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Difference between revisions of "F.E.A.R."

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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(I have updated the page a bit, also removed the N6A3 Frag Grenade since it is not based on a real grenade)
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[[Image:Fear360.jpg|thumb|right|300px|''F.E.A.R.: First Encounter Assault Recon'' (2005)]]
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{{Infobox Video Game|{{PAGENAME}}
'''''F.E.A.R. (First Encounter Assault Recon)''''' is a horror-themed first person shooter developed by Monolith and published by Vivendi/Sierra in 2005. The player assumes the role of Point Man, a member of the F.E.A.R. team who possesses superhuman reflexes. The story evolves around Paxton Fettel, who has taken control of a team of clone supersoldiers, called "Replica soldiers". The members of F.E.A.R. in conjunction with SFOD-D (Delta Force) must try to stop Fettel before it is too late.
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|name = F.E.A.R.
 +
|picture = Fear-general.jpg
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|caption = General Boxart
 +
|date = 2005
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|developer = Monolith Productions
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|publisher = Vivendi Universal
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|platforms = PC<br>Xbox 360<br>Playstation 3
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|genre = First-Person Shooter
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}}
 +
[[Image:FEAR-Extraction-Point-Cover.jpg|300px|thumb|right|F.E.A.R.: Extraction Point (2006) Expansion Pack]]
  
'''The following weapons appear in the video game ''F.E.A.R.'' and its expansions:'''
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[[Image:FEAR-Perseus-Mandate-Cover.jpg|300px|thumb|right|F.E.A.R.: Perseus Mandate (2007) Stand-Alone Expansion Pack]]
 +
 
 +
'''''F.E.A.R. (First Encounter Assault Recon)''''' is a horror-themed first-person shooter developed by Monolith and published by Vivendi/Sierra in 2005. The player assumes the role of Point Man, a member of the F.E.A.R. team who possesses superhuman reflexes. The story evolves around Paxton Fettel, who has taken control of a team of clone supersoldiers, called "Replica soldiers". The members of F.E.A.R. in conjunction with SFOD-D (Delta Force) must try to stop Fettel before it is too late.
 +
 
 +
'''The following weapons are featured in the video game ''F.E.A.R.'' and its expansions:'''
 
__TOC__<br clear="all">
 
__TOC__<br clear="all">
  
==Heckler & Koch USP40==
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= Handguns =
The primary handgun of the game is the [[USP|H&K USP]] chambered for .40 S&W. In-game it is called the '''Rakow AT-14''' and can be dual wielded. It is incorrectly depicted as having a magazine capacity of 18 rounds instead of 13 or 16 like the real USP40, only the 9mm version using magazines with H&K's extended floor-plates can hold 18 rounds. Another oddity is that it's modeled with a tall target front sight and the standard height rear sight. Finally, the textures of the weapon are modeled after a USP chambered for .45 ACP, but pre-release media indicates they are, indeed, chambered for .40 S&W.
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== Rakow AT-14 ==
[[Image:HK-USP.jpg|thumb|none|400px|Heckler & Koch USP - .45 ACP]]
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The Rakow AT-14 is the primary featured handgun, modeled after the [[Heckler & Koch USP|Heckler & Koch USP40]], and can be dual wielded. It is incorrectly depicted as having a magazine capacity of 18 rounds instead of 13 or 16 like the real USP40, only the 9mm version using magazines with H&K's extended floor-plates can hold 18 rounds. Another oddity is that it's modeled with a tall target front sight and the standard height rear sight. Finally, the textures of the weapon are modeled after a USP45, but pre-release media indicates they are, indeed, chambered for .40 S&W.
 +
 
 +
[[Image:H%26KUSP40.jpg|thumb|none|300px|Heckler & Koch USP - .40 S&W]]
 +
 
 
[[Image:AT-14_pistol.jpg|600px|thumb|none|AT-14 as seen in F.E.A.R.]]
 
[[Image:AT-14_pistol.jpg|600px|thumb|none|AT-14 as seen in F.E.A.R.]]
 +
 
[[Image:FEAR-USP-1.jpg|600px|thumb|none|The player holding the AT-14 (USP).]]
 
[[Image:FEAR-USP-1.jpg|600px|thumb|none|The player holding the AT-14 (USP).]]
 +
 
[[Image:FEAR-USP-2.jpg|600px|thumb|none|Reloading the dual pistols in the game.]]
 
[[Image:FEAR-USP-2.jpg|600px|thumb|none|Reloading the dual pistols in the game.]]
  
==Olympic Arms OA-93==
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== SM15 Machine Pistol ==
Altered [[Olympic Arms OA-93 Pistol]]s make an appearance in the Xbox 360 version of the F.E.A.R. series as the '''SM15 Machine Pistol''', however the handguard and rail along the top of the weapon bear a striking similarity to the [[Heckler & Koch HK416]]. The SM15's animations are identical to the AT-14's. However, in FEAR Files, the single-wield animations are very similar to that of the Penetrator, resulting in the weapon pointing directly to the left instead of forward, blocking the player's screen.
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The SM15 Machine Pistol is the primary handgun (or machine pistol) for the Xbox 360 of the game, modeled after the [[Olympic Arms OA-93 Pistol]], but the handguard and rail along the top of the weapon bear a striking similarity to the [[Heckler & Koch HK416]]. The SM15's animations are identical to the Rakow AT-14. However, in '''''F.E.A.R. Files''''', the single-wield animations are very similar to that of the Penetrator, resulting in the weapon pointing directly to the left instead of forward, blocking the player's screen.
[[Image:Oa-93-full.jpg|thumb|none|400px|Olympic Arms OA-93 - 5.56x45mm NATO]]
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 +
[[Image:Oa-93-full.jpg|thumb|none|300px|Olympic Arms OA-93 - 5.56x45mm NATO]]
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[[Image:SM15 Machine Pistols.jpeg|thumb|none|400px|Akimbo SM15's in-game]]
 
[[Image:SM15 Machine Pistols.jpeg|thumb|none|400px|Akimbo SM15's in-game]]
  
==Heckler & Koch MP5A3==
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= Submachine Guns =
The primary sub-machine gun of the game. Mostly based on the [[MP5A3|H&K MP5A3]] with some elements from the [[MP5#Special Weapons MP-10 and SP-10|Special Weapons MP-10]], a MP5 knock-off. In-game it features a mounted holographic sight and a dedicated forend weaponlight. It is called '''Sumak RPL''' in the game.
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== Sumak RPL ==
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The Sumak RPL is the primary submachine gun of the game, modeled after the [[Heckler & Koch MP5A3]] with some elements from the [[Special Weapons MP-10]]. In-game it features an unusable mounted holographic sight and a dedicated forend weaponlight.
 +
 
 
[[Image:MP002M-1.jpg|thumb|none|400px|Heckler & Koch MP5A3 with Surefire 628 dedicated forend weaponlight - 9x19mm]]
 
[[Image:MP002M-1.jpg|thumb|none|400px|Heckler & Koch MP5A3 with Surefire 628 dedicated forend weaponlight - 9x19mm]]
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[[Image:Mp10catch1.JPG|thumb|none|400px|The Special Weapons MP-10 - 9x19mm]]
 
[[Image:Mp10catch1.JPG|thumb|none|400px|The Special Weapons MP-10 - 9x19mm]]
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[[Image:RPL SMG.JPG|thumb|none|600px|The RPL on the ground. Note front sight assembly and trigger group indicate it is based on a MP5A3, but the game model is noticeably off compared to the real version (unlike the AT-14 pistol). ]]
 
[[Image:RPL SMG.JPG|thumb|none|600px|The RPL on the ground. Note front sight assembly and trigger group indicate it is based on a MP5A3, but the game model is noticeably off compared to the real version (unlike the AT-14 pistol). ]]
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[[Image:FEAR-MP-1.jpg|600px|thumb|none|The player holding the RPL while assisting the Delta Force on a mission.]]
 
[[Image:FEAR-MP-1.jpg|600px|thumb|none|The player holding the RPL while assisting the Delta Force on a mission.]]
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[[Image:FEAR-MP-2.jpg|600px|thumb|none|The RPL during a melee attack.]]
 
[[Image:FEAR-MP-2.jpg|600px|thumb|none|The RPL during a melee attack.]]
  
==Heckler & Koch SL8==
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== Rifles ==
Heavily modified [[G36#Heckler & Koch SL8|SL8 sporting rifle]]s appear in the game. It is the primary assault rifle of the game; it is fully automatic, with a tiny double-drum magazine (both in terms of size and capacity, holding only 45 rounds), and an M14-style rear aperture sight.
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== Rakow G2A2 ==
Ingame it is called the '''Rakow G2A2'''.
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The Rakow G2A2 is the main assault rifle of the game, modeled after a heavily modified [[G36#|SL8 sporting rifle]] ando featuring an [[M14]]-style rear aperture sight. The Rakow G2A2 fires on full auto and loaded with a (rather tiny) Beta-C magazine, but holds only 45 rounds instead of 100 rounds like the real Beta-C.
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[[image:H%26KSL8BlackTacticalMod.jpg|thumb|none|500px| SL8 Rifle 5.56x45mm NATO, this one has a black finish, while the one in-game appears to have a forest green handguard.]]
 
[[image:H%26KSL8BlackTacticalMod.jpg|thumb|none|500px| SL8 Rifle 5.56x45mm NATO, this one has a black finish, while the one in-game appears to have a forest green handguard.]]
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[[Image:G2A2_rifle.JPG‎|thumb|none|600px| The G2A2 in the game. Note the ejection port is on the left side.]]
 
[[Image:G2A2_rifle.JPG‎|thumb|none|600px| The G2A2 in the game. Note the ejection port is on the left side.]]
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[[Image:FEAR-SL8-1.jpg|600px|thumb|none|Replica forces preparing for the assault.]]
 
[[Image:FEAR-SL8-1.jpg|600px|thumb|none|Replica forces preparing for the assault.]]
 +
 
[[Image:FEAR-SL8-2.jpg|600px|thumb|none|The G2A2 in the player's hands.]]
 
[[Image:FEAR-SL8-2.jpg|600px|thumb|none|The G2A2 in the player's hands.]]
  
==IMI Tavor TAR-21==
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== Baksha ASP Rifle ==
The [[IMI Tavor TAR-21]] makes an appearance in the game. It utilizes a 3X scope, and is restricted to 3-round burst fire.
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The Baksha ASP Rifle is another assault rifle available in the game, modeled after (and possibly) the prototype version of the [[IMI Tavor TAR-21]]. The weapon fires only on 3-round burst and utilizes a 3X scope.
Called the '''Baksha ASP Rifle''' in the game.
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[[image:Tavor-tar.jpg|thumb|none|500px|Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope]]
 
[[image:Tavor-tar.jpg|thumb|none|500px|Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope]]
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[[image:1155490-asp_large.jpg|thumb|none|600px|The ASP Rifle on the ground.]]
 
[[image:1155490-asp_large.jpg|thumb|none|600px|The ASP Rifle on the ground.]]
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[[Image:FEAR-TAR.jpg|600px|thumb|none|The player holding the ASP Rifle in F.E.A.R.]]
 
[[Image:FEAR-TAR.jpg|600px|thumb|none|The player holding the ASP Rifle in F.E.A.R.]]
  
==Franchi SPAS-12==
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== Vector Engineering Systems V7 Advanced Rifle ==
The [[Franchi SPAS-12]] in the game has an unrealistic 12-shell magazine capacity rather than it's real counterpart's 8. Fans of the Gibbing system will find this gun to their likes. In F.E.A.R. it is called the '''Vollmer VK-12'''.
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The Vector Engineering Systems V7 Advanced Rifle was introduced with the expansion pack '''''Perseus Mandate''''', replacing the Rakow G2A2 as fully automatic rifle, also depict as standard issue rifle for the Nightcrawler Mercenary Army. The weapon is slightly modeled after the [[Heckler & Koch G36C]] (mainly in the top half of the foregrip, the upper receiver, and the carrying rail), utilizes a magnifying night-vision scope, and bears a magazine resembling the 20-round version of the AR-15's STANAG magazine, albeit flattened on the bottom. Like the Watson Autoshotgun, the V7 is never used by the Point Man.
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[[Image:Hkg36c.jpg|500px|thumb|none|Heckler & Koch G36C - 5.56x45mm]]
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[[Image:VESV7 loading.jpg|600px|thumb|none|The Vector Engineering Systems V7 Advanced Rifle.]]
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[[Image:FEARXP2-Demo 2011-05-08 16-45-27-92.jpg|600px|thumb|none|Holding the Vector V7.]]
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[[Image:VESV7 in combat.jpg|600px|thumb|none|The VES Advanced Rifle in combat.]]
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= Shotguns =
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== Vollmer VK-12 ==
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The Vollmer VK-12 is the primary shotgun in the game, modeled after the [[Franchi SPAS-12]]. The weapon is loaded with 12 shells instead of 8 shells like the real SPAS-12. Fans of the Gibbing system will find this gun to their likes.
 +
 
 
[[image:Franchi-SPAS12.jpg‎ |thumb|none|500px|Franchi SPAS-12 - 12 Gauge]]
 
[[image:Franchi-SPAS12.jpg‎ |thumb|none|500px|Franchi SPAS-12 - 12 Gauge]]
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[[image:VK-12.jpg‎ |thumb|none|600px|The shotgun on the ground.]]
 
[[image:VK-12.jpg‎ |thumb|none|600px|The shotgun on the ground.]]
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[[Image:FEAR-SPAS-1.jpg|600px|thumb|none|The VK-12 in F.E.A.R.]]
 
[[Image:FEAR-SPAS-1.jpg|600px|thumb|none|The VK-12 in F.E.A.R.]]
  
==Armsel Protecta==
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== Watson Autoshotgun ==
A heavily modified [[Armsel Protecta]] shotgun makes it into the PS3 Version of F.E.A.R., as well as the Xbox 360 Version of F.E.A.R. Files. The weapon is referred to as the '''Watson Autoshotgun''', but its name isn't the only thing that's been changed; The weapon has been upgraded a removable drum substituting the integrated one, an AR-15-style telescoping stock, and some strange rear-sight assembly. It is also one of only two weapons here never used by the Point Man (Both ''Perseus Mandate'' and the PS3 bonus mission are not from the Point Man's perspective, and the instant action maps are, technically, non-canon).
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The Watson Autoshotgun is introduced in the PS3 version of '''''F.E.A.R.''''', as well as the Xbox 360 version of '''''F.E.A.R. Files''''', and modeled after a heavily modified [[Armsel Protecta]], featuring a removable drum substituting the integrated one, an AR-15-style telescoping stock, and some strange rear-sight assembly. It is also one of only two weapons here never used by the Point Man (Both ''Perseus Mandate'' and the PS3 bonus mission are not from the Point Man's perspective, and the instant action maps are, technically, non-canon).
 +
 
 
[[image:Protecta.jpg |thumb|none|400px|The Armsel Protecta]]
 
[[image:Protecta.jpg |thumb|none|400px|The Armsel Protecta]]
 +
 
[[Image:FEAR-ASG.jpg|600px|thumb|none|The Delta Operative reloads the "Watson Autoshotgun" in the PS3 Bonus Delta Force Mission.]]
 
[[Image:FEAR-ASG.jpg|600px|thumb|none|The Delta Operative reloads the "Watson Autoshotgun" in the PS3 Bonus Delta Force Mission.]]
 
==Heckler & Koch G36C==
 
 
While the resemblance is only slight (mainly in the top half of the foregrip, the upper receiver, and the carrying rail), the [[G36C|HK G36C]] makes it into the second F.E.A.R. expansion, ''Perseus Mandate'', as the '''Vector Engineering Systems V7 Advanced Rifle''', the standard issue rifle for the Nightcrawler Mercenary Army, and replaces the G2A2 as the player's primary automatic weapon. It utilizes a magnifying night-vision scope, and bears a magazine resembling the 20-round version of the AR-15's STANAG magazine, albeit flattened on the bottom. Like the Watson Autoshotgun, the V7 is never used by the Point Man.
 
 
[[Image:Hkg36c.jpg|500px|thumb|none|Heckler & Koch G36C - 5.56x45mm]]
 
[[Image:VESV7 loading.jpg|600px|thumb|none|The Vector Engineering Systems V7 Advanced Rifle.]]
 
[[Image:FEARXP2-Demo 2011-05-08 16-45-27-92.jpg|600px|thumb|none|Holding the Vector V7.]]
 
[[Image:VESV7 in combat.jpg|600px|thumb|none|The VES Advanced Rifle in combat.]]
 
 
==N6A3 Frag Grenade==
 
Fragmentation grenades used by Replica forces and ATC guards. These grenades explode on contact, and it is also possible to shoot them in the air (using slow-mo).
 
[[Image:FEAR-FRAG.jpg|600px|thumb|none|The frag grenade on a table.]]
 
  
  

Revision as of 20:35, 22 December 2012


F.E.A.R.
Fear-general.jpg
General Boxart
Release Date: 2005
Developer: Monolith Productions
Publisher: Vivendi Universal
Platforms: PC
Xbox 360
Playstation 3
Genre: First-Person Shooter


F.E.A.R.: Extraction Point (2006) Expansion Pack
F.E.A.R.: Perseus Mandate (2007) Stand-Alone Expansion Pack

F.E.A.R. (First Encounter Assault Recon) is a horror-themed first-person shooter developed by Monolith and published by Vivendi/Sierra in 2005. The player assumes the role of Point Man, a member of the F.E.A.R. team who possesses superhuman reflexes. The story evolves around Paxton Fettel, who has taken control of a team of clone supersoldiers, called "Replica soldiers". The members of F.E.A.R. in conjunction with SFOD-D (Delta Force) must try to stop Fettel before it is too late.

The following weapons are featured in the video game F.E.A.R. and its expansions:


Handguns

Rakow AT-14

The Rakow AT-14 is the primary featured handgun, modeled after the Heckler & Koch USP40, and can be dual wielded. It is incorrectly depicted as having a magazine capacity of 18 rounds instead of 13 or 16 like the real USP40, only the 9mm version using magazines with H&K's extended floor-plates can hold 18 rounds. Another oddity is that it's modeled with a tall target front sight and the standard height rear sight. Finally, the textures of the weapon are modeled after a USP45, but pre-release media indicates they are, indeed, chambered for .40 S&W.

Heckler & Koch USP - .40 S&W
AT-14 as seen in F.E.A.R.
The player holding the AT-14 (USP).
Reloading the dual pistols in the game.

SM15 Machine Pistol

The SM15 Machine Pistol is the primary handgun (or machine pistol) for the Xbox 360 of the game, modeled after the Olympic Arms OA-93 Pistol, but the handguard and rail along the top of the weapon bear a striking similarity to the Heckler & Koch HK416. The SM15's animations are identical to the Rakow AT-14. However, in F.E.A.R. Files, the single-wield animations are very similar to that of the Penetrator, resulting in the weapon pointing directly to the left instead of forward, blocking the player's screen.

Olympic Arms OA-93 - 5.56x45mm NATO
Akimbo SM15's in-game

Submachine Guns

Sumak RPL

The Sumak RPL is the primary submachine gun of the game, modeled after the Heckler & Koch MP5A3 with some elements from the Special Weapons MP-10. In-game it features an unusable mounted holographic sight and a dedicated forend weaponlight.

Heckler & Koch MP5A3 with Surefire 628 dedicated forend weaponlight - 9x19mm
The Special Weapons MP-10 - 9x19mm
The RPL on the ground. Note front sight assembly and trigger group indicate it is based on a MP5A3, but the game model is noticeably off compared to the real version (unlike the AT-14 pistol).
The player holding the RPL while assisting the Delta Force on a mission.
The RPL during a melee attack.

Rifles

Rakow G2A2

The Rakow G2A2 is the main assault rifle of the game, modeled after a heavily modified SL8 sporting rifle ando featuring an M14-style rear aperture sight. The Rakow G2A2 fires on full auto and loaded with a (rather tiny) Beta-C magazine, but holds only 45 rounds instead of 100 rounds like the real Beta-C.

SL8 Rifle 5.56x45mm NATO, this one has a black finish, while the one in-game appears to have a forest green handguard.
The G2A2 in the game. Note the ejection port is on the left side.
Replica forces preparing for the assault.
The G2A2 in the player's hands.

Baksha ASP Rifle

The Baksha ASP Rifle is another assault rifle available in the game, modeled after (and possibly) the prototype version of the IMI Tavor TAR-21. The weapon fires only on 3-round burst and utilizes a 3X scope.

Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope
The ASP Rifle on the ground.
The player holding the ASP Rifle in F.E.A.R.

Vector Engineering Systems V7 Advanced Rifle

The Vector Engineering Systems V7 Advanced Rifle was introduced with the expansion pack Perseus Mandate, replacing the Rakow G2A2 as fully automatic rifle, also depict as standard issue rifle for the Nightcrawler Mercenary Army. The weapon is slightly modeled after the Heckler & Koch G36C (mainly in the top half of the foregrip, the upper receiver, and the carrying rail), utilizes a magnifying night-vision scope, and bears a magazine resembling the 20-round version of the AR-15's STANAG magazine, albeit flattened on the bottom. Like the Watson Autoshotgun, the V7 is never used by the Point Man.

Heckler & Koch G36C - 5.56x45mm
The Vector Engineering Systems V7 Advanced Rifle.
Holding the Vector V7.
The VES Advanced Rifle in combat.

Shotguns

Vollmer VK-12

The Vollmer VK-12 is the primary shotgun in the game, modeled after the Franchi SPAS-12. The weapon is loaded with 12 shells instead of 8 shells like the real SPAS-12. Fans of the Gibbing system will find this gun to their likes.

Franchi SPAS-12 - 12 Gauge
The shotgun on the ground.
The VK-12 in F.E.A.R.

Watson Autoshotgun

The Watson Autoshotgun is introduced in the PS3 version of F.E.A.R., as well as the Xbox 360 version of F.E.A.R. Files, and modeled after a heavily modified Armsel Protecta, featuring a removable drum substituting the integrated one, an AR-15-style telescoping stock, and some strange rear-sight assembly. It is also one of only two weapons here never used by the Point Man (Both Perseus Mandate and the PS3 bonus mission are not from the Point Man's perspective, and the instant action maps are, technically, non-canon).

The Armsel Protecta
The Delta Operative reloads the "Watson Autoshotgun" in the PS3 Bonus Delta Force Mission.

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