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Difference between revisions of "Crisis Zone"
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|series=Time Crisis | |series=Time Crisis | ||
|date=March 1999 (Arcade)<br>19 October 2004 (Playstation 2) | |date=March 1999 (Arcade)<br>19 October 2004 (Playstation 2) | ||
− | |developer=Namco | + | |developer=Namco (Arcade)<br>TOSE (Playstation 2) |
|platforms=Arcade<br>Playstation 2 (Except Japan)<br> | |platforms=Arcade<br>Playstation 2 (Except Japan)<br> | ||
|publisher=Namco | |publisher=Namco | ||
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In the arcade version, a [[FN Five-seveN]] is seen in the holsters of S.T.F. (Special Tactical Force) officers. | In the arcade version, a [[FN Five-seveN]] is seen in the holsters of S.T.F. (Special Tactical Force) officers. | ||
[[Image:FN-Five-seveN.jpg|thumb|none|400px|FN Five-seveN original model, which is no longer produced - FN 5.7x28mm]] | [[Image:FN-Five-seveN.jpg|thumb|none|400px|FN Five-seveN original model, which is no longer produced - FN 5.7x28mm]] | ||
− | [[Image:Crisiszone_Claude_Derrick.jpg|thumb|none| | + | [[Image:Crisiszone_Claude_Derrick.jpg|thumb|none|500px|FN Five-seveN is visible in the S.T.F. Squad 1 leader Claude McGarren's chest holster in the arcade version.]] |
==SIG-Sauer P220== | ==SIG-Sauer P220== | ||
− | Claude McGarren uses a [[SIG-Sauer P220]] in the | + | In the PS2 version, Claude McGarren uses a [[SIG-Sauer P220]] in the special mode. Unlike other games, It hold 8 rounds. |
− | [[Image:SigP220Black.jpg|thumb|none| | + | [[Image:SigP220Black.jpg|thumb|none|400px|SIG-Sauer P220 Black - .45 ACP]] |
− | ==Heckler & Koch | + | ==Heckler & Koch USP45 == |
− | + | In the PS2 version, Jared Hunter, commander of the U.R.D.A. He uses [[Heckler_%26_Koch_USP#Heckler_.26_Koch_USP|Heckler & Koch USP45]] to threaten S.T.F commander Grant Kessler's daughter, Melissa Kessler. | |
− | [[ | + | [[Image:HK-USP.jpg|thumb|none|400px|Heckler & Koch USP - .45 ACP. Note the slightly longer barrel/slide and grip compared to the 9mm and .40 S&W models.]] |
− | [[Image: | + | [[Image:TimecrisisCrisiszone_Jaredhandgun.jpg|thumb|none|500px|Jared Hunter firing USP to threaten Melissa Kessler.]] |
=Submachine Guns= | =Submachine Guns= | ||
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[[Image:SteyrTMP.jpg|thumb|400px|none|Steyr TMP - 9x19mm]] | [[Image:SteyrTMP.jpg|thumb|400px|none|Steyr TMP - 9x19mm]] | ||
− | [[Image:TimecrisisCrisiszone_Craude.jpg|thumb| | + | [[Image:TimecrisisCrisiszone_Craude.jpg|thumb|500px|none|S.T.F. Squad 1 leader Claude McGarren hold his TMP in the PS2 version.]] |
− | [[Image:TimecrisisCrisiszone_stftmp.jpg|thumb| | + | [[Image:TimecrisisCrisiszone_stftmp.jpg|thumb|500px|none|S.T.F. teams stack up with their TMPs. (PS2 version)]] |
− | [[Image:TimecrisisCrisiszone_stftmp2.jpg|thumb| | + | [[Image:TimecrisisCrisiszone_stftmp2.jpg|thumb|500px|none|S.T.F. officer takes cover with his TMP. (PS2 version)]] |
+ | [[Image:TimecrisisCrisiszone_stftmp_3.jpg|thumb|500px|none|Claude and S.T.F. officer takes aim at Jared. (PS2 version)]] | ||
− | ==Calico | + | ==Calico M900== |
− | In the arcade version, U.R.D.A. squad leader uses a [[Calico | + | In the arcade version, U.R.D.A. squad leader uses a [[Calico M900]]. |
− | [[Image: | + | [[Image:Calico-M900Carbine.jpg|thumb|none|400px|Calico M900 - 9x19mm]] |
==Heckler & Koch MP5A3== | ==Heckler & Koch MP5A3== | ||
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[[Image:Hk-mp5n.jpg|thumb|none|400px|Heckler & Koch MP5-N with Navy trigger group and threaded muzzle - 9x19mm]] | [[Image:Hk-mp5n.jpg|thumb|none|400px|Heckler & Koch MP5-N with Navy trigger group and threaded muzzle - 9x19mm]] | ||
− | [[Image:TimecrisisCrisiszone_iconandgrenade.jpg|thumb|none| | + | [[Image:TimecrisisCrisiszone_iconandgrenade.jpg|thumb|none|500px|MP5A3 are incorrectly appeared in weapon icon.]] |
+ | [[Image:TimecrisisCrisiszone_JaredandAirunit.jpg|thumb|none|500px|U.R.D.A. air unit soldier holds stock less MP5A3. Strangely, magazine is not modeled at all.]] | ||
[[Image:H&K_MP54.jpg|thumb|none|400px|Heckler & Koch MP54 earliest prototype of the H&K MP5 - 9x19mm]] | [[Image:H&K_MP54.jpg|thumb|none|400px|Heckler & Koch MP54 earliest prototype of the H&K MP5 - 9x19mm]] | ||
− | [[Image:TimecrisisCrisiszone_enemysmg.jpg|thumb|none| | + | [[Image:TimecrisisCrisiszone_enemysmg.jpg|thumb|none|500px|U.R.D.A. low class blue soldiers armed with MP5A3s. Original "slimline" handguard and a straight "waffle"-style magazine are visible.]] |
− | [[Image:TimecrisisCrisiszone_enemysmg_2.jpg|thumb|none| | + | [[Image:TimecrisisCrisiszone_enemysmg_2.jpg|thumb|none|500px|U.R.D.A. high class red soldier holds his MP5A3.]] |
==Steyr TMP/Heckler & Koch MP5A3 Hybrid== | ==Steyr TMP/Heckler & Koch MP5A3 Hybrid== | ||
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[[Image:Crisiszone_guncontroller.jpg|thumb|none|400px|Arcade version's gun controller (Taken from EU Arcade version's flyer). Note gun controller picture are reuses from Japanese flyer.]] | [[Image:Crisiszone_guncontroller.jpg|thumb|none|400px|Arcade version's gun controller (Taken from EU Arcade version's flyer). Note gun controller picture are reuses from Japanese flyer.]] | ||
− | [[Image:Crisiszone_unknownguns.jpg|thumb|none| | + | [[Image:Crisiszone_unknownguns.jpg|thumb|none|500px|S.T.F. officer (center) holds his hybrid SMG.]] |
=Assault Rifles= | =Assault Rifles= | ||
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[[Image:OTs-14 Groza.jpg|thumb|none|400px|OTs-14-4A Groza with 40mm [[GP-series grenade launcher#GP-30|GP-30 grenade launcher]] - 9x39mm]] | [[Image:OTs-14 Groza.jpg|thumb|none|400px|OTs-14-4A Groza with 40mm [[GP-series grenade launcher#GP-30|GP-30 grenade launcher]] - 9x39mm]] | ||
− | [[Image:Crisiszone_enemysmg.jpg|thumb|none| | + | [[Image:Crisiszone_enemysmg.jpg|thumb|none|500px|U.R.D.A. soldiers (Center: Mid-class. Left/Right: Low-class.) hold OTs-14-4As.]] |
==XM29 OICW== | ==XM29 OICW== | ||
− | The U.R.D.A. special agent "Tiger" uses a [[XM29 OICW]]. In the arcade version, He uses 1996 model. In the PS2 version, He uses | + | The U.R.D.A. special agent "Tiger" uses a [[XM29 OICW]]. In the arcade version, He uses 1996 model. In the PS2 version, He uses modified 1999 model (with some element from [[Heckler & Koch G36|G36]]). |
[[Image:Sabrxm29.jpg|thumb|none|400px|1996-2000 over-under OICW prototypes - 5.56x45mm & 20mm]] | [[Image:Sabrxm29.jpg|thumb|none|400px|1996-2000 over-under OICW prototypes - 5.56x45mm & 20mm]] | ||
− | [[Image: | + | [[Image:Mod._G36-1-.jpg|thumb|none|400px|Heckler & Koch G36K with the stock removed and two magazines clipped together - 5.56x45mm]] |
− | + | [[Image:TimecrisisCrisiszone_Tiger.jpg|thumb|none|500px|U.R.D.A. special agent "Tiger" hold his modified XM29.]] | |
+ | [[Image:TimecrisisCrisiszone_Tiger_2.jpg|thumb|none|500px|ditto.]] | ||
+ | |||
==AR-15 variant== | ==AR-15 variant== | ||
− | In the PS2 version, Jared Hunter uses an | + | In the PS2 version, Jared Hunter uses an AR-15 variant without the carry handle and front gas block. |
[[Image:M16A4withANPEQ&ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO.]] | [[Image:M16A4withANPEQ&ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO.]] | ||
+ | [[Image:TimecrisisCrisiszone_JaredandAirunit.jpg|thumb|none|500px|Jared holding unknown AR-15 variant.]] | ||
+ | [[Image:TimecrisisCrisiszone_Jared_2.jpg|thumb|none|500px|ditto.]] | ||
=Shotguns= | =Shotguns= | ||
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[[Image:Remington870Pstlgrip.jpg|thumb|none|400px|Short-barreled Remington 870 with Pachmayr "Vindicator Grip" - 12 gauge]] | [[Image:Remington870Pstlgrip.jpg|thumb|none|400px|Short-barreled Remington 870 with Pachmayr "Vindicator Grip" - 12 gauge]] | ||
− | [[Image:Crisiszone_unknownguns.jpg|thumb|none| | + | [[Image:Crisiszone_unknownguns.jpg|thumb|none|500px|S.T.F. officer (upper right and upper center) armed with the short barreled Remington 870.]] |
+ | [[Image:TimecrisisCrisiszone_shotgun.jpg|thumb|none|500px|Claude firing Remington 870 to U.R.D.A. mid-class soldiers.]] | ||
==Fictional pepperbox style shotgun== | ==Fictional pepperbox style shotgun== | ||
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[[Image:H&KPSG01.jpg |thumb|none|400px|Heckler & Koch PSG-1 - 7.62x51mm NATO]] | [[Image:H&KPSG01.jpg |thumb|none|400px|Heckler & Koch PSG-1 - 7.62x51mm NATO]] | ||
[[Image:H&KSG1.jpg |thumb|none|400px|Heckler & Koch G3SG/1 - 7.62x51mm NATO]] | [[Image:H&KSG1.jpg |thumb|none|400px|Heckler & Koch G3SG/1 - 7.62x51mm NATO]] | ||
− | [[Image:TimecrisisCrisiszone_Jared.jpg|thumb| | + | [[Image:TimecrisisCrisiszone_Jared.jpg|thumb|500px|none|Jared poses with his modified Heckler & Koch PSG-1.]] |
+ | [[Image:TimecrisisCrisiszone_Jared_3.jpg|thumb|500px|none|Jared holding his modified Heckler & Koch PSG-1.]] | ||
+ | |||
+ | =Machine Guns= | ||
+ | ==General Electric M61 Vulcan== | ||
+ | In both versions of the game, a clearly oversized [[M61 Vulcan]] is seen mounted on inside of U.R.D.A. M2 Bradley. The weapon model are also reuses NDI's armored cruiser from Time Crisis II. | ||
− | + | [[File:M61 Vulcan machine gun.jpg|thumb|none|400px|GE M61 Vulcan Cannon - 20x102mm]] | |
− | + | [[File:TimecrisisCrisiszone_ifv_3.jpg|thumb|none|500px|The twin M61 unit on a U.R.D.A. manned M2 Bradley.]] | |
− | [[ | + | ==General Electric M134 Minigun== |
+ | In both versions of the game, [[M134 Minigun]] is seen mounted on U.R.D.A. M2 Bradley. In the PS2 version's special mode, Hand Held M134 appear as "Gattling Gun". It can be use in Grass Market Street in the PS2 game's special mode. For balance reasons, it's loaded with 60 rounds. | ||
− | + | [[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. - (fake) 7.62x51mm NATO]] | |
+ | [[File:TimecrisisCrisiszone_ifv_2.jpg|thumb|none|500px|The M134 unit on a U.R.D.A. manned M2 Bradley.]] | ||
− | ==M197 Vulcan== | + | ==General Dynamics M197 Vulcan == |
− | The [[M197 Vulcan]] is seen mounted on most U.R.D.A. choppers. | + | The [[M61_Vulcan#General_Dynamics_M197_Vulcan|M197 Vulcan]] is seen mounted on most U.R.D.A. choppers. |
[[Image:M197Gatling.jpg|thumb|none|400px|General Dynamics M197 Vulcan - 20mm.]] | [[Image:M197Gatling.jpg|thumb|none|400px|General Dynamics M197 Vulcan - 20mm.]] | ||
− | [[Image:TimecrisisCrisiszone_m197.jpg|thumb|none| | + | [[Image:TimecrisisCrisiszone_m197.jpg|thumb|none|500px|M197 Vulcan as depicted in a U.R.D.A. chopper's chin-mount.]] |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==General Dynamics XM301== | ==General Dynamics XM301== | ||
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[[File:XM301b.jpg|thumb|none|450px|General Dynamics XM301 - 20x102mm]] | [[File:XM301b.jpg|thumb|none|450px|General Dynamics XM301 - 20x102mm]] | ||
− | [[File:TimecrisisCrisiszone_xm301.jpg|thumb|none| | + | [[File:TimecrisisCrisiszone_xm301.jpg|thumb|none|500px|The XM301 on a U.R.D.A. manned RAH-66.]] |
+ | ==M242 Bushmaster chaingun== | ||
+ | In both versions of the game, a rather large [[M242 Bushmaster chaingun]] is seen mounted on U.R.D.A. M2 Bradley. | ||
− | + | [[Image:M242 25mm gun.jpg|thumb|none|400px|M242 Bushmaster Chain Gun - 25x137mm]] | |
− | + | [[File:TimecrisisCrisiszone_ifv.jpg|thumb|none|500px|The (rather large) M242 on a U.R.D.A. manned M2 Bradley.]] | |
− | |||
− | [[Image: | ||
− | [[File: | ||
=Launchers= | =Launchers= | ||
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[[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW mounted on M220 tripod - 152mm]] | [[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW mounted on M220 tripod - 152mm]] | ||
− | [[File:TimecrisisCrisiszone_ifv_2.jpg|thumb|none| | + | [[File:TimecrisisCrisiszone_ifv_2.jpg|thumb|none|500px|The TOW launcher on a U.R.D.A. manned M2 Bradley.]] |
==M202 FLASH== | ==M202 FLASH== | ||
− | The [[M202 FLASH]] appear as "Missile Launcher". It can be used in Garland park in special mode. It correctly hold 4 rounds. However, it is depicted incorrectly with a homing function. | + | The [[M202 FLASH]] appear as "Missile Launcher". It can be used in Garland park in special mode. It correctly hold 4 rounds. However, it is depicted incorrectly with a lock-on and homing function. |
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202 FLASH - 66mm]] | [[Image:M202A2 FLASH.JPG|thumb|none|400px|M202 FLASH - 66mm]] | ||
+ | [[File:TimecrisisCrisiszone_missilelauncher.jpg|thumb|none|500px|Claude found the M202.]] | ||
+ | [[File:TimecrisisCrisiszone_missilelauncher_2.jpg|thumb|none|500px|Claude aiming the M202.]] | ||
+ | [[File:TimecrisisCrisiszone_missilelauncher_3.jpg|thumb|none|500px|Claude firing M202 to U.R.D.A. chopper.]] | ||
==M79== | ==M79== | ||
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[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 "Pineapple" High-Explosive Fragmentation hand grenade]] | [[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 "Pineapple" High-Explosive Fragmentation hand grenade]] | ||
− | [[Image:TimecrisisCrisiszone_grenade.jpg|thumb|none| | + | [[Image:TimecrisisCrisiszone_grenade.jpg|thumb|none|500px|U.R.D.A. soldier (center) throws a Mk 2 hand grenade.]] |
− | [[Image:TimecrisisCrisiszone_iconandgrenade.jpg|thumb|none| | + | [[Image:TimecrisisCrisiszone_iconandgrenade.jpg|thumb|none|500px|A Mk 2 hand grenade is visible in U.R.D.A. soldier's hip holster.]] |
==RGD-33 stick grenade== | ==RGD-33 stick grenade== | ||
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[[Image:Rgd-33russianfrag mp.jpg|thumb|none|400px|RGD-33 high-explosive fragmentation stick grenade, shown with the diamond-patterned fragmentation sleeve.]] | [[Image:Rgd-33russianfrag mp.jpg|thumb|none|400px|RGD-33 high-explosive fragmentation stick grenade, shown with the diamond-patterned fragmentation sleeve.]] | ||
+ | [[Image:TimecrisisCrisiszone_Derrickgrenade.jpg|thumb|none|500px|Derrick thrown RGD-33 grenade to Claude.]] | ||
=Others= | =Others= | ||
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==Fictional Flamethrower== | ==Fictional Flamethrower== | ||
A fictional flamethrower can be use in Drycreek plaza at special mode. | A fictional flamethrower can be use in Drycreek plaza at special mode. | ||
− | [[File:TimecrisisCrisiszone_flame.jpg|thumb|none| | + | [[File:TimecrisisCrisiszone_flamethrower.jpg|thumb|none|500px|Claude found the flamethrower.]] |
+ | [[File:TimecrisisCrisiszone_flame.jpg|thumb|none|500px|Claude unleashing the flamethrower at U.R.D.A. soldiers.]] | ||
==Laser Rifle== | ==Laser Rifle== | ||
Fictional Laser Rifle can be use in Garland Technology Center at special mode. | Fictional Laser Rifle can be use in Garland Technology Center at special mode. | ||
+ | [[File:TimecrisisCrisiszone_laserrifle.jpg|thumb|none|500px|Claude found the laser rifle.]] | ||
+ | [[File:TimecrisisCrisiszone_laserrifle_2.jpg|thumb|none|500px|Claude unleashing the laser rifle at U.R.D.A. soldier.]] | ||
+ | |||
+ | =Miscellaneous= | ||
+ | ==Heckler & Koch Mk. 23 SOCOM== | ||
+ | What appears to be a [[Heckler & Koch Mark 23]] SOCOM appear in the arcade version's promotional artwork. It is fitted with LAM and a suppressor. It was not featured in-game. | ||
+ | |||
+ | [[image:SOCOM.jpg|thumb|none|400px|Aesthetically similar MK23 SOCOM]] | ||
+ | [[Image:Crisiszone_unknownguns.jpg|thumb|none|500px|S.T.F. officer (right) with the pistol.]] | ||
+ | |||
+ | ==Fictional Rifle== | ||
+ | An fictional Sniper Rifle is appear in promotional illustrations of the arcade version. It never shows up in the game. | ||
+ | |||
+ | [[Image:Crisiszone_unknownguns.jpg|thumb|none|500px|S.T.F. officer (upper left) with the fictional Sniper Rifle.]] | ||
{{Time Crisis Series}} | {{Time Crisis Series}} |
Revision as of 13:01, 21 February 2018
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Crisis Zone for current discussions. Content is subject to change. |
Unidentified This article currently has one or more unidentified weapons. |
|
The following weapons appear in the video game Crisis Zone:
Handguns
FN Five-seveN
In the arcade version, a FN Five-seveN is seen in the holsters of S.T.F. (Special Tactical Force) officers.
SIG-Sauer P220
In the PS2 version, Claude McGarren uses a SIG-Sauer P220 in the special mode. Unlike other games, It hold 8 rounds.
Heckler & Koch USP45
In the PS2 version, Jared Hunter, commander of the U.R.D.A. He uses Heckler & Koch USP45 to threaten S.T.F commander Grant Kessler's daughter, Melissa Kessler.
Submachine Guns
Steyr TMP
Modified Steyr TMPs are used by S.T.F. officers and U.R.D.A. soldiers equipped with ballistic shield. In the game, they are incorrectly loaded with 40 rounds.
In the arcade version, actual weapon models are modified "NDI special submachine gun" from Time Crisis II, which largely are based on the Uzi. In the PS2 version, the TMPs have the correct weapon model (but the scale is rather large).
Calico M900
In the arcade version, U.R.D.A. squad leader uses a Calico M900.
Heckler & Koch MP5A3
In the PS2 version, Heckler & Koch MP5A3 is incorrectly appears as a player's weapon icon. In the game, U.R.D.A. soldiers are armed with MP5A3s. It's based on the early production model with the original "slimline" handguard and a straight "waffle"-style magazine.
Steyr TMP/Heckler & Koch MP5A3 Hybrid
In the promotional illustrations of the arcade version, S.T.F. officer hold heavily modified sub machinegun with a foregrip. It is largely based on the Steyr TMP, with addition of a Heckler & Koch MP5 receiver. Although It appear as game's gun controller, in-game S.T.F. officers are actually uses Modified TMP.
Assault Rifles
OTs-14-4A
In the arcade version, most of U.R.D.A. soldiers are equipped with OTs-14-4As. The GP-30 grenade launcher is incorrectly modeled to the handguard.
XM29 OICW
The U.R.D.A. special agent "Tiger" uses a XM29 OICW. In the arcade version, He uses 1996 model. In the PS2 version, He uses modified 1999 model (with some element from G36).
AR-15 variant
In the PS2 version, Jared Hunter uses an AR-15 variant without the carry handle and front gas block.
Shotguns
Remington 870 (Short Barrel)
In the promotional illustrations of the arcade version, S.T.F. officer hold Remington 870 outfitted with a shortened barrel. In the PS2 version, Claude McGarren uses a it in special mode. It holds 6 rounds.
Fictional pepperbox style shotgun
In both versions of the game, U.R.D.A. commander Derrick Lynch uses a fictional pepperbox style shotgun.
Sniper Rifles
Heckler & Koch PSG-1
In the PS2 version, U.R.D.A. commander Jared Hunter uses a Heckler & Koch PSG-1 with general G3 frames.
Machine Guns
General Electric M61 Vulcan
In both versions of the game, a clearly oversized M61 Vulcan is seen mounted on inside of U.R.D.A. M2 Bradley. The weapon model are also reuses NDI's armored cruiser from Time Crisis II.
General Electric M134 Minigun
In both versions of the game, M134 Minigun is seen mounted on U.R.D.A. M2 Bradley. In the PS2 version's special mode, Hand Held M134 appear as "Gattling Gun". It can be use in Grass Market Street in the PS2 game's special mode. For balance reasons, it's loaded with 60 rounds.
General Dynamics M197 Vulcan
The M197 Vulcan is seen mounted on most U.R.D.A. choppers.
General Dynamics XM301
The General Dynamics XM301 is seen mounted on U.R.D.A. RAH-66 Comanches.
M242 Bushmaster chaingun
In both versions of the game, a rather large M242 Bushmaster chaingun is seen mounted on U.R.D.A. M2 Bradley.
Launchers
BGM-71 TOW
In both versions of the game, BGM-71 TOW is seen mounted on U.R.D.A. M2 Bradley.
M202 FLASH
The M202 FLASH appear as "Missile Launcher". It can be used in Garland park in special mode. It correctly hold 4 rounds. However, it is depicted incorrectly with a lock-on and homing function.
M79
The M79 grenade launcher appear as "Grenade". It can be use in Belforte Hotel in special mode. It correctly hold 1 rounds. However, it is depicted with a rather slow bullet velocity.
Grenades
DM51 hand grenade
In the arcade version, U.R.D.A soldiers (include "Tiger") use DM51 hand grenade as their main grenade.
Mk 2 hand grenade
In the PS2 version, the Mk 2 hand grenade is used by the U.R.D.A. as their main grenade.
RGD-33 stick grenade
In both versions of the game, Derrick Lynch use a RGD-33 stick grenade.
Others
Fictional Flamethrower
A fictional flamethrower can be use in Drycreek plaza at special mode.
Laser Rifle
Fictional Laser Rifle can be use in Garland Technology Center at special mode.
Miscellaneous
Heckler & Koch Mk. 23 SOCOM
What appears to be a Heckler & Koch Mark 23 SOCOM appear in the arcade version's promotional artwork. It is fitted with LAM and a suppressor. It was not featured in-game.
Fictional Rifle
An fictional Sniper Rifle is appear in promotional illustrations of the arcade version. It never shows up in the game.