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Difference between revisions of "Joint Operations: Typhoon Rising"
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[[Image:JOTR.jpg|thumb|right|300px|''Joint Operations: Typhoon Rising'' (2004)]] | [[Image:JOTR.jpg|thumb|right|300px|''Joint Operations: Typhoon Rising'' (2004)]] | ||
− | = Handguns = | + | |
+ | = Joint Ops and Insurgents = | ||
+ | |||
+ | == Handguns == | ||
=== Colt M1911 === | === Colt M1911 === | ||
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[[Image:JOTR 1911.jpg|thumb|600px|none|]] | [[Image:JOTR 1911.jpg|thumb|600px|none|]] | ||
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− | = Submachine Guns = | + | == Submachine Guns == |
− | == FN P90 == | + | === FN P90 === |
Part of the Escalation expansion pack. Available to the Medic, Rifleman and Engineer as a primary weapon. | Part of the Escalation expansion pack. Available to the Medic, Rifleman and Engineer as a primary weapon. | ||
[[Image:FNP90.jpg|thumb|none|400px|Fabrique Nationale P90 5.7x28mm]] | [[Image:FNP90.jpg|thumb|none|400px|Fabrique Nationale P90 5.7x28mm]] | ||
[[Image:JO E - P90.jpg|thumb|600px|none|]] | [[Image:JO E - P90.jpg|thumb|600px|none|]] | ||
− | == Heckler & Koch MP5/10 == | + | === Heckler & Koch MP5/10 === |
Primary weapon for Riflemen and Medic class of both sides. Is also available silenced | Primary weapon for Riflemen and Medic class of both sides. Is also available silenced | ||
[[Image:Heckler and Koch MP510.jpg|thumb|none|400px|Heckler & Koch MP5/10, 10mm]] | [[Image:Heckler and Koch MP510.jpg|thumb|none|400px|Heckler & Koch MP5/10, 10mm]] | ||
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[[Image:JOTR ARMORY4.jpg|thumb|600px|none|The MP5 is featured in multiple shelves in the armoury.]] | [[Image:JOTR ARMORY4.jpg|thumb|600px|none|The MP5 is featured in multiple shelves in the armoury.]] | ||
− | = Rifles = | + | == Rifles == |
− | == Heckler & Koch G3 == | + | === Heckler & Koch G3 === |
Part of the Escalation expansion pack. Primary weapon for the Riflemen of both sides. | Part of the Escalation expansion pack. Primary weapon for the Riflemen of both sides. | ||
[[Image:G3a3.jpg|thumb|400px|none|Heckler & Koch G3A3 with wide handguard 7.62x51mm NATO]] | [[Image:G3a3.jpg|thumb|400px|none|Heckler & Koch G3A3 with wide handguard 7.62x51mm NATO]] | ||
[[Image:JO E - G3.jpg|thumb|600px|none|]] | [[Image:JO E - G3.jpg|thumb|600px|none|]] | ||
− | == Joint Ops == | + | == Shotguns == |
+ | |||
+ | == Remington 870 == | ||
+ | Secondary weapon for Riflemen, Gunner And Engineer class. | ||
+ | [[Image:Remington870PoliceStd.jpg |thumb|none|400px|Remington 870, 12 Gauge]] | ||
+ | [[Image:JOTR Remington.jpg|thumb|400px|none|The Remington is, like many other weapons in the game, reloaded off-screen.]] | ||
+ | [[Image:JOTR ARMORY3.jpg|thumb|600px|none|The Remington 870 next to a M4A1.]] | ||
+ | |||
+ | == Sniper Rifles == | ||
+ | |||
+ | === L115A1 === | ||
+ | Primary weapon for Sniper class. | ||
+ | [[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|400px|Accuracy International AWSM, .338 Lapua]] | ||
+ | [[Image:JOTR L19.jpg|thumb|600px|none|]] | ||
+ | |||
+ | === Barrett M82 === | ||
+ | Primary weapon for Sniper class. | ||
+ | [[Image:M82a1.jpg|thumb|none|400px|Barrett M82A1, .50 BMG]] | ||
+ | [[Image:JOTR M82.jpg|thumb|600px|none|]] | ||
+ | [[Image:JOTR ARMORY4.jpg|thumb|600px|none|Multiple M82 can be seen among the weapons in the armoury.]] | ||
+ | |||
+ | |||
+ | == Launchers == | ||
+ | |||
+ | === M224 Mortar === | ||
+ | Available to both sides. When the 60 mm mortar is deployed, the player aims by way of a small map in the upper left corner of the screen. The yellow circle marks the AOE. It´s size increases with greater distance from the shooter. | ||
+ | [[Image:JOTR M224.jpg|thumb|600px|none|]] | ||
+ | |||
+ | === FIM-92A Stinger === | ||
+ | The only anti-air weapon, available only to the Engineer classes of both sides. An oddity during a short time after the release of the game (the developers reacted to the community criticism later on) was that the Stinger was close to obsolete over short distances: It required two missiles to take down an aerial vehicle, while the AT4 only needed one. | ||
+ | [[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger, 70mm]] | ||
+ | [[Image:JOTR FIM.jpg|thumb|400px|none|Interestingly, this and all the other shoulder-fired launchers use the same reticule. ]] | ||
+ | |||
+ | === FGM-148 Javelin === | ||
+ | Added with the Escalation expansion pack. Available to the Engineer class of both sides. The launcher needs to lock-on before it can be fired. The weapon was added as a countermeasure to the tanks that the expansion pack brought in. | ||
+ | [[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin 142mm]] | ||
+ | [[Image:JO E - Javelin.jpg|thumb|600px|none|]] | ||
+ | |||
+ | |||
+ | == Explosive Devices == | ||
+ | |||
+ | === M67 Fragmentation Grenade === | ||
+ | Available to all classes. | ||
+ | [[Image:Baseball.jpg|thumb|none|150px|M67 fragmentation grenade]] | ||
+ | [[Image:JOTR FRAG.jpg|thumb|600px|none|]] | ||
+ | |||
+ | === M84 Flashbang === | ||
+ | Available to all classes. | ||
+ | [[Image:M84stun.jpg|thumb|none|350px|M84 stun grenade]] | ||
+ | [[Image:JOTR FLASH.jpg|thumb|600px|none|]] | ||
+ | |||
+ | === M18 Smoke Grenade === | ||
+ | Available to all classes. | ||
+ | [[Image:M18red.jpg|thumb|none|110px|M18 Smoke grenade]] | ||
+ | [[Image:JOTR Smoke.jpg|thumb|600px|none|]] | ||
+ | |||
+ | === M18A1 Claymore === | ||
+ | Available to all classes but the Medic. | ||
+ | [[Image:M18a1 07.jpg|thumb|none|200px|M18A1 Claymore anti-personnel mine]] | ||
+ | [[Image:JOTR Clay.jpg|thumb|600px|none|A deployed [[M18A1 Claymore|Claymore]], hidden in the grass.]] | ||
+ | |||
+ | == Vehicle Mounted == | ||
+ | |||
+ | === M134 Minigun === | ||
+ | Mounted on Joint Ops Blackhawk and Chinook and the Indonesian Puma. | ||
+ | [[Image:M134.JPG|thumb|none|400px|General Electric M134, 7.62x51mm]] | ||
+ | [[Image:JOTR GE1.jpg|thumb|600px|none|The M134, mounted on the Blackhawk (left) and the Puma (right).]] | ||
+ | [[Image:JOTR Mini.jpg|thumb|350px|none| The attack choppers, here a Littlebird, are equipped with Dillon Aero M134 with flash suppressors.]] | ||
+ | |||
+ | === M2HB === | ||
+ | As the .50 cal. Mounted on jeeps, dune buggies, tripods and the Stryker APC. It can also be found on the patrol boat available on multiple maps. | ||
+ | [[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB, .50 BMG]] | ||
+ | [[Image:JOTR MH2.jpg|thumb|600px|none|The M2, mounted on one of the vehicles on the Joint Op side of "Twin Islands".]] | ||
+ | [[Image:JOTR Stryker.jpg|thumb|600px|none|The remote controlled turret, with an M2HB, on a Stryker Armored Personal Carrier.]] | ||
+ | |||
+ | === Mk 19 === | ||
+ | As the Grenade Launcher. Mounted on jeeps and tripods. It can also be found on the patrol boat available on multiple maps. | ||
+ | [[Image:MK19-02.jpg|thumb|400px|none|Mk 19 grenade launcher 40mm with ammo box on M3 tripod]] | ||
+ | [[Image:JOTR MK19.jpg|thumb|600px|none|The Mk 19 grenade launcher mounted on a tripod in a guard tower.]] | ||
+ | |||
+ | |||
+ | = Joint Ops = | ||
+ | |||
+ | == Handguns == | ||
+ | |||
+ | === Beretta M9 === | ||
+ | Secondary weapon for all classes. | ||
+ | [[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9, 9x19mm]] | ||
+ | [[Image:JOTR M9.jpg|thumb|600px|none|]] | ||
+ | |||
+ | === Heckler & Koch Mark 23 === | ||
+ | Part of the Escalation expansion pack. Available to Gunner, Rifleman and Medic. Comes with a non-useable LAM. | ||
+ | [[Image:Mk23.jpg|thumb|none|350px|H&K Mk 23 Mod 0 .45 ACP]] | ||
+ | [[Image:JO E - MK32.jpg|thumb|600px|none|]] | ||
+ | |||
+ | == Assault Rifles == | ||
=== Heckler & Koch G36E === | === Heckler & Koch G36E === | ||
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[[Image:JOTR ARMORY3.jpg|thumb|600px|none|The M4A1 is found among the weapons in the armoury.]] | [[Image:JOTR ARMORY3.jpg|thumb|600px|none|The M4A1 is found among the weapons in the armoury.]] | ||
− | = | + | == Machine Guns == |
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− | = Machine Guns | ||
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=== M249 SAW === | === M249 SAW === | ||
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[[Image:JOTR MP60.jpg|thumb|600px|none|]] | [[Image:JOTR MP60.jpg|thumb|600px|none|]] | ||
− | = | + | == Sniper Rifles == |
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− | = Sniper Rifles | ||
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=== M24 === | === M24 === | ||
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[[Image:JOTR SR25.jpg|thumb|600px|none|]] | [[Image:JOTR SR25.jpg|thumb|600px|none|]] | ||
− | = | + | == Launchers == |
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− | |||
− | |||
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− | = Launchers | ||
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==== M203 ==== | ==== M203 ==== | ||
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[[Image:JOTR ARMORY4.jpg|thumb|600px|none|Among the weapons in the armoury is a M136.]] | [[Image:JOTR ARMORY4.jpg|thumb|600px|none|Among the weapons in the armoury is a M136.]] | ||
− | |||
− | ==== | + | = Insurgents = |
− | + | ||
− | [[Image: | + | == Handguns == |
− | [[Image:JOTR | + | |
+ | === Colt Python === | ||
+ | As the .357 Magnum. Secondary weapon for all insurgent classes. | ||
+ | [[Image:Colt-Python.jpg|thumb|300px|none|Colt Python, .357 Magnum]] | ||
+ | [[Image:JOTR Python.jpg|thumb|600px|none|]] | ||
+ | |||
+ | === Glock 17 === | ||
+ | Secondary weapon for all insurgent classes. Added with the Escalation expansion pack. | ||
+ | [[Image:Glock173rdGen.jpg|thumb|300px|none|Generation 3 Glock 17, 9x19mm]] | ||
+ | [[Image:JO E - Glock.jpg|thumb|600px|none|]] | ||
+ | |||
+ | == Assault Rifles == | ||
+ | |||
+ | === AK-47 === | ||
+ | Primary weapon for all insurgent classes. Available with and without the GP-25 grenade launcher to the Rifleman class. | ||
+ | [[Image:AK-47.jpg|thumb|400px|none|AK-47, 7.62x39mm]] | ||
+ | [[Image:JOTR Ak47.jpg|thumb|600px|none|]] | ||
+ | |||
+ | === AK-74 === | ||
+ | Primary weapon for all insurgent classes. Available with and without the GP-25 grenade launcher to the Rifleman class. | ||
+ | [[Image:AK-74 NTW 12 92.jpg|thumb|none|400px|AK-74, 5.45x39mm]] | ||
+ | [[Image:JOTR Ak74.jpg|thumb|600px|none|The AK-74 is equipped with a non-removable Kobra red-dot sight by default.]] | ||
− | === | + | === FN FNC === |
− | Available | + | Brought into the game with the Escalation expansion pack. Available to the Medic, Rifleman and Engineer. |
− | [[Image: | + | [[Image:Fn-fnc-1-.jpg|thumb|none|400px|FN FNC 5.56x45mm]] |
− | [[Image: | + | [[Image:JO E - FNC.jpg|thumb|600px|none|]] |
− | = | + | == Machine Guns == |
− | == | + | === RPK-47 === |
− | + | Primary weapon for insurgent Gunner class. | |
− | [[Image: | + | [[Image:RPK lmg.jpg|thumb|none|400px|RPK, 7.62x39mm]] |
− | [[Image:JOTR | + | [[Image:JOTR RPK.jpg|thumb|600px|none|]] |
− | == | + | === PKM === |
− | + | Primary weapon for insurgent Gunner class. | |
− | [[Image: | + | [[Image:PKM-mg.jpg|thumb|450px|none|PKM, 7.62x54mm R]] |
− | [[Image:JOTR | + | [[Image:JOTR PKM.jpg|thumb|600px|none|]] |
− | == | + | == Sniper Rifles == |
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− | == | + | === SVD Dragunov === |
− | + | Primary weapon for insurgent Sniper class. | |
− | [[Image: | + | [[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov, 7.62x54mm R]] |
− | [[Image:JOTR | + | [[Image:JOTR SVD.jpg|thumb|none|600px|]] |
− | = | + | === M21 === |
+ | Primary weapon for insurgent Sniper class. | ||
+ | [[Image:M21 m1a.jpg|thumb|none|400px|M21, 7.62x51mm NATO]] | ||
+ | [[Image:JOTR M24.jpg |thumb|none|600px|]] | ||
+ | [[Image:JOTR Crate.jpg|thumb|none|600px|The M21 is visible within the armament box at the very top.]] | ||
− | == | + | == Launchers == |
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− | == | + | ==== GP-30 ==== |
− | + | Available for the AK47 and AK74 as an attachment. | |
− | [[Image: | + | [[Image:Russian GP-30 40mm caseless grenade launcher & grenades.jpg|thumb|none|400px|GP-30, 40mm]] |
− | [[Image:JOTR | + | [[Image:JOTR GP25.jpg|thumb|none|200px|]] |
− | |||
− | == | + | ==== RPG-7 ==== |
− | + | Available as additional equipment for the insurgent Engineer class. | |
− | [[Image: | + | [[Image:Rpg-7-1-.jpg |thumb|none|400px|RPG-7, 40mm]] |
− | [[Image:JOTR | + | [[Image:JOTR RPG7.jpg |thumb|600px|none|Unlike it´s Joint Op counterpart, the RPG7 actually has an on-screen reload animation.]] |
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:War]] | [[Category:War]] | ||
[[Category:First-Person Shooter]] | [[Category:First-Person Shooter]] |
Revision as of 07:22, 26 August 2010
The following weapons appear in the video game Joint Operations: Typhoon Rising and its expansion pack Joint Operations: Escalation:
Joint Ops and Insurgents
Handguns
Colt M1911
Secondary weapon for all classes. Also available to the Indonesian insurgents.
Submachine Guns
FN P90
Part of the Escalation expansion pack. Available to the Medic, Rifleman and Engineer as a primary weapon.
Heckler & Koch MP5/10
Primary weapon for Riflemen and Medic class of both sides. Is also available silenced
Rifles
Heckler & Koch G3
Part of the Escalation expansion pack. Primary weapon for the Riflemen of both sides.
Shotguns
Remington 870
Secondary weapon for Riflemen, Gunner And Engineer class.
Sniper Rifles
L115A1
Primary weapon for Sniper class.
Barrett M82
Primary weapon for Sniper class.
Launchers
M224 Mortar
Available to both sides. When the 60 mm mortar is deployed, the player aims by way of a small map in the upper left corner of the screen. The yellow circle marks the AOE. It´s size increases with greater distance from the shooter.
FIM-92A Stinger
The only anti-air weapon, available only to the Engineer classes of both sides. An oddity during a short time after the release of the game (the developers reacted to the community criticism later on) was that the Stinger was close to obsolete over short distances: It required two missiles to take down an aerial vehicle, while the AT4 only needed one.
FGM-148 Javelin
Added with the Escalation expansion pack. Available to the Engineer class of both sides. The launcher needs to lock-on before it can be fired. The weapon was added as a countermeasure to the tanks that the expansion pack brought in.
Explosive Devices
M67 Fragmentation Grenade
Available to all classes.
M84 Flashbang
Available to all classes.
M18 Smoke Grenade
Available to all classes.
M18A1 Claymore
Available to all classes but the Medic.
Vehicle Mounted
M134 Minigun
Mounted on Joint Ops Blackhawk and Chinook and the Indonesian Puma.
M2HB
As the .50 cal. Mounted on jeeps, dune buggies, tripods and the Stryker APC. It can also be found on the patrol boat available on multiple maps.
Mk 19
As the Grenade Launcher. Mounted on jeeps and tripods. It can also be found on the patrol boat available on multiple maps.
Joint Ops
Handguns
Beretta M9
Secondary weapon for all classes.
Heckler & Koch Mark 23
Part of the Escalation expansion pack. Available to Gunner, Rifleman and Medic. Comes with a non-useable LAM.
Assault Rifles
Heckler & Koch G36E
Primary weapon for Medic, Rifleman and Engineer. Available in the Escalation expansion pack.
M16A2
Primary weapon for all classes. Available with and without the M203 grenade launcher to the Rifleman class.
M4A1
Primary weapon for Riflemen, Medic and Engineer classes. Available with and without the M203 grenade launcher to the Rifleman class.
Machine Guns
M249 SAW
Primary weapon for Gunner class.
M240
Primary weapon for Gunner class.
M60
Primary weapon for Gunner class.
Sniper Rifles
M24
Primary weapon for Sniper class.
SR-25
Primary weapon for the Sniper class.
Launchers
M203
Available as an attachment for both the M4 and M16.
M136 AT4
Additional equipment for the Engineer class.
Insurgents
Handguns
Colt Python
As the .357 Magnum. Secondary weapon for all insurgent classes.
Glock 17
Secondary weapon for all insurgent classes. Added with the Escalation expansion pack.
Assault Rifles
AK-47
Primary weapon for all insurgent classes. Available with and without the GP-25 grenade launcher to the Rifleman class.
AK-74
Primary weapon for all insurgent classes. Available with and without the GP-25 grenade launcher to the Rifleman class.
FN FNC
Brought into the game with the Escalation expansion pack. Available to the Medic, Rifleman and Engineer.
Machine Guns
RPK-47
Primary weapon for insurgent Gunner class.
PKM
Primary weapon for insurgent Gunner class.
Sniper Rifles
SVD Dragunov
Primary weapon for insurgent Sniper class.
M21
Primary weapon for insurgent Sniper class.
Launchers
GP-30
Available for the AK47 and AK74 as an attachment.
RPG-7
Available as additional equipment for the insurgent Engineer class.