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Difference between revisions of "Call of Duty: Black Ops Cold War"

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The [[XM177E1]], specifically the later model with a full fence lower, appears under the name "XM4". It is depicted with a flat-topped receiver, with an anachronistic rear sight which is a hybrid between the Troy Battle Sight and Midway Industries Flip Up Sight, and the flash hider has been altered to resemble an A1. It also appears to have been based on a civilian model, as it has semi-auto only selector markings (Fire/Safe). The weapon is wrapped in slings like the "Commando" from the first ''[[Call of Duty: Black Ops|Black Ops]]'', and has "This is my rifle" written on the ejection port's cover, a reference to the USMC's Rifleman's Creed.
 
The [[XM177E1]], specifically the later model with a full fence lower, appears under the name "XM4". It is depicted with a flat-topped receiver, with an anachronistic rear sight which is a hybrid between the Troy Battle Sight and Midway Industries Flip Up Sight, and the flash hider has been altered to resemble an A1. It also appears to have been based on a civilian model, as it has semi-auto only selector markings (Fire/Safe). The weapon is wrapped in slings like the "Commando" from the first ''[[Call of Duty: Black Ops|Black Ops]]'', and has "This is my rifle" written on the ejection port's cover, a reference to the USMC's Rifleman's Creed.
  
Mounting optics would result in the front sight being cut down as to keep the gas block present but in the same time provide a clear view.
+
Mounting optics removes the front sight but keeps the gas block.
  
The "Black Tide" blueprint is essentially the same carbine with the regular handguard replaced with a carbine length M203 grenade launcher heat shield. It appears to have a PT boat style camouflage.
+
The "Black Tide" blueprint reokaces the regular handguard with a carbine length M203 grenade launcher heat shield. It also appears to have PT boat style camouflage.
  
 
[[File:Colt 609-XM1771E1.jpg|thumb|none|450px|Colt Model 609 / XM177E1 - 5.56x45mm NATO. This is an earlier model with a partial fence lower.]]
 
[[File:Colt 609-XM1771E1.jpg|thumb|none|450px|Colt Model 609 / XM177E1 - 5.56x45mm NATO. This is an earlier model with a partial fence lower.]]

Revision as of 19:26, 18 October 2020

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This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change.



Call of Duty: Black Ops Cold War
CODBOCWCover1.jpeg
Official Box Art
Release Date: November 13, 2020
Developer: Treyarch, Raven Software
Publisher: Activision
Series: Call of Duty
Platforms: PC
PlayStation 4
PlayStation 5
Xbox One
Xbox Series X
Genre: First-Person Shooter


Call of Duty: Black Ops Cold War is a first-person shooter developed by Treyarch and Raven Software and published by Activision. It is the sixth game in the Black Ops series and the seventeenth in the Call of Duty series. It is also a direct sequel to Call of Duty: Black Ops and possible prequel to Call of Duty: Black Ops II. The setting takes place primarily in 1981 with several flashbacks dating to 1968 during the Vietnam War. The player character is a new, customizable operative codenamed "Bell", who is part of a CIA task force, including Alex Mason, Frank Woods, and Jason Hudson, out to stop a Soviet agent codenamed "Perseus" (based on the real-life conspiracy) from carrying out a decades-long plan that could radically alter the balance of power of the Cold War.


The following weapons appear in the video game Call of Duty: Black Ops Cold War:


Overview

Black Ops Cold War maintains several weapon features from the 2019 Modern Warfare, including Gunsmith and the ability to reload while aiming down sights.

The game features an extensive swimming and underwater mechanic which inaccurately depicts weapons as being able to be fired underwater, something which would lead to malfunctions in reality.

Handguns

Beretta 93R

The Beretta 93R appears under the name "Diamatti". It holds only 15 rounds, despite having a visibly extended magazine.

Beretta 93R with wood grips - 9x19mm
The Beretta 93R in the multiplayer loadout menu.

Colt M1911A1

The Colt M1911A1 is featured in the game. The "Wingman" skin from the "Air Sea Land Pack" for the Ultimate Edition is also an M1911A1, featuring a paint-job similar to that of the P-51 Mustang fighters during WWII.

Colt M1911A1 - .45 ACP
The M1911A1 in the multiplayer loadout menu.
The M1911 tucked in a character's pants.
A suppressed M1911A1 is racked in the multiplayer reveal trailer.

"Magnum"

The "Magnum" is a hybrid revolver that appears to have some influence from Smith & Wesson and Ruger revolvers.

Tokarev TT-33

The Tokarev TT-33 is used by some Red Army soldiers in the intro cutscene of the Zombies map Die Maschine.

Tokarev TT-33 - 7.62x25mm Tokarev

Submachine Guns

Heckler & Koch MP5K

A Heckler & Koch MP5K with a collapsible stock and a threaded barrel is available as the "MP5". It has an SP89-like perforated handguad instead of a vertical foregip by default. It uses an HK claw mount with an anachronistic rail when equipping optics.

Heckler & Koch MP5K "Reverse Stretch" with A3 stock - 9x19mm
The MP5K in the multiplayer loadout menu.

Heckler & Koch MP5A3

The “9.9" Extended” barrel attachment turns it into a full-sized MP5A3 with an original slimline handguard.

Heckler & Koch MP5A3 with original "slimline" handguard - 9x19mm

Heckler & Koch MP5A2

The combination of the aforementioned barrel with the "Tactical Stock" turns the gun into an MP5A2. It can also be equipped with a "40 Rd Speed Mag", which is a slightly longer version of the early straight "waffle"-style magazine.

Heckler & Koch MP5A2 with original "slimline" handguard and straight "waffle"-style magazine - 9x19mm

"KSP 45"

The "KSP 45" is a fictional 3-round burst submachine gun. It is primarily based on the Heckler & Koch UMP45 with its boxy design, selector switch style, and similarly shaped rear sight, but takes other design cues from various Cold War-era submachine guns. It has an AR-like bolt release, a right-side charging handle, and a vertical magazine well with a paddle magazine release like the Walther MPL. Although it is written in all caps, "Ksp" is the Swedish abbreviation for machine gun (Kulspruta).

Heckler & Koch UMP45 - .45 ACP

PPSh-41

The PPSh-41 is carried by some Red Army soldiers in the intro cutscene of the Zombies map Die Maschine.

PPSh-41 - 7.62x25mm Tokarev

SOCIMI Type 821

The SOCIMI Type 821 appears in-game. It was referred to as the "Type 821" during the Alpha, but the name was changed to "Milano 821" in the Beta. The bolt appears on the left side instead of on top like the Uzi it was based on. It is anachronistic for some maps and levels in the game, as it was designed in 1983 and produced from 1984, while the 80s segments of Black Ops Cold War take place in 1981-1984; the original IMI Uzi upon which the Type 821 was based would've been a better choice.

Socimi Type 821 - 9x19mm Parabellum
The Type 821 in the multiplayer loadout menu. It lacks a stock by default.
File:BOCW-SOCIMI-1.jpg
A SOCIMI Type 821 strapped to a character's back.

Shotguns

Franchi SPAS-12

The Franchi SPAS-12 appears as the "Gallo SA12" (Gallo means Rooster or Cock in Italian). It is used in semi-automatic mode, and the stock is folded by default, but it can be modified with an unfolded stock, as well as a fixed one. Attaching certain optics will automatically unfold the stock as well. In a very rare bit of realism, when reloading, the shotgun is held upside down in order to hold down the carrier latch button, thus allowing the user to load shells (as previously seen in Modern Warfare 2 Campaign Remastered). However, the gun is never rechambered after an empty reload.

Franchi SPAS-12 with stock folded - 12 gauge
The SPAS-12 in the multiplayer loadout menu.
Franchi SPAS-12 with fixed stock - 12 gauge

Ithaca 37

The Ithaca 37 appears in-game as the "Hauer 77", likely a reference to Rutger Hauer, the late star of the film Hobo with a Shotgun. A shortened version called the "Sucker Punch" is available as a skin via the "Air Sea Land" pack for the Ultimate Edition. In reverse of the above, this shotgun is always pumped after every single reload.

Ithaca 37 Trench Gun - 12 gauge
The Ithaca 37 in the multiplayer loadout menu. It is fitted with a heat shield by default.
Airsoft Ithaca 37 with sawed-off stock and barrel - (fake) 12 gauge

Rifles

Ak 5

A stylized Ak 5 is featured in the game as the "Krig 6" (Krig means War in Swedish). In the trailers, Woods can be seen wielding an Ak 5 with an upper rail. It is technically anachronistic for the game as even though it was designed in 1982, it was first produced in 1986, while the 80s segments of Black Ops Cold War take place in 1981-1984; the FN FNC, the rifle that the Ak 5 was derived from, would've been a more appropriate choice. It also uses an anachronistic upper rail when equipping optics.

Bofors Ak 5 - 5.56x45mm NATO
The "Krig 6" in the multiplayer loadout menu.
Woods with the Ak 5. Note the picatinny rail which is of the anachronistic modern style.
The Ak 5 going down in a Michael Bay style sequence. Note the stylistically fictionalized handguard, the early FN FNC-style trigger guard and the lack of reinforcement on the wire stock. For some reason, the flash hider is missing in this sequence.
A multiplayer operator with an Ak 5 in the multiplayer reveal trailer. Note how the weapon also has an FNC-style charging handle.

AK-47

An AK-47 is one of the assault rifles in the game, and is wielded by Vietcong and East German forces in the reveal trailer. It is fitted with an AKM-style slant compensator and pistol grip. It uses a fictionalized Dragunov optics mount modified into a rail mount when equipping optics.

AK-47 - 7.62x39mm
The AK-47 in the multiplayer loadout menu. It has an AKM-type pistol grip, the opposite of the AKS-74U as seen below.
File:BOCW-AK-1.jpg
A Vietcong guerrilla with an AK-47.

AKS-74U

The AKS-74U is one of the weapons in Black Ops Cold War. In true Call of Duty tradition, it is incorrectly classified as a submachine gun and referred to as the "AK-74u". It is also seen in the key art for the game's beta.

AKS-74U - 5.45x39mm
The AKS-74U in the multiplayer loadout menu, incorrectly described as and grouped with the submachine guns. It is shown with an AK-47 style pistol grip, apparently having traded grips with the in-game AK-47.
File:BOCW-AKS74U-1.jpg
The player character hopping around the roofs near the Montelbaanstoren tower in Amsterdam with an AKS-74U fitted with an Elbit Falcon reflex sight, laser pointer, and PBS-1 silencer.

M14

The M14 appears in Zombies mode.

M14 rifle - 7.62x51mm NATO

M16A2

The M16A2 appears under the "tactical rifles" class. It is simply referred to as the "M16" in the HUD, but actually has "M16.A2" markings on the magwell. It incorrectly holds 30 rounds in a 20-round magazine, and the pin for the auto sear on the lower receiver is absent, which in reality would prevent the rifle from firing in bursts. It uses an anachronistic carry handle rail when equipping optics, rather than removing the carry handle as in previous Black Ops games.

The M16's alternate barrel options include "16.3" Rapid Fire", "20.5" Cavalry Lancer", "16.3" Titanium", "20.2" Takedown", and "15.9" Strike Team"; of these, the 20.5" barrel options are visually just the default barrel but fluted ("Cavalry Lancer") or perforated ("Takedown"). For the short barrel options, the "Rapid Fire" and "Strike Team" both give the gun a short triangular handguard (the difference is that "Rapid Fire" has a smooth barrel while "Strike Team"'s is fluted), while "Titanium" gives the gun a short round handguard, the end result somewhat resembling a Colt Model 723 14.5" A1 barrel.

The M16's stock options include "Tactical Stock", the normal M16A2 stock with a cheek pad, "Wire Stock", an M231 FPW-like wire stock, "Duster Stock", a Doublestar Ace skeleton stock, "Commando Assembly", a 2nd generation collapsible stock, and "Buffer Tube", an exposed buffer tube with a rubber pad.

Magazine options include the classic Black Ops jungle-style fast mags made with either duct tape or clamps, a 30-round STANAG magazine depicted as a 45-rounder, a 20-round STANAG magazine with an improvised duct tape magazine assists somehow also depicted as a 45-rounder, and a 54-round magazine (which also appears on the in-game XM4, where it holds 50 rounds).

Colt M16A2 - 5.56x45mm NATO
The M16A2 in the multiplayer loadout menu.

Colt XM4 Carbine

The combination of the "16.3" Titanium" barrel attachment with the "Commando Assembly" stock attachment approximates the XM4 Carbine, sans the proper stepped barrel.

XM4 Carbine - 5.56x45mm NATO

Norinco Type 63

The Norinco Type 63 is available in the game, classified as a "tactical rifle". Despite being select-fire in reality, it is restricted to semi-automatic mode in-game, and the spike bayonet is unusable. It uses what appears to be an anachronistic M14 rifle style rail mount when equipping optics.

Norinco Type 63 - 7.62x39mm
The Type 63 in the multiplayer loadout menu.

Norinco QBZ-95-1

An anachronistic Norinco QBZ-95-1 rifle appears in the game, featuring several retro-styled cosmetic alterations. It was briefly seen in the Gunsmith trailer, labeled the "Type 15", but the name was changed to "QBZ-83" for the Beta. The Type 95's development began in 1989, with the first prototypes being made in 1990. The in-game weapon bears some cosmetic resemblances to some of the Type 95's early prototypes, but is still clearly based on the QBZ-95-1, which began its development in 2004 and was adopted in 2010.

The side of the gun is marked with "T97NSR-PWC-CAL 5.56 mm"; T97NSR refers to a semi-auto only civilian variant of the 5.56mm QBZ-97A sold in Canada named Type 97 NSR. This likely suggests that Treyarch modeled the gun after a Type 97 NSR then modified it to make it resemble a Chinese QBZ-95 (with its distinct magazine shape and paddle magazine release) and "retro-ified" it.

Norinco QBZ-95-1 - 5.8x42mm

Tokarev SVT-40

The SVT-40 is used by some Red Army soldiers in the intro cinematic of the Zombies map Die Maschine.

Tokarev SVT-40 - 7.62x54mmR

XM16E1

An XM16E1 is seen in the reveal trailer. It appears to be a 'faux' XM16E1, as seen in various movies where the guns are built from M16A1s.

Mockup of an XM16E1 rifle with 20-round magazine - 5.56x45mm NATO. This can be identified as a mockup by its full magazine fence and strengthened front pivot point, neither of which appeared on the XM16E1.
File:BOCW-M16-1.jpg
The M16 next to the GAU-17/A; note the forward assist and the 3-prong flash hider.
Yet here a full fence lower is seen, indicating that this is not a true XM16E1.

XM177E1

The XM177E1, specifically the later model with a full fence lower, appears under the name "XM4". It is depicted with a flat-topped receiver, with an anachronistic rear sight which is a hybrid between the Troy Battle Sight and Midway Industries Flip Up Sight, and the flash hider has been altered to resemble an A1. It also appears to have been based on a civilian model, as it has semi-auto only selector markings (Fire/Safe). The weapon is wrapped in slings like the "Commando" from the first Black Ops, and has "This is my rifle" written on the ejection port's cover, a reference to the USMC's Rifleman's Creed.

Mounting optics removes the front sight but keeps the gas block.

The "Black Tide" blueprint reokaces the regular handguard with a carbine length M203 grenade launcher heat shield. It also appears to have PT boat style camouflage.

Colt Model 609 / XM177E1 - 5.56x45mm NATO. This is an earlier model with a partial fence lower.
A1 "Birdcage" flash hider
The XM177E1 in the multiplayer loadout menu.
File:BOCW-AR15-1.jpg
Woods dismounting from a Huey with his carbine.

Unidentified AR prop

What appears to be some kind of a rubber AR prop is seen in the key art for the beta.

Sniper Rifles

Accuracy International PM/AW Hybrid

The "LW3 - Tundra" is a hybrid of the AI Precision Marksman and the Arctic Warfare, along with some visual alterations. It has a Precision Marksman-style stock, and lacks a finger cutout in the magwell like this model, but has the safety of an Arctic Warfare (incorrectly set to the rear position, which would lock the bolt and the trigger), as well as an adjustable cheek pad and a flash hider like the latter. Curiously enough, it also uses Picatinny rails like the AW, but with a PM-like scope mount and backup rear sight used on it.

Accuracy International PM - 7.62x51mm NATO
Accuracy International AW - 7.62x51mm NATO
The hybrid Accuracy International rifle in the multiplayer loadout menu.

Remington 700PSS

The Remington 700PSS appears as the "Pelington 703", complete with a permanently attached Harris bipod (which can be deployed by equipping the "Front Grip" or "Bipod" underbarrel attachments). Like the M40 and R700 rifles in Call of Duty 4: Modern Warfare, it is reloaded with individual rounds. It is anachronistic for the game as it was designed in 1986 while the 80s segments of Black Ops Cold War take place in 1981-1984; the scope also mounts on an anachronistic rail.

Remington 700PSS with Leupold Mark 4 scope and Harris bipod - .300 Win Mag
The Remington 700 in the multiplayer loadout menu.
Woods holding the sniper rifle in a promotional image.

Machine Guns

M60

The M60 is seen in the multiplayer reveal trailer. It is the original model as opposed to the M60E3 featured in the past games. It is also seen in the key art for the game's beta.

M60 gun with bipod folded - 7.62x51mm NATO
An M60 as seen in the multiplayer reveal trailer.

RPD

The RPD is featured in Black Ops Cold War. It has an incorrect disintegrating ammunition belt.

RPD - 7.62x39mm
The RPD in the multiplayer loadout menu.
A couple of operatives brandish RPDs during a breaching sequence.

Stoner 63A

The Stoner 63A is available in the game. Its in-game configuration primarily matches the Commando configuration, feeding from the right and featuring a bottom cocking handle, though it has a long barrel generally associated with the LMG configuration.

Stoner 63A, Commando configuration (Mark 23 Mod 0) - 5.56x45mm
Stoner 63, light machine gun configuration (XM207) - 5.56x45mm
The Stoner 63 in the multiplayer loadout menu.
File:BOCW-Stoner63-1.jpg
The player character wielding a Stoner 63 fitted with a "Sillix Holoscout" in Angola.

Launchers

FIM-43 Redeye

The FIM-43 Redeye appears under the name "Cigma 2".

Dummy FIM-43 Redeye Block I/II with sling - 70mm

Hawk MM1

The Hawk MM1 grenade launcher appears as the "War Machine" scorestreak.

Hawk MM1 grenade launcher - 40x46mm

RPG-7

The RPG-7 appears in the multiplayer reveal trailer.

RPG-7 - 40mm

Explosives

Mk 2 hand grenade

The Mk 2 hand grenade is seen in the key art for the game's beta.

Mk 2 hand grenade

MK3A2 offensive hand grenade

The MK3A2 concussion grenade appears as the "Stun Grenade".

MK3A2 offensive hand grenade

M26 hand grenade

What appears to be an M26 hand grenade is carried by Woods in promotional media. It is also seen in key art for the game's beta.

M26 High-Explosive Fragmentation hand grenade

M18 smoke grenade

M18 smoke grenade, yellow
BOCW-M18-Smoke-1.jpg

M34 White Phosphorous grenade

The M34 White Phosphorous grenade appears as the "Smoke Grenade".

M34 White Phosphorous grenade.

M67 hand grenade

The M67 hand grenade appears as the "Frag". It is also depicted on the "Quartermaster" perk.

M67 fragmentation grenade.

M83/AN/M8 HC smoke grenade

Either an anachronistic M83 or period-appropriate AN/M8 HC smoke grenade is carried by an unknown US soldier in the reveal trailer.

M84 stun grenade

An M84 stun grenade is carried by Woods in promotional media and is seen in the multiplayer reveal trailer.

M84 stun grenade
M84 stun grenades seen in the arsenal of a Spetsnaz team in the multiplayer reveal trailer.

RGD-5

Unusable RGD-5 grenades are visible on the harness of multiplayer operators Portnova and Garcia.

RGD-5 High-Explosive Fragmentation hand grenade

RG-42

Also seen hanging on Garcia's belt is an RG-42 hand grenade.

RGD-5 High-Explosive Fragmentation hand grenade

TM-46 anti-tank mine

The TM-46 anti-tank mine appears as the "proximity mine".

TM-46 anti-tank mine

MK 13 flashbang

MK 13 flashbang grenades are carried by multiplayer operators Adler and Song.

Mounted Weapons

Browning M2HB

A Browning M2HB is seen mounted on a vehicle near the end of the multiplayer reveal trailer.

Browning M2HB on vehicle mount - .50 BMG

DSHK

A DShK Heavy Machine Gun appears to be mounted gunboats, tanks and bunkers in multiplayer and also on the Slava class and inappropriately the Ticonderoga class cruisers on the map Armada.

DShKM - 12.7x108mm

General Dynamics GAU-17/A

The General Dynamics GAU-17/A appears mounted on helicopters in the campaign reveal trailer, and as the "Chopper Gunner" scorestreak in the multiplayer reveal trailer.

General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO
The GAU-17/A at the far right, in both door and subsystem mounts. Note that Black Ops Cold War continues the Modern Warfare trend of fictionalizing its vehicles evident in the addition of backwards Pave Low style air intakes and overall stylized appearance of the faux Huey.

General Electric M61 Vulcan

F-14A Tomcats, armed with M61 Vulcan cannons, are seen taking off from a Nimitz-class carrier in the reveal trailer. The carrier also sports Vulcan cannons in CIWS installations.

GE M61 Vulcan Cannon - 20x102mm
Phalanx Block 1 CIWS - 20x102mm
A Tomcat launching into the danger zone from the supercarrier, with CIWS visible on both sides of the bow.

Other

M114 155 mm howitzer

The "Artillery" scorestreak consists of a barrage from M114 155 mm howitzers.

Weapons Cache

A cache of various weapons is seen in the GeForce RTX gameplay reveal.

File:BOCW-WeaponsCache-1.jpg
In addition to the weapons already listed above, there is an unidentified suppressed pistol above the Beretta 93R. The "Magnum" revolver at the bottom left lacks its cylinder for whatever reason.
File:BOCW-WeaponsCache-2.jpg
A Steyr AUG with its foregrip folded is just behind the M60 at the bottom left.
Note that both AKs and the M16A2 have rail mounts with nothing on them.

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