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Difference between revisions of "Crisis Zone"

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(My gun's identification skill is still not good... Sorry for inconvenience.)
(Added some pictures from arcade version.)
Line 52: Line 52:
  
 
==Calico M900==
 
==Calico M900==
In the arcade version, U.R.D.A. enhanced soldier uses a stock less [[Calico M900]].
+
In the arcade version, U.R.D.A. enhanced soldier uses a visually modified stock less [[Calico_Series_of_Rifles_and_Pistols#Calico_M900|Calico M900]].
  
 
[[Image:Calico-M900Carbine.jpg|thumb|none|400px|Calico M900 - 9x19mm]]
 
[[Image:Calico-M900Carbine.jpg|thumb|none|400px|Calico M900 - 9x19mm]]
 +
[[Image:Crisiszone_enemysmg2.jpg|thumb|none|500px|Defeated U.R.D.A. enhanced soldier dropped his Calico. (Since it's not captured footage, quality is lather low.)]]
  
 
==Heckler & Koch MP5A3==
 
==Heckler & Koch MP5A3==
Line 75: Line 76:
  
 
==Fictional bullpup rifle==
 
==Fictional bullpup rifle==
In the arcade version, most of U.R.D.A. soldiers are equipped with fictional bullpup rifle which largely based [[Enfield_L85_rifle_series#L85A1|L85A1]], with addition of a [[Heckler & Koch G36K]]'s export optical sight.
+
In the arcade version, most of U.R.D.A. soldiers are equipped with fictional bullpup rifle which largely based [[Enfield_L85_rifle_series#L85A1|L85A1]], with addition of a [[Heckler & Koch G36K]]'s export optical sight, and [[FAMAS#FAMAS_F1|FAMAS_F1]]'s dedicated 25 rounds magazine.
  
 
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 - 5.56x45mm NATO]]
 
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 - 5.56x45mm NATO]]
 
[[File:G36K-Export.jpg|thumb|none|400px|Heckler & Koch G36KV with export optical sight - 5.56x45mm]]
 
[[File:G36K-Export.jpg|thumb|none|400px|Heckler & Koch G36KV with export optical sight - 5.56x45mm]]
 +
[[Image:FAMAS-F1.jpg|thumb|none|400px|Another FAMAS F1 - 5.56x45mm]]
 
[[Image:Crisiszone_enemysmg.jpg|thumb|none|500px|U.R.D.A. soldiers (Center: Mid-class. Left/Right: Low-class.) hold bullpup rifles.]]
 
[[Image:Crisiszone_enemysmg.jpg|thumb|none|500px|U.R.D.A. soldiers (Center: Mid-class. Left/Right: Low-class.) hold bullpup rifles.]]
 +
[[Image:Crisiszone_enemybullpuprifle.jpg|thumb|none|500px|Defeated U.R.D.A. Low-class soldier dropped his rifle. Note to FAMAS F1's 25 rounds magazine. (Since it's not captured footage, quality is lather low.)]]
  
 
==XM29 OICW==
 
==XM29 OICW==
The U.R.D.A. special agent "Tiger" uses a [[XM29 OICW]]. In the arcade version, He uses 1996 model. In the PS2 version, He uses 1999 model without grenade launcher (with some element from G36).  
+
The U.R.D.A. special agent "Tiger" uses a [[XM29 OICW]]. In the arcade version, He uses 1996 model without optic. In the PS2 version, He uses 1999 model without grenade launcher (with some element from G36).  
  
 
[[Image:Sabrxm29.jpg|thumb|none|400px|1996-2000 over-under OICW prototypes - 5.56x45mm & 20mm]]
 
[[Image:Sabrxm29.jpg|thumb|none|400px|1996-2000 over-under OICW prototypes - 5.56x45mm & 20mm]]
 
[[Image:Mod._G36-1-.jpg|thumb|none|400px|Heckler & Koch G36K with the stock removed and two magazines clipped together - 5.56x45mm]]
 
[[Image:Mod._G36-1-.jpg|thumb|none|400px|Heckler & Koch G36K with the stock removed and two magazines clipped together - 5.56x45mm]]
[[Image:TimecrisisCrisiszone_Tiger.jpg|thumb|none|500px|U.R.D.A. special agent Tiger hold his modified XM29.]]
+
[[Image:Crisiszone_Tiger.jpg|thumb|none|500px|U.R.D.A. special agent Tiger tries to bash Claude by his modified XM29 as seen in the Arcade version.]]
 +
[[Image:Crisiszone_Tiger_2.jpg|thumb|none|500px|Note to separated magazines.]]
 +
[[Image:TimecrisisCrisiszone_Tiger.jpg|thumb|none|500px|Same scene in the PS2 version.]]
 
[[Image:TimecrisisCrisiszone_Tiger_2.jpg|thumb|none|500px|ditto.]]
 
[[Image:TimecrisisCrisiszone_Tiger_2.jpg|thumb|none|500px|ditto.]]
  
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[[Image:DM51.jpg|thumb|none|400px|DM51 High-Explosive Fragmentation hand grenade]]
 
[[Image:DM51.jpg|thumb|none|400px|DM51 High-Explosive Fragmentation hand grenade]]
 +
[[Image:Crisiszone_grenade.jpg|thumb|none|500px|A DM51 hand grenade is visible in U.R.D.A. soldier's chest armor. (Since it's not captured footage, quality is lather low.)]]
  
 
==Mk 2 hand grenade==
 
==Mk 2 hand grenade==

Revision as of 12:24, 14 July 2018

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Crisis Zone for current discussions. Content is subject to change.



Crisis Zone
Crisiszone arcadeflyer.jpg
Crisis Zone (1999)
Release Date: March 1999 (Arcade)
19 October 2004 (Playstation 2)
Developer: Namco (Arcade)
TOSE (Playstation 2)
Publisher: Namco
Series: Time Crisis
Platforms: Arcade
Playstation 2 (Except Japan)
Genre: Light gun shooter



The following weapons appear in the video game Crisis Zone:

Time Crisis: Crisis Zone (2004)


Handguns

FN Five-seveN

In the arcade version, a FN Five-seveN is seen in the holsters of S.T.F. (Special Tactical Force) officers.

FN Five-seveN original model, which is no longer produced - FN 5.7x28mm
FN Five-seveN is visible in the S.T.F. Squad 1 leader Claude McGarren's chest holster in the arcade version.

Beretta 8045 Cougar

In the PS2 version, Claude McGarren uses a (presumably) Beretta 8045 Cougar in the special mode. Unlike to the other games, It correctly hold 8 rounds.

Beretta 8045 Cougar F - .45 ACP
Claude hiding in the omnipotent shield while holding Beretta 8045.

Heckler & Koch USP45

In the PS2 version, Jared Hunter, commander of the U.R.D.A. He uses Heckler & Koch USP45 to threaten S.T.F commander Grant Kessler's daughter, Melissa Kessler.

Heckler & Koch USP - .45 ACP. Note the slightly longer barrel/slide and grip compared to the 9mm and .40 S&W models.
Jared Hunter firing USP to threaten Melissa Kessler.

Submachine Guns

Steyr TMP

Modified Steyr TMPs are used by S.T.F. officers and U.R.D.A. soldiers equipped with ballistic shield. In the game, they are incorrectly loaded with 40 rounds.

In the arcade version, actual weapon models are modified "NDI special submachine gun" from Time Crisis II, which largely are based on the Uzi. In the PS2 version, the TMPs have the correct weapon model (but the scale is rather large). 

Steyr TMP - 9x19mm
S.T.F. Squad 1 leader Claude McGarren hold his TMP in the PS2 version.
S.T.F. teams stack up with their TMPs. (PS2 version)
S.T.F. officer takes cover with his TMP. (PS2 version)
Claude and S.T.F. officer takes aim at Jared. (PS2 version)

Calico M900

In the arcade version, U.R.D.A. enhanced soldier uses a visually modified stock less Calico M900.

Calico M900 - 9x19mm
Defeated U.R.D.A. enhanced soldier dropped his Calico. (Since it's not captured footage, quality is lather low.)

Heckler & Koch MP5A3

In the PS2 version, Heckler & Koch MP5A3 is incorrectly appears as a player's weapon icon. In the game, U.R.D.A. soldiers are armed with MP5A3s. It's based on the early production model with the original "slimline" handguard and a straight "waffle"-style magazine.

Heckler & Koch MP5A3 with Navy trigger group and MP5F stock - 9x19mm
MP5A3 are incorrectly appeared in weapon icon.
U.R.D.A. air unit soldier holds stock less MP5A3. Strangely, magazine is not modeled at all.
Heckler & Koch MP54 earliest prototype of the H&K MP5 - 9x19mm
U.R.D.A. low class blue soldiers armed with MP5A3s. Original "slimline" handguard and a straight "waffle"-style magazine are visible.
U.R.D.A. high class red soldier holds his MP5A3.

Steyr TMP/Heckler & Koch MP5A3 Hybrid

In the promotional illustrations of the arcade version, S.T.F. officer hold heavily modified sub machinegun with a foregrip. It is largely based on the Steyr TMP, with addition of a Heckler & Koch MP5 receiver. Although It appear as game's gun controller, in-game S.T.F. officers are actually uses Modified TMP.

Arcade version's gun controller (Taken from EU Arcade version's flyer). Note gun controller picture are reuses from Japanese flyer.
S.T.F. officer (center) holds his hybrid SMG.

Assault Rifles

Fictional bullpup rifle

In the arcade version, most of U.R.D.A. soldiers are equipped with fictional bullpup rifle which largely based L85A1, with addition of a Heckler & Koch G36K's export optical sight, and FAMAS_F1's dedicated 25 rounds magazine.

L85A1 - 5.56x45mm NATO
Heckler & Koch G36KV with export optical sight - 5.56x45mm
Another FAMAS F1 - 5.56x45mm
U.R.D.A. soldiers (Center: Mid-class. Left/Right: Low-class.) hold bullpup rifles.
Defeated U.R.D.A. Low-class soldier dropped his rifle. Note to FAMAS F1's 25 rounds magazine. (Since it's not captured footage, quality is lather low.)

XM29 OICW

The U.R.D.A. special agent "Tiger" uses a XM29 OICW. In the arcade version, He uses 1996 model without optic. In the PS2 version, He uses 1999 model without grenade launcher (with some element from G36).

1996-2000 over-under OICW prototypes - 5.56x45mm & 20mm
Heckler & Koch G36K with the stock removed and two magazines clipped together - 5.56x45mm
U.R.D.A. special agent Tiger tries to bash Claude by his modified XM29 as seen in the Arcade version.
Note to separated magazines.
Same scene in the PS2 version.
ditto.

AR-15 variant

In the PS2 version, Jared Hunter uses an AR-15 variant with railed handguards, without the carry handle and front gas block. The most visually similar ones are Colt Match Target Competition HBAR II, which has fixed stock, flat top receiver, and didn't featured any muzzle device.

Colt Match Target Competition HBAR II with 5 round magazine - 5.56x45mm
Jared holding unknown AR-15 variant.
ditto.

Shotguns

Remington 870 (Short Barrel)

In the promotional illustrations of the arcade version, S.T.F. officer hold Remington 870 outfitted with a shortened barrel. In the PS2 version, Claude McGarren uses a it in special mode. It holds 6 rounds.

Short-barreled Remington 870 with Pachmayr "Vindicator Grip" - 12 gauge
S.T.F. officer (upper right and upper center) armed with the short barreled Remington 870.
Claude firing Remington 870 to U.R.D.A. mid-class soldiers.

Fictional pepperbox style shotgun

In both versions of the game, U.R.D.A. commander Derrick Lynch uses a fictional pepperbox style shotgun.

Derrick Lynch (right) hold his Fictional pepperbox style shotgun in the arcade.
Rejuvenated Derrick Lynch hold his Fictional pepperbox style shotgun in the PS2.

Sniper Rifles

Heckler & Koch PSG-1

In the PS2 version, U.R.D.A. commander Jared Hunter uses a Heckler & Koch PSG-1 with general G3 frames.

Heckler & Koch PSG-1 - 7.62x51mm NATO
Heckler & Koch G3SG/1 - 7.62x51mm NATO
Jared poses with his modified Heckler & Koch PSG-1.
Jared holding his modified Heckler & Koch PSG-1.

Machine Guns

General Electric M61 Vulcan

In both versions of the game, a clearly oversized M61 Vulcan is seen mounted on inside of U.R.D.A. M2 Bradley. The weapon model are also reuses NDI's armored cruiser from Time Crisis II.

GE M61 Vulcan Cannon - 20x102mm
The twin M61 unit on a U.R.D.A. manned M2 Bradley.

General Electric M134 Minigun

In both versions of the game, M134 Minigun is seen mounted on U.R.D.A. M2 Bradley. In the PS2 version's special mode, Hand Held M134 appear as "Gattling Gun". It can be use in Grass Market Street in the PS2 game's special mode. For balance reasons, it's loaded with 60 rounds.

Airsoft handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. - (fake) 7.62x51mm NATO
The M134 unit on a U.R.D.A. manned M2 Bradley.

General Dynamics M197 Vulcan

In the PS2 version, M197 Vulcan is seen mounted on most U.R.D.A. choppers.

General Dynamics M197 Vulcan - 20mm.
M197 Vulcan as depicted in a U.R.D.A. chopper's chin-mount.

General Dynamics XM301

The General Dynamics XM301 is seen mounted on U.R.D.A. attack helicopter (RAH-66 Comanche in arcade, Mi-24 based fictional chopper in PS2 version).

General Dynamics XM301 - 20x102mm
The XM301 on a U.R.D.A. manned attack helicopter.

M242 Bushmaster chaingun

In both versions of the game, a rather large M242 Bushmaster chaingun is seen mounted on U.R.D.A. M2 Bradley.

M242 Bushmaster Chain Gun - 25x137mm
The (rather large) M242 on a U.R.D.A. manned M2 Bradley.

Launchers

BGM-71 TOW

In both versions of the game, BGM-71 TOW is seen mounted on U.R.D.A. M2 Bradley.

BGM-71 TOW mounted on M220 tripod - 152mm
The TOW launcher on a U.R.D.A. manned M2 Bradley.

M202 FLASH

The M202 FLASH appear as "Missile Launcher". It can be used in Garland park in special mode. It correctly hold 4 rounds. However, it is depicted incorrectly with a lock-on and homing function.

M202 FLASH - 66mm
Claude found the M202.
Claude aiming the M202.
Claude firing M202 to U.R.D.A. chopper.

M79

The M79 grenade launcher appear as "Grenade". It can be use in Belforte Hotel in special mode. It correctly hold 1 rounds. However, it is depicted with a rather slow bullet velocity.

M79 grenade launcher - 40x46mm

Grenades

DM51 hand grenade

In the arcade version, U.R.D.A soldiers (include "Tiger") use DM51 hand grenade as their main grenade.

DM51 High-Explosive Fragmentation hand grenade
A DM51 hand grenade is visible in U.R.D.A. soldier's chest armor. (Since it's not captured footage, quality is lather low.)

Mk 2 hand grenade

In the PS2 version, the Mk 2 hand grenade is used by the U.R.D.A. as their main grenade.

Mk 2 "Pineapple" High-Explosive Fragmentation hand grenade
U.R.D.A. soldier (center) throws a Mk 2 hand grenade.
A Mk 2 hand grenade is visible in U.R.D.A. soldier's hip holster.

RGD-33 stick grenade

In both versions of the game, Derrick Lynch use a RGD-33 stick grenade.

RGD-33 high-explosive fragmentation stick grenade, shown with the diamond-patterned fragmentation sleeve.
Derrick thrown RGD-33 grenade to Claude.

Others

Fictional Flamethrower

A fictional flamethrower can be use in Drycreek plaza at special mode.

Claude found the flamethrower.
Claude unleashing the flamethrower at U.R.D.A. soldiers.

Laser Rifle

Fictional Laser Rifle can be use in Garland Technology Center at special mode.

Claude found the laser rifle.
Claude unleashing the laser rifle at U.R.D.A. soldier.

Miscellaneous

Heckler & Koch Mk. 23 SOCOM

What appears to be a Heckler & Koch Mark 23 SOCOM appear in the arcade version's promotional artwork. It is fitted with LAM and a suppressor. It was not featured in-game.

Aesthetically similar MK23 SOCOM
S.T.F. officer (right) with the pistol.

Fictional Rifle

An fictional Sniper Rifle is appear in promotional illustrations of the arcade version. It never shows up in the game.

S.T.F. officer (upper left) with the fictional Sniper Rifle.

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