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Difference between revisions of "Killing Floor 2"

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[[Image:Killing Floor 2 AA-12.jpeg|thumb|600px|none|A player fires his AA-12 into a Scrake at close range.]]
 
[[Image:Killing Floor 2 AA-12.jpeg|thumb|600px|none|A player fires his AA-12 into a Scrake at close range.]]
 
[[Image:Killing Floor 2 AA-12 camo 3rd person.jpg|thumb|600px|none|Determined to beat his friend, a different player gets REALLY close to a Scrake with his camouflaged AA-12.]]
 
[[Image:Killing Floor 2 AA-12 camo 3rd person.jpg|thumb|600px|none|Determined to beat his friend, a different player gets REALLY close to a Scrake with his camouflaged AA-12.]]
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== Winchester Model 1897 'Trench Gun' ==
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The Trench Gun returns from the first game, again loaded with 'Dragons Breath' shells.  Referred to in-game as the 'Incendiary Trench Gun', it is the Tier 2 weapon for the Firebug.  Like the previous game, enemies hit will take normal shotgun damage, ignite, and will take additional fire damage over time.  This makes it a good backup to the Flamethrower when high spike damage is needed.
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[[Image:Winchester1897TrenchTakedown.jpg|thumb|400px|none|Winchester Model 1897 in 'Trench' configuration - 12 Gauge]]
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[[Image:KF2-1897TrenchGun-1.jpg|thumb|600px|none|Nice profile view of the Trench Gun, showing all the lovely imperfections on the wood and steel.  (As to be expected of a 100 year old shotgun.)]]
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[[Image:KF2-1897TrenchGun-2.jpg|thumb|600px|none|Aiming down the Trench Guns sights.]]
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[[Image:KF2-1897TrenchGun-3.jpg|thumb|600px|none|Mr. Foster performs a brass check on his Trench Gun, clearly showing a 'Dragons Breath' shell loaded in the chamber.]]
  
 
= Assault Rifles and Carbines =
 
= Assault Rifles and Carbines =

Revision as of 21:19, 27 August 2015

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Killing Floor 2 for current discussions. Content is subject to change.



Killing Floor 2
Killing Floor 2.jpg
PC Boxart
Developer: Tripwire Interactive
Publisher: Tripwire Interactive
Platforms: PC
Linux
Genre: First-Person Shooter


Killing Floor 2 (also referred as KF2) is an upcoming first-person survival coop shooter video game developed and published by Tripwire Interactive for PC and Linux. It is the sequel to Killing Floor. The game is being developed on a modified Unreal Engine 3. Killing Floor 2 came out on April 21st 2015 as an early access game.


The following weapons appear in the game Killing Floor:


Handguns

Beretta 92 Hybrid

It appears as the "9mm Pistol" and is equipped with a usable tac-light. It's the starting sidearm for all Perks. It seems to be a combination of the Beretta M9A1 frame and the Beretta 92G Elite 1A slide (without the markings). Given Tripwire's extensive experience with realistic weapons depiction from other proprietary titles (such as Red Orchestra), this was probably done to avoid possible legal issues.

Beretta M9A1 - 9x19mm
Beretta 92G Elite 1A - 9x19mm
A player draws his 9mm Pistol. Note the front and back slide serrations as well as the protrusions on the location of the chamber evident to the Beretta 92G Elite 1A. Also the barrel does not protrude past the slide.
File:KillingFloor2-M9A1-2.jpg
The player peers at the Beretta's magazine before loading it in. Note the shape of the hammer, and that the butt of the grip is rounded, evident to the M9A1.

Submachine Guns

Colt 9mm Submachine Gun

The Colt 9mm Submachine Gun appears as the "AR-15 Varmint Rifle" and is the first weapon available for the Commando perk. It fires in semi and burst modes. This version of the Colt 9mm Submachine Gun features a forward assist and Rail Interface System with RRA Tactical Mount rear sight and Magpul AFG.

Colt 9mm SMG aka Colt R0991 with RIS handguard - 9x19mm
File:KillingFloor2-ColtSMG-1.jpg
A nice shot of the side of the Colt SMG.
File:KillingFloor2-ColtSMG-2.jpg
A player draws his SMG.

Shotguns

Mossberg 500 Rolling Thunder

The Mossberg 500 is the first weapon for the Support perk, who spawns with it already in his inventory. The distinct muzzle device shows that it is the Rolling Thunder edition of Mossberg 500. Attached to the rail on the muzzle device is a useable flashlight. It holds 7+1 in-game, rather than 5+1.

Mossberg 500 Rolling Thunder - 12 gauge
A player aims his Mossberg while marveling at the destroyed Paris streets.
The empty reload - inserting the first shell into the chamber...
... while the rest of the shells are inserted into the magazine tube
The player character performs a brass check of his Mossberg 500
File:TraderScreen.jpg
The Mossberg 500 seen in the trader inventory screen

Benelli M4 Super 90

The Benelli M4 Super 90 shotgun is the third weapon available for the Support perk. It is equipped with a usable weaponlight as well as a red dot sight on the top rail. Like in first Killing Floor, it features a 6-round magazine, indicating the use of three-inch shells.

Benelli M4 Super 90 with 7-shot tube - 12 gauge
File:KillingFloor2-BenelliM4-1.jpg
A player performs an ammo check.
File:KillingFloor2-BenelliM4-2.jpg
The Super 90 in all its glory.

12 Gauge Double Barreled Shotgun

The 12 Gauge Double Barreled Shotgun, known here as the "Double-barrel Boomstick", makes its return from the first title, and is the second weapon available to the Support. It deals more damage than the standard pump-action and has a wider pellet spread, however its ammo capacity is restricted to two shells. Unlike in the previous game, it can be reloaded when only one shot was fired, although the animation will show the character extracting both shells.

Stoeger/IGA imported side by side shotgun - 12 gauge
The Double Barreled Shotgun in game.
A player shows us the two shotgun shells that he intends to load into his Boomstick.
A player preforms a brass check, showing off how detailed the shotguns engravings are.
File:KF2Barrel4.jpg
The Double Barreled Shotgun seen in the trader inventory screen.

AA-12 CQB

The AA-12 is a tier 4 weapon for the Support class. It is a fully automatic shotgun and fires from 20 round drum magazines.

AA-12 CQB - 12 Gauge
A player fires his AA-12 into a Scrake at close range.
Determined to beat his friend, a different player gets REALLY close to a Scrake with his camouflaged AA-12.

Winchester Model 1897 'Trench Gun'

The Trench Gun returns from the first game, again loaded with 'Dragons Breath' shells. Referred to in-game as the 'Incendiary Trench Gun', it is the Tier 2 weapon for the Firebug. Like the previous game, enemies hit will take normal shotgun damage, ignite, and will take additional fire damage over time. This makes it a good backup to the Flamethrower when high spike damage is needed.

Winchester Model 1897 in 'Trench' configuration - 12 Gauge
Nice profile view of the Trench Gun, showing all the lovely imperfections on the wood and steel. (As to be expected of a 100 year old shotgun.)
Aiming down the Trench Guns sights.
Mr. Foster performs a brass check on his Trench Gun, clearly showing a 'Dragons Breath' shell loaded in the chamber.

Assault Rifles and Carbines

L85A2

The L85A2 is the second weapon for the Сommando perk. It replaces the L22 from the original and is fitted with an EOtech holographic sight. It also sports Magpul EMAGs as it's standard magazines.

L85A2 - 5.45x39mm.
File:KillingFloor2-185A2-1 .jpg
A player scans the Metro's advertisements, L85A2 in hand.
File:KillingFloor2-L85A2-2.jpg
A player begins to unequip his L85A2.

AK-12

The AK-12 is the third Commando-perk weapon and replaces the Draco Carbine from the first game. It is fitted with a Kobra red dot sight and a vertical foregrip.

AK-12 - 5.45x39mm
File:KillingFloor2-AK-12-1.jpg
The Tactical Reload for the AK-12. Note the bullets are rendered in the magazine.
File:KillingFloor2-AK-12-2.jpg
A lovely shot of the AK-12.

Battle Rifles

FN SCAR-H CQC (Mark 17 Mod 0)

The FN SCAR-H CQC appears as the "SCAR-H Assault Rifle" and is the most powerful weapon for the Commando perk. Like in the first game, the SCAR-H is equipped with a 20rd magazine and a vertical foregrip. Unlike in the first game, the barrel is short, indicating it is the CQC model, and it has a InForce WML flashlight attached to the left rail.

File:2fff2537c0.jpg
Third Generation FN SCAR-H CQC - 7.62x51mm NATO
A SCAR wielding character realizes that his rifle might not be enough for what he's facing.

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