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Days Gone

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Days Gone
DaysGone-Logo.jpg
Official Logo
Release Date: 2019
Developer: Bend Studio
Publisher: Sony
Platforms: Playstation 4
Genre: Third-person shooter


Days Gone is a third person, post-apocalyptic open-world action adventure video game coming for the PS4. The game follows Deacon St. John (Sam Witwer), a drifter and former bounty hunter, as he tries to survive on the road, 2 years after a worldwide pandemic turned most of the population into mindless zombie-like creatures called "Freakers" that are quickly evolving, becoming more dangerous.


The following weapons appear in the video game Days Gone:


Pistols

Beretta 92FS Inox

Deacon St. John (Sam Witwer) can be seen holding a Beretta 92FS Inox pistol in the story trailer.

Beretta 92FS Inox - 9x19mm
Deacon aims the Beretta.

FN Five-seveN

St. John uses a Five-seveN with a make-shift suppressor in the gameplay video.

FN Five-seveN original model, which is no longer produced - FN 5.7x28mm
Deacon attaches the improvised sound suppressor. The Five-seveN is clearly the older model which is no longer sold...
... but it has the selector of the current variant.

Glock 17L

What appears to a Glock 17L can be seen on the gun merchants' tables, but is not included as a usable weapon.

Glock 17L (Gen 2 Pistol) - 9x19mm
St. John stares in futility at the unusable Glock.

Revolvers

Taurus Judge

Colonel Garret, the fanatical leader of the Deschutes County Militia, carries a Taurus Judge as his sidearm.

Taurus Judge - .45 Long Colt/.410 Bore
Garret aims the Judge.

Rifles

AK-47

The AK-47 appears in the game as the "SAF". It is the most abundant assault rifle, being used by almost every NPC until the southern area of the map is unlocked where the Deschutes County Militia can be seen using M4A1s.

Final Production version of the Type III AK-47 with laminated stock - 7.62x39mm
World model of the AK-47.
ADS view.

M4A1 Block II

The M4A1 in its SOPMOD Block II configuration appears in the game as the "US556" and can be unlocked from the merchant in the Hot Springs camp at Trust Level 3. It doesn't start appearing in the hands of NPCs until the player reaches the Crater Lake area, which doesn't become accessible until later in the game. Pre-release screenshots showed the M4 lacked any sights at all, but it is equipped with foldable rail-mounted iron sights in the finished game.

M4A1 SOPMOD Block II - 5.56x45mm NATO. Note that the weapon is equipped with a Daniel Defense RIS II, the key component of the SOPMOD II kit.
St. John uses the M4A1 with no sights attached.
St. John spies a horde of "freakers" with his M4 on his back.
St. John runs from the horde with his M4 in hand.
St. John with the M4 at the ready position.
St. John aims the M4. Note his use of a C-Clamp grip on the handguard.

AAC Honey Badger

NERO personnel can be seen holding an AAC Honey Badger in the first trailer, but in the game they use MP5s instead. The Honey Badger remains in the game, but as an unlockable for completing the Marauder Camp storyline to 100%. As in real life, it is integrally-suppressed, meaning St. John doesn't need to use oil filter suppressors for stealthy shots.

Honey Badger with magazine removed - 7.62x35mm
DaysGone Honey.jpg

Steyr AUG A3

The Steyr AUG A3 appears in the game as the "MWS" (presumable standing for "Modular Weapon System") and is unlocked from the gun merchant in the Hot Springs camp at Trust Level 2.

Steyr AUG A3 with optics removed and 16-inch barrel - 5.56x45mm
DaysGoneAUG.jpg

M14

The M14 appears in the game under its own name and is unlockable from the merchant at Iron Mike's camp at Trust Level 1. It is limited to semi-automatic fire and is modeled with a 20-round magazine, but holds only 10 rounds while the extended mag accessory increases it to a still-incorrect 16 rounds.

M14 rifle - 7.62x51mm NATO

IMI Tavor TAR-21

The IMI Tavor TAR-21 is unlocked upon completing 50% of the Horde storyline. It is named "IDF Pup" and holds 45 rounds in a 30-round magazine.

IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm

Winchester Model 1892 Saddle Ring Carbine

St. John is seen using a Winchester Model 1892 Saddle Ring Carbine with a Yellowboy-style brass frame in gameplay footage. In the game, it can be bought from the Wizard Island encampment's gun merchant at Trust Level 3. It is a one-shot kill on many enemies.

Winchester 1892 Saddle Ring Carbine - .32WCF/.38-40/.44-40/.25-20.

Machine Guns

Heckler & Koch MG4

The Heckler & Koch MG4 appears in the game as the "MG45". It is unlockable from the merchant at Iron Mike's camp at Trust Level 3, but can be found on Ripper heavy gunners before that.

Heckler & Koch MG4 - 5.56x45mm NATO

M60

St. John is seen using an M60 machine gun in gameplay footage.

M60 machine gun with bipod folded - 7.62x51mm NATO
DaysGoneM60.jpg

Shotguns

Mossberg 500 Cruiser

A Mossberg 500 Cruiser with a cut down barrel appears in the game as "Boozer's Shotgun". It is used briefly by Deacon at the beginning of the game until it's returned to its owner, but is unlocked for regular use later in the game.

Mossberg 500 Cruiser with a cut down barrel - 12 gauge
The Mossberg on St. John's back.
Note the safety.

Other

Crossbow

St. John is seen using a crossbow in various gameplay videos. Two versions of the crossbow are present in the game, with the first (featuring green synthetic furniture) located in Deacon's gunlocker from the start of the game. The Drifter Crossbow appears to have wooden furniture and has increased accuracy over the base crossbow.

St. John does his best Daryl Dixon impression with a crossbow and a brooding expression.

MATADOR

The Deschutes County Militia have MATADOR missile launchers at their disposal. Deacon must disable these as part of a task for O'Brian, who refers to them as "RPGs". The MATADOR is not used in any capacity by the United States military, so one has to wonder how the militia acquired such weapons.

MATADOR HH with stand-off probe extended for anti-armor mode - 90mm
Days-Gone-Rocket-Launcher.jpg

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