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Difference between revisions of "Hitman 2: Silent Assassin"

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== Franchi SPAS-12 ==
 
== Franchi SPAS-12 ==
  
The [[Franchi SPAS-12]] can be found in the "Temple City Ambush".It is known as the SP12 Shotgun.
+
A [[Franchi SPAS-12]] shotgun is present in the game as the 'SP12 Shotgun' and is erraneously said to be fully-automatic shotgun. It is found in the levels-"Temple City Ambush",  at the first agency pickup alongwith ammo, "St. Petersburg Revisited" on certain enemy guards and lastly is used by the antagonist, Sergei in the level "Redemption at Gontranno". It has the folding-stock removed and is the best shotgun.
  
 
[[Image:FSpas12orign.jpg|thumb|none|400px|Franchi SPAS-12, 12 Gauge]]
 
[[Image:FSpas12orign.jpg|thumb|none|400px|Franchi SPAS-12, 12 Gauge]]

Revision as of 07:47, 29 August 2010

The following weapons are used in the video game Hitman 2: Silent Assassin:

Hitman 2: Silent Assassin (2002)


Handguns

File:HSA-Handguns.jpg
Clockwise from top-right:Desert Eagle,Ruger Mk II, Beretta 92FS Suppressed, Dual Suppressed Silverballers, Dual Silverballers, Beretta 92FS, PSM and Colt Python.

Beretta 92FS

The Beretta 92FS is the most common pistol in the game, appearing in 10 levels-"Anathema", "St. Petersburg Stakeout", "Kirov Park Meeting", "Invitation to a Party", "Tracking Hayamoto", "Basement Killing", "The Graveyard Shift", "The Jacuzzi Job", "Death of Hannelore"and "Redemption at Gontranno" mostly used by bodyguards and security guards. It is referred as the '9mm Pistol'.

Beretta 92FS, 9x19mm

A suupressed version, as the'9mm Pistol Suppressed' is also available.

AMT Hardballer

47's weapon of choice. Dual wielded only and silenced version can be unlocked by completing one mission in the game with a "Silent Assassin" ranking.

AMT Hardballer, .45 ACP
File:HSA-AMT-INV.jpg
Inventory view of Dual Ballers.
File:HSA-AMT-FPV.jpg
Inventory view of Dual Ballers.
File:HSA-AMT-FPV-2.jpg
Inventory view of Dual Ballers.
File:HSA-AMTSD-FPV.jpg
Inventory view of Dual Ballers.

Colt Python

The Snub-nosed revolver is a Colt Python 2.5" with some wierd custom grips on it.

Colt Python Snub nosed, .357 Magnum
File:HSA-ColtPython-INV.jpg
Inventory view of Colt Python.
File:HSA-ColtPython-FPV.jpg
First-person view of the Colt Python in game.

PSM Pistol

A rusty and worn-out PSM pistol is present in the game as the '.54 Pistol', they seem to get the decimal point wrong by one place (it's calibre is 5.45 mm and not .54mm). It is seen in two levels-carried by guard at one of the roadblocks in "St. Petersburg Stakeout" and by a Spetsnaz agent in "Invitation to a Party".

KBP PSM, 5.45x18mm
File:HSA-PSM-INV.jpg
Inventory view of PSM.
File:HSA-PSM-FPV.jpg
First-person view of PSM.

Desert Eagle Mark XIX

The Desert Eagle Mark XIX appears in the game as 'Deagle .50'. Strangely it is seen sharing ammo with the .357 Colt Python. It is found in the levels, "Anathema", carried by two guards, "Temple City Ambush", used by Agent Smith and in "St. Petersburg Revisited" by Agent 17. It is very powerful at close range but useless at a distance.

Desert Eagle Mark XIX, .50 AE

Ruger MK II

The Ruger Mk II appears in-game as the '.22 Suppressed' and is found in a single level, "Shougun Showdown". It has relatively lesser stopping power but provides very good suppressive fire in the game.

Ruger MK II, .22 LR

Submachine Guns

File:HSA-Submachineguns.jpg
From top:Uzi, MP5SD6 and MP5A4.

IMI Uzi

The Uzi can be seen with the guards in the level "Terminal Hospitality"

IMI Uzi, 9mm
File:HSA-UZI-FPV.jpg
First-person view of Uzi.

Heckler & Koch MP5A5

The MP5 can be found in fourth level in Germany. Referred in the game as SMG.

Heckler & Koch MP5A3, 9x19mm

Heckler & Koch MP5SD6

Referred as the SMG-SD6.

Heckler & Koch MP5SD6, 9x19mm
File:HSA-MP5SD6-INV.jpg
Inventory view of the MP5SD6.

Assault Rifles

File:HSA-AssaultRifles.jpg
From top: AKS-74U and M4A1.

AKS-74U

Used by Russian soldiers, Middle-Eastern militiamen and some Indian guards

AKS-74U, 5.45x39mm
File:HSA-AKS74U-INV.jpg
Inventory view of AKS-74U.
File:HSA-AKS74U-FPV.jpg
FPV of AKS-74U.

Colt M4A1

The Colt M4A1 is the rarest weapon in the game and comes with a scope that cannot be used. It can only be received by getting the Silent Assassin rating in all 4 St. Petersburg levels or by killing a UN soldier in the level "Motorcade Interception" (which will result in game over). It is the also the best gun in the game with providing the most accurate, fully automatic fire.

Colt M4A1, 5.56x45mm

Shotguns

File:HSA-Shotguns.jpg
From top: Sawn-off Double Barreled Shotgun, SPAS-12 and Double Barreled Shotgun.

Franchi SPAS-12

A Franchi SPAS-12 shotgun is present in the game as the 'SP12 Shotgun' and is erraneously said to be fully-automatic shotgun. It is found in the levels-"Temple City Ambush", at the first agency pickup alongwith ammo, "St. Petersburg Revisited" on certain enemy guards and lastly is used by the antagonist, Sergei in the level "Redemption at Gontranno". It has the folding-stock removed and is the best shotgun.

Franchi SPAS-12, 12 Gauge

Double Barreled Shotgun

The Shotgun can be found in the first level, Anathema, on one of the guards outside of the mansion. The Sawed off version can be unlocked by completing two missions with the "Silent Assassin" ranking.

Savage/Stevens 311A - 12 Gauge.
Sawed-off Savage/Stevens 311A - 12 gauge.

Sniper Rifles

File:HSA-Sniperrifles.jpg
From top: Barrett M95, WA 2000, SVD Dragunov, R93 LRS2, Custom R93 LRS2

SVD Dragunov

The SVD Dragunov is referred in-game as the 'SVD Sniper'. It is found in several levels- "St. Petersburg Stakeout", at the agency pickup inside the Metro station, "Kirov Park Meeting", at the agency pickup behind the garbage bins, "Murder at the Bazaar", inside a house marked by a point of interest, "St. Petersburg Revisited" at the agency pickup and in "Redemption at Gontranno" on several enemiey snipers.

SVD Dragunov, 7.62x54 R
File:HSA-SVD-INV.jpg
Inventory view of the SVD.
File:HSA-SVD-FPV.jpg
Firest-person view of the SVD.
File:HSA-SVD-FPV-2.jpg
Scope view of the SVD's PSO-1.

Walther WA 2000

The Walther WA 2000 can be found in-game as the 'W2000 Sniper Rifle'. It can be found in two levels-"Invitation to a Party", on the balcony of the embassy and smuggling it out is nearly impossible and in "St. Petersburg Revisited" on Agent 47's nemesis Agent 17.

Walther WA 2000, .300

The custom version can be seen with black furniture, suppressor, laser module, advanced sniper scope and an increased magazine capacity. It is used by Ninja sniper on towers in levels "Hidden Valley" and "At the Gates". It also makes an appearance in the final level "Redemption at Gontranno", carried by enemy snipers.

Barrett M95

The Barrett M95 is found as the 'M195 Sniper Rifle' and described as an anti-vehicle sniper rifle. It is only found in the level "Motorcade Interception", where it used to kill the Sheikh.

Barrett M95, .50 BMG

Blaser R93 LRS2

The Blaser R93 LRS2 in the game as the 'R93 Sniper'.It is found in three levels-"Anathema", inside garage, "Temple City Ambush" on the assassin sniper and in "Terminal Hospitality" inside the temple.

Blaser R93 LRS2, .308 Winchester

Machine Guns

M60E3

A M60E3 appears in the game with the foregrip removed. It is the most powerful weapon in the game but lacks accuracy and kicks a huge recoil. It is found in- "The Motorcade Interception", used by some UN soldiers and also found at the Agency pickup, "Tunnel Rat", where it is used by numerous enemy soldiers.

M60, 7.62x51mm NATO
File:HSA-M60-INV.jpg
The M60 in the game's inventory.
File:HSA-M60-FPV.jpg
The M60 in the first-person view.
File:HSA-M60-FPV-2.jpg
Firing the M60 in first-person view.

Others

Crossbow

The Crossbow is included as a long range-weapon. It is found in the level "The Hidden Valley" and has the least stopping power but it is compromised by the silent fire it gives.

File:HSA-Crossbow-INV.jpg
The Crossbow in the game's inventory
File:HSA-Crossbow-FPV.jpg
The Crossbow in the first-person view.

See Also


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