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Difference between revisions of "Dead Island"

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(Cutting File:AR15earliervariant.jpg, and cutting some Mateogalaisms too.)
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{{Infobox Video Game|{{PAGENAME}}
[[Image:Dead island.JPG|thumb|right|300px|''Dead island'' (2011)]]
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|name = Dead Island
'''''Dead Island''''' is a survival horror first-person shooter, developed by Techland for PC, Xbox 360 and PlayStation 3. The main weapons in the game appear to be improvised melee weapons à la [[Condemned: Criminal Origins|Condemned]], but there are a few firearms scattered about.
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|picture = Dead island.JPG
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|caption =  ''Offical Boxart''
 +
|series= Dead Island
 +
|date= 2011
 +
|developer=Techland
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|platforms=PC
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|publisher=Deep Silver / Koch Media
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|genre=First-Person Shooter
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}}
 +
 
 +
'''''Dead Island''''' is a survival horror first-person shooter, developed by Techland for PC, Xbox 360 and PlayStation 3. The main weapons in the game appear to be improvised melee weapons à la [[Condemned: Criminal Origins|Condemned]], but there are a few firearms scattered about. A sequel entitled ''[[Dead Island: Riptide]] was released in 2013.''
  
 
'''The following weapons were used in the videogame Dead Island:'''
 
'''The following weapons were used in the videogame Dead Island:'''
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== Handguns ==
 
== Handguns ==
  
=== Astra 960/Smith & Wesson Model 15 ===
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===Smith & Wesson Model 15===  
 +
A [[Smith & Wesson Model 15]] appears in the game with a 4 inch barrel. Most of the characters operate the weapon purely in Single Action, only rapid firing causes it fire in double action. The character Purna, who carries her own personal revolver fires it almost exclusively in Double Action mode while her "Fury" is activated. It shares ammunition with the other pistol type weapons but cannot be modified.
  
An Unknown make of Revolver, possibly an [[Astra 960]] or a [[Smith & Wesson Model 15]] both with a 4inch barrel. Most of the characters operate the weapon purely in Single Action, only rapid firing causes it fire in double action. The character Purna, who carries her own personal revolver fires it almost exclusively in Double Action mode while her "Fury" is activated. It shares ammunition with the other pistol type weapons but cannot be modified.
+
[[Image:S&WModel15.jpg|thumb|none|350px|Smith & Wesson Model 15 with factory target grips - .38 Special]]
 
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[[Image:DeadIslandGame-Revolver-1 holding 1.jpg‎|thumb|none|600px|The player holding a Smith & Wesson Model 15.]]
[[Image:Astra 960 revolver.jpg|thumb|none|350px|Astra 960 - .38 special.]]
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[[Image:DeadIslandGame-Revolver-1 holding 2.jpg‎|thumb|none|600px|The player holding a Smith & Wesson Model 15.]]
[[Image:Model15a.jpg|thumb|none|350px|Smith & Wesson Model 15 .38 Special.]]
+
[[Image:DeadIslandGame-Revolver-1 aim.jpg‎|thumb|none|600px|The player aiming a Smith & Wesson Model 15.]]
[[Image:DeadIslandGame-Revolver-1 holding 1.jpg‎|thumb|none|500px|The player holding a Unknown Revolver.]]
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[[Image:DeadIslandGame-Revolver-1 reloaded 1.jpg‎|thumb|none|600px|The player reloading a Smith & Wesson Model 15. Only the rounds fired are reloaded.]]
[[Image:DeadIslandGame-Revolver-1 holding 2.jpg‎|thumb|none|500px|The player holding a Unknown Revolver.]]
+
[[Image:DeadIslandGame-Revolver-1 reloaded 2.jpg‎|thumb|none|600px|The player reloading a Smith & Wesson Model 15.]]
[[Image:DeadIslandGame-Revolver-1 aim.jpg‎|thumb|none|500px|The player aiming a Unknown Revolver.]]
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[[Image:DeadIslandGame-Revolver-1 world.jpg‎|thumb|none|600px|Smith & Wesson Model 15 ingame.]]
[[Image:DeadIslandGame-Revolver-1 reloaded 1.jpg‎|thumb|none|500px|The player reloading a Unknown Revolver.]]
 
[[Image:DeadIslandGame-Revolver-1 reloaded 2.jpg‎|thumb|none|500px|The player reloading a Unknown Revolver.]]
 
[[Image:DeadIslandGame-Revolver-1 world.jpg‎|thumb|none|500px|World Model a Unknown Revolver.]]
 
  
 
=== Beretta 92FS ===
 
=== Beretta 92FS ===
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[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]
 
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]
[[Image:DeadIslandGame-Beretta holding 1.jpg‎|thumb|none|500px|The player holding a Beretta 92FS.]]
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[[Image:DeadIslandGame-Beretta holding 1.jpg‎|thumb|none|600px|The player holding a Beretta 92FS.]]
[[Image:DeadIslandGame-Beretta holding 2.jpg‎|thumb|none|500px|The player holding a Beretta 92FS.]]
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[[Image:DeadIslandGame-Beretta holding 2.jpg‎|thumb|none|600px|The player holding a Beretta 92FS.]]
[[Image:DeadIslandGame-Beretta aim.jpg‎|thumb|none|500px|The player aiming a Beretta 92FS.]]
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[[Image:DeadIslandGame-Beretta aim.jpg‎|thumb|none|600px|The player aiming a Beretta 92FS.]]
[[Image:DeadIslandGame-Beretta reloaded 1.jpg‎|thumb|none|500px|The player reloading a Beretta 92FS.]]
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[[Image:DeadIslandGame-Beretta reloaded 1.jpg‎|thumb|none|600px|The player reloading a Beretta 92FS.]]
[[Image:DeadIslandGame-Beretta reloaded 2.jpg‎|thumb|none|500px|The player reloading a Beretta 92FS.]]
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[[Image:DeadIslandGame-Beretta reloaded 2.jpg‎|thumb|none|600px|The player reloading a Beretta 92FS.]]
[[Image:DeadIslandGame-Beretta world.jpg‎|thumb|none|500px|World Model a Beretta 92FS.]]
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[[Image:DeadIslandGame-Beretta world.jpg‎|thumb|none|600px|World Model a Beretta 92FS.]]
 +
[[File:DIBeretta92FSBillboard.jpg‎|thumb|none|600px|The 92FS on a movie poster.]]
  
 
=== Desert Eagle Mark I ===
 
=== Desert Eagle Mark I ===
  
The [[Desert Eagle|Desert Eagle Mark I]] appears ingame as the "Heavy Pistol".
+
The [[Desert Eagle|Desert Eagle Mark I]] appears ingame as the "Heavy Pistol".  
 
The weapon in the game has a 9 round magazine and uses the same ammo from other Handguns. Most likely the .357 Magnum variant, modding the weapon with a certain element type mod (such as Electric or Fire) adds a colored compensator to the end of the barrel that somehow magically allows the gun to fire elemental bullets. States such as "Puny" or "Medium-Speed" refer to it's overall level in power and statistics.
 
The weapon in the game has a 9 round magazine and uses the same ammo from other Handguns. Most likely the .357 Magnum variant, modding the weapon with a certain element type mod (such as Electric or Fire) adds a colored compensator to the end of the barrel that somehow magically allows the gun to fire elemental bullets. States such as "Puny" or "Medium-Speed" refer to it's overall level in power and statistics.
  
 
[[Image:MagResDE.357MarkI.jpg|thumb|none|350px|Desert Eagle MK I - .357 Magnum.]]
 
[[Image:MagResDE.357MarkI.jpg|thumb|none|350px|Desert Eagle MK I - .357 Magnum.]]
[[Image:DeadIslandGame-Desert Eagle holding 1.jpg‎|thumb|none|500px|The player holding a Desert Eagle Mark I.]]
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[[Image:DeadIslandGame-Desert Eagle holding 1.jpg‎|thumb|none|600px|The player holding a Desert Eagle Mark I.]]
[[Image:DeadIslandGame-Desert Eagle holding 2.jpg‎|thumb|none|500px|The player holding a Desert Eagle Mark I.]]
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[[Image:DeadIslandGame-Desert Eagle holding 2.jpg‎|thumb|none|600px|The player holding a Desert Eagle Mark I.]]
[[Image:DeadIslandGame-Desert Eagle aim.jpg‎|thumb|none|500px|The player aiming a Desert Eagle Mark I.]]
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[[Image:DeadIslandGame-Desert Eagle aim.jpg‎|thumb|none|600px|The player aiming a Desert Eagle Mark I.]]
[[Image:DeadIslandGame-Desert Eagle reloaded 1.jpg‎|thumb|none|500px|The player reloading a Desert Eagle Mark I.]]
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[[Image:DeadIslandGame-Desert Eagle reloaded 1.jpg‎|thumb|none|600px|The player reloading a Desert Eagle Mark I.]]
[[Image:DeadIslandGame-Desert Eagle reloaded 2.jpg‎|thumb|none|500px|The player reloading a Desert Eagle Mark I.]]
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[[Image:DeadIslandGame-Desert Eagle reloaded 2.jpg‎|thumb|none|600px|The player reloading a Desert Eagle Mark I.]]
[[Image:DeadIslandGame Desert Eagle World.jpg‎|thumb|none|500px|World Model a Desert Eagle Mark I.]]
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[[Image:DeadIslandGame Desert Eagle World.jpg‎|thumb|none|600px|World Model a Desert Eagle Mark I.]]
 +
 
 +
=== Beretta M9A1 ===
 +
 
 +
Theres a handgun which is one of the legendary weapons in the game. The pistol is the [[Beretta M9A1]] but in the game its called Mc Calls 9mm and it is one of the legendary weapons in the game which makes it a powerful firearm. Its nickel plated in the game and can be found a certain weapons chest like all the other legendary weapons.
 +
[[Image:BerettaM9A1.jpg|thumb|350px|none|Beretta M9A1 - 9x19mm. Updated version of the military M9 Beretta. It has an integral rail for mounting flashlights or lasers, reversible magazine release, and checkered back strap for better grip, similar to that seen on Glock pistols.]]
  
 
=== Taurus Raging Bull ===
 
=== Taurus Raging Bull ===
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The [[Taurus Raging Bull]] is called the "Magnum" in-game. In-game it does not have the red safety grips and instead features a wooden grip. Like the revolver it fires in Single Action and also shares the same ammo pool as other pistols.
 
The [[Taurus Raging Bull]] is called the "Magnum" in-game. In-game it does not have the red safety grips and instead features a wooden grip. Like the revolver it fires in Single Action and also shares the same ammo pool as other pistols.
 
[[Image:Taurus_Raging_Bull.JPG|thumb|none|350px|Taurus Raging Bull - .44 Magnum]]
 
[[Image:Taurus_Raging_Bull.JPG|thumb|none|350px|Taurus Raging Bull - .44 Magnum]]
[[Image:DeadIslandGame Magnum holding 1.jpg‎|thumb|none|500px|The player holding a Taurus Raging Bull.]]
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[[Image:DeadIslandGame Magnum holding 1.jpg‎|thumb|none|600px|The player holding a Taurus Raging Bull.]]
[[Image:DeadIslandGame Magnum holding 2.jpg‎|thumb|none|500px|The player holding a Taurus Raging Bull.]]
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[[Image:DeadIslandGame Magnum holding 2.jpg‎|thumb|none|600px|The player holding a Taurus Raging Bull.]]
[[Image:DeadIslandGame Magnum aim.jpg‎|thumb|none|500px|The player aiming a Taurus Raging Bull.]]
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[[Image:DeadIslandGame Magnum aim.jpg‎|thumb|none|600px|The player aiming a Taurus Raging Bull.]]
[[Image:DeadIslandGame Magnum reloaded 1.jpg‎|thumb|none|500px|The player reloading a Taurus Raging Bull.]]
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[[Image:DeadIslandGame Magnum reloaded 1.jpg‎|thumb|none|600px|The player reloading a Taurus Raging Bull.]]
[[Image:DeadIslandGame Magnum reloaded 2.jpg‎|thumb|none|500px|The player reloading a Taurus Raging Bull.]]
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[[Image:DeadIslandGame Magnum reloaded 2.jpg‎|thumb|none|600px|The player reloading a Taurus Raging Bull.]]
[[Image:DeadIslandGame Magnum world.jpg‎|thumb|none|500px|World Model a Taurus Raging Bull.]]
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[[Image:DeadIslandGame Magnum world.jpg‎|thumb|none|600px|World Model a Taurus Raging Bull.]]
  
 
==Shotguns==
 
==Shotguns==
  
=== Remington 870/TOZ-194 ===
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===Franchi SPAS-12===
 +
 
 +
The [[Franchi SPAS-12|Franchi SPAS-12]] appears in-game as the "Medium Speed Shotgun".
  
The [[Remington 870|Remington 870]] /[[TOZ-194|TOZ-194]]. An unknown make of shotgun, likely a combo weapon is a mash of multiple different shotgun types with a bizarre sight arrangement. It carries 8 rounds in-game and is one of the weakest levels of Shotgun.  
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[[Image:SPAS12.jpg|thumb|350px|none|Franchi SPAS-12 with butt hook attached to stock - 12 Gauge]]
 +
[[Image:FSpas12orign.jpg|thumb|350px|none|Franchi SPAS-12 combat shotgun with stock removed – 12 Gauge]]
 +
[[Image:DeadIslandGame-SPAS-12 V1 holding.jpg‎|thumb|none|600px|The player holding a Franchi SPAS-12 Version 1.]]
 +
[[Image:DeadIslandGame-SPAS-12 V1 aim.jpg‎|thumb|none|600px|The player aiming a Franchi SPAS-12 Version 1.]]
 +
[[Image:DeadIslandGame-SPAS-12 V1 reloaded.jpg‎|thumb|none|600px|The player reloading a Franchi SPAS-12 Version 1.]]
 +
[[Image:DeadIslandGame-SPAS-12 V1 world.jpg‎|thumb|none|600px|World Model a Franchi SPAS-12 Version 1.]]
 +
[[Image:DeadIslandGame-SPAS-12 V2 holding.jpg‎|thumb|none|600px|The player holding a Franchi SPAS-12 Version 2.]]
 +
[[Image:DeadIslandGame-SPAS-12 V2 aim.jpg‎|thumb|none|600px|The player aiming a RFranchi SPAS-12 Version 2.]]
 +
[[Image:DeadIslandGame-SPAS-12 V2 reloaded.jpg‎|thumb|none|600px|The player reloading a Franchi SPAS-12 Version 2.]]
 +
[[Image:DeadIslandGame-SPAS-12 V2 world.jpg‎|thumb|none|600px|World Model a Franchi SPAS-12 Version 1.]]
  
[[Image:Remington870LONGFolder.jpg|thumb|none|350px|Remington 870 Police Folder - stock extended - 12 Gauge.]]
+
=== Franchi SAS-12/PA8 ===
[[Image:Toz194.jpg|thumb|none|350px|TOZ-194 - 12 Gauge.]]
 
[[Image:DeadIslandGame Shotgun v1 holding.jpg‎|thumb|none|500px|The player holding a Remington 870/TOZ-194 Version 1.]]
 
[[Image:DeadIslandGame Shotgun v1 aim.jpg‎|thumb|none|500px|The player aiming a Remington 870/TOZ-194 Version 1.]]
 
[[Image:DeadIslandGame Shotgun v1 reloaded.jpg‎|thumb|none|500px|The player reloading a Remington 870/TOZ-194 Version 1.]]
 
[[Image:DeadIslandGame Shotgun v2 holding.jpg‎|thumb|none|500px|The player holding a Remington 870/TOZ-194 Version 2.]]
 
[[Image:DeadIslandGame Shotgun v2 aim.jpg‎|thumb|none|500px|The player aiming a Remington 870/TOZ-194 Version 2.]]
 
[[Image:DeadIslandGame Shotgun v2 reloaded.jpg‎|thumb|none|500px|The player reloading a Remington 870/TOZ-194 Version 2.]]
 
[[Image:DeadIslandGame Shotgun world.jpg‎|thumb|none|500px|World Model a Remington 870/TOZ-194 Version 1 & Version 2.]]
 
  
===Benelli M3 Super 90===
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The [[Franchi]] pump-action shotgun appears just as "Shotgun". It appears to be a cross between the similar SAS-12 and [[Franchi PA8|PA-8]] models (but incorrectly modeled with the SPAS-12 semi-automatic receiver). It carries 8 rounds in-game and is one of the weakest levels of Shotgun.
  
The [[Benelli M3 Super 90]] Comes with a reflex sight and is used in pump-action mode only. It is one of the shotgun variants and is one the more all round shotguns, having good damage, speed and range though is significantly rarer than most others.
+
[[Image:SAS-12.jpg|thumb|350px|none|Franchi SAS-12 - 12 gauge]]
[[File:IMG_0967.jpg|thumb|none|500px|Benelli M3 with Reflex Sight]]
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[[Image:Franchi_PA8_-1-.jpg‎|thumb|350px|none|Franchi PA8 - 12 gauge]]
[[Image:Benelli_m3-1-.jpg|thumb|none|500px|Benelli M3 Super 90 with pistol grip stock combination - 12 Gauge]]
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[[Image:DeadIslandGame Shotgun v1 holding.jpg‎|thumb|none|600px|The player holding a "Shotgun" Version 1.]]
 +
[[Image:DeadIslandGame Shotgun v1 aim.jpg‎|thumb|none|600px|The player aiming a "Shotgun" Version 1.]]
 +
[[Image:DeadIslandGame Shotgun v1 reloaded.jpg‎|thumb|none|600px|The player reloading a "Shotgun" Version 1. This gun, it seems, is actually modeled on the base of the SPAS-12 (already available in the game), since it incorrectly has a his semi-auto receiver.]]
 +
[[Image:DeadIslandGame Shotgun v2 holding.jpg‎|thumb|none|600px|The player holding a "Shotgun" Version 2.]]
 +
[[Image:DeadIslandGame Shotgun v2 aim.jpg‎|thumb|none|600px|The player aiming a "Shotgun" Version 2.]]
 +
[[Image:DeadIslandGame Shotgun v2 reloaded.jpg‎|thumb|none|600px|The player reloading a "Shotgun" Version 2.]]
 +
[[Image:DeadIslandGame Shotgun world.jpg‎|thumb|none|600px|World Models a "Shotgun" Version 1 & Version 2. Version 1 has the wooden furniture; while Franchi's pump shotguns never seemed to produced with this, it could be seen on the semi-auto [[Franchi LAW-12|LAW-12]].]]
  
===Franchi SPAS-12===
+
=== Winchester Model 1200/1300 ===
  
Another "Shotgun" variant, it appears as the SPAS-12 but appears to have a Wooden stock in the Full retail game. Like the other shotguns, it holds 8 rounds but this variant is surprisingly more powerful at the cost of speed.
+
The "Short Shotgun" is what appears to be a [[Winchester Model 1200/1300]] (judging by the trigger guard and cap at the end of the tubular magazine) with pistol grip, short barrel, and new forearm. Another shotgun variant, it still holds 8 shots like the other Shotguns but is much more powerful at the cost of speed and range.  
[[File:DeadIslandGame_2011-09-22_18-52-56-64.jpg|thumb|none|500px|SPAS 12 with the attached Wooden stock, it appears almost "clipped" or "glued on"]]
 
[[Image:SPAS12.jpg|thumb|500px|none|Franchi SPAS-12 with butt hook attached to stock - 12 Gauge]]
 
[[File:DISPAS3.JPG|thumb|none|500px|]]
 
[[File:DISPAS4.JPG|thumb|none|500px|]]
 
[[File:DISPAS5.JPG|thumb|none|500px|]]
 
  
=== Mossberg 590 Cruiser ===
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[[File:Winchester Defender Pistol Grip.jpg|thumb|350px|none|Winchester Model 1200/1300 Defender with pistol grip - 12 gauge]]
 +
[[Image:DeadIslandGame Shorty Shotgun holding.jpg‎|thumb|none|600px|The player holding a "Short Shotgun".]]
 +
[[Image:DeadIslandGame Shorty Shotgun aim.jpg‎|thumb|none|600px|The player aiming a "Short Shotgun".]]
 +
[[Image:DeadIslandGame Shorty Shotgun reloaded.jpg‎|thumb|none|600px|The player reloading a "Short Shotgun".]]
 +
[[Image:DeadIslandGame Shorty Shotgun world.jpg‎|thumb|none|600px|World Model a "Short Shotgun".]]
  
The [[Mossberg_590#Mossberg_500_Cruiser|Mossberg 590 Cruiser]] appears in-game as the "Short Shotgun". Another shotgun variant, it still holds 8 shots like the other Shotguns but is much more powerful at the cost of speed and range.  
+
==Assault Rifles==
 +
Category "Auto-Rifle" in the game is a variety of different [[AK]] rifles. For some reason, they are all modeled with short (approximately 15-round) magazines.
  
[[Image:Mossberg500 Cruiser ext.jpg|thumb|none|350px|Mossberg 590 "Cruiser" with extended magazine tube - 12 Gauge]]
+
=== AK-104 ===
[[Image:DeadIslandGame Shorty Shotgun holding.jpg‎|thumb|none|500px|The player holding a Mossberg 590 Cruiser.]]
 
[[Image:DeadIslandGame Shorty Shotgun aim.jpg‎|thumb|none|500px|The player aiming a Mossberg 590 Cruiser.]]
 
[[Image:DeadIslandGame Shorty Shotgun reloaded.jpg‎|thumb|none|500px|The player reloading a Mossberg 590 Cruiser.]]
 
[[Image:DeadIslandGame Shorty Shotgun world.jpg‎|thumb|none|500px|World Model a Mossberg 590 Cruiser.]]
 
  
==Assault Rifles==
+
The [[AK-104#AK-104|AK-104]] appears in-game as the "Auto-Rifle".
 +
 
 +
[[Image:AK104.jpg|thumb|none|350px|AK-104 with converted synthetic AK-74 stock and Bulgarian "waffle" pattern magazine - 7.62x39mm]]
 +
[[Image:DeadIslandGame-AK-104 holding.jpg‎|thumb|none|600px|The player holding a AK-104.]]
 +
[[Image:DeadIslandGame-AK-104 aim.jpg‎|thumb|none|600px|The player aiming a AK-104.]]
 +
[[Image:DeadIslandGame-ak-74m reloaded 1.jpg‎|thumb|none|600px|The player reloading a AK-104.]]
 +
[[Image:DeadIslandGame-AK-104 reloaded 2.jpg‎|thumb|none|600px|The player reloading a AK-104.]]
 +
[[Image:DeadIslandGame-AK-104 world.jpg‎|thumb|none|600px|World Model a AK-104.]]
  
=== AK-74/AKS-74 ===
+
=== AK-74 ===
  
The [[AK-74M#AK-74|AK-74 / AKS-74]] appars in-game as the "Auto-Rifle".
+
The [[AK-74]] appears in-game as the "Auto-Rifle".
  
 
[[Image:AK-74 NTW 12 92.jpg|thumb|none|350px|AK-74 - 5.45x39mm.]]
 
[[Image:AK-74 NTW 12 92.jpg|thumb|none|350px|AK-74 - 5.45x39mm.]]
 +
[[Image:DeadIslandGame-Ak-74 holding.jpg‎|thumb|none|600px|The player holding a AK-74.]]
 +
[[Image:DeadIslandGame-Ak-74 aim.jpg‎|thumb|none|600px|The player aiming a AK-74.]]
 +
[[Image:DeadIslandGame-Ak-74 reloaded 1.jpg‎|thumb|none|600px|The player reloading a AK-74 ]]
 +
[[Image:DeadIslandGame-Ak-74 reloaded 2.jpg‎|thumb|none|600px|The player reloading a AK-74 ]]
 +
[[Image:DeadIslandGame-Ak-74 world v1iv1.jpg‎|thumb|none|600px|World Model a AK-74 on the left.]]
 +
 +
=== AKS-74 ===
 +
 +
The [[AKS-74]] appears in-game as the "Auto-Rifle" sharing the same first person model as the AK-74.
 +
 
[[Image:AKS-74.jpg|thumb|none|350px|AKS-74 - 5.45x39mm.]]
 
[[Image:AKS-74.jpg|thumb|none|350px|AKS-74 - 5.45x39mm.]]
[[Image:DeadIslandGame-Ak-74 holding.jpg‎|thumb|none|500px|The player holding a AK-74 & AKS-74.]]
+
[[Image:DeadIslandGame-Ak-74 holding.jpg‎|thumb|none|600px|The player holding a AK-74 & AKS-74.]]
[[Image:DeadIslandGame-Ak-74 aim.jpg‎|thumb|none|500px|The player aiming a AK-74 & AKS-74.]]
+
[[Image:DeadIslandGame-Ak-74 aim.jpg‎|thumb|none|600px|The player aiming a AKS-74.]]
[[Image:DeadIslandGame-Ak-74 reloaded 1.jpg‎|thumb|none|500px|The player reloading a AK-74 & AKS-74.]]
+
[[Image:DeadIslandGame-Ak-74 reloaded 1.jpg‎|thumb|none|600px|The player reloading the AKS-74.]]
[[Image:DeadIslandGame-Ak-74 reloaded 2.jpg‎|thumb|none|500px|The player reloading a AK-74 & AKS-74.]]
+
[[Image:DeadIslandGame-Ak-74 reloaded 2.jpg‎|thumb|none|600px|The player reloading an AKS-74.]]
[[Image:DeadIslandGame-Ak-74 world v1iv1.jpg‎|thumb|none|500px|World Model a AK-74 & AKS-74.]]
+
[[Image:DeadIslandGame-Ak-74 world v1iv1.jpg‎|thumb|none|600px|World Model a AKS-74 on the right.]]
  
 
=== AK-74M ===
 
=== AK-74M ===
  
The [[AK-74M#AK-74|AK-74M]] appars in-game as the "Auto-Rifle".
+
The [[AK-74M#AK-74|AK-74M]] appears in-game as the "Auto-Rifle".
  
 
[[Image:AK-74M.jpg|thumb|none|350px|AK-74M - 5.45x39mm.]]
 
[[Image:AK-74M.jpg|thumb|none|350px|AK-74M - 5.45x39mm.]]
[[Image:DeadIslandGame-ak-74m holding.jpg‎|thumb|none|500px|The player holding a AK-74M.]]
+
[[Image:DeadIslandGame-ak-74m holding.jpg‎|thumb|none|600px|The player holding a AK-74M.]]
[[Image:DeadIslandGame-ak-74m aim.jpg‎|thumb|none|500px|The player aiming a AK-74M.]]
+
[[Image:DeadIslandGame-ak-74m aim.jpg‎|thumb|none|600px|The player aiming a AK-74M.]]
[[Image:DeadIslandGame-ak-74m reloaded 1.jpg‎|thumb|none|500px|The player reloading a AK-74M.]]
+
[[Image:DeadIslandGame-ak-74m reloaded 1.jpg‎|thumb|none|600px|The player reloading a AK-74M.]]
[[Image:DeadIslandGame-ak-74m reloaded 2.jpg‎|thumb|none|500px|The player reloading a AK-74M.]]
+
[[Image:DeadIslandGame-ak-74m reloaded 2.jpg‎|thumb|none|600px|The player reloading a AK-74M.]]
[[Image:DeadIslandGame-ak-74m world.jpg‎|thumb|none|500px|World Model a AK-74M.]]
+
[[Image:DeadIslandGame-ak-74m world.jpg‎|thumb|none|600px|World Model a AK-74M.]]
  
 
=== AKS-74U ===
 
=== AKS-74U ===
Line 130: Line 166:
  
 
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U - 5.45x39mm]]
 
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U - 5.45x39mm]]
[[Image:DeadIslandGame AKS-74U holding.jpg‎|thumb|none|500px|The player holding a AKS-74U.]]
+
[[Image:DeadIslandGame AKS-74U holding.jpg‎|thumb|none|600px|The player holding a AKS-74U.]]
[[Image:DeadIslandGame AKS-74U aim.jpg‎|thumb|none|500px|The player aiming a AKS-74U.]]
+
[[Image:DeadIslandGame AKS-74U aim.jpg‎|thumb|none|600px|The player aiming a AKS-74U.]]
[[Image:DeadIslandGame AKS-74U reloaded 1.jpg‎|thumb|none|500px|The player reloading a AKS-74U.]]
+
[[Image:DeadIslandGame AKS-74U reloaded 1.jpg‎|thumb|none|600px|The player reloading a AKS-74U.]]
[[Image:DeadIslandGame AKS-74U reloaded 2.jpg‎|thumb|none|500px|The player reloading a AKS-74U.]]
+
[[Image:DeadIslandGame AKS-74U reloaded 2.jpg‎|thumb|none|600px|The player reloading a AKS-74U.]]
[[Image:DeadIslandGame AKS-74U world.jpg‎|thumb|none|500px|World Model a AKS-74U.]]
+
[[Image:DeadIslandGame AKS-74U world.jpg‎|thumb|none|600px|World Model a AKS-74U.]]
  
=== AR-15 Carbine (Modified) ===
+
=== Unknown AR-15 Variant ===
  
The [[M16#Colt_AR-15_Sporter_Carbine|AR-15 Carbine]]. Known as the "Single-shot Rifle" in-game, it appears as an AR-15, like a Colt AR-15 Sporter SP-1. Holds 30 rounds in a 20-round magazine and sometimes has a wire stock or reflex sight. It has a flat top receiver but uses flip-up iron-sights.  
+
An [[AR-15]] variant appears as the "Single-shot Rifle" in-game. It holds 30 rounds in a 20-round magazine and sometimes has a wire stock or reflex sight. It has a flat top receiver but uses flip-up iron-sights.  
  
[[Image:AR15earliervariant.jpg|thumb|none|350px|Colt AR-15 Carbine with 20 round magazine - 5.56x45mm.]]
+
==== Version 1 ====
[[Image:DeadIslandGame Single Shot Rifle V1 holding 1.jpg‎|thumb|none|500px|The player holding a AR-15 Carbine Version 1.]]
+
[[Image:DeadIslandGame Single Shot Rifle V1 holding 1.jpg‎|thumb|none|600px|Idle.]]
[[Image:DeadIslandGame_Single_Shot_Rifle_V1_aim.jpg‎|thumb|none|500px|The player aiming a AR-15 Carbine Version 2.]]
+
[[Image:DeadIslandGame_Single_Shot_Rifle_V1_aim.jpg‎|thumb|none|600px|Aiming.]]
[[Image:DeadIslandGame Single Shot Rifle V1 reloaded 1.jpg‎|thumb|none|500px|The player reloading a AR-15 Carbine Version 1.]]
+
[[Image:DeadIslandGame Single Shot Rifle V1 reloaded 1.jpg‎|thumb|none|600px|Reloading.]]
[[Image:DeadIslandGame Single Shot Rifle V1 reloaded 2.jpg‎|thumb|none|500px|The player reloading a AR-15 Carbine Version 1.]]
+
[[Image:DeadIslandGame Single Shot Rifle V1 reloaded 2.jpg‎|thumb|none|600px|Reloading.]]
[[Image:DeadIslandGame Single Shot Rifle V1 world.jpg‎|thumb|none|500px|World Model a AR-15 Carbine Version 1.]]
+
[[Image:DeadIslandGame Single Shot Rifle V1 world.jpg‎|thumb|none|600px|World Model.]]
[[Image:DeadIslandGame single holding.jpg‎|thumb|none|500px|The player holding a AR-15 Carbine Version 2.]]
 
[[Image:DeadIslandGame single aim.jpg‎|thumb|none|500px|The player aiming a AR-15 Carbine Version 2.]]
 
[[Image:DeadIslandGame single reloaded 1.jpg‎|thumb|none|500px|The player reloading a AR-15 Carbine Version 2.]]
 
[[Image:DeadIslandGame single reloaded 2.jpg‎|thumb|none|500px|The player reloading a AR-15 Carbine Version 2.]]
 
[[Image:DeadIslandGame single world.jpg‎|thumb|none|500px|World Model a AR-15 Carbine Version 2.]]
 
  
=== M16 (Modified) ===
+
==== Version 2 ====
 +
[[Image:DeadIslandGame single holding.jpg‎|thumb|none|600px|Holding.]]
 +
[[Image:DeadIslandGame single aim.jpg‎|thumb|none|600px|Aiming.]]
 +
[[Image:DeadIslandGame single reloaded 1.jpg‎|thumb|none|600px|Reloading.]]
 +
[[Image:DeadIslandGame single reloaded 2.jpg‎|thumb|none|600px|Reloading.]]
 +
[[Image:DeadIslandGame single world.jpg‎|thumb|none|600px|World Model.]]
 +
 
 +
=== Colt M16SP1 ===
  
 
The [[M16#M16_Rifle|M16]]. Called the "burst rifle" in-game, it fires 4 round bursts or single shots with taps to the trigger. It's modeled with a 20 round magazine yet holds 30 rounds. Sometimes it features a reflex sight.
 
The [[M16#M16_Rifle|M16]]. Called the "burst rifle" in-game, it fires 4 round bursts or single shots with taps to the trigger. It's modeled with a 20 round magazine yet holds 30 rounds. Sometimes it features a reflex sight.
  
 
[[Image:M16-SP1-with-A2-Handguards.jpg|thumb|none|350px|Colt M16SP1 - 5.56x45mm.]]
 
[[Image:M16-SP1-with-A2-Handguards.jpg|thumb|none|350px|Colt M16SP1 - 5.56x45mm.]]
[[Image:DeadIslandGame M16A1 v1 holding.jpg‎|thumb|none|500px|The player holding a M16 Version 1.]]
+
[[Image:DeadIslandGame M16A1 v1 holding.jpg‎|thumb|none|600px|The player holding a M16 Version 1.]]
[[Image:DeadIslandGame M16A1 v1 aim.jpg‎|thumb|none|500px|The player aiming a  M16 Version 1.]]
+
[[Image:DeadIslandGame M16A1 v1 aim.jpg‎|thumb|none|600px|The player aiming a  M16 Version 1.]]
[[Image:DeadIslandGame M16A1 v1 reloaded 1.jpg‎|thumb|none|500px|The player reloading a  M16 Version 1.]]
+
[[Image:DeadIslandGame M16A1 v1 reloaded 1.jpg‎|thumb|none|600px|The player reloading a  M16 Version 1.]]
[[Image:DeadIslandGame M16A1 v1 reloaded 2.jpg‎|thumb|none|500px|The player reloading a  M16 Version 1.]]
+
[[Image:DeadIslandGame M16A1 v1 reloaded 2.jpg‎|thumb|none|600px|The player reloading a  M16 Version 1.]]
[[Image:DeadIslandGame M16A1 v2 holding.jpg‎|thumb|none|500px|The player holding a  M16 Version 2.]]
+
[[Image:DeadIslandGame M16A1 v2 holding.jpg‎|thumb|none|600px|The player holding a  M16 Version 2.]]
[[Image:DeadIslandGame M16A1 v2 reloaded 1.jpg‎|thumb|none|500px|The player reloading a M16 Version 2.]]
+
[[Image:DeadIslandGame-m16 aim.jpg‎|thumb|none|600px|The player aiming a  M16 Version 2.]]
[[Image:DeadIslandGame M16A1 v2 reloaded 2.jpg‎|thumb|none|500px|The player reloading a M16 Version 2.]]
+
[[Image:DeadIslandGame M16A1 v2 reloaded 1.jpg‎|thumb|none|600px|The player reloading a M16 Version 2.]]
[[Image:DeadIslandGame M16A1 world.jpg‎|thumb|none|500px|World Model a M16 Version 1 i Version 2.]]
+
[[Image:DeadIslandGame M16A1 v2 reloaded 2.jpg‎|thumb|none|600px|The player reloading a M16 Version 2.]]
 +
[[Image:DeadIslandGame M16A1 world.jpg‎|thumb|none|600px|World Model a M16 Version 1 and Version 2.]]
  
 
== Mounted Weapons ==
 
== Mounted Weapons ==
Line 170: Line 209:
 
=== Browning M1919 ===
 
=== Browning M1919 ===
  
A [[Browning M1919]] machine gun can be seen emplaced on the balcony of City Hall.
+
A [[Browning M1919]] machine gun can be seen emplaced on the balcony of City Hall and at a military camp in the Jungle.
 
[[Image:M1919A4Browning.jpg|thumb|none|300px|Browning M1919 -.30-06.]]
 
[[Image:M1919A4Browning.jpg|thumb|none|300px|Browning M1919 -.30-06.]]
[[Image:DeadIslandGame M1919 holding.jpg|thumb|none|500px|The player holding a Browning M1919.]]
+
[[Image:DeadIslandGame M1919 holding.jpg|thumb|none|600px|The player holding a Browning M1919.]]
[[Image:DeadIslandGame M1919 aim.jpg‎|thumb|none|500px|The player aiming a Browning M1919.]]
+
[[Image:DeadIslandGame M1919 aim.jpg‎|thumb|none|600px|The player aiming a Browning M1919.]]
[[Image:DeadIslandGame M1919 world 1.jpg|thumb|none|500px|World Model a Browning M1919.]]
+
[[Image:DeadIslandGame M1919 world 1.jpg|thumb|none|600px|World Model a Browning M1919.]]
[[Image:DeadIslandGame M1919 world 2.jpg‎|thumb|none|500px|World Model a Browning M1919.]]
+
[[Image:DeadIslandGame M1919 world 2.jpg‎|thumb|none|600px|World Model a Browning M1919.]]
  
==Explosives==
+
==Hand grenades==
 +
 
 +
=== M18 Smoke Grenade ===
 +
 
 +
The [[M18 smoke grenade]] incorrectly functions as an incendiary grenade.
 +
[[Image:M18red.jpg|thumb|none|300px|M18 smoke grenade.]]
 +
[[Image:DeadIslandGame 2012-03-19 17-46-49-02.jpg‎|thumb|none|600px|The player holding a M18 Smoke Grenade.]]
 +
[[Image:DeadIslandGame 2012-03-19 17-47-04-98.jpg‎|thumb|none|600px|An M18 Smoke Grenade on the ground.]]
  
 
=== Mk 2 Hand Grenade ===
 
=== Mk 2 Hand Grenade ===
Line 183: Line 229:
 
The [[Mk 2 hand grenade]] can be wielded, dealing massive damage to large groups of zombies.
 
The [[Mk 2 hand grenade]] can be wielded, dealing massive damage to large groups of zombies.
 
[[Image:MK2 grenade DoD.jpg|thumb|none|300px|Mk. 2 hand grenade.]]
 
[[Image:MK2 grenade DoD.jpg|thumb|none|300px|Mk. 2 hand grenade.]]
[[Image:DeadIslandGame_Granat holding.jpg‎|thumb|none|500px|The player holding a Mk 2 Hand Grenade.]]
+
[[Image:DeadIslandGame_Granat holding.jpg‎|thumb|none|600px|The player holding a Mk 2 Hand Grenade.]]
[[Image:DeadIslandGame_Granat world.jpg‎|thumb|none|500px|The player holding a Mk 2 Hand Grenade.]]
+
[[Image:DeadIslandGame_Granat world.jpg‎|thumb|none|600px|Mk 2 Hand Grenades on the ground.]]
 +
 
 +
==Unusable Weapons==
 +
 
 +
===Remington Premier===
 +
 
 +
An ingame poster shows a member from the fictional band "The BloodSpillers" with a [[12 Gauge Double Barreled Shotgun#Over and Under Shotgun (O/U)|Remington Premier]]
 +
[[File:Remington premier.jpg|thumb|none|400px|Remington Premier - 12 gauge]]
 +
[[File:DIOverUnderShotgunAd.jpg|thumb|none|600px|The poster showing the Remington Premier.]]
  
=== Molotov Cocktail ===
+
===IMI Uzi ===
 +
Sam .B has tattoos of two [[IMI Uzi]]s.
 +
[[File:Uzi.jpg|thumb|none|350px|IMI Uzi with buttstock collapsed - 9x19mm]]
 +
[[File:DIUziTats.jpg|thumb|none|600px|Sam. B with his tattoo of two IMI Uzis.]]
  
One of the weapons that can be created in-game. Highly effective against Zombies but does not differentiate between friend or foe.
 
[[Image:DeadIslandGame Molotowa.jpg|thumb|none|500px|The player holding a Molotov Cocktail.]]
 
  
 
[[Category:Video Game]]
 
[[Category:Video Game]]
 
[[Category:Horror]]
 
[[Category:Horror]]
 
[[Category:Zombie]]
 
[[Category:Zombie]]

Revision as of 10:04, 21 June 2020

Question mark 2.jpg
QuestionMark.jpg

Unidentified

This article currently has one or more unidentified weapons.
If you can help identify any of the weapons labelled "unknown," please do so.


Dead Island
Dead island.JPG
Offical Boxart
Release Date: 2011
Developer: Techland
Publisher: Deep Silver / Koch Media
Series: Dead Island
Platforms: PC
Genre: First-Person Shooter


Dead Island is a survival horror first-person shooter, developed by Techland for PC, Xbox 360 and PlayStation 3. The main weapons in the game appear to be improvised melee weapons à la Condemned, but there are a few firearms scattered about. A sequel entitled Dead Island: Riptide was released in 2013.

The following weapons were used in the videogame Dead Island:


Handguns

Smith & Wesson Model 15

A Smith & Wesson Model 15 appears in the game with a 4 inch barrel. Most of the characters operate the weapon purely in Single Action, only rapid firing causes it fire in double action. The character Purna, who carries her own personal revolver fires it almost exclusively in Double Action mode while her "Fury" is activated. It shares ammunition with the other pistol type weapons but cannot be modified.

Smith & Wesson Model 15 with factory target grips - .38 Special
The player holding a Smith & Wesson Model 15.
The player holding a Smith & Wesson Model 15.
The player aiming a Smith & Wesson Model 15.
The player reloading a Smith & Wesson Model 15. Only the rounds fired are reloaded.
The player reloading a Smith & Wesson Model 15.
Smith & Wesson Model 15 ingame.

Beretta 92FS

The Beretta 92FS appears ingame as the "Pistol". The weapon in the game has a 15 round magazine and somehow shares ammunition with other "Handgun" type weapons such as the Desert Eagle and the two revolvers. Modding the weapon with a certain element type mod (such as Electric or Fire) adds a colored compensator to the end of the barrel that somehow magically allows the gun to fire elemental bullets. States such as "Puny" or "Medium-Speed" refer to it's overall level in power.

Beretta 92FS - 9x19mm.
The player holding a Beretta 92FS.
The player holding a Beretta 92FS.
The player aiming a Beretta 92FS.
The player reloading a Beretta 92FS.
The player reloading a Beretta 92FS.
World Model a Beretta 92FS.
The 92FS on a movie poster.

Desert Eagle Mark I

The Desert Eagle Mark I appears ingame as the "Heavy Pistol". The weapon in the game has a 9 round magazine and uses the same ammo from other Handguns. Most likely the .357 Magnum variant, modding the weapon with a certain element type mod (such as Electric or Fire) adds a colored compensator to the end of the barrel that somehow magically allows the gun to fire elemental bullets. States such as "Puny" or "Medium-Speed" refer to it's overall level in power and statistics.

Desert Eagle MK I - .357 Magnum.
The player holding a Desert Eagle Mark I.
The player holding a Desert Eagle Mark I.
The player aiming a Desert Eagle Mark I.
The player reloading a Desert Eagle Mark I.
The player reloading a Desert Eagle Mark I.
World Model a Desert Eagle Mark I.

Beretta M9A1

Theres a handgun which is one of the legendary weapons in the game. The pistol is the Beretta M9A1 but in the game its called Mc Calls 9mm and it is one of the legendary weapons in the game which makes it a powerful firearm. Its nickel plated in the game and can be found a certain weapons chest like all the other legendary weapons.

Beretta M9A1 - 9x19mm. Updated version of the military M9 Beretta. It has an integral rail for mounting flashlights or lasers, reversible magazine release, and checkered back strap for better grip, similar to that seen on Glock pistols.

Taurus Raging Bull

The Taurus Raging Bull is called the "Magnum" in-game. In-game it does not have the red safety grips and instead features a wooden grip. Like the revolver it fires in Single Action and also shares the same ammo pool as other pistols.

Taurus Raging Bull - .44 Magnum
The player holding a Taurus Raging Bull.
The player holding a Taurus Raging Bull.
The player aiming a Taurus Raging Bull.
The player reloading a Taurus Raging Bull.
The player reloading a Taurus Raging Bull.
World Model a Taurus Raging Bull.

Shotguns

Franchi SPAS-12

The Franchi SPAS-12 appears in-game as the "Medium Speed Shotgun".

Franchi SPAS-12 with butt hook attached to stock - 12 Gauge
Franchi SPAS-12 combat shotgun with stock removed – 12 Gauge
The player holding a Franchi SPAS-12 Version 1.
The player aiming a Franchi SPAS-12 Version 1.
The player reloading a Franchi SPAS-12 Version 1.
World Model a Franchi SPAS-12 Version 1.
The player holding a Franchi SPAS-12 Version 2.
The player aiming a RFranchi SPAS-12 Version 2.
The player reloading a Franchi SPAS-12 Version 2.
World Model a Franchi SPAS-12 Version 1.

Franchi SAS-12/PA8

The Franchi pump-action shotgun appears just as "Shotgun". It appears to be a cross between the similar SAS-12 and PA-8 models (but incorrectly modeled with the SPAS-12 semi-automatic receiver). It carries 8 rounds in-game and is one of the weakest levels of Shotgun.

Franchi SAS-12 - 12 gauge
Franchi PA8 - 12 gauge
The player holding a "Shotgun" Version 1.
The player aiming a "Shotgun" Version 1.
The player reloading a "Shotgun" Version 1. This gun, it seems, is actually modeled on the base of the SPAS-12 (already available in the game), since it incorrectly has a his semi-auto receiver.
The player holding a "Shotgun" Version 2.
The player aiming a "Shotgun" Version 2.
The player reloading a "Shotgun" Version 2.
World Models a "Shotgun" Version 1 & Version 2. Version 1 has the wooden furniture; while Franchi's pump shotguns never seemed to produced with this, it could be seen on the semi-auto LAW-12.

Winchester Model 1200/1300

The "Short Shotgun" is what appears to be a Winchester Model 1200/1300 (judging by the trigger guard and cap at the end of the tubular magazine) with pistol grip, short barrel, and new forearm. Another shotgun variant, it still holds 8 shots like the other Shotguns but is much more powerful at the cost of speed and range.

Winchester Model 1200/1300 Defender with pistol grip - 12 gauge
The player holding a "Short Shotgun".
The player aiming a "Short Shotgun".
The player reloading a "Short Shotgun".
World Model a "Short Shotgun".

Assault Rifles

Category "Auto-Rifle" in the game is a variety of different AK rifles. For some reason, they are all modeled with short (approximately 15-round) magazines.

AK-104

The AK-104 appears in-game as the "Auto-Rifle".

AK-104 with converted synthetic AK-74 stock and Bulgarian "waffle" pattern magazine - 7.62x39mm
The player holding a AK-104.
The player aiming a AK-104.
The player reloading a AK-104.
The player reloading a AK-104.
World Model a AK-104.

AK-74

The AK-74 appears in-game as the "Auto-Rifle".

AK-74 - 5.45x39mm.
The player holding a AK-74.
The player aiming a AK-74.
The player reloading a AK-74
The player reloading a AK-74
World Model a AK-74 on the left.

AKS-74

The AKS-74 appears in-game as the "Auto-Rifle" sharing the same first person model as the AK-74.

AKS-74 - 5.45x39mm.
The player holding a AK-74 & AKS-74.
The player aiming a AKS-74.
The player reloading the AKS-74.
The player reloading an AKS-74.
World Model a AKS-74 on the right.

AK-74M

The AK-74M appears in-game as the "Auto-Rifle".

AK-74M - 5.45x39mm.
The player holding a AK-74M.
The player aiming a AK-74M.
The player reloading a AK-74M.
The player reloading a AK-74M.
World Model a AK-74M.

AKS-74U

The AKS-74U appears in-game as the "Auto-Rifle", carries 30 rounds a magazine and has a high rate of fire. Different coloured magazines represent elemental bullets and are apart of various elemental weapon mods.

AKS-74U - 5.45x39mm
The player holding a AKS-74U.
The player aiming a AKS-74U.
The player reloading a AKS-74U.
The player reloading a AKS-74U.
World Model a AKS-74U.

Unknown AR-15 Variant

An AR-15 variant appears as the "Single-shot Rifle" in-game. It holds 30 rounds in a 20-round magazine and sometimes has a wire stock or reflex sight. It has a flat top receiver but uses flip-up iron-sights.

Version 1

Idle.
Aiming.
Reloading.
Reloading.
World Model.

Version 2

Holding.
Aiming.
Reloading.
Reloading.
World Model.

Colt M16SP1

The M16. Called the "burst rifle" in-game, it fires 4 round bursts or single shots with taps to the trigger. It's modeled with a 20 round magazine yet holds 30 rounds. Sometimes it features a reflex sight.

Colt M16SP1 - 5.56x45mm.
The player holding a M16 Version 1.
The player aiming a M16 Version 1.
The player reloading a M16 Version 1.
The player reloading a M16 Version 1.
The player holding a M16 Version 2.
The player aiming a M16 Version 2.
The player reloading a M16 Version 2.
The player reloading a M16 Version 2.
World Model a M16 Version 1 and Version 2.

Mounted Weapons

Browning M1919

A Browning M1919 machine gun can be seen emplaced on the balcony of City Hall and at a military camp in the Jungle.

Browning M1919 -.30-06.
The player holding a Browning M1919.
The player aiming a Browning M1919.
World Model a Browning M1919.
World Model a Browning M1919.

Hand grenades

M18 Smoke Grenade

The M18 smoke grenade incorrectly functions as an incendiary grenade.

M18 smoke grenade.
The player holding a M18 Smoke Grenade.
An M18 Smoke Grenade on the ground.

Mk 2 Hand Grenade

The Mk 2 hand grenade can be wielded, dealing massive damage to large groups of zombies.

Mk. 2 hand grenade.
The player holding a Mk 2 Hand Grenade.
Mk 2 Hand Grenades on the ground.

Unusable Weapons

Remington Premier

An ingame poster shows a member from the fictional band "The BloodSpillers" with a Remington Premier

Remington Premier - 12 gauge
The poster showing the Remington Premier.

IMI Uzi

Sam .B has tattoos of two IMI Uzis.

IMI Uzi with buttstock collapsed - 9x19mm
Sam. B with his tattoo of two IMI Uzis.

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