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Difference between revisions of "Duke Nukem 3D"

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(->Copied from Duke Nukem 64.)
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Again, a hand held minigun but a heavier variant with an underslung grenade launcher is seen used by the battlelords.
 
Again, a hand held minigun but a heavier variant with an underslung grenade launcher is seen used by the battlelords.
  
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=Duke Nukem 64=
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Duke Nukem 64 was the Nintendo 64 port of Duke Nukem 3D. It had differences in censorship and the weapon design was alot better compared to the previous DN 3D. Alot of the weapon's were changed to look more realistic (or at least more plausible). Unsurprisingly many of the gun's are remade to make obivous references to Terminator 2: Judgement day, due to Duke's appearance being roughly similar to Arnold Schwarzenegger.
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==Pistol==
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The Pistol is re-designed as a Colt 1911 with an under barrel laser sight which isn't used in the game. It carries 192 rounds but can only fire 12 rounds a magazine before a pause is made for a reload.
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Ammunition is incorrectly called "Pistol Clips" and a second type of ammunition is available, known as "Dum Dum's". These are apparently as powerful as a shotgun shell and each are shown differently, a "Pistol Clip" being a magazine with blue tape around it and "Dum Dum's" with red tape.
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==Shotgun==
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The Shotgun is shown re-designed to a SPAS 12 shotgun. The weapon is capable of carrying 102 shells and pumps after each shot. The weapon also comes with a secondary ammunition known as explosive shells, which have the same killpower of a grenade.
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==SMG's==
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The SMG's are redesigned from to resemble MP5K's held in Akimbo. They are incorrectly told in the game manual that they fire 10mm ammunition. They can carry up 500 rounds amd can fire a rapid torrent of lead that can make mince meat of the weaker enemies.
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==Grenade Launcher==
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The Grenade Launcher is redesigned from the RPG to the MM1 Grenade Launcher, the grenades themselves resemble blue can's when fired with an unusual smoke trail and explode like a Pipe Bomb after a short time delay or if they hit an enemy, exploding in viscera and gore.
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'''UNDER CONSTRUCTION'''
  
 
[[Category:Video Game]]
 
[[Category:Video Game]]
 
[[Category:Comedy]]
 
[[Category:Comedy]]
 
[[Category:Science-Fiction]]
 
[[Category:Science-Fiction]]

Revision as of 09:36, 25 August 2009

The following weapons appear in the videogame Duke Nukem 3D:

Glock 17

A Glock 17 automatic pistol with an extended 'Buffer' can be seen used in the game. It can also be fired continuously like a Glock 18 but alot slower rate of fire.

A Generation 2 Glock 17 in 9x19mm. This model added finger stepping and cuts to the backstrap of the frame to make it easier to hold than the Generation 1 model.
The Glock 17 handgun used in the game

Ripper Chaingun

The "Hand-held Nordenfelt machine gun" or "Ripper Chaingun" is a Pribor-3B assault rifle heavily modified with the pistol grip moved to the rear with a "sten grip" added therefore making it ergonomically similar to the hand held GE M134 minigun as seen in Predator and Terminator 2: Judgement Day.

Handheld nordenfelt gun
'Handheld nordenfelt gun' as seen in the game.
'Handheld nordenfelt gun' under High Resolution graphics.

Wincester 1300 Defender

The shotgun is a black Wincester 1300 Defender with front and rear Tacstar pistol grips; this differs from the version shown in previews, which was described by unimpressed videogame journalists as resembling a grey banana.

Winchester M1300 with extended tube and pistol grip
Wincester 1300 Defender.

Prosthetic Hand Held Minigun

A hand held minigun with 8 barrels are seen used by the lizard troopers.

DN3D LizardTrooper.JPG

Hand held minigun & underslung grenade launcher

DN3D Battlelord.JPG

Again, a hand held minigun but a heavier variant with an underslung grenade launcher is seen used by the battlelords.

Duke Nukem 64

Duke Nukem 64 was the Nintendo 64 port of Duke Nukem 3D. It had differences in censorship and the weapon design was alot better compared to the previous DN 3D. Alot of the weapon's were changed to look more realistic (or at least more plausible). Unsurprisingly many of the gun's are remade to make obivous references to Terminator 2: Judgement day, due to Duke's appearance being roughly similar to Arnold Schwarzenegger.

Pistol

The Pistol is re-designed as a Colt 1911 with an under barrel laser sight which isn't used in the game. It carries 192 rounds but can only fire 12 rounds a magazine before a pause is made for a reload.

Ammunition is incorrectly called "Pistol Clips" and a second type of ammunition is available, known as "Dum Dum's". These are apparently as powerful as a shotgun shell and each are shown differently, a "Pistol Clip" being a magazine with blue tape around it and "Dum Dum's" with red tape.

Shotgun

The Shotgun is shown re-designed to a SPAS 12 shotgun. The weapon is capable of carrying 102 shells and pumps after each shot. The weapon also comes with a secondary ammunition known as explosive shells, which have the same killpower of a grenade.

SMG's

The SMG's are redesigned from to resemble MP5K's held in Akimbo. They are incorrectly told in the game manual that they fire 10mm ammunition. They can carry up 500 rounds amd can fire a rapid torrent of lead that can make mince meat of the weaker enemies.

Grenade Launcher

The Grenade Launcher is redesigned from the RPG to the MM1 Grenade Launcher, the grenades themselves resemble blue can's when fired with an unusual smoke trail and explode like a Pipe Bomb after a short time delay or if they hit an enemy, exploding in viscera and gore.

UNDER CONSTRUCTION


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