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Difference between revisions of "Crysis 2"

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=Sniper Rifles=
 
=Sniper Rifles=
 
==DSG-1==
 
==DSG-1==
The DSG-1 is a 8-round precision rifle that returns from the first [[Crysis]]. As the name implies, it is based on the [[DSR-1]]. Changes from the ''Crysis'' DSG-1 are a shorter stock, a slightly shorter hand-guard and top rail, semi-auto fire mode, and a longer barrel.
+
The DSG-1 is a precision rifle firing .405 caliber rounds from a 6 round magazine, and is manufactured by Camarillo Solutions. As the name implies, it is based on the [[DSR-1]]. It returns from the first Crysis and the changes to the DSG-1 are a shorter stock, a slightly shorter hand-guard and top rail, semi-auto fire mode, and a longer barrel.
 
[[Image:Dsr1.jpg|thumb|500px|none|DSR-Precision GmbH DSR-1]]
 
[[Image:Dsr1.jpg|thumb|500px|none|DSR-Precision GmbH DSR-1]]
 
[[Image:C2-SCArPlay.jpg|thumb|none|600px|The DSG-1 on the ground.]]
 
[[Image:C2-SCArPlay.jpg|thumb|none|600px|The DSG-1 on the ground.]]
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=Machine Guns=
 
=Machine Guns=
 
==Mk.60 Mod 0==
 
==Mk.60 Mod 0==
The Mk.60 is a medium machine gun firing 7.62mm Armor-Piercing rounds from a 100 round box magazine at 550 rounds-per-minute, and is manufactured by Camarillo Solutions. It seems to be a future version of the M60.
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The Mk.60 is a medium machine gun firing 7.62mm Armor-Piercing rounds from a 100 round box magazine at 550 rounds-per-minute, and, along with the DSG-1, is manufactured by Camarillo Solutions. It seems to be a future version of the M60.
 
[[Image:USOM60E3.jpg|thumb|none|450px|M60E3 machine gun 7.62x51mm NATO]]
 
[[Image:USOM60E3.jpg|thumb|none|450px|M60E3 machine gun 7.62x51mm NATO]]
 
[[Image:C2-M60E3.jpg|thumb|none|600px|Player holding Mk.60 in "Limited Edition" trailer.]]
 
[[Image:C2-M60E3.jpg|thumb|none|600px|Player holding Mk.60 in "Limited Edition" trailer.]]

Revision as of 10:51, 26 March 2011

The following weapons can be seen in the upcoming sci-fi FPS Crysis 2:

WORK IN PROGRESS


Crysis 2 (2011)


Sidearms

M12 Nova

The M12 Nova is a 9mm handgun with a 20 round magazine. It is manufactured by Bauer & Kopka, which is both an homage to Jack Bauer of 24 and to Heckler & Koch, who makes the majority of the handguns this one is based on. The pistol is Crysis' SOCOM pistol, and is based on a mixture of the H&K UCP prototype, the Heckler & Koch Mark 23, the Heckler & Koch HK45, and the Walther P99.

Heckler & Koch UCP prototype from 2004
Heckler & Koch Mark 23 with the Knights Armament suppressor.
Heckler & Koch HK45
Walther P99
The player firing the M12 Nova while sliding on the ground.
The M12 Nova being held in-game. Note MK 23 slide with HK45 milling cuts.
Reloading the M12 Nova. Note Walther P99 frame with HK45/UCP's under-barrel rail and Walther P99 trigger.

Hammer

The Hammer is a handgun that fires .50 Compact rounds from a 9 round magazine and is manufactured by Lisunov Arms. The front of the slide and the barrel are based on the Beretta 92FS, the rear of the slide, the size, and the large caliber round are based on the Desert Eagle, and the frame, notably the thumb safety, grip safety, trigger, and hammer, are based on 1911-style pistols. I also features a compensator in front of the slide.

Desert Eagle Mark XIX - .50 AE, Brushed Chrome finish.
Beretta 92FS INOX - 9x19mm
The C.E.L.L. soldier pulling the slide of the Hammer pistol.
The Hammer pistol.

Majestic

A six-shot heavy revolver called the "Majestic" is seen being used by Alcatraz in the "Be The Weapon" trailer. Unlike most revolvers, the weapon is reloaded by swapping magazine cylinders. The Majestic also has an M16-style charging handle which is cocked by the player on every reload. As the weapon has an internal hammer it could simply cock the hammer, just like any normal double-action/single-action revolver.

The Majestic Pistol aimed at an alien Ceph unit.

AY69

The AY69 is a 9mm machine pistol with 30 round magazines that fires at 800 rounds-per-minute. Along with the M12 Nova it is also manufactured by Bauer & Kopka. It is almost identical to the Heckler & Koch MP7.

Heckler & Koch MP7A1 with factory magazine and iron sights - 4.6x30mm. This MP7 shown in Autopistol configuration.
An AY69 in the hands of a C.E.L.L soldier.
A C.E.L.L. soldier gets shot as his AY69 flies from his hands. Note the C.E.L.L. soldier on the bottom right with a Jackal shotgun.

Beretta 92FS

A possible Beretta 92FS is seen in the holster of an NYPD officer holding down riots and panic about a quarantine zone in New York, which then causes C.E.L.L., military, and police forces to seal off New York in the wake of the "Manhattan" virus.

Beretta 92FS - 9x19mm.
An NYPD officer with a holstered pistol as he takes down a rioter in the intro news footage.

Submachine Guns

Feline

The Feline is a bullpup SMG with a 60 round magazine, firing 4.7mm Compact rounds at 1200 rounds-per-minute, and is manufactured by Lank & Linder. It looks very similar to the real life FN F2000 Tactical.

FN F2000 Tactical with folding foregrip 5.56x45mm NATO
"Alcatraz" holding a Feline SMG during the "Central Station" attack.

K-Volt

The K-Volt is an Electrostatic Pellet Gun and has ballistics closer to a paintball gun than a true firearm. The electro-pellets that do minimal kinetic damage but fry the shields on stronger alien units, and drain power from nanosuits, making it a situational weapon. The player Alcatraz is seen firing a K-Volt electric gun at an alien Ceph unit in "Be The Weapon" trailer. It is very similar to a TDI Vector, but with a different type of magazine and a bulkier, P90-like front.

TDI Vector - .45 ACP
FN P90 - 5.7x28mm
The K-Volt electric pellet submachine gun being fired at an alien Ceph unit.
Reloading the K-Volt electric in multiplayer. The P90-style foregrip can be clearly seen.

Assault Rifles

Mk.20 Superior Combat Assault Rifle

The SCAR fires 4mm Sabot Scar rounds at 700 rounds-per-minute from 40 round magazines, and is manufactured by Scrutch Industries. These advanced rifle cartridges are smaller than 5.56mm rounds, but pack almost the same punch, allowing for 40 round magazines with virtually no loss in firepower. As in the Crysis world, it appears as if the weapon won the SOCOM SCAR competition. It heavily resembles a Heckler & Koch XM8.

XM8 assault rifle
A U.S. Army soldier with a SCAR assault rifle in "The Wall" trailer.
The player with the SCAR.
Reloading the SCAR on the multiplayer map "Highrise".

Mk.21 Superior Combat Assault Carbine

A compact version of the SCAR, the SCARAB fires at 900 rounds-per-minute, and is seen several times being used by U.S. military soldiers and C.E.L.L. The most noticeable changes are the lack of a carrying handle and an MP5-style collapsable stock.

The SCARAB.
The SCARAB in multiplayer.

Mk.24 Grendel

The Grendel assault rifle uses new 6.5x39mm Grendel rounds that have more stopping power than 5.56 NATO. The GRENDEL has a 24 rounds magazine and fires on semi or in 3 rounds bursts. The assault rifle highly resembles the Bushmaster ACR, though the Crysis 2 version can fire in bursts.

Bushmaster ACR Entry Carbine, 5.56x45mm NATO/7.62x39mm
The Grendel assault rifle in Crysis 2.

SCARE

The SCARE is the sniper variant in the SCAR family, maybe similar to an SR-25 in use. So far it has only been mentioned in the MyCrisis SCAR Weapon Focus.

Sniper Rifles

DSG-1

The DSG-1 is a precision rifle firing .405 caliber rounds from a 6 round magazine, and is manufactured by Camarillo Solutions. As the name implies, it is based on the DSR-1. It returns from the first Crysis and the changes to the DSG-1 are a shorter stock, a slightly shorter hand-guard and top rail, semi-auto fire mode, and a longer barrel.

DSR-Precision GmbH DSR-1
The DSG-1 on the ground.
Reloading the DSG-1.
A USMC soldier using a DSG-1.

M2014

The M2014 is an electromagnetic, anti-material, gauss sniper rifle, firing .50 caliber gauss rounds. It's overall shape (indicated by the MyCrysis photos) is very similar to a Walther WA 2000.

Walther WA 2000 .300 Win Mag
The M2014 Gauss being fired at a C.E.L.L. ASV.

Underbarrel Gauss Rifle

There is an underbarrel gauss rifle that can be attached to the SCAR, similar to the underbarrel grenade launcher and shotgun. Its discription is: A miniaturised electromagnetic solid slug projector. As opposed to the other underbarrels, this one uses the weapon's iron sights to aim.

Shotguns

Jackal

The Jackal shotgun is a fully-automatic shotgun with a 7 round box magazine. The shotgun resembles a Hawk Semi-Auto Tactical with an MP5/G3-like firing selector and trigger. It also has an M4-like stock.

Hawk Semi-Auto Tactical, 12 Gauge
Heckler & Koch MP5A3 - 9x19mm with Navy trigger group
The Jackal shotgun in the "Central Station" level.
Note that the receiver resembles that of a Heckler & Koch MP5.
The Jackal in the Crysis 2 multiplayer demo.

Marshall

A 12-gauge, 10 shell capacity shotgun manufactured by Corbetta Firearms. It is based on Crysis' XM2014 shotgun, which in turn was based on the Benelli M4 Super 90 though only Crysis: Warhead's version was semi-automatic. Through the use of the latest (fictional) 12 gauge rounds it can even be suppressed for covert operations.

Benelli M4 Super 90 with 7-shot tube - 12 Gauge
A soldier with a Marshall shotgun.

Underbarrel Shotgun

There is a lightweight underbarrel shotgun that can be attached to some weapons. It resembles an M26 Modular Accessory Shotgun System, but is pump-action and holds the shells in a tube like the Masterkey.

Standalone version of M26 MASS with M16-style telescoping stock and pistol grip 12 Guage

Machine Guns

Mk.60 Mod 0

The Mk.60 is a medium machine gun firing 7.62mm Armor-Piercing rounds from a 100 round box magazine at 550 rounds-per-minute, and, along with the DSG-1, is manufactured by Camarillo Solutions. It seems to be a future version of the M60.

M60E3 machine gun 7.62x51mm NATO
Player holding Mk.60 in "Limited Edition" trailer.
Alcatraz with a Mk.60 in the "Be Strong" trailer.
A player with a Mk. 60.

Heavy Machine Gun

This weapon, simply called Heavy Machine Gun in game, can be ripped off its mount and used by the player. The heavy machine gun might be inspired by the M240 GPMG and the M85 heavy machine gun and its appearance resembles the Korean machine guns mounted on the train in the Crysis: Warhead level, "From Hell's Heart."

The heavy machine gun in portable mode.
A heavy machine gun to the right of the player.

GE M134 Minigun

A door-mounted GE M134 Minigun with a longer barrel is seen on Blackhawk helicopters in "The Wall" trailer.

General Electric M134 - 7.62x51mm
A M134 minigun door-mounted on a U.S. military helicopter.

Launchers

Launcher - Tactical Armed Grenades

The L-TAG is a lever-action grenade launcher that can hold up to five 60mm smart grenades of various types. The grenades can be bounced around corners or deployed like a minefield. However, the extra technology in each grenade makes them heavier and more complex, while also limiting the amount of propellant, giving them reduced range compared to other rounds. The grenades also feature an IFF proximity sensor that reduces the likelihood of friendly fire. It is similar in design and function to the M79 grenade launcher, and even has a similar distinctive noise when fired.

M79 grenade launcher - 40mm
File:L-TAG-C.jpg
The L-TAG grenade launcher.

Joint Anti-Tank Weapon

The JAW is a single shot disposable rocket launcher that has the option to use limited SACLOS guidance to defeat moving targets and even helicopters at ranges exceeding 500m. Its appearance and function, plus that it can fire only one shot, along with being made by a Swedish company is similar to the M136 AT4.

M136 AT4 Anti-Tank recoilless launcher - 84mm
JAW rocket launcher.
A C.E.L.L. soldier firing a JAW rocket launcher at USMC marines outfitted in nanosuit-like armor.

Underbarrel Grenade Launcher

In the second part of the Multiplayer Progression clips, an under-barreled grenade launcher based on the M203 is seen being fired at a player during an air stomp. It fires 30mm advanced explosive anti-personnel percussion grenades.

M203 grenade launcher 40mm
While jumping, the player fires his under-barrel grenade launcher.

The Swarmer

The Swarmer is a four-barreled rocket launcher system. Each shot sends out about eight mini-rockets what certainly do swarm the target[1]. The Swarmer holds 64 rockets with homing capabilities.

The Swarmer being used in the defense of Central Station.

DefTech 37mm launcher

In the intro news footage, a C.E.L.L. operative is firing a DefTech 37mm launcher to suppress riots about the sealed-off New York.

Defense Technologies/Federal Laboratories launcher 37mm with fixed stock
A news footage showing a C.E.L.L. operative firing a DefTech 37mm launcher.

Miscellaneous

X-43 Mk.1 Klystron Emitter

The X-43 MIKE is in the support weapon catagory. It fires concentrated microwaves which cook the target from the inside out, and can pass through most objects and set flammable ones alight, like plants. It is best described as a "Flamethrower 2.0". it can not be reloaded or have any attachments.

Explosives

M112 C4

M112 C4s appear as demolition charges that can be remotely detonated. The C4 pack in-game is actually a bundle of M112 explosive packs taped together with duct tape.

A C4 pack in the player's hands.

Grenades

M17

The M17 fragmentation grenade, which is based on the Mk. 2 frag grenade(texture) and the M18 smoke grenade (model), are equipped to the player's inventory by default.

Mk 2 "Pineapple" High-Explosive Fragmentation hand grenade
M18 smoke grenade
The frag grenade about to the thrown by the player.

M34

The M34 stun grenade, which resembles an M84 stun grenade with custom coloring, is seen in the game.

M84 stun grenade
An M34 stun grenade in the player's hands.

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