Counter-Strike Online

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Counter-Strike Online
CSOnline.jpg
Official Box Art
Release Date: 2008
Developer: Valve Corporation / Nexon Corporation
Publisher: Valve Corporation / Nexon Corporation
Series: Counter-Strike
Platforms: Microsoft Windows (PC)
Genre: First-person shooter


The following weapons are used in the video game Counter-Strike Online:

Contents

Pistols

Glock 17

The Glock (retextured model from Counter-Strike) is named "9x19mm Sidearm" in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the "Battle Glock 18C" which can be fired in full-auto.

Glock 17 9x19 mm
The actual Glock 18C 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)
9x19 mm Sidearm
Glock 17 being dry fire.
purchase icon
an 707th Special Mission Battalion operative with an genuine Glock 18C
Gerrand with an Glock 18C

Heckler & Koch USP45 Tactical

The USP returns from Counter-Strike and named "KM .45 Tactical Pistol" in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the "Battle" edition.

KM .45 Tactical Pistol with silencer
USP being dry fire.
purchase icon
Jennifer arming with an USP

SIG-Sauer P228

P228 is the same model from Counter-Strike and is called ".228 Compact" in game. Oddly fires .357 SIG rounds.

SIG P228 9x19mm
P228 in de_dust2
purchase icon

IMI Desert Eagle Mark XIX

Named "Nighthawk .50 C" in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.

The Desert Eagle in de_dust2
Deagle being dry fire.
purchase icon of the Desert Eagle
David Black with an Desert Eagle
Fernando with an Desert Eagle
Akimbo, painted with jungle camo-
Akimbo Deagles available in Zombie Modes
Akimbo Deagles being dry fired
Gold Desert Eagle
purchase icon of the Golden Desert Eagle
Red Deagle in first person.

FN Five-seveN

Named "ES Five-Seven" in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.

FN Five-seveN 5.7x28 mm
Fn Five-SeveN in game
Five-Seven being dry fire.
purchase icon

Beretta 92G Elite II

Named ".40 Dual Elite" in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists, as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero.

Beretta 92G 9x19 mm
Dual Beretta 92G Elite II's in game
Dual pistols being dry fired.
a member of the Asia Red Army arming with two Berettas
purchase icon of the dual Elites

Colt Anaconda

Named simply "Anaconda" in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.

Colt Anaconda - .44 Magnum
First Person View
purchase icon

SVI Infinity

The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing mode (gangsters firing style) which does high rate of fire like the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models shows the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.

Mei with an Infinity Black
Infinity Silver in game.
Infinity Silver being dry fired.
Spade with an Infinity Silver.
purchase icon of the Infinity Silver
Infinity Red
Akimbo configurations.
The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...
Purchase icon of the dual Infinity
Blair with Akimbo Infinitys

Luger P08

Named simply "Luger" in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).

Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default "Valve character" stance (also known as teacupping).

Luger P08 9x19mm
First Person View
Luger being dry fired.
purchase icon of the Luger.
Luger Gold in first person view.
purchase icon of the Luger Gold.
An Silver Luger picked up by a male character in Assault
purchase icon of the Luger Silver.
Choijiyoon with an Luger

Flintlock Pistol

A flintlock pistol is featured in the game and it is called “Musket”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)

Flintlock Pistol .67 Caliber
First person view
Loading a iron bead into the muzzle
Pulling the hammer
purchase icon

Izmesh MP-412 REX

The MP-412 REX appears in the game is called "Skull-1". It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in "sharpshooting mode" or "burst firing mode". The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.

MP-412 REX .357 Magnum
Skull-1 in game
Skull-1 being reloaded
Purchase icon of the Skull-1

AMT Automag V

Named "Automag V" in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called "Balrog-I", which can fire incendiaries via a pump-action mechanism in secondary firing function.

Automag V in Counter-Strike Online
Chambering the gun while drawing
Firing the Automag V
Reloading
Purchase icon
Henry carries an Automag V
Balrog-I ingame, note the hammer is uncocked.

Colt King Cobra

The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.

Colt King Cobra .357 Magnum
purchase icon

Mauser M712 Schnellfeuer

Named "Mauser C96" in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.

Mauser M712 Schnellfeuer 7.63x25mm Mauser

Colt M1911A1

Named “M1911A1” in game, comes with a 7+1 round magazine.

Calico M950

Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.

FN FNP-45

As the “FNP-45” in game.

FN FNP-45 .45 ACP

Shotguns

Benelli M3 Super 90

The M3 is returned from Counter-Strike and named "Leone 12 Gauge Super" in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.

The M3 Shotgun in de_dust2
purchase icon

Benelli M4 Super 90

The XM1014 (using Condition Zero model) is named "Leone YG1264 Auto Shotgun" in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the "Balrog-XI".

First Person View
purchase icon
a member of the Vigilante Corps with an M4 Shotgun
The Red M1014 in first person

Daewoo USAS-12

A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the "USAS12 Camo". This variant does higher damage, higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the "Skull-11". It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, "Buckshot mode" and "Slug mode". When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.

USAS 12 full auto shotgun 12 gauge
USAS-12 in game
purchase icon of the USAS-12
The camouflaged version of the USAS-12
firing the camouflaged USAS-12
purchase icon of the camouflaged USAS-12
Skull-11 in First person view
Loading a drum while reloading

Winchester Model 1887

Named "Winchester" in game. It is quite effective for hunting zombies and has high knock-back power. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category. Most variants of M1887 in game features Terminator 2 style flip-cocking while firing.

Sawn-off Winchester M1887 Terminator 2 style 12 gauge
First person view
The player cocking the shotgun
Inserting 12-gauge buckshot shells
purchase icon of the Winchester Shotgun
Gold plated version of M1887
purchase icon of the Golden Winchester
"Christmas" variant of the Model 1887

Sawed-off Double Barreled Shotgun

An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It does high damage even in middle-range although it has the lowest capacity. It's also the weapon which has the highest knock-back power in the game. There's a variant called the "Quad Barrel". The "Quad Barrel" is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the "Triple Barrel", it shares most performances as the "QuadBarrel" except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.

The "DBarrel" ingame
Inserting shells
purchase icon of the double-barreled shotgun
The Triple-Barreled Shotgun in game

Kel-Tec KSG

The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.

Kel-Tec KSG with Magpul RVG foregrip, 12 gauge
KSG-12 in game
Purchase icon

Franchi SPAS-12

The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the "SPAS-12 Deluxe" and "SPAS-12 Cobra" which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.

SPAS-12 without stock, 12 Gauge
SPAS-12 with stock folded and butt-hook removed, 12 Gauge
SPAS-12 with fixed stock, 12 Gauge
The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.
Purchase icon of the SPAS-12
Purchase icon of the SPAS-12 Deluxe
Purchase icon of the SPAS-12 Cobra
Raven with an SPAS-12

UTAS UTS-15

A Turkish-made bullpup pump-action shotgun is available in the game as the "UTS-15"; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the "Janus 11".

UTAS UTS-15 12 Gauge
purchase icon

Pancor Jackhammer Mk3A1

As the “MK3A1”, 10 round mag.

First Person View

Submachine Guns

Steyr TMP

Named "Schmidt Machine Pistol" in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the "TMP Dragon" which is only obtainable in the Year of Dragon.

Steyr TMP 9x19 mm
First Person View
First person view of the TMP Dragon
purchase icon of the TMP Dragon

Ingram Mac-10

Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.

MAC-10 .45 ACP
MAC-10 in de_dust2
purchase icon

Heckler & Koch MP5A5

The MP5 is returned from Counter-Strike (with different front sight) and named "KM Submachine Gun" in game. Appears as the most flexible sub-machine gun in the game. It comes with a "Chinese Year Edition", a gold-plated variant and a "Battle" variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .

First person view
purchase icon
an Thunder Squad operative with an MP5
a "Chinese new year" edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.
purchase icon of the White tiger MP5
Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip
purchase icon of the Golden MP5

Heckler & Koch UMP45

Named "KM UMP45" in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the "Skull-3".It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the "UMP45 Snake" which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .

The UMP45 ingame
purchase icon
First person view of Skull-3
The user prepares to threw away the mag while reloading
Akimbo Skull-3(s)
Purchase icon of the Skull-3

FN P90

The P90 is returned from Counter-Strike named "ES C90" in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a "Chinese Year Edition". The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.

FN P90 PDW 5.7x28 mm
First Person
purchase icon of the P90
The P90Lapin in game
purchase icon of the P90 Lapin

Heckler & Koch MP7A1

The MP7A1 in game can switch between "pistol mode" and "SMG mode" (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the "MP7A1 60R" which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.

Heckler & Koch MP7A1 PDW 4.6x30 mm with Zeiss Z-Point sight.
MP7A1 in Pistol mode
MP7A1 in SMG mode
purchase icon of the MP7A1
an extended mag variation. note the longer mag
The MP7A1 Expended looked the same with the origin weapon
purchase icon of the MP7A1 Extended
Michaela with an HK MP7A1
dual wielding variation

M1928 Thompson

Named "Thompson Chicago" in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “Public Enemies” inscriptions can be seen on these weapons’ receivers.

M1928 Thompson with 50-round drum magazine .45 ACP
M1928 in game
Gold-plated version
purchase icon of the Thompson
purchase icon of the Golden Thompson
Janus-3 ingame.
Janus-3 in secondary firing mode.

Kriss Vector

Named "Kriss Super V" in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.

TDI Vector .45 ACP
Kriss with silencer
purchase icon of the Kriss
Lucia carries an TDI Vector
First Person View of the Akimbo Kriss(es)
purchase icon of the Dual Kriss(es)

Heckler & Koch MP5K PDW

The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.

First Person

MP40

Named "MP40" in game. It has a incredible high rof than the real one and erroneously shown as a closed-bolt weapon.

MP40 9x19mm

Sten Mk II

The Sten Mk II retains its name in game. The model erroneously shown it as a closed-bolt weapon.

Sten Mk II 9x19mm

IMI Mini-Uzi

Appears as the “Uzi”.

Semi-Automatic Rifles

M1 Garand

M1 Garand .30-06 Springfield

Assault Rifles

AK-47

The AK is returned from Counter-Strike and named "CV-47" in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a "special dragon edition" which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with ACOG scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.

AK-47 7.62x39mm
ingame screenshot, note the selector is to semi
The purchase icon of the AK-47
gold plated version of the AK, note that the model is an shaded "AKM"
The purchase icon of the Golden AK
High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes
"Purgatory", with a flaming skull painted on the receiver
The Red "AKM" in game.

IMI Galil ARM

The Galil is returned from Counter-Strike and is named "IDF Defender" in game. Has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is the cheapest rifle in the game. It is very effective in close and middle ranges. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the "Battle Galil" which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.

IMI Galil 7.62x51mm NATO variant. Note the thicker, straight box magazine
IMI Galil ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the "Battle Galil" and “Galil Maverick” based with
First Person
Purchase icon shows that the weapon is a Galil 5.56 ARM
"Battle" variant of the Galil
SAS operative with an "Battle Galil"

Daewoo K1A

A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the "K1ASE" which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.

Daewoo K1A 5.56x45 mm NATO
K1A in First Person View
purchase icon of the K1A
Criss with an K1A
K1A with an awkward "dragon" painted on side, it 's called "K1ASE".
purchase icon of the Dragon K1A
Guerrilla fighter with an "K1A Maverick".

GIAT FAMAS F1

Renamed as "Clarion 5.56" in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and also high rate of fire. Retextured model from Counter-Strike. Comes with a variant called the "Battle FAMAS".

FAMAS F1 5.56x45 mm NATO
FAMAS in game
purchase icon
The "Battle" variant of the FAMAS F1

SIG SG552 Commando

Named "Krieg 552" in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy. It has an original Counter-Strike model with Condition Zero scope.

SIG SG 552 Commando 5.56x45 mm NATO
a member of the National Liberation Campaign arming with an unscoped SG552
SG552 in Dust2
purchase icon

Steyr AUG A1

Renamed "Bullpup" in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.

Steyr AUG 5.56x45 mm NATO
De dust20426.jpg
purchase icon

Colt M4A1 Carbine

The M4A1 is returned from Counter-Strike and named "Maverick M4A1 Carbine" in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS tactical rails. The M4A1 Dragon has "speed reloading" feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in the game.


Colt M4A1 Carbine 5.56x45 mm NATO
M4A1 with silencer
M4A1 in game
purchase icon of the M4A1
a SAF soldier holding an M4A1 in de_airstrip
an PLA Special Operation Forces operative wielding an M4A1 in de_train
Camouflaged M4A1 Carbine, equipped with a scope
purchase icon of the camouflaged M4
The Golden M4A1 in game
gold-plated M4A1 purchase icon
an "Ice dragon" is painted on the side of the gun, probably in contrast to the flaming skull AK.
Red M4A1 in first person

Heckler & Koch XM8

The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's not accurate. Comes with a usable scope.

Heckler & Koch XM8 Carbine 5.56x45 mm NATO
Heckler & Koch XM8 Sharpshooter 5.56x45 mm NATO
XM8 Carbine
Pulling the bolt of the XM8
purchase icon of the XM8 carbine
changing barrel into Sharpshooter variant
XM8 Sharpshooter in first person view

FN SCAR

The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight, mostly effect at close range.

Fabrique Nationale SCAR-L 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip
Fabrique Nationale SCAR-H 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip
Purchase icon of the Scar L
SCAR L in first person
Reloading the Scar L
Purchase icon of the Scar H
Changing barrel into SCAR H
SCAR H
an Special Assault Team operative wielding an FN SCAR H in de_aztec

Mk 14 Mod 0 EBR

Named "M14 EBR" in game. Appear as the most powerful "assault rifle" in the game. The rifle is accurate when single-fire, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called "Skull 5", the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the "Skull-4" is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles.

Mk 14 Mod 0 Enhanced Battle Rifle 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.
The enhanced battle rifle in game
The blue faction rifleman with an M14 EBR
purchase icon
Skull-5 used in "Deadend"
purchase icon of the "Skull 5"
First Person model of the "Skull-4", of course dual wielding assault rifles are not suitable weapons to be used in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and might probably having a problem during reloading.
Reloading the "Skull-4"

FN F2000

Named simply as "F2000 in game. It's the most low recoil rifle in the game. Comes with a zoomable scope.

FN F2000 5.56x45mm NATO
an advertisement showing new items, including the F2000
First person view
purchase icon

IMI Tavor TAR-21

Named simply as "TAR-21" in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and has high knock-back power against zombies.

IMI Tavor TAR-21 5.56x45mm NATO
First person
purchase icon

Colt M16A4

The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. It's effect in middle range battle.


Colt M16A4 5.56x45mm NATO
The promotion poster shows Gerrard is wielding with an M16A4
First Person view of the M16A4
Inserting a new mag onto the M16A4
purchase icon

AN-94

The AN-94 retains its name in game. It is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and effect in middle range.

AN-94 5.45x39mm
The promotion poster shows an SAS operative wielding an AN-94
The AN-94 in game.
purchase icon

Sturmgewehr 44

The StG44 is available in the game, as the first assault rifle in the world. The rifle is powerful as the AK but it's very unstable when firing in bursts and has lower rate of fire than many modern assault rifles, comes with two upgraded variants and a gold-plated variant.

Sturmgewehr 44 7.92x33mm Kurz
First Person
Purchase icon
Jennifer armed with an StG44

Norinco QBZ-95B

The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (perhaps its a weapon derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.

QBZ-95B 5.8x42mm
first person model
purchase icon

Norinco QBZ-95

The QBZ-95 is fed with a 75 round drum magazine, appears as the "QBB95" and belongs to the MG class in game. This “MG” has similar features as the assault rifles and also has cheap price. It comes with a high-capacity variant called the "QBB95EX". This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the "Battle QBB95". It increases the magazine capacity to 100 rounds.

Norinco QBZ-95 5.8x42mm Chinese
An actual Norinco QBB-95 for comparison 5.8x42mm Chinese
Type 95 in game
Alice in Blue faction with an Type 95
purchase icon of the “QBB95”, note the box magazine.
a variation named "QBB95ex" in game
Removing the drum magazine of a Type 95 while reloading
purchase icon of the QBB95ex
The "Battle QBB95"

Heckler & Koch HK416

The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.

HK 416 in game
HK 416 with silencer
HK 416 being reloaded (Note that the dust cover is closed)
Installing sliencer
Purchase icon

"AKM"

A version of the AKM (seems to be manufactured by some Ex-eastern bloc countries) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. Appears with a synthetic furniture, similar to the post AK-74M models. The weapon is light, powerful and accurate.

An Romanian AKM with synthetic furniture for comparison 7.62x39mm
“AKM” in first person, note the selector is to safe
“AKM” being reloaded
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Enfield L85A2

Named "L85A2" in game and exclusive to the counter-terrorist faction. Erroneously comes with a 3-round burst function.

L85A2 5.56x45mm NATO
ingame-screenshot (Note: It is very dangerous to hold a typical bullpup weapon in left hand)
The L85A2 being drawn by its operator.
Inserting the new mag.
Bolt catch.
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FN FNC

Named "FN FNC" in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle is accurate and with high rate of fire.

FN FNC 5.56x45mm NATO
FNC in game
The FNC being reloaded
Pulling the charging handle
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Michaela armed with an FN FNC

Colt M16A1

Called the "M16A1" in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a "Expert" variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.

M16A1 5.56x45mm NATO
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SAS operative with an M16A1

Heckler & Koch G36C

The Balrog V is based on the HK G36C, it comes with a foregrip, a holographic sight and a tactial light.

HK G36C with foregrip 5.56x45mm NATO


Heckler & Koch G11

Named "HK G11" in game and fed with 50 rounds, comes with fast 3-round burst function. The rifle is very accurate and stable if you compared to other rifles which have selective fire functions.

HK G11 K2 4.73x33mm
G11 in first person view
Removing the empty magazine while reloading
Inserting a loaded magazine
Chambering a new round to finish the reload
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AKS-74U

Named "AK-74U" in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful from close to middle ranges, but is not effective in longer ranges due to its high recoil may lower its accuracy. Oddly, the model shows that the weapon’s safety is on.

AKS-74U 5.45x39mm
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Carlito with his Krinkov

Beretta ARX-160

Named "ARX-160" in game, comes with a Leupold Mark 4 CQ/T optical sight and a foregrip.

Beretta ARX-160 5.56x45mm NATO
SAS operative with an ARX-160

OTs-14 "Groza"

Named "Groza" in game.

Silver Shadow Gilboa Shorty

Named “Gilboa Carbine” in game.

First person view

Silver Shadow Gilboa Snake DBR

Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Comes with a pair of laser designators and a red dot sight.

Gilboa Snake 5.56x45mm NATO

Norinco Type 86S

Machine Guns

FN M249-E2 SAW

The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the "Skull-7". The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the "Expert" variant which can perform buttstock-strikes in close-quarter combat. As well as the "Skull-8", it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.


FN M249-E2 SAW 5.56x45mm NATO
Yuri carries an M249 in cs_italy
The M249 in game
purchase icon of the M249
Christmas Special Edition
a variation named "Skull-7" in game
purchase icon of the Skull-7
Skull-8 in first person
Melee with the Skull-8

Rheinmetall MG3

The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.

MG3 7.62x51 mm NATO
CsoMg3.jpg
Placing the M13 Belt into a MG3
purchase icon of the MG3
Gold plated version of the MG3
purchase icon of the Golden MG3
Christmas Special Edition
The Janus-7 ingame.
The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....

GE M134 Minigun

The Handheld GE M134 Minigun is named simply as "M134" in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time.

Airsoft handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in Terminator 2: Judgement Day. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from Predator; the real T2 minigun did not have this - (fake) 7.62x51mm NATO
First person view of the Minigun
Firing the M134
Reloading a M134
Purchase icon of the Minigun
The machine gunner of the Red faction with an Minigun
Christmas Special edition
M134 Predator

Heckler & Koch HK23E

Named simply as "HK23" in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.

Heckler & Koch HK23E 5.56x45mm NATO
first person
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Golden variant
purchase icon of the gold-plated version

Saco Defense M60E4

The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful and has high flexibility, but it has lower rate of fire. The weapon also comes with gold-plated and “Maverick” variants.

A variant called the Balrog VII is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon features a M145 machine gun optic.

M60E4 7.62x51mm NATO
a poster of the M60e4 machine gun
The M60E4 in game
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Yuri with an M60E4
Balrog VII
"Maverick" Variant

Heckler & Koch MG36

The MG36 retain its name in game. As the most flexibility machine gun in the game. Comes with 100 round C-MAG drums and a usable optic. It comes with a gold-plated and a Chrismas Special variant. The Christmas Special variant shoots ice bullets instead of live rounds.

Heckler & Koch MG36 5.56 x 45mm NATO
HK MG36 in game.
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Enzo carries an MG36.

PKM

The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box. It has similar firepower as the MG3 and the M60 and could be switched between "automatic mode" or erroneously "3-round burst mode". It also comes with gold-plated and upgrade variants.

PKM 7.62 x 54mm Russian
First person view
Purchase icon of the PKM

FN MK 48 Mod 0

Simply named "MK48" in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode.

MK 48 Mod 0 7.62 x 51mm NATO
First person view
Placing belt
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Daewoo K3

Simply named "K3" in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.

Daewoo K3 5.56 x 45mm NATO
First Person View
Opening the receiver cover while reloading
Placing a new ammo box
Closing the receiver cover to finish the reload
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Browning M2HB

Appears as "M2" in game and portable. Unusable M2s are also seen mounted on Humvees in some maps (Reused from Counter-Strike: Condition Zero).

MG42

Named "MG42" in game, comes with a 95 round drum magazine.

MG42 7.92x57mm Mauser
MG42 in game.

Browning M1918 BAR

Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.

M1918 BAR .30-06 Springfield

Maxim Gun

The "Oz Tin Robot Machine Gun" is a heavily-modified version of the Maxim gun.

Maxim machine gun 7.92x57mm Mauser

Sniper Rifles

Steyr Scout

Renamed to "Schmidt Scout" in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.

Steyr Scout 7.62x51 mm NATO
first person
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The Red Scout in first person

Heckler & Koch G3SG/1

Named "D3/AU-1" in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .

Heckler & Koch G3SG/1 7.62x51 mm NATO
G3SG1 in game
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SIG SG550 Sniper

Named "KRIEG 550 commando" in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope.

SIG SG 550 Sniper 5.56x45 mm NATO
SG550 ingame
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Alice with an SG550 Sniper

KBP VSK-94

The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when fire in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model shows the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from Counter-Strike and the scope does not feature any night vision functions.

VSK-94 old model 9x39 mm
VSK-94 in game
VSK-94 being reloaded
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SAS operative take aims with his VSK-94

SVD Dragunov

Named simply "SVD" in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot, although the rifle would became inaccurate when firing the second shot due to the high recoil. Comes with a variant called "SVDEX" and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model shows the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from Counter-Strike.

SVD Dragunov sniper rifle - 7.62x54mm R
Commercial "Tiger Carbine" (aka "Dragunov Tiger") version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R
A sniper of the Red Brigades take aims with his Dragunov.
SVD in game
purchase icon
a poster of the SVDEX.
The hero with his SVDEX.
First person view

Accuracy International Arctic Warfare Super Magnum

The “AWP” is returned from Counter-Strike and named "Magnum Sniper Rifle" in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the "AWP-Z" is the zombie infected version of the AWP.

Accuracy International AWSM .338 Lapua Magnum
Natasha take aims with her AWSM in de_vertigo.
The original Green AWSM in first person view
purchase icon of the AWSM
Christmas special edition
camouflaged variant
purchase icon of the camouflaged AWSM
The enemy sniper in Human Scenario Mode with an camouflaged AWSM
The Red AWSM in first person

Sako TRG-42

Named "TRG42" in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the "TRG42 White Gold".

Sako TRG-42 .338 Lapua Magnum
TRG-42 in game
The sight reticle of the TRG-42
purchase icon of the TRG-42
Natasha with an TRG-42
Platinum variant
purchase icon of the platinum variant

Heckler & Koch SL8-1

Named simply "SL8" in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.

Heckler & Koch SL8 5.56x45 mm NATO
The SL8 ingame
Chambering the SL8
Reloading the SL8
The sight reticle of the SL8
purchase icon of the SL8
gold plated
purchase icon of the Golden SL8
Expended Mag variant in first person
The Expended Mag variant in game

Remington M24 SWS

Called simply "M24" in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.

M24 Sniper Rifle 7.62x51 mm NATO
The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.
M24 being reloaded
Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in Counter-Strike: Source
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EDM Arms Windrunner M98

Named as "M400" in game, feeds from a 10 round mag. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle (The barrel is different too), implying that the weapon is NOT an Cheytac M200 Intervention. It is an EDM Arms Windrunner M98 (but the model looks more like an Cheytac M100), which fire .338 Lapua Magnum rounds and feeds from a 5 round magazine in real-life. In game, this rifle has different sight reticle.

An Cheyenne Tactical M-200 Intervention for comparison .408 CheyTac
M400 .338
Sight reticle
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Walther WA 2000

The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.

Walther WA 2000 7.62x51 mm NATO
First person
Inserting a new magazine into a WA-2000
An SAS operative with an WA 2000
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WA2000 Gold
purchase icon of the gold-plated variant

Barrett M95

The M95 retains its long name in game as "Barrett M95". Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.

Barrett M95 .50 BMG
The M95 in de_dust2
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Remington XM2010 Enhanced Sniper Rifle

The Remington XM2010 Enhanced Sniper Rifle is named the "XM2010", appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.

Remington XM2010 Enhanced Sniper Rifle with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum
(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)
Remington MSR - .338 Lapua Magnum
First person view
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Accuracy International AS50

The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.

First person view
Purchase icon
Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.

Parker-Hale 1200

The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.

Parker-Hale 1200 7.62x51mm NATO
An actual Parker-Hale Model 82 for comparison 7.62x51mm NATO
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Blaser R93 LRS2

Named simply as "R93" in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.

Blaser R93 LRS2 .338 Lapua Magnum
First person view
Chambering a new round
R93 being reloaded
The sight reticle of the R93
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Accuracy International AW50F

Named "AW50" in game. Comes with a 5 round mag.

AW50F .50 BMG
AW50F in first person view
Chambering the next round
Reloading
The sight reticle of the AW50F
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Heckler & Koch PSG1A1

Named "PSG1A1" in game. Comes with a 5 round magazine.

Heckler & Koch PSG1A1 7.62x51mm NATO
DEVGRU operative with an PSG1A1

Mosin-Nagant 91/30 PU

Named "Mosin-Nagant" in game.

Guerrilla fighter carries an Mosin-Nagant

PGM Hecate II

Grenades

M67 Hand Grenade

Named "Fragmentation grenade" in game and unlimitedly supply to the players in the "Frag War" mode, it also has a flame grenade variant which available in the zombie modes.

frag grenade ingame
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flame grenade variation

Model 24 Stielhandgranate

Named simply as "M24 Grenade" in game.

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Launchers

M79 Grenade Launcher (Sawn-Off)

Named "M79 Saw-Off" in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the "Shooting Star". The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.

Airsoft M79 sawed off with 3 airsoft grenades - 40x46mm
The M79 in game
reloading the m79
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The gold-plated variant
purchase icon of the gold-plated variant

Milkor MGL

Appear as the "M32 MGL".

Milkor MGL 40x46mm
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M203 Grenade Launcher (Sawn-Off)

Appear as a part of the "SVDEX". The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.

The player prepares to fire the m203 from an SVDEX

Mk 19 Grenade Launcher

The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.

Mk 19 Grenade Launcher 40x53mm grenade

Bofors M136 AT4

Named "AT Lance" in game. Available only in the "Human Scenario" and "Metal Arena" modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.

M136 AT4 Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope
The AT-4 in used during the mission "Hellfire"
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First Person View of the AT4-CS
purchase icon of the AT4-CS

RPG-7

The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.

RPG-7 40 mm
In game screenshot
Aiming down the sights of the RPG

Bazooka

A heavily modified version of the Bazooka is the primary weapon for the players in "Bazooka mode". It comes with a 20 round ammo box and a usable scope.

First person view

Land Mines

The M14 landmine appears in the zombie union mode.

M14 landmine.jpg

External links

See Also

Counter Strike (disambiguation)

Video Games:



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