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Difference between revisions of "Ghost Recon Wildlands"

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(→‎SIG Sauer P227: Added link and correct grammar. (PS Can someone repair at my mess on P227 section on SIG Sauer page?)
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==SIG-Sauer P227==
 
==SIG-Sauer P227==
The [[SIG-Sauer P220 pstol series#SIG-Sauer P227|SIG-Sauer P227]] can be found in a locked weapons box during gameplay and is labeled as the "P227." The P227 starts with a 10-round magazine, and can be modified to accept 15-round extended magazines, various tactical laser sights, and a detachable suppressor. This is the first appearance of this particular pistol in any media.
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The [[SIG-Sauer P220 pistol series#SIG-Sauer P227|SIG-Sauer P227]] can be found in a locked weapons box during gameplay and is labeled as the "P227." The P227 starts with a 10-round magazine, and can be modified to accept 15-round extended magazines, various tactical laser sights, and a detachable suppressor. This is the first appearance of this particular pistol in any media.
 
[[File:227-Nitron-Detail-L.jpg|thumb|400px|none|SIG-Sauer P227 - .45 ACP]]
 
[[File:227-Nitron-Detail-L.jpg|thumb|400px|none|SIG-Sauer P227 - .45 ACP]]
  

Revision as of 08:48, 24 April 2017

Annihlator 2000.jpg

Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.

Ghost Recon: Wildlands (2016)

Tom Clancy's Ghost Recon: Wildlands is the latest installment in the Ghost Recon franchise. It was announced during the Ubisoft E3 2015 Conference, and was released on March 7th, 2017. It is set to be the first military shooter set in a massive and responsive open world, with the whole campaign playable either solo or with up to 4 friends.


The following weapons appear in the video game Ghost Recon Wildlands:


Handguns

Beretta 92FS

A Cartel member can be seen with a Beretta 92FS in the "Fight for the Wildlands" trailer. During gameplay, the Beretta is found in a locked weapons box and is labeled as the "Beretta M9." The Beretta starts with a standard issue 15-round magazine, and can be modified to accept 25-round extended magazines, various tactical laser sights, and a detachable suppressor.

Beretta 92FS - 9x19mm
GRW-M9.jpg
Beretta M9 with laser sight and SilencerCo Osprey 9mm sound suppressor.

Colt Python

A Colt Python with a 6 inch barrel is part of the western-themed "Last Chance" Ghost pack. It is referred to as ".357 Joker".

Colt Python with 6" barrel & Ivory Grips - .357 Magnum
The ".357 Joker" in the store menu.

FN Five-seveN USG

The FN Five-seveN USG can be recovered by the player in a locked weapons box during gameplay. It starts with a standard 20-round magazine, and a weapon mod allows it to carry 30 rounds. It can be fitted with various tactical lasers and has a detachable suppressor. A customized but unmodifiable Five-seveN called the "Lady Killer" can be acquired by defeating a certain cartel buchon.

FN Five-seveN USG (U.S. Government) model - FN 5.7x28mm.
The Five-seveN in the loadout menu.

FNX-45

In the debut trailer, Midas is seen using a suppressed FNX-45. 'White Hat', a drug dealer and member of the Santa Blanca cartel, is seen wielding an un-suppressed version. The FNX-45 is the player's starting pistol in the game labeled as the P45T.

FNP-45 - .45 ACP
Midas with his FNX as he takes "White Hat" hostage.
Midas with his FNX as he throws "White Hat" in the trunk of a car.
Nomad with his FNX as he takes out an enemy.
A look down the sights of the FNX as a Ghost operative silently takes out a cartel member.
File:GRW-Pistol-4.jpg
'White Hat' takes aim at the Ghost operatives as they steal his Cocaine.

IMI Desert Eagle

A highly stylized Desert Eagle is seen in the debut trailer.

Desert Eagle Mark XIX in 24K pure gold finish - .50AE
The Desert Eagle lays on a table.

Luger P08

The Luger P08 is available in the "Veteran" Ghost pack. It has custom details and white grip panels.

Luger P08 - 9x19mm
The Luger in the Ghost shop.

M1911A1

An M1911A1 with gold plating and ornate engraving can be seen in the Cartel Cinematic trailer. A standard issue M1911A1 with a railed frame can also be recovered in a locked weapons box, simply labeled as the "M1911." The M1911A1 starts with an 8-round magazine, and can be modified to accept 15-round extended magazines, various tactical laser sights, and a detachable suppressor.

Colt M1911A1 Pistol - .45 ACP
Colt Rail Gun - .45 ACP
GRW-GoldM1911.jpg
The normal M1911 available to the player, note the rail on the frame and threaded barrel.

Ruger LC380

The Ruger LC380, an updated version of the Ruger LCP, is given to the player upon completing the El Emisario chapter in the Ocoro province. It is referred to as "The BFF," despite apparently being a licensed model with detailed trademarks.

Ruger LCP (Lightweight Compact Pistol) - .380 ACP
"The BFF" in Gunsmith.
Left side, note the California Approved stamping of the LC380CA model.

SIG-Sauer P227

The SIG-Sauer P227 can be found in a locked weapons box during gameplay and is labeled as the "P227." The P227 starts with a 10-round magazine, and can be modified to accept 15-round extended magazines, various tactical laser sights, and a detachable suppressor. This is the first appearance of this particular pistol in any media.

SIG-Sauer P227 - .45 ACP

SilencerCo Maxim 9

Available for real currency from the in-game shop is the integrally-suppressed SilencerCo Maxim 9, as part of the "Silent" Ghost Pack. Referred to as the "Whisper" in-game. This is the first major media appearance of this handgun.

File:SilencerCoMaxim9.jpg
SilencerCo Maxim 9 - 9x19mm
GRW Maxim9 1.jpg

Flare Gun

Nomad can be seen firing an unknown model of flare gun into the air in the "Fight for the Wildlands" trailer. The flare gun is unlocked by spending skill points and resources in the in game skill tree.

GRW-FlareGun.jpg

Rifles

Remington ACR

In one of the released screenshots a Ghost operative can be seen with a Remington ACR slung on his back. The ACR can be found in a locked weapons box during gameplay. It starts out with a standard 20-round magazine, and can be modified to accept 30 or 50-round magazines, various tactical laser sightings, various optical scopes, underbelly foregrips, and the M203 grenade launcher or AG36 grenade launcher.

Remington ACR with 14.5" barrel, 5-sided handguard, and fixed stock - 5.56x45mm NATO
The Ghost Operative with his ACR slung on his back.
A default ACR (sans the 30-round mag) in the Gunsmith menu.
A black ACR fitted with a longer barrel, adjustable stock, and Magpul MBUIS.

M4A1

In the debut trailer a member of the cartel can be seen dropping an M4A1 through the eyes of a scope. Midas can also be seen with one. A unique version, dubbed the "M4A1 Tactical" is given to the player after defeating Carl Bookhart. It has a brown paint job, Aimpoint Compm4 sight, vertical grip, and can only be fired on semi-auto despite its fire selector switch. A standard M4A1 can be recovered from a locked weapons box during gameplay. The M4A1 starts with a 20-round magazine, and can be modified to accept 30-round extended magazines, or a 50-round casket magazine based on the SureFire 60-round magazine, various tactical laser sightings, various optical scopes, underbelly foregrips, and the M203 grenade launcher or AG36 grenade launcher.

Colt M4 Carbine with 4 position collapsible stock - 5.56x45mm
The M4A1 lands on the floor in front of the cartel member as he drops.
Midas with his M4A1 on his back as he takes "White Hat" hostage.
A look down the sights of a Ghost Operative's M4A1.
A preview of the M4A1 in the "gunsmith" menu.
A Ghost Operative holds an M4A1 with 30 round magazine and forward grip as he scours Bolivia for a patch of terrain to match his fatigues.

AK-47

The AK-47 was first seen on the table opposite the Desert Eagle, and also in the hands of one of the cartel members in the trailers. In the final game, the AK47 can be found in the Libertad province as an unlock in the Libertad. However, 2 special AK variants can be unlocked by completing the main story missions in the Itacua province where players begin the game. They are referred to "His AK47" and Hers AK47," belonging to a pair of lovebirds terrorizing Itacua.

Poly Technologies AK-47 - 7.62x39mm. This is the commercial clone of the original Type III AK-47 and is the most used in American films and shows when showing the milled receiver AK-47
The handguard and rear sight visible on the left.
A later frame, showing the gas block and front sight.
File:GRW-AK-1.jpg
The AK-47 can be seen in the hands of a Cartel member.
An AK-47 with black furniture and a 20-round magazine from the "Fight for the Wildlands" trailer.
The default AK47 with a 30-round magazine.
El Polito's AK, which looks like it wants to be an AKS-74 with a bakelite 5.45 magazine and side-folding stock.
La Yuri's AK. Note the drum magazine (which has a 50-round capacity) and AIMS foregrip. This setup may be a reference to the infamous Type 56-1 setup used in the North Hollywood bank robbery.

AK-12

An AK-12 can be seen in the hands of a Cartel member in the "Fight for the Wildlands" trailer. The AK-12 can be found in a locked weapons box in Tobacal.

AK-12 - 5.45x39mm
GRW-AK12.jpg
The AK-12 with a thirty-round magazine in Gunsmith.

CZ 805 BREN A1

The CZ 805 BREN A1 can be seen in the official game website.

CZ 805 BREN A2 with tan upper receiver - 5.56x45mm NATO
Customized BREN A1.

FN SCAR-H

Holt can be seen with a suppressed FN SCAR-H in a pre-release screenshot. The SCAR-H can be found in a locked weapons box during gameplay and is labeled as the "Mk. 17." The SCAR-H starts with a 20-round magazine, and can be modified to accept 30-round extended magazines, various tactical laser sightings, various optical scopes, underbelly foregrips, and the M203 grenade launcher or AG36 grenade launcher.

Third Generation FN SCAR-H STD - 7.62x51mm NATO
Holt in the background with an FN SCAR-H, fitted with an ACOG scope and sound suppressor.

Knight's Armament Company PDW

The Knight's Armament Company PDW appears in game as the "SR-635", and is classified as a submachine gun by the game.

Knight's Armament Company PDW - 6x35mm
The Knight's Armament Company PDW
A Ghost Operative holding a Knight's Armament Company PDW with 8 inch barrel.
This KAC PDW has a folded stock.

L85A2

The L85A2 is one of the game's unlockable assault rifles. It comes with a 20-round STANAG magazine by default, an optic rail, a Daniel Defense railed forend, and Troy back-up sights.

L85A2 with magazine removed, Daniel Defense railed foregrip, ACOG scope, Grippod vertical foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm NATO
Stock L85A2 in the Gunsmith. Note that the bolt is not fully in battery! It remains this way even in gameplay.
An L85A2 with a vertical grip and ELCAN Spectre scope.

Remington R5 RGP

The Remington R5 RGP appears in the game as an unlockable weapon. In-game it is the standard carbine of Unidad, a corrupt Bolivian Army special forces unit.

Remington R5 RGP - 5.56x45mm.
The Remington R5 RGP in the gunsmith menu.
A UNIDAD soldier holding an R5.

POF P416

The POF P416 appears in Ghost Recon Wildlands as the first assault rifle available to the player.

POF P416 - 5.56x45mm
The POF P416 in the gunsmith menu.

War Sport LVOA-S

The War Sport LVOA-S from The Division is part of a thematic Ghost pack available for free for any player that owns both The Division and GR:W. It cannot be customized for some reason, and only holds a meager 20 rounds in 30 round PMAGs.

War Sport LVOA-S - 5.56x45mm NATO
The "LVOA-C" in the Ghost store menu.

Winchester Model 1894

An engraved Winchester Model 1894, called "Stampede", can be bought as part of the "Last Chance" package.

Winchester 1894 - .30-30
Note the empty cartridge saddle.

Shotguns

Serbu Super Shorty

The Serbu Super Shorty shotgun based on the Remington 870 variant is usable in the game. Because guns cannot hold an extra round in the chamber when reloading in Ghost Recon: Wildlands, the Super Shorty can only hold two rounds.

Serbu Super Shorty Shotgun made from a Remington 870 - 12 Gauge
Serbu Super Shorty

SPAS-12

Franchi SPAS-12 with stock folded and butt-hook removed - 12 gauge
SPAS-12
The standard SPAS-12 in the gunsmith menu. This one has the 8 round magazine and "short barrel" in-game attachments.
A Ghost Operative holds a SPAS-12 with folded stock as he has a flashback to Isla Nublar.
The operative loads his SPAS-12 as keeps an eye out for any "clever girl".

Sniper Rifles

M40A5 Sniper Rifle

In one of the released screenshots, Weaver can be seen with an M40A5 Sniper Rifle slung on his back.

M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO
Weaver with his M40A5 slung on his back.
Weaver setting up with his his M40A5.

Knight's Armament SR-25 ECC

The SR-25 is seen in the official GRW website.

Knight's Armament SR-25 Enhanced Combat Carbine - 7.62x51mm
SR-25

Mosin Nagant "Archangel"

Classic Mosin Nagant rifle in a modern stock made by Archangel Manufacturing. Known simply as the "M1891".

Mosin Nagant "Archangel" with 10-round detachable magazine - 7.62x54mm R
"M1891." Unlike the Archangel M44 from The Division, this one has a default bolt, which would be rather challenging to operate with the scope rail in the way...

Heckler & Koch G28

The Heckler & Koch G28 appears in the game as the "G28".

Heckler & Koch G28, standard version with RIS foregrip, Harris bipod, and weaponlight - 7.62x51mm NATO

Mk 14 Mod 0/1 EBR

The Mk 14 EBR appears in the game as the "Mk 14". It is fitted with the stock of the Mk 14 Mod 1 by default, but the Mod 0 stock in both extended and collapsed form can be unlocked.

Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO
Mk 14 Mod 1 EBR with Leupold Mark 4 scope, Tango Down pistol grip, Magpul CTR stock, cheekpad, RIS foregrip, and bipod - 7.62x51mm NATO

Sub Machine-guns

FN P90

In one of the released screenshots a Ghost operative can be seen with an FN P90 slung on his back.

Fabrique Nationale P90 - 5.7x28mm
The Ghost Operative with his P90 slung on his back
The P90 in the gunsmith menu. The default sights appear to be Troy Micro Tritium front and rear flip-up sights.
Aiming down the sights of the P90.
A Ghost Operative on P3X-984 holds a P90.
Another view of the P90.

CZ Scorpion Evo 3 A1

A CZ Scorpion Evo 3 A1 can be seen being loaded by a cartel gunman in the "Fight for the Wildlands" trailer.

CZ Scorpion Evo 3 A1 - 9x19mm
GRW-Scorpion-EVO.jpg

Heckler & Koch MP5 MLI

The Heckler & Koch MP5 MLI is the starting SMG given to all Ghosts at the beginning of the game.

Heckler & Koch MP5 MLI - 9x19mm
An MP5 MLI with an approximation of the RAL8000 finish.
A black MP5 MLI with the stock collapsed. It incorrectly uses a 20-round SIG MPX magazine by default.
A suppressed MP5 seen in a trailer.

Izhmash PP-19 Bizon

A Cartel gunman can be seen firing an Izhmash PP-19 Bizon with the stock folded or removed in the "Fight for the Wildlands" trailer.

PP-19 Bizon-1 - 9x18mm Makarov
GRW-Bizon.jpg

SIG-Sauer MPX

The SIG-Sauer MPX is another SMG available in the game. It can be found in a weapon crate in the Mojocoyo province. Some higher level cartel sicarios also use the SIG MPX.

SIG-Sauer MPX - 9x19mm
Previewing the MPX. Note the keymod handguard.

Machine Guns

Krytac Trident MK II

The airsoft Ktrytac Trident MK II LMG is available in the game, under the odd designation of "MK249" despite not being based on the M249 SAW or other FN Minimi derivative in the slightest. It is also one of the weapons used by UNIDAD soldiers.

Airsoft Krytac Trident MK II LMG
Krytac Trident MK II in the Gunsmith menu.
Right side, showing off the ammo belt and charging handle.

Bren Mk2

A heavily engraved Bren Gun is the primary weapon of the "Veteran" Ghost Pack. It's missing both the carry handle and the bipod, the latter of which is replaced with a vertical wood foregrip.

Bren Mk2 - .303 British
The Bren Gun in the store. It appears to have the L4A4-style barrel.

Heckler & Kock HK121

The Heckler & Koch HK121, indexed in game as the "MG121," can be found fairly early on in the game, in the starting province of Itacua. It is modeled with a 50-round drum magazine that is incorrectly given a capacity of 90 rounds. It also has a three-round burst mode that the real HK121 lacks.

Heckler & Koch HK121 - 7.62x51mm NATO
The HK121 in Gunsmith.

Knight's Armament LMG A1

Nomad is armed with a Knight's Armament LMG A1 machine gun in the "Stealth Takedown" trailer. In gameplay, it is the only light machine gun that can be fitted with a sound suppressor.

Knight's Armament Company LMG A1 - 5.56x45mm NATO
The LMG A1 visible on Nomad's back.
Knight's Armament Company LMG A1 machine gun with foregrip, holographic sight, and custom flash hider.

Mk 48 Mod 0

In the debut trailer, Nomad is seen using a Mk 48 Mod 0 to great effect. Cartel gunman are seen using them in the "Fight or the Wildlands" trailer.

Mk 48 Mod 0 machine gun - 7.62x51mm NATO
The Mk 48 is seen in the hands of Nomad as he scrambles into an off road vehicle.
The Mk 48 is seen in the hands of Nomad as he prepares to make his move.
The iron sights of the Mk 48 as Nomad engages multiple enemies.
Cartel gunman with a Mk 48.
Cartel gunmen firing Mk 48s.
A Mark 48 Mod 0 in the Gunsmith preview.

PKP Pecheneg

The PKP Pecheneg is the standard machine gun used by both the Santa Blanca cartel and UNIDAD. As with other Ubisoft titles, it appears as the "6P41." It also has the railed forend of the Zenitco bullpup conversion.

PKP Pecheneg machine gun - 7.62x54mm R
A clean PKP in the Gunsmith menu.

Mounted Machine Guns

GE M134 Minigun

GE M134 Miniguns appear mounted on various road vehicles and helicopters.

General Electric M134 - 7.62x51mm NATO
GRW-Minigun1.jpg
GRW-Minigun2.jpg

Launchers

M203 grenade launcher

The M203 grenade launcher appears as an underbarrel accessory for a number of assault rifles such as the M4A1, SCAR-H, and others. Judging by the style of RIS mount, it appears to be based on an airsoft model.

Airsoft M203 made by G&P - (fake) 40x46mm. Note the RIS mount and removed trigger guard.
The M203 attached to an ACR.
The M203 in the gunsmith menu.
The M203 attached to an M4A1.

Heckler & Koch GLM

The Heckler & Koch GLM appears as the "Standard Grenade Launcher".

Heckler & Koch AG-C / GLM - 40mm mounted on Heckler & Koch HK416 - 5.56x45mm. This is the forerunner to the Heckler & Koch M320.

FN EGLM

The stand-alone FN EGLM appears as an underbarrel accessory for certain assault rifles. Rather confusingly, it shares the name "Standard Grenade Launcher" with the aforementioned GLM.

FN MK 13 (EGLM) in Standalone configuration - 40x46mm

GP-25 Grenade Launcher

The GP-25 grenade launcher appears in Ghost Recon: Wildlands as the "GP-25 GL", and is the Russian counterpart to the M203.

GP-25 grenade launcher - 40mm

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