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Difference between revisions of "DayZ"

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(Added AKM section with screenshots + info. Added screenshots for the Thompson Contender (longhorn). Fixed and updated a few pieces of information on the P1 and IZH-43. Small grammar fixes.)
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[[image:DayZ_python_fps.jpg|thumb|none|600px|FPS view of the Python. Notice the stark chrome finish.]]
 
[[image:DayZ_python_fps.jpg|thumb|none|600px|FPS view of the Python. Notice the stark chrome finish.]]
  
[[image:DayZ_python_world.jpg|thumb|none|600px|World view of the Python.]]
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[[image:DayZ_python_world.jpg|thumb|none|600px|The Special Ops Biker shows us his Python. ]]
  
 
[[image:DayZ_python_inv.jpg|thumb|none|600px|Inspection view of the Colt Python.]]
 
[[image:DayZ_python_inv.jpg|thumb|none|600px|Inspection view of the Colt Python.]]
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[[image:DayZ_M4_fps.jpg|thumb|none|600px|FPS view of the M4A1. Unfortunately, those bullets on the top of the exposed magazine never deplete.]]
 
[[image:DayZ_M4_fps.jpg|thumb|none|600px|FPS view of the M4A1. Unfortunately, those bullets on the top of the exposed magazine never deplete.]]
  
[[image:DayZ_M4_noscope.jpg|thumb|none|600px|World view of an M4A1. This particular model has a Magpul foregrip. It has also had it's carrying handle removed. This renders anything beyond 50m shooting a bit useless.]]
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[[image:DayZ_M4_noscope.jpg|thumb|none|600px|The Special Ops Biker gives the kids at home a good view of the M4A1's world model. This particular model has a Magpul foregrip. It has also had it's carrying handle removed. This renders anything beyond 50m shooting a bit useless.]]
  
 
[[image:DayZ_M4_inv.jpg|thumb|none|600px|Inspection view of an M4A1, with a set of coupled 30 round STANAG magazines.]]
 
[[image:DayZ_M4_inv.jpg|thumb|none|600px|Inspection view of an M4A1, with a set of coupled 30 round STANAG magazines.]]
  
[[image:DayZ_m4_40pmag.jpg|thumb|none|600px|A survivor poses with his M4A1, loaded with a 40 round Magpul PMAG.]]
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[[image:DayZ_m4_40pmag.jpg|thumb|none|600px|The Special Ops Biker aims his M4A1 at the sky, it being loaded with a 40 round Magpul PMAG.]]
  
 
== Mosin Nagant M91/30 ==
 
== Mosin Nagant M91/30 ==
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[[Image:AKMS.jpg|thumb|none|400px|AKMS, Stamped Steel Receiver w/ slant muzzle brake - 7.62x39mm]]
 
[[Image:AKMS.jpg|thumb|none|400px|AKMS, Stamped Steel Receiver w/ slant muzzle brake - 7.62x39mm]]
  
[[Image:DayZ_SA_AKM_S_1.jpg|thumb|none|600px|A survivor aims his AKMS with a 75 round drum at a nearby house, which has stared at him for too long.]]
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[[Image:DayZ_SA_AKM_S_1.jpg|thumb|none|600px|Casual Bill aims his AKMS with a 75 round drum at a nearby house, which has stared at him for too long.]]
  
  

Revision as of 21:37, 29 May 2014

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:DayZ for current discussions. Content is subject to change.



DayZ
DayZLogo.jpg
Release Date: 16th December 2013
Developer: Bohemia Interactive Studio
Publisher: Bohemia Interactive Studio
Platforms: PC
Genre: Survival Horror


The following weapons appear in the video game DayZ:


Handguns

FN FNP-45 Tactical

The FN FNP-45 Tactical, called the "FNX-45" in game, is one of the .45 semi-automatic handguns in the game. It uses 15 round .45 ACP magazines, and accepts a red-dot sight as well as pistol flashlight. The model appears to be a redone version of the "4-Five .45" taken from ArmA 3, as it even sports the same attachments.

FNP-45 Tactical with Trijicon RMR red dot sight - .45 ACP
FPS view of the FN FNP-45.
Inspection view of the FN FNP-45.
A much more customized FNP, with suppressor and underbarrel light.

AWC Amphibian S Ruger MKII

The AWC Amphibian S Ruger MKII appears ingame as the "Amphibia S", using a standard 10-round .22LR magazine. It is incredibly quiet, being almost undetectable by players beyond very close range. It is intriguing that a very expensive variant of a pistol used by U.S. Navy SEALs appears in the game at all.

Black AWC Amphibian S Ruger MKII - .22LR
Pre-release screenshot of the MK II.
Going into that door looks a bit dangerous. Good thing this survivor has his MKII handy.
The Cancer Cowboy's suppressed MKII won't give him away, but his laboured gas mask breathing might.
Inventory view of the MKII. If it looks like a magazine isn't loaded, that's because there isn't one.

CZ 75 SP-01 SHADOW

The CZ 75 SP-01 SHADOW is available, known ingame as the CR 75, and is made by "Cheraruska Zbrojovka", an odd spin on the real world CZ company.

CZ-75 SP-01 SHADOW - 9x19mm
A survivor rounds a corner, his CZ 75 drawn.
The Cancer Cowboy shows off his CZ 75 in the sun of the afternoon.
The SHADOW is an interesting choice, being a more high-spec, less common version of the CZ75.

Kimber Warrior

A slightly-modified Kimber Warrior appears ingame as the "1911". Unlike the real Kimber Warrior, the in-game 1911 has a traditional M1911-styled rear sight, and has straight slide serrations rather than angled ones. It takes standard 7-round magazines and can sport a pistol flashlight, due to its rails.

Kimber Warrior - .45 ACP
A survivor trains his M1911A1 on a forest, quietly hoping for some wildlife to snack on.
As the Cancer Cowboy practices his M1911A1 quickdraw, he hears his SKS on his back has called him a rude word.
Inventory view of the M1911A1. A lovely bit of kit, that's for sure.

Walther P1

A Walther P1 appears as the "P1 Pistol", and uses 8 round 9x19mm magazines. Unlike most of the other pistols, it does not accept any attachments.

Walther P1 - 9x19mm.
Inspection view of the P-1.

Thompson Center Arms Contender

A Thompson Center Arms Contender appears as the "LongHorn". The in-game Contender has a permanently attached scope, and fires 7.62x51mm rounds.

Thompson Center G2 Contender 14" Target Pistol - .223 Remington
The Russian Cop aims his contender out of the door frame, waiting to catch any pitiful zombie or surivor by surprise.
A survivor holds her Thompson Center Arms Contender in a pre-release screenshot. Note the compound crossbow.
Inspection view of the Contender.

Revolvers

Colt Python

A chrome Colt Python, known as the "Magnum .357" in-game, appears as (currently) the only revolver in the game. The Colt Python is correctly chambered in .357 Magnum, and accepts a speedloader for faster reloading.

Colt Python with 6" Barrel - .357 Magnum
FPS view of the Python. Notice the stark chrome finish.
The Special Ops Biker shows us his Python.
Inspection view of the Colt Python.

Shotguns

Baikal IZH-43

The Baikal IZH-43 appears as the "Izh43", and uses 12 gauge shells. A Sawed-Off IZH-43 can be created using a hacksaw, increasing the recoil and decreasing accuracy but taking up less inventory space. It can be loaded with twin-shell speedloaders.

Baikal IZh-43 hammerless side by side shotgun - 12 Gauge
FPS view of the Baikal. It is considerably worn and rusty, but the game considers it Pristine, the highest condition available.
A survivor peers over at his invisible friend, whom is sitting on that red chair, defended by the Baikal IZH-43 wielding biker.
Inventory view of the Baikal.
A shotgun sawn down with a hacksaw. Interestingly, sawmarks are visible on the barrel, as apposed to most games, where it just happens.

Rifles

M4A1 Carbine

The M4A1 Carbine appears, being the only select-fire weapon as of yet. It is correctly chambered in 5.56x45mm ammo, and features the widest amount of customization available to any weapon (Accepting everything from black and OD Magpul stocks and handgrips, to Aimpoint M68 CompM2 and ACOG sights, as well as bipods and flashlights.) It also has the largest variety of magazines; being the standard 30-round STANAGS, as well as 10, 20, 30 and 40 round Magpul P-Mags (All in fashionable black and OD green) and two coupled 30 round STANAG mags.

Colt M4A1 Carbine with 4 position collapsible stock - 5.56x45mm
FPS view of the M4A1. Unfortunately, those bullets on the top of the exposed magazine never deplete.
The Special Ops Biker gives the kids at home a good view of the M4A1's world model. This particular model has a Magpul foregrip. It has also had it's carrying handle removed. This renders anything beyond 50m shooting a bit useless.
Inspection view of an M4A1, with a set of coupled 30 round STANAG magazines.
The Special Ops Biker aims his M4A1 at the sky, it being loaded with a 40 round Magpul PMAG.

Mosin Nagant M91/30

The Mosin Nagant M91/30 appears as the "Mosin 9130". The weapon incorrectly uses 7.62x51mm ammo (and prior to the addition of the SKS, used ambiguous "7.62mm Ammo"). The Mosin-Nagant M91/30 can be equipped with a few attachments, including a 12x Scope, M44 Compensator, and M91 bayonet. The Mosin-Nagant can be spray painted black, green, or a camouflage mix of both.

Full-length, Soviet Mosin Nagant M91/30 - 7.62x54mm R
A survivor holds his Mosin, while some clouds make for a foreboding image.
The Cancer Cowboy peeks out at the daylight, his Mosin trained on something suspicious.
Inventory view of a Mosin 9130.

SKS

A Yugoslavian SKS M59/66 appears, simply, as the "SKS". It is correctly chambered in 7.62x39mm, and accepts a bayonet as well as PU scope. The SKS, like the Mosin-Nagant, can be spray painted either black, green, or a camouflage mix of the two.

Yugoslavian SKS M59/66 - 7.62x39mm
A survivor gets a strange feeling that he may have left his needle in that haystack, and asks his SKS for help finding it.
All a matter of waiting, the Cancer Cowboy takes aim on a fence, with his SKS.
Inventory view of the SKS.
An SKS, painted black for the owner's amusement. A bayonet has also been attached.
A survivor reloads his SKS. Note the speedloader used to quickly add all 10 rounds.


Blaser B95 "Luxor"

The Blaser B95 "Luxor" appears as the "Blaze 95 Double Rifle", chambered in 7.62x51mm (Which is one of many calibers the B95 supports). It has a measly two round capacity, but is very accurate.

File:Blaser B95 762x51.jpg
Blaser B95 "Luxor" Hunting Rifle - 7.62x51mm
File:DayZ SA B95 PreRelease.jpg
Pre-Release screenshot of the B95
Surveying his empire of dirt, a survivor admires his last possessions: A chair, a cupboard, and his Blaser 95.
The Cancer Cowboy lies in the dirt, spooked by something that his Blaser 95 can, probably, deal with rather efficiently.
Inventory view of the Blaser 95. Those engravings won't do much good against a zombie.

Ruger 10/22

The Ruger 10/22 is featured, as the "Sporter-22" and manufactured by "Kruger Arms" (a common spin on Ruger-based firearms for copyright issues). It can utilize either the standard 10 round rotary magazine or use a 30 round aftermarket magazine.

Ruger 10/22 (post-2005 model) - .22LR
Poking around a corner with a Ruger 10/22 drawn.
This Village Person is making himself wet! Or maybe it's the rain. Or maybe his 10/22 and it's very attractive 10-round magazine.
Inventory view of the Ruger 10/22.
Rugers, like most wooden weapons, can be spraypainted. This one has been painted black, and has a 30-round magazine.

AKM

An AKM rifle appears as the "AKM". It uses 7.62x39mm ammunition, and is compatible with many attachments. Among them are a PSO-1 scope, several handguard replacements, and an interchangeable full-wooden and folding stock (which is not possible in real-life, as a full-stock AKM receiver does not have the necessary modifications to sport a folding stock.)

AKM, Stamped Steel Receiver w/ slant muzzle brake - 7.62x39mm
A survivor sweeps the hills outside of the airfield with his AKM.
The Ship Captain slowly reclaims his boat, using his AKM to speed up the process.
File:DayZ SA AKM.jpg
Inspection view of the AKM.
Inspection view of an AKM with a polymer aftermarket magazine.

The game's AKM can become an AKMS that is created when the AKM is given a folding stock. Despite the stocks not being interchangeable in real life, the AKM retains its name and the difference is completely aesthetic.

AKMS, Stamped Steel Receiver w/ slant muzzle brake - 7.62x39mm
File:DayZ SA AKM S 1.jpg
Casual Bill aims his AKMS with a 75 round drum at a nearby house, which has stared at him for too long.

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