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Difference between revisions of "Ghost In The Shell: Stand Alone Complex First Assault"
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[[Image:GITS_FS_Cover.jpg|thumb|right|300px|''Ghost in the Shell Stand Alone Complex: First Assault'' (2015 - present)]] | [[Image:GITS_FS_Cover.jpg|thumb|right|300px|''Ghost in the Shell Stand Alone Complex: First Assault'' (2015 - present)]] | ||
− | ''Ghost in the Shell Stand Alone Complex First Assault'' Is an Online video game developed by Nexon. You play as members of Section 9 fighting against cyber crime and terrorists. Initially the game had 4 game modes, Ghost assault (a game of hide and seek where Section 9 has to hide an survive using thermoptic camo and revive hacks on fallen allies, the only game mode of which you can play as either Section 9 or the terrorist Cyborgs), Team Deathmatch, Demolition And Terminal Conquest (The latter being similar to Capture the Flag). Ghost Assault has since been removed due to lack of interest. 3 weapon slots are available and the starting weapons are admirable. this being the M4A1 MP5 L96 and the 870, however many other weapons are available in the market which the player can gain by spending money or getting in game currency known as GP | + | ''Ghost in the Shell Stand Alone Complex First Assault'' Is an Online video game developed by Nexon. You play as members of Section 9 fighting against cyber crime and terrorists. Initially the game had 4 game modes, Ghost assault (a game of hide and seek where Section 9 has to hide an survive using thermoptic camo and revive hacks on fallen allies, the only game mode of which you can play as either Section 9 or the terrorist Cyborgs), Team Deathmatch, Demolition And Terminal Conquest (The latter being similar to Capture the Flag). Ghost Assault has since been removed due to lack of interest. 3 weapon slots are available and the starting weapons are admirable. this being the M4A1 MP5 L96 and the 870, however many other weapons are available in the market which the player can gain by spending money or getting in game currency known as GP.'' |
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= Pistols = | = Pistols = | ||
==Seburo M5== | ==Seburo M5== | ||
− | [[Image:Seburom5l.jpg|thumb|none| | + | [[Image:Seburom5l.jpg|thumb|none|300px|Seburo M5 - 5.45x18mm]] |
[[Image:M5 gits sac fa.jpg|thumb|none|550px|]] | [[Image:M5 gits sac fa.jpg|thumb|none|550px|]] | ||
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==SIG-Sauer P226== | ==SIG-Sauer P226== | ||
− | [[Image:P226R.jpg|thumb|none| | + | [[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm, updated P226 with accessory rails, now the standard production version for the P226 (IMFDB still refers to this model as the "P226R" to distinguish between newer and older models).]] |
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[[Image:P226 gits sac fa.jpg|thumb|none|550px|]] | [[Image:P226 gits sac fa.jpg|thumb|none|550px|]] | ||
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==FN Five-seveN== | ==FN Five-seveN== | ||
− | [[Image:FN-FiveSeven_USG.jpg|thumb|none| | + | Known as the SN-57 in game this gun holds 20 rounds and has the fixed sights of the five seven Mk 2 but with no front slide serrations. |
− | + | [[Image:FN-FiveSeven_USG.jpg|thumb|none|300px|FN Five-seveN USG (U.S. Government) model - FN 5.7x28mm. This is the most common version of the Five-seveN in channels of commerce, but also no longer produced as FN Herstal replaces the USG model with the newer Mk2. It has a frame-mounted safety and an accessory rail. The FN Five-seveN isn't issued with a threaded barrel, but threaded barrels and sound suppressors are commercially available as aftermarket items.]] | |
− | [[Image:FN_Five-seveN_Mark_2.jpg|thumb|none| | + | [[Image:FN_Five-seveN_Mark_2.jpg|thumb|none|300px|FN Five-seveN Mark 2 - FN 5.7×28mm. This variant is now the standard version of the FN Five-seveN offered by FNH. The Mk2 model has cocking serrations on the front of the slide as well as on the rear. This is a fixed-sight version.]] |
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[[Image:Fn57 GITS SAC FA.jpg|thumb|none|550px|]] | [[Image:Fn57 GITS SAC FA.jpg|thumb|none|550px|]] | ||
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==Berreta 93R== | ==Berreta 93R== | ||
− | [[Image:Beretta93-1-.jpg|thumb|none| | + | [[Image:Beretta93-1-.jpg|thumb|none|300px|Beretta 93R - 9x19mm]] |
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[[Image:93r gits sac fa.jpg|thumb|none|550px|]] | [[Image:93r gits sac fa.jpg|thumb|none|550px|]] | ||
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==Mateba 2006M== | ==Mateba 2006M== | ||
− | + | Togusa's trusty Mateba revolver is certainly available for those who like to roleplay, a fairly accurate and long range revolver this one packs a punch. | |
− | [[Image:Mateba_2006.jpg|thumb|none| | + | [[Image:Mateba_2006.jpg|thumb|none|300px|thumb|none|300px|Mateba 2006M, another unconventional revolver (though not a semi-automatic) made by Mateba, distinguishable from the Model 6 by the cylinder housing, which is enclosed at the top, as opposed to the model 6's open top housing - .357 Magnum]] |
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[[Image:Mateba gits sac fa.jpg|thumb|none|550px|Like in the anime Togusa's Mateba is a fictional 6 inch autorevolver]] | [[Image:Mateba gits sac fa.jpg|thumb|none|550px|Like in the anime Togusa's Mateba is a fictional 6 inch autorevolver]] | ||
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==CZ-75== | ==CZ-75== | ||
− | [[Image:|thumb|none| | + | [[Image:EAA Witness NewProduction.jpg|thumb|none|300px|EAA Witness Steel (with Elite-style slide) - .45 ACP]] |
− | [[Image:|thumb|none|550px|]] | + | [[Image:Cz75 gits sac fa.jpg|thumb|none|550px|]] |
+ | ==Taurus Model 44== | ||
+ | [[Image:Taurus 44.jpg|thumb|none|300px|Taurus Model 44 with 6" barrel - .44 Magnum]] | ||
+ | [[Image:Taurus gits fs.jpg|thumb|none|550px|]] | ||
= Submachine Guns = | = Submachine Guns = | ||
+ | ==CZ Scorpion Evo 3 A1== | ||
+ | [[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|550px|CZ Scorpion Evo 3 A1 - 9x19mm]] | ||
+ | [[Image:Deathstalker gits sac fa.jpg|thumb|none|550px|]] | ||
− | == | + | ==FN P90== |
+ | [[Image:P90 tact d 500px.jpg|thumb|none|500px|FN P90 Tactical - FN 5.7x28mm]] | ||
+ | [[Image:P90 gits sac fa.jpg|thumb|none|550px|]] | ||
− | [[Image:H%26KMP5A2WideForearm.jpg|thumb|none| | + | ==Heckler & Koch MP5== |
− | [[Image:MP5A3RIS.jpg|thumb|none| | + | This is a fictional variant of the MP5 known as the MP-V5A in-game it features a rectractable stock, custom forend grip, piccatiny rails and pistol grip however has the trigger housing of a traditional MP5. |
+ | [[Image:H%26KMP5A2WideForearm.jpg|thumb|none|500px|Heckler & Koch MP5A3 with "tropical" (wide) forearm and stock extended - 9x19mm]] | ||
+ | [[Image:MP5A3RIS.jpg|thumb|none|500px|Heckler & Koch MP5-N with Navy trigger group, threaded muzzle, railed handguard, RIS foregrip, and M68 Aimpoint red dot scope - 9x19mm]] | ||
[[Image:MP5_Gits_sac_fa.jpg|thumb|none|550px|]] | [[Image:MP5_Gits_sac_fa.jpg|thumb|none|550px|]] | ||
− | This | + | ==Heckler & Koch MP5K== |
+ | This MP5K features a picattiny rail attactment and a retractable stock | ||
+ | [[Image:Mp5 reverse stretch 2.jpg|thumb|none|500px|Pakistan Ordnance Factories SMG PK-3 - 9x19mm]] | ||
+ | [[Image:Mp5k gits sac fa.jpg|thumb|none|550px|]] | ||
==Heckler & Koch UMP== | ==Heckler & Koch UMP== | ||
− | [[Image:UMP_45.jpg|thumb|none| | + | [[Image:UMP_45.jpg|thumb|none|500px|Heckler & Koch UMP45 - .45 ACP]] |
− | + | [[Image:Ump gits fs.jpg|thumb|none|550px|]] | |
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− | [[Image: | ||
==PP-2000== | ==PP-2000== | ||
− | [[Image:Pp-2000_1.jpg|thumb|none| | + | [[Image:Pp-2000_1.jpg|thumb|none|500px|PP-2000 - 9x19mm]] |
[[Image:PP2000 gits FS.jpg |thumb|none|550px|]] | [[Image:PP2000 gits FS.jpg |thumb|none|550px|]] | ||
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[[Image:C26 gits FS.jpg|thumb|none|550px|]] | [[Image:C26 gits FS.jpg|thumb|none|550px|]] | ||
+ | ==SIG-Sauer MPX== | ||
+ | [[Image:SIG MPX.jpg|thumb|none|500px|SIG-Sauer MPX - 9x19mm]] | ||
+ | [[Image:Mpx gits SAC FS.jpg|thumb|none|550px|]] | ||
+ | ==TDI Vector== | ||
+ | [[Image:KRISSVectorBlank.jpg|thumb|none|500px|TDI / KRISS USA Gen I Vector Blank Fire with EOTech red dot sight and extended magazine - .45 ACP]]] | ||
+ | [[Image:Kris gits sac fa.jpg|thumb|none|550px|]] | ||
= Assault Rifles = | = Assault Rifles = | ||
− | == | + | ==AK-47== |
− | + | The AK-47 is the most heavy hitting Assault rifle of its class | |
− | [[Image: | + | [[Image:Ak-47_gits_sac_fa.jpg|thumb|none|550px|]] |
− | == | + | == Beretta ARX-160 == |
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[[Image:|thumb|none|550px|]] | [[Image:|thumb|none|550px|]] | ||
− | [[Image: | + | [[Image:Khx 160 gits sac fa.jpg|thumb|none|550px|]] |
− | + | == Bushmaster ACR == | |
+ | [[Image:Bushmaster-acr-carbine.jpg|thumb|none|550px|Bushmaster ACR with fixed stock, MOE handguard, Magpul MBUS sights and PMAG magazine - 5.56x45mm NATO]] | ||
+ | [[Image:Acr gits sac fa.jpg|thumb|none|550px|]] | ||
==Daewoo K2== | ==Daewoo K2== | ||
− | + | Named simple the "K22" in game | |
[[Image:Daewoo-K2.jpg|thumb|none|550px|Daewoo K2 Assault rifle - 5.56x45mm NATO]] | [[Image:Daewoo-K2.jpg|thumb|none|550px|Daewoo K2 Assault rifle - 5.56x45mm NATO]] | ||
[[Image:K22 GITS FA.jpg|thumb|none|550px|]] | [[Image:K22 GITS FA.jpg|thumb|none|550px|]] | ||
− | + | ==FAMAS F1== | |
+ | [[Image:FAMAS-F1.jpg|thumb|none|550px|FAMAS F1 - 5.56x45mm]] | ||
+ | [[Image:Famas gits sac fa.jpg|thumb|none|550px|]] | ||
==FN F2000== | ==FN F2000== | ||
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[[Image:FN_F2000_TR_rifle.jpg|thumb|none|550px|FN F2000 Tactical with gray finish - 5.56x45mm NATO]] | [[Image:FN_F2000_TR_rifle.jpg|thumb|none|550px|FN F2000 Tactical with gray finish - 5.56x45mm NATO]] | ||
[[Image:F2000 gits sac fa.jpg|thumb|none|550px|]] | [[Image:F2000 gits sac fa.jpg|thumb|none|550px|]] | ||
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+ | == FN SCAR-L == | ||
+ | [[Image:Scar l std.jpg|thumb|none|550px|FN SCAR-L STD - 5.56x45mm NATO]] | ||
+ | [[Image:Scar gits sac fa.jpg|thumb|none|550px|]] | ||
+ | |||
+ | ==Heckler & Koch HK417== | ||
+ | Named the KH-417 in game | ||
+ | |||
+ | [[Image:HK417 12.jpg|thumb|none|550px|Heckler & Koch HK417 with 12" barrel - 7.62x51mm NATO]] | ||
+ | [[Image:Hk417 gits sac fa.jpg|thumb|none|550px|]] | ||
+ | |||
+ | == IWI X95L== | ||
+ | [[Image:IWI X95L.jpg|thumb|none|550px|IWI X95L with Meprolight red dot sight and RIS foregrip - 5.56x45mm]] | ||
+ | [[Image:S25 gits sac fa.jpg|thumb|none|550px|]] | ||
+ | |||
+ | ==Knight's Armament PDW== | ||
+ | [[Image:KAC PDW 10in.jpg|thumb|none|550px|KAC PDW with 10" barrel - 6x35mm]] | ||
+ | [[Image:Kap5 gits sac fa.jpg|thumb|none|550px|]] | ||
+ | ==M4A1== | ||
+ | [[Image:M4A1 gits sac fa.jpg |thumb|none|550px|]] | ||
+ | ==Seburo C-30== | ||
+ | [[Image:C30 gits sac fa.jpg|thumb|none|550px|]] | ||
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==Remington 870 MCS== | ==Remington 870 MCS== | ||
+ | Appearing as the "870-ICS" in the game this is the first shotgun available to the player. Holding 8 shells This shotgun deals the most damage out of all the shotguns, this been counter-acted by its very slow fire rate. For some reason this shotgun features two sets of iron sights initially, probably because the standard ones maybe too difficult to use in game and the extra ones providing a more uniform iron sight setup. | ||
[[Image:Remington 870MCS.jpg|thumb|none|550px|Remington 870 MCS - 12 gauge]] | [[Image:Remington 870MCS.jpg|thumb|none|550px|Remington 870 MCS - 12 gauge]] | ||
[[Image:870 MCS gits sac fa.jpg|thumb|none|550px|]] | [[Image:870 MCS gits sac fa.jpg|thumb|none|550px|]] | ||
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==Kel-Tec KSG== | ==Kel-Tec KSG== | ||
+ | The KSG-12 appears in this game and holds only 14 shells. Much like in Modern Warfare 3 reloading is innaccurate and switching of the magazine tubes is non existant. This is depicted as the most accurate shotgun in the game and like the UTS-15 and USAS-12 has a choice between 3 different angled foregrips and 3 different sights. notably a quickpoint sight, a Eotech Trico Minicon and a simple Tube style scope. | ||
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|550px|Kel-Tec KSG with Magpul RVG foregrip - 12 gauge]] | [[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|550px|Kel-Tec KSG with Magpul RVG foregrip - 12 gauge]] | ||
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[[Image:Kel-Tec KSG EOTech.jpg|thumb|none|550px|Kel-Tec KSG with EOTech 512 sight and Magpul AFG (angled foregrip) - 12 gauge]] | [[Image:Kel-Tec KSG EOTech.jpg|thumb|none|550px|Kel-Tec KSG with EOTech 512 sight and Magpul AFG (angled foregrip) - 12 gauge]] | ||
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[[Image:KSG gits FS.jpg|thumb|none|550px|]] | [[Image:KSG gits FS.jpg|thumb|none|550px|]] | ||
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==UTAS UTS-15== | ==UTAS UTS-15== | ||
− | + | Holds 15 shells and in game is the bridge between the 870 and KSG in terms of weapon stats. Holds 14+1 in the chamber for some reason while the ksg is never fully reloaded. | |
[[Image:UTS-15_Gen2.JPG|thumb|none|550px|Gen 2 UTAS UTS-15 - 12 gauge]] | [[Image:UTS-15_Gen2.JPG|thumb|none|550px|Gen 2 UTAS UTS-15 - 12 gauge]] | ||
[[Image:Uts 15 gits fs.jpg|thumb|none|550px|]] | [[Image:Uts 15 gits fs.jpg|thumb|none|550px|]] | ||
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==USAS-12== | ==USAS-12== | ||
− | + | Appearing in the game as the "USS12" This shotgun is a 6 round magazine fed fully automatic shotgun. | |
[[Image:USAS12.jpg|thumb|none|550px|Daewoo USAS-12 with 10-round magazine - 12 Gauge. This is the original version of the USAS-12, recognizable by the conventional front sight.]] | [[Image:USAS12.jpg|thumb|none|550px|Daewoo USAS-12 with 10-round magazine - 12 Gauge. This is the original version of the USAS-12, recognizable by the conventional front sight.]] | ||
[[Image:Usas 12 gits sac fa.jpg|thumb|none|550px|]] | [[Image:Usas 12 gits sac fa.jpg|thumb|none|550px|]] | ||
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= Sniper Rifles = | = Sniper Rifles = | ||
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[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|550px|]] | [[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|550px|]] | ||
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[[Image:AWM gits sac fa.jpg|thumb|none|550px|]] | [[Image:AWM gits sac fa.jpg|thumb|none|550px|]] | ||
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==Accuracy International AS50== | ==Accuracy International AS50== | ||
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[[Image:As50sr.jpg|thumb|none|550px|Accuracy International AS50 (Early Model) - .50 BMG]] | [[Image:As50sr.jpg|thumb|none|550px|Accuracy International AS50 (Early Model) - .50 BMG]] | ||
[[Image:Sa50_gits_sac_fa.jpg|thumb|none|550px|]] | [[Image:Sa50_gits_sac_fa.jpg|thumb|none|550px|]] | ||
+ | ==Barrett Model 98 Bravo== | ||
− | + | [[Image:0129481.jpg|thumb|none|550px|Barrett M98B with Harris bipod and Scope - .338 Lapua Magnum]] | |
− | + | [[Image:M99d GITS SAC FA.jpg|thumb|none|550px|]] | |
==Cheytac Intervention== | ==Cheytac Intervention== | ||
[[Image:M200.jpg|thumb|none|550px|CheyTac M200 - .408 CheyTac]] | [[Image:M200.jpg|thumb|none|550px|CheyTac M200 - .408 CheyTac]] | ||
+ | [[Image:Cheytac gits sac fa.jpg|thumb|none|550px|]] | ||
− | + | ==Heckler and Koch MSG90== | |
− | + | [[Image:HKMSG90.jpg|thumb|none|550px|Heckler & Koch MSG90 - 7.62x51mm NATO]] | |
+ | [[Image:Seo-90 gits sac fa.jpg|thumb|none|550px|]] | ||
− | [[Image: | + | ==Remington M2010 Enhanced Sniper Rifle== |
+ | [[Image:XM2010.jpg|thumb|none|550px|Remington XM2010 Enhanced Sniper Rifle with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum]] | ||
+ | [[Image:Cm2010 gits sac fa.jpg|thumb|none|550px|]] | ||
− | [[Image: | + | ==Izhmash SV-98== |
+ | [[Image:SV98.jpg|thumb|none|550px|Izhmash SV-98 - 7.62x54mmR]] | ||
+ | [[Image:Sv97 gits sac fa.jpg|thumb|none|550px|]] | ||
==Seburo Sniper Rifle== | ==Seburo Sniper Rifle== | ||
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[[Image:Seburo sp gits sac fa.jpg|thumb|none|550px|]] | [[Image:Seburo sp gits sac fa.jpg|thumb|none|550px|]] | ||
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= Machine Guns = | = Machine Guns = | ||
==Seburo MG== | ==Seburo MG== | ||
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[[Image:Seburo mg gits fs.jpg|thumb|none|550px|]] | [[Image:Seburo mg gits fs.jpg|thumb|none|550px|]] | ||
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==M249 SAW Paratrooper== | ==M249 SAW Paratrooper== | ||
[[Image:M249_Para_ACOG.jpg|thumb|none|550px|M249 SAW Paratrooper - this one features components of the Product Improvement Package (PIP), including the new telescoping stock, heat shield, and RIS handguard, and is also fitted with an ACOG scope and a 100-round woodland camo cloth ammo bag - 5.56x45mm]] | [[Image:M249_Para_ACOG.jpg|thumb|none|550px|M249 SAW Paratrooper - this one features components of the Product Improvement Package (PIP), including the new telescoping stock, heat shield, and RIS handguard, and is also fitted with an ACOG scope and a 100-round woodland camo cloth ammo bag - 5.56x45mm]] | ||
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[[Image:M249 gits sac fa.jpg|thumb|none|550px|]] | [[Image:M249 gits sac fa.jpg|thumb|none|550px|]] | ||
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==L86A2 LSW== | ==L86A2 LSW== | ||
[[Image:L86A2.jpg|thumb|none|550px|L86A2 with SUSAT scope - 5.56x45mm NATO]] | [[Image:L86A2.jpg|thumb|none|550px|L86A2 with SUSAT scope - 5.56x45mm NATO]] | ||
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[[Image:L86 lsw gits sac fa.jpg|thumb|none|550px|having the back grip removed and some other fictional aesthetic changes]] | [[Image:L86 lsw gits sac fa.jpg|thumb|none|550px|having the back grip removed and some other fictional aesthetic changes]] | ||
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==Heckler & Koch MG36== | ==Heckler & Koch MG36== | ||
[[Image:MG36.jpg|thumb|none|550px|Heckler & Koch MG36 with Beta-C drum magazine, proprietary bipod, and ZF 3x4° dual sight system - 5.56x45mm]] | [[Image:MG36.jpg|thumb|none|550px|Heckler & Koch MG36 with Beta-C drum magazine, proprietary bipod, and ZF 3x4° dual sight system - 5.56x45mm]] | ||
+ | [[Image:Mg36 gits sac fa.jpg|thumb|none|550px|]] | ||
+ | |||
+ | =Grenades= | ||
+ | [[Image:Nade gits sac fa.jpg|thumb|none|550px|]] | ||
+ | [[Image:Flash gits sac fa.jpg|thumb|none|550px|]] | ||
+ | [[Image:Smoke gits sac fa.jpg|thumb|none|550px|]] |
Revision as of 07:18, 23 April 2017
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Ghost In The Shell: Stand Alone Complex First Assault for current discussions. Content is subject to change. |
Ghost in the Shell Stand Alone Complex First Assault Is an Online video game developed by Nexon. You play as members of Section 9 fighting against cyber crime and terrorists. Initially the game had 4 game modes, Ghost assault (a game of hide and seek where Section 9 has to hide an survive using thermoptic camo and revive hacks on fallen allies, the only game mode of which you can play as either Section 9 or the terrorist Cyborgs), Team Deathmatch, Demolition And Terminal Conquest (The latter being similar to Capture the Flag). Ghost Assault has since been removed due to lack of interest. 3 weapon slots are available and the starting weapons are admirable. this being the M4A1 MP5 L96 and the 870, however many other weapons are available in the market which the player can gain by spending money or getting in game currency known as GP.
Pistols
Seburo M5
The Seburo M5 is the first sidearm readily available to the player, It holds a capacity of 20 rounds and has a high rate of tap fire.
SIG-Sauer P226
FN Five-seveN
Known as the SN-57 in game this gun holds 20 rounds and has the fixed sights of the five seven Mk 2 but with no front slide serrations.
Berreta 93R
Mateba 2006M
Togusa's trusty Mateba revolver is certainly available for those who like to roleplay, a fairly accurate and long range revolver this one packs a punch.
CZ-75
Taurus Model 44
Submachine Guns
CZ Scorpion Evo 3 A1
FN P90
Heckler & Koch MP5
This is a fictional variant of the MP5 known as the MP-V5A in-game it features a rectractable stock, custom forend grip, piccatiny rails and pistol grip however has the trigger housing of a traditional MP5.
Heckler & Koch MP5K
This MP5K features a picattiny rail attactment and a retractable stock
Heckler & Koch UMP
PP-2000
Seburo C26
SIG-Sauer MPX
TDI Vector
]
Assault Rifles
AK-47
The AK-47 is the most heavy hitting Assault rifle of its class
Beretta ARX-160
[[Image:|thumb|none|550px|]]
Bushmaster ACR
Daewoo K2
Named simple the "K22" in game
FAMAS F1
FN F2000
FN SCAR-L
Heckler & Koch HK417
Named the KH-417 in game
IWI X95L
Knight's Armament PDW
M4A1
Seburo C-30
Shotguns
Remington 870 MCS
Appearing as the "870-ICS" in the game this is the first shotgun available to the player. Holding 8 shells This shotgun deals the most damage out of all the shotguns, this been counter-acted by its very slow fire rate. For some reason this shotgun features two sets of iron sights initially, probably because the standard ones maybe too difficult to use in game and the extra ones providing a more uniform iron sight setup.
Kel-Tec KSG
The KSG-12 appears in this game and holds only 14 shells. Much like in Modern Warfare 3 reloading is innaccurate and switching of the magazine tubes is non existant. This is depicted as the most accurate shotgun in the game and like the UTS-15 and USAS-12 has a choice between 3 different angled foregrips and 3 different sights. notably a quickpoint sight, a Eotech Trico Minicon and a simple Tube style scope.
UTAS UTS-15
Holds 15 shells and in game is the bridge between the 870 and KSG in terms of weapon stats. Holds 14+1 in the chamber for some reason while the ksg is never fully reloaded.
USAS-12
Appearing in the game as the "USS12" This shotgun is a 6 round magazine fed fully automatic shotgun.