Call of Duty: World at War: Final Fronts
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The following weapons appear in the video game Call of Duty: World at War: Final Fronts:
NOTE: This is the Playstation 2 adaptation of Call of Duty: World at War, which differs enough from the "next-gen" title to warrant its own article.
Contents |
[edit] Americans
[edit] M1 Garand
The M1 Garand appears as the first weapon the player uses in the game, being tasked with shooting helmets off of scarecrows during the Basic Training mission and appears in the levels where the player plays as a member of the U.S. Marine Corps' 2nd Marine Division or U.S. Army's 80th Infantry Division. On a historical note, the U.S. Marines fought the war in the Pacific armed largely with M1903A3 Springfield rifles, though this game is set near the end of the conflict, when the M1 Garand started to become more widespread among the Marines, so is technically accurate. but not when it is used in the training level. In several cutscenes, U.S. soldiers and Marines can be seen with M1 bayonets mounted on their M1 Garands.
[edit] M7 Rifle Grenade
In one cutscene, footage from WW2 briefly shows a U.S. Army soldier holding an M1 Garand fitted with an M7 rifle grenade launcher.
[edit] Thompson Submachine Gun
The M1A1 Thompson appears as the first submachine gun the player uses in Basic Training, engaging in a live-fire CQB (Close-Quarters Battle) exercise in a barn converted into a shoot house. It has an anachronistic 20-round magazine (the most common magazine was the 30 round version, in fact there were very few 20 rounders used in action during the second world war, probably because they would run out fast at roughly 700 rounds per minute), so it tends to run out of ammunition quickly unless the player conserves their ammunition by firing short bursts. An M1928A1 Thompson appears on the box art for the game, but never in the game itself.
[edit] Winchester Model 1897
A backup weapon used by the player as a U.S. Marine in the Pacific levels, is the militarized version of the Winchester Model 1897 shotgun, referred to in-game as the "Trenchgun". It has a 6-round magazine tube and each round is reloaded individually, though in emergencies the gun can reload 1 round to quickly engage a target before resuming reloading.
[edit] M1 Carbine
Another weapon used in the Pacific is the M1 Carbine. In-game it acts as a decent compromise between the M1 Garand and M1A1 Thompson, giving higher ammo capacity than the former and better accuracy than the latter. It appears in the second Saipan level.
[edit] M1919 Browning Machine Gun
Throughout the game, the player will occasionally be assisted by M4 Sherman tanks, the Shermans having a Browning M1919 machine gun as their secondary armament mounted in a coaxial configuration parallel to the main 75mm gun, with a second mounted in the bow of the hull. In one level, the player plays a Sherman crewman from the U.S. Army's 4th Armored Division and is given control of a Sherman's main and coaxial weapons to engage German troops and tanks.
[edit] Browning M2HB Heavy Machine Gun
In one of the European cutscenes, American M10 tank destroyers can be seen fitted with Browning M2HB heavy machine guns mounted atop the turret.
[edit] Browning Automatic Rifle
Another U.S. weapon in the game is the Browning Automatic Rifle, the player starting out with one when playing as a member of the U.S. Army's 80th Infantry Division in Europe. It is only seen in the 1st European level where it is fitted with an unusable bipod.
[edit] Mk 2 Hand Grenade
Another weapon available to the player is the Mk 2 hand grenade, one of two grenades available to the player. During Basic Training, the player is tasked with throwing one of these through the window of an abandoned farm house. The player only has a short time to aim the grenade throw before a red ring around the targeting reticle representing the grenade's fuse runs out and the grenade detonates.
[edit] M18 Smoke Grenade
Another grenade available to the player is the M18 smoke grenade, the player being tasked with throwing one through a farm house window during Basic Training just like with the Mk 2 hand grenade. The grenades in the game only emit white smoke, and since the M18 is not an explosive grenade, the player isn't under threat of the grenade detonating while aiming the throw.
[edit] M2 Flamethrower
Another weapon avialable during the Pacific levels is the M2 flamethrower. Care must be taken when Marines using this weapon are present, as friendly fire is a constant hazard. In one level, a Marine using one takes a shot point-blank from a wounded and presumed-dead Japanese soldier that hits the fuel tanks and causes the operator to become a human torch, taking the player with him if they aren't careful. In archival footage in a cutscene from one of the European levels, a flamethrower can be seen being fired from the window of a building, but the weapon itself isn't visible, making determination of the specific model difficult.
[edit] M9 "Bazooka"
Another heavy weapon available in the Pacific levels is the M9 "Bazooka" rocket launcher. It is one of two rocket launchers available in the game, and is the easier of the two to use, its optical sights being much more intuitive than the iron sights of the Panzerschrek described below.
A Japanese is seen firing one in the seccond to last level in the game
[edit] British
[edit] Short Magazine Lee-Enfield (SMLE)
In the levels where the player plays a member of the British 6th Airborne Division, one of the weapons available is the Short Magazine Lee Enfield No.4 Mk I. It has the highest ammo capacity of all the bolt-action rifles in the game, holding 10 rounds loaded via two stripper clips.
[edit] Sten Mk II Submachine Gun
In the levels where the player is fighting with the British, the usual backup weapon to the Lee-Enfield rifle is a Sten Mk II submachine gun.
[edit] Pacific (Japanese)
[edit] Arisaka Type 99 Rifle
During the levels of the game set in the Pacific, one of the Japanese weapons the player can comandeer is the Arisaka Type 99 rifle fitted with a Model 30 bayonet. The Japanese AI in the game, as with their real-life counterparts, have no qualms about employing the bayonet-equipped Type 99 in banzai charges when given the opportunity. Note that the bayonets can't be used by the player when picked up.
[edit] Type 100 Submachine Gun
In addition to the Type 99 rifles, the player can also comandeer Type 100 submachine guns from fallen Japanese soldiers in the Pacific levels.
[edit] Type 92 Heavy Machine Gun
In the Pacific levels of the game, the player will frequently come across enemy machine gun positions furnished with Type 92 heavy machine guns.
[edit] Type 97 Light Machine Gun
During the early Pacific levels at the start of the game, the player will be engaged by Japanese Type 3 Chi-Nu tanks which feature Type 97 light machine guns as secondary armaments in the bow of the hull. These are the only Japanese machine guns in the game the player cannot comandeer.
[edit] Type 97 Hand Grenade
In the Pacific levels, Japanese soldiers can be seen using Type 97 hand grenades.
[edit] Type 99 Light Machine Gun
Another weapon the player can comandeer in the Pacific levels is the Type 99 light machine gun, though it's quite rare, it appears in the second Saipan and the last level of the game.
[edit] Anti-Aircraft Gun
During the final mission at Shuri Castle on Okinawa, the player is tasked with neutralizing several Japanese anti-aircraft guns in the castle courtyard. Each gun is manned by two Japanese soldiers, both of whom must be killed in order to silence the weapon.
[edit] Nazi Germany
[edit] Karabiner 98k
In the European levels, one of the weapons that can be comandeered is the Karabiner 98k rifle, which comes with or without a Zeiss ZF42 scope. The scoped version is an extremely effective sniper weapon, and the only true sniper rifle in the game.
[edit] MP40 Submachine Gun
The MP40 serves as the standard submachine gun of the German forces in the game, and is one of the two most common German weapons in the game next to the Karabiner 98k rifle.
[edit] Sturmgewehr 44
Another German-made weapon the player can use is the Sturmgewehr 44 assault rifle, referred to in the game as the "MP44". Only seen in the first European level.
[edit] Gewehr 43
In one of the European cutscenes, a German soldier can be seen firing a Gewehr 43 rifle.
[edit] MG42 Machine Gun
In the European levels, the player can occasionally man machine gun positions fitted with MG42 machine guns.
[edit] MG34 Machine Gun
In the European levels, the player will often encounter Panzer IV & Tiger tanks and SdKfz 250/4 half-tracks which are fitted with MG34 machine guns as secondary weapons. In one cutscene, a German soldier can be seen manning MG34's in a quad anti-aircraft mounting.
[edit] Panzerschreck
Another weapon the player can comandeer and use in the European levels of the game is the Panzerschreck rocket launcher. As mentioned earlier, The Panzerschreck can be more difficult to use than the American M9 "Bazooka" both due to its use of iron sights as well as the blast shield making target acquisition more difficult during combat.
[edit] Model 24 Stielhandgranate
In the European levels, the Germans can be seen using the ubiquitous Model 24 Stielhandgranate. When one of these is thrown at the player, they have a limited time in which to get clear of the blast radius or throw the weapon back, though it's generally easier to do the former. They can also be used by the player in addition to the issued Mk 2 hand grenades.
[edit] See Also
Call of Duty franchise
- Call of Duty
- Call of Duty: United Offensive
- Call of Duty: Finest Hour
- Call of Duty 2
- Call of Duty 2: Big Red One
- Call of Duty 3
- Call of Duty 4: Modern Warfare
- Call of Duty 4: Modern Warfare (Nintendo DS Version)
- Call of Duty: World at War
- Call of Duty: World at War (DS)
- Modern Warfare 2
- Call of Duty: Black Ops

