seen with the 1911.

Colt M1911A1 - .45 ACP.
Lincoln hides at a local dock union with his M1911.
Lincoln aims the Colt M1911A1, revealing that the hammer is down which would render the gun unable to fire. All of the in-game semi auto handguns are rendered as DAO.
Lincoln reloads with a mag drop clipping through his hand.
A fresh mag.
Before racking the slide, revealing that despite the hammer issue, it has a fully rendered barrel. Most of the other semi auto handguns have rendered barrels.
Lincoln has the Hi-Power finish off it's ancestor M1911.

Colt M1911A1 with silencer

Lincoln gets sneaky with his suppressed M1911.
Before aiming at some dastardly brickwork.
Having threatened the masonry with quiet .45 ACP, he reloads by dropping the mag.
Inserting a new one.
And racking the slide.
While doing a side mission for Burke, Lincoln finds a discarded suppressed M1911.

Smith & Wesson 39

The Smith & Wesson 39 is known in-game as the "Alfredsson M419". It's given free when the arms dealer van becomes available and very commonly used by enemy mobsters in areas such as Delray Hollow, Pointe Verdun and River Row.

Smith & Wesson 39 - 9x19mm
Lincoln clears a dock used for Cassandra's side missions with his Model 39.
Before aiming it at some distant gators.
Having proven himself safe from alligators, he reloads by dropping the mag.
Grabbing a new one.
And racking the slide.
Before looking down on it and it's weirdly shiny trigger and hammer.

Browning Hi-Power

The Browning Hi-Power is available for use in the game as the "Elling 9mm" and used heavily by mobsters in Tickfaw Harbor, Downtown and Barclay Mills. It can also bee seen among other weapons in a stash from one of the promotional videos.

Browning Hi-Power .9x19mm
Lincoln glowers at the screen and gives us a close look at his Hi-Power.
Lincoln aims the Hi-Power at a menacing crate.
Having given the crate a 9mm penny for it's thought, he reloads by dropping the mag.
Inserting a new one.
And racking the slide letting us see the barrel.
While wandering some dock yards, Lincoln stumbles on a Hi-Power all alone.

High Standard HDM

The High Standard HDM is usable throughout the game as the "Silenced Deacon .22" after unlocking a turf for Thomas Burke. It has an integral suppressor, allowing for more stealthy gunplay.

High Standard HDM with integrated silencer - .22 LR
Lincoln holds the HDM while doing some sneaky business.
Before threatening the road with it.
Having terrified the asphalt, he drops his mag.
Inserts a new one.
And racks the slide.
Before executing it for knowing too much.

Colt Python

Known as the "Masterson Phoenix". Lincoln Clay and late game mobsters make use of the Colt Python throughout the game. A special skinned copy is available for My2K users known as "Il Duca".

Colt Python with 8" barrel - .357 Magnum
Lincoln sneaks around with his Python
Lincoln aims the Python at passing cars.
Lincoln reloads the Python by dramatically going for the cylinder release.
Dumping spent rounds.
And ffilling it with a speedloader full of .357 Magnum.
Lincoln threatens his Python for suddenly becoming shiny.

Scoped Colt Python

The scoped Python is rewarded as a favor from Vito Scaletta during the third district takeover.

Lincoln holds the scoped Python, now with a nickel finish.
Lincoln aims the scoped Python at some dastardly wood.
The scope view, reusing the same scope reticle as all the other scoped rifles in-game.
Lincoln reloads his Scoped Python in the same way as the other, dramatic flick.
Dumping spent cases.
And a fresh speedloader.
This time Lincoln questions his Python for actually being shiny.

MAB PAP F1

The MAB PAP F1 appears as the "Blackburn FAF-33" as the highest tier semi-auto handgun, commonly used by mobsters in the late game areas of the French Ward, Frisco Fields and Southdowns.

MAB PAP F1 - 9x19mm
Lincoln sneaks into his old bar with his F1, nicely modeled for a rare pistol.
Lincoln aims the MAB PAP F1 in the same vague direction of a dead man.
Not letting the dead get to him, Lincoln drops the mag.
Inserts a new one.
Lincoln reloads the MAB PAP F1, revealing that some dastardly mobster has stolen his barrel and his hands keep clipping into the gun.
Lincoln looks down on the F1 while on a dock.

Smith & Wesson Model 19

The Smith & Wesson Model 19 appears in-game as the "Alfredsson M200", the standard sidearm of New Bourdeax's Police Department and an uncommon sight with mobsters.

Smith & Wesson Model 19 - .357 Magnum
Lincoln holds the Smith & Wesson Model 19, ignoring the fact that his HUD claims it's a Ruger Blackhawk.
Not letting the pictures getting to him, he aims at a far away barrel.
He reloads it by popping the spent shells out.
Letting em rain.
Before stuffing it with a speed loader.
Lincoln looks down on a discarded Model 19.

AMP Auto Mag Model 180

The AMP Auto Mag Model 180 appears as the "Clipper .44" and is rewarded by Thomas Burke for the third district takeover. Oddly, the HUD icon for this gun is a Wildey Magnum.

AMP Auto Mag Model 180 - .44 AMP
Lincoln takes his shiny new Auto Mag out for a spin for one of Vito's side missions.
Before aiming it out into the bayou at passing gators.
Before dropping a mag.
Inserting a new one.
And racking the slide.
Lincoln threatens his Auto Mag with his Grease Gun.

Shotguns

All shotguns, when hip-fired, play a pump racking sound after each shot, even including the lever action 1887, break action Lupara and the semi auto 1100.

Remington 870

A "Barker 390" pump-action shotgun can be used and is commonly found with low level mobsters. It can be identified as a Remington 870, and not the Mossberg 500AT some have claimed it to be, by the rounded trigger guard and the shorter magazine tube cap.

Remington 870 Police Magnum Riot Shotgun - 12 gauge
Lincoln takes his new-found 870 out for a spin.
Lincoln aims the 870 at some dead mobsters.
Firing it reveals that the bolt and pumps do actually move.
Satisfied with sweeping some mafia goons away, Lincoln tops the gun off.
Before racking the pump.
Lincoln looks at a dropped 870.

Winchester Model 1200

The "Gator Skin" of "Barker 390" that comes with the Family Kickback Pack appears to be a Winchester Model 1200.

Winchester Model 1200 Police Model - 12 gauge
Lincoln sneaks around with his Gator gat.
Aiming the 1200, revealing the difference in receiver and stock making it look more like the 1200.
Lincoln uses his tactically camo'd bolt action to look upon the 1200's acres of gator.

Ithaca 37

The Ithaca 37 appears in-game as the "Cornell 40", used by mid-game mobsters.

Ithaca Model 37 riot with pistol grip - 12 gauge
Lincoln prepares to breach the old bar with his Ithaca 37.
Lincoln aims the Ithaca 37, although it's best for close encounters.
Sending a shell down range and launching a shell magically from the side.
Reloading the shotgun by opening the action and feeding shells in.
Before closing it.
Lincoln looks down on the Ithaca 37.

Winchester Model 1887

A Winchester Model 1887 resembling the configuration from Terminator 2 is available for use in Mafia 3, and a rare sight with mid game mafia goons. Lincoln can flip-cock the gun in a manner similar to Arnold Schwarzenegger albeit with one thumb given the smaller lever loop. It appears as the "Elmwood 1925" with a special version with the Judge, Jury and Executioner Weapon Pack, the "Exterminatore".

Sawed off Winchester Model 1887 (Norinco Replica) - 12 gauge
Lincoln prepares to fix the future in the past with his 1887.
Lincoln aims the 1887 at Vito's long suffering restaurant.
Reloading by inserting a shell while cradling the gun in the open lever.
Popping a few more in.
Before closing the gun with a flick of a thumb.
Lincoln looks down at the 1887, noticing the normal lever loop.

Sawed-off double barrel shotgun

The classic Lupara appears in-game as the "Lupara" as one of the two sidearm shotguns.

Remington Spartan Sawed Off shotgun - 12 gauge
Lincoln plays with his Lupara at the local dock union.
Before threatening the local pipes with it.
Having blown them away, he breaks the gun open and spits out 2 shells.
Before loading one.
And the other.
Lincoln aims down at a former mafioso owned Lupara.

Mossberg 500

The Mossberg 500 with extended magazine tube appears as "Riot 550" and used by late-game mobsters.

Mossberg 500 with high-capacity magazine tube - 12 gauge
Lincoln gets up close and personal with his 500.
Aiming his weirdly shiny boomstick, vaguely familiar to a 500 Mariner which would be anachronistic for the game's 1968~ setting.
Firing reveals, voila! A working bolt that moves when the pump is racked.
Having found his gun works, Lincoln tops his shotgun off.
Before closing the gun up for more work.
Lincoln uses his shotgun to interrogate another shotgun.

Remington Model 1100

The Remington Model 1100 appears as the "Barker 1500 Tactical", given as a favor by Cassandra during the fifth district takeover.

Remington Model 1100 - 12 gauge
Lincoln prepares to breach and clear with his new 1100.
Lincoln aims his 1100, marveling at it's slightly too large charging handle that wouldn't actually allow the shotgun to properly cycle.
Reloading by stuffing a shell in the tube.
Stuffing another one in.
And underhand racking of the charging handle.
Lincoln stares at the dropped shotgun.

Submachine Guns

Beretta M12

The Beretta M12 appears in the game as "Carter M33-A", rarely used by mid-game mafiosos.

Beretta M12 - 9x19mm
Lincoln watches the street with his M12.
Lincoln aims the M12 at a distant street car.
Having poked it from far away, the reload begins with a mag removal.
Mag insertion.
And a rack of the charging handle.
While sneaking around a racket, Lincoln eyes up a dropped M12.

Smith & Wesson 76

The Smith & Wesson 76 SMG appears in the game as the "Alfredsson M833" available from the Arms Dealer as a slower ROF alternative to the Thompson.

Smith & Wesson M76
Lincoln holds his 76 while hiding in the Hollow.
Before aiming down the street at a nearby car.
Before removing the magazine.
Inserting a new one.
And yanking the charging handle.
Lincoln uses his Ithaca to do the talking to the S&W.

Heckler & Koch MP54

The Heckler & Koch MP54 appears in-game. The model appears to be modeled after the Heckler and Koch MP54, complete with a straight magazine. It appears in the game as "Deutsche M11B" and is acquired as a favor from Cassandra for the third district takeover.

Heckler & Koch MP54 Earliest prototype of the H&K MP5 - 9x19mm
Lincoln holds his MP54, enjoying his new toy.
Before threatening the brick work.
Reloading begins by removing the mag.
Inserting a new one.
And grabbing the charging handle.
Lincoln uses his AK to question this space age German thing.

Uzi

The Uzi appears in the game as the "Binya", the late-game single handed SMG rarely seen with mafiosos and in certain locations.

Uzi - 9x19mm
Lincoln holds his Uzi while running around an enemy racket.
Lincoln aims the Uzi at a dead mafioso.
Before reloading by yanking the old mag out.
Putting the new one in.
And opening the bolt, revealing the Uzi is rendered with a moving bolt despite appearing as closed bolt in-game.
Lincoln gazes upon a dropped Uzi.

M1A1 Thompson

The M1A1 Thompson appears in-game as the "Trench 1938" and used heavily by early game enemies. With the "Family Kick-back" pre-order pack, a special version of the M1A1 was included called the "Trench 1938 Drum" , having a vertical grip much like the earlier M1921 Thompsons, but still built into the M1A1-style forestock.

M1A1 Thompson with 30-round magazine - .45 ACP
Lincoln holds the Thompson while hiding outside Sammy's Bar.
Lincoln aims down the road.
Before removing the mag.
Inserting a new one.
And yanking the charging handle.
While in the middle of a fight, Lincoln stares down at a dropped Thompson.

M1A1 Thompson with a drum magazine.

Lincoln holds the Thompson while hiding at the Dock Union, note the fact that the animations isn't changed for the grip.
Lincoln aims the Thompson, wondering how the drum fits at all.
Before dropping the drum.
Shoving a new one in, against all the mechanics of the Thompson's drum.
And yanking the bolt.
"M1A1 Thompson" on the ground.

M3 Grease Gun

The M3 "Grease Gun" appears as the "M1N8", used primarily by mobsters in the mid-game. A suppressed version is offered by Cassandra in the first district takeover as a favor.

M3 "Grease Gun" - .45 ACP. The later model M3A1 would eliminate the crank lever for cocking the bolt, and instead used a simple hole in the bolt for the shooter to use their finger.
Lincoln holds his Grease Gun while out in the Hollow.
Lincoln aims the Grease Gun, revealing that it's dust cover is closed, technically rendering it unable to fire.
Lincoln reloads by removing the mag.
Inserting a new one.
And yanking the charging handle.
Lincoln threatens one Grease Gun with another.

M3 Grease gun with silencer

M3A1 with a suppressor attached - .45 ACP. The in-game version uses the original M3 with the crank charging handle lever.
Lincoln takes his suppressed version for a whirl.
Lincoln aims the Grease Gun down the block.
Before doing the standard move of removing the mag.
Inserting the new one.
And racking the charging handle.
Lincoln looks down upon one Grease Gun with another.

Sa. Vz.61 Skorpion

The Sa. Vz.61 Skorpion appears in game as the "Czech Ver. Ba-65", rarely used by mobsters in the early game and one of the first sidearm SMG's available for use.

Sa. Vz.61 Skorpion - .32 ACP
Lincoln sneaks around a racket with his Skorpion.
Threatening the pipes with 20 rounds of .32 ACP.
After establishing dominance via .32, Lincoln reloads by removing the mag.
Stuffing a new one in.
And grabbing both charging handle nubs and giving them a yank.
While sneaking in a racket filled with enemies, Lincoln eyes up another Skorpion.

Rifles

M1 Garand

A M1 Garand appears in-game as the "Mayweather .30" and commonly found with mid-game NPC's. Oddly the weapons description claims it replaced the in-game M1 Carbine analogue, rather than having both serve side by side like in real life.

M1 Garand - .30-06
Lincoln holds his M1 while skulking around Vito's restaurant.
Lincoln aims the M1 at a heavily shot piece of wall.
Reloading the M1 by yanking the charging handle open in a slightly uncomfortable looking underhand move.
Grabbing a spent clip.
And stuffing it into the rifle.
Lincoln uses his AK to interrogate the M1 about it's magical disappearing sling.

AKM

An AKM modified with an AK-47 handguard and muzzle nut appears in-game as the "Pasadena AR30" and serves as the automatic weapon of choice for late game mafia goons. A version painted black with tribal markings appears as the "Black Sacrament" for completing the Signs Of The Times DLC.

AKM - 7.62x39mm
Lincoln holds the AKM while sneaking around Vito's dockside restaurant.
Lincoln aims the AKM, note the safety selector smack on safe.
That doesn't stop him from reloading by removing the mag.
Racking a new one in.
And doing the underhand technique 50 years before it'd be popular.
Lincoln gazes upon the AKM and it's weird fusion of various AK parts.

Colt M16A1

The Colt M16A1 appears in-game as the "Stromer .223" as a favor from Burke during the fifth district takeover or in a CIA Safehouse in the Stones Unturned DLC.

Colt M16A1 with 30 round magazine - 5.56x45mm.
Lincoln holds the M16A1 while running through the urban jungle.
Lincoln aims the M16 at a menacing piece of asphalt.
Lincoln reloads the M16 by dropping the mag.
Grabbing one off of his persons.
Before inserting a new one and presumably hitting the bolt release.

M1 Carbine

The M1 Carbine appears as the "Hartmann .30" and is commonly used by mafia goons in the early game. It appears without a bayonet lug, common on early civilian pattern guns such as Universal carbines. A heavily embellished version comes with the Judge, Jury and Executioner Weapon Pack, known as the "Praecisione .30".

The Modern Manufactured version of the M1 Carbine, with standard stock, from Auto-Ordnance (affiliated with Kahr Arms and Thompson Arms) - .30 Carbine
Lincoln skulks in the Hollow with his other M1.
Lincoln aims the M1 Carbine, revealing the Korean War pattern rear sight with no bayonet lug, a common sight for Universal Carbines of the era.
Having just shot a random pedestrian, Lincoln reloads by yanking the mag out.
Putting a new one in.
And yanking the charging handle in an overhand technique.
Lincoln interrogates an M1 Carbine, letting us get a good look.

M14

The M14 appears as the "Automat SG" and is used by late-game mobsters although it does spawn in a few early game locations. It's notable for using it's own seperate ammo type, so you can only get ammo from other M14's with it.

M14 rifle - 7.62x51mm NATO
Lincoln holds the M14 while hiding around Sammy's Bar.
Lincoln aims the M14 after shooting another random pedestrian.
After a job well done, he treats his M14 by taking the mag out with some good trigger discipline.
Inserting a new one.
And racking the bolt.
After one too many crimes against passersby, Lincoln ditches his M14, letting us take a look at it's magically disappearing sling.

M14 with night vision sight

An M14 fitted with a AN/PVS2 Starlight scope appears as a sniper rifle, the "Hawk 4540 Night Vision" as a favor from Vito for the fifth district takeover.

Lincoln holds his sniper M14 after completing the favor.
Lincoln aims the M14 in normal iron sight mode.
Before switching to the sniper mode and remembering it's a night vision scope. This reticle is shared by all scoped weapons in-game.
Having just melted his retinas with military hardware, he decides that reloading is a good idea.
Rummaging for a new mag.
Before putting it in and giving the handle a yank.

Sniper Rifles

Springfield M1903A1

The Springfield M1903A1 appears in-game as the "Mayweather M04A3" and is commonly used by Racket Enforcers in the mid-game.

Springfield M1903A1 - .30-06
Lincoln takes his new Springfield out for a test by Vito's place.
Lincoln aims the Springfield M1903A1 normally.
And with the scope, inaccurate for the M84 scope attached to the gun.
Despite that, Lincoln decides to feed it some fresh .30-06 by opening the bolt.
Feeding some rounds out of his pocket.
And closing it when he's done.
Lincoln stares at the scoped M1903A1 with his Model 70.

Tokarev SVT-40

The Tokarev SVT-40 appears as the Viper 55, used by late game Racket Enforcers.

Tokarev SVT-40 with PU sniper scope - 7.62x54mmR
Lincoln sneaks onto a construction yard with his SVT.
Lincoln aims the SVT at his most powerful enemy yet, lumber.
The scope view, same overly elaborate reticle as before.
Having vanquished the foe with 7.62x54R, Lincoln reloads by yanking the mag out.
Putting a new one in..
Before tilting the gun over and yanking the charging handle.
The SVT on the ground, as Lincoln considers a weapon swap.

Winchester Model 70

The Winchester Model 70 appears in-game as the "Manitou Model 67" as the primary weapon of Racket Enforcers in the early game. A special version appears with camo wrapping with the Family Kickback DLC, fittingly named the "Camo Model 67".

Pre-1964 Winchester Model 70 - .30-06
Lincoln holds the Model 70 having liberated it from it's mafia affiliated owner.
Lincoln aims at some menacing pipework with the Model 70.
Before using the scope to watch over his car.
Having confirmed his car is safe, he reloads by opening the bolt.
Popping in some new rounds.
And closing the bolt.
Lincoln eyes up a randomly spawned Model 70.

Winchester Model 70 Camo Version

Lincoln sneaks with his tactically camo'd Model 70.
Lincoln aims his sneakily wrapped up rifle.
Looking it over with his handy Ithaca, the camo mostly consisting of tan and olive green straps.

Machine Guns

M60

The M60 appears as the "Hartmann 7.62", first used during the prologue robbery on the Federal Reserve and finally as Vito's favor for the final district takeover.

M60 machine gun - 7.62x51mm NATO
Lincoln is reunited with an old friend from Vietnam.
Lincoln aims his M60 at a particular piece of siding.
Reloading The Pig begins with a yank of the charging handle.
Opening the top cover...
And seating a fresh belt.

Grenades & Explosives

C4

C4 charges appear in-game when Lincoln rigs up certain objects in enemy rackets to blow. Actual charges can be acquired after acquiring the second level in the "IRA Bomber" perk.

Lincoln points his F1 at a C4 block rigged on some filing cabinets.

Dynamite

Dynamite appears in certain black market shipments found in rackets in-game.

Eyeing up some classic dynamite bundles in a crate.

M67 hand grenade

The M67 hand grenade appears in-game as the "Frag Grenade", acquired with the first level of "IRA Bomber" and frequently dropped by mid to late game NPC's.

M67 fragmentation grenade
Using a scope to stare at a M67 and a cash wad dropped by a dead mafioso.

Launchers

M72A1 LAW

The M72 LAW appears as the "Hartmann AT-40" as Cassandra's final favor for the last district in-game, although it does appear in the Royal Hotel before that.

M72A2 LAW - 66mm
Lincoln sneaks around Sammy's Bar with a very un-sneaky rocket launcher.
Lincoln aims the M72A1 LAW down the block.
Before threatening the spent tube with his suppressed M1911.

M79 grenade launcher

The M79 grenade launcher appears as the "Hartmann HLP", acquired through Burke's final favor for the last district.

M79 grenade launcher - 40x46mm
Lincoln holds his new toy outside the old bar.
Lincoln aims his M79 ready to wreck some havoc.
Reloading by yanking out the old shell.
Grabbing...
And inserting a new one.

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