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Difference between revisions of "Battlefield Hardline"

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==IMI Uzi==
 
==IMI Uzi==
The [[IMI Uzi]] is wielded by the Mechanic calss. It is incorrectly chambered in "6.5x25 CBJ" and it fires 700 rounds per minute instead of the correct 600 rounds per minute. The real Uzi is open bolt, which means it can't chamber a round to gain a +1, as opposed to what is portrayed in the game. The caliber listing, rate of fire, and closed bolt function are a direct copy of Battlefield 4's CBJ-MS.
+
The [[IMI Uzi]] is wielded by the Mechanic class. The real Uzi is open bolt, which means it can't chamber a round to gain a +1, as opposed to what is portrayed in the game.  
 
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9x19mm.]]
 
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9x19mm.]]
 
[[Image:BFHLUZI02.jpg|thumb|none|600px|Uzi being held.]]
 
[[Image:BFHLUZI02.jpg|thumb|none|600px|Uzi being held.]]
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The [[MAC-10|Ingram MAC-10]] it's one of the "hidden guns", it seems to have rails attached.
 
The [[MAC-10|Ingram MAC-10]] it's one of the "hidden guns", it seems to have rails attached.
 
[[Image:IngramMAC10.jpg|thumb|none|300px|MAC-10 - .45 ACP]]
 
[[Image:IngramMAC10.jpg|thumb|none|300px|MAC-10 - .45 ACP]]
[[Image:BFHMAC10.jpg|thumb|none|600px|MAC-10 in the loadout menu. Note the missing bolt]]
+
[[Image:BFHMAC10.jpg|thumb|none|600px|MAC-10 in the loadout menu. The charging handle has been moved to the side, to allow for a top rail.]]
  
 
==Intratec TEC-9==
 
==Intratec TEC-9==
An [[Intratec TEC-9]] converted to full-auto is available for the Professional class as a sidearm rather than a primary weapon. It chambers +1 round, which is correct as the TEC-9 is a closed-bolt gun. (Only the original KG-9 is open-bolt) The magazine is shown to be incorrectly holding 20 rounds in a 32 rounds magazine, but this is corrected to 32 with use of the "Extended Magazines" option.
+
An [[Intratec TEC-9]] converted to full-auto is available for the Criminal Professional class as a sidearm rather than a primary weapon. It chambers +1 round, which is correct as the TEC-9 is a closed-bolt gun. (Only the original KG-9 is open-bolt) The magazine is shown to be incorrectly holding 20 rounds in a 32 rounds magazine, but this is corrected to 32 with use of the "Extended Magazines" option.
 
[[Image:TEC-9.jpg|thumb|none|300px|Intratec TEC-9 - 9x19mm]]
 
[[Image:TEC-9.jpg|thumb|none|300px|Intratec TEC-9 - 9x19mm]]
 
[[Image:BFHLTEC901.jpg|thumb|none|600px|TEC-9 being held.]]
 
[[Image:BFHLTEC901.jpg|thumb|none|600px|TEC-9 being held.]]
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==Springfield Armory M1A SOCOM 16==
 
==Springfield Armory M1A SOCOM 16==
 
[[Image:M1A-Socom.jpg|thumb|none|450px|M1A SOCOM 16 - 7.62x51mm NATO (.308 Winchester)]]
 
[[Image:M1A-Socom.jpg|thumb|none|450px|M1A SOCOM 16 - 7.62x51mm NATO (.308 Winchester)]]
 +
The [[Springfield Armory M1A SOCOM 16]],  known simply as "SOCOM 16", is a marksman rifle for the Law Enforcement Professional class.
  
 
=Machine Guns=
 
=Machine Guns=

Revision as of 21:06, 24 January 2015

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The future is subject to change.

This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change.


Battlefield Hardline
BF Hardline.jpg
Promotional artwork
Release Date: March 17, 2015
Developer: Visceral
Publisher: Electronic Arts
Series: Battlefield
Platforms: PC
Playstation 4
XBOX One
Genre: First-Person Shooter


Battlefield Hardline is the latest game coming out for the Battlefield series, focusing on criminals and police warfare instead of pitting armies against each other.

As in previous games, player take on as one of four classes:

  • Operator is akin to the Assault/Medic class, able to revive and heal other players, and for the first time in the series, revive him/herself under certain conditions.
  • Enforcer is a powerhouse class, wielding high-caliber battle rifles and shotguns, and dropping ammo for allies. A riot shield and C4 explosive is also unlocked by this class.
  • Mechanic class is the stand in for the Engineer, using sub-machine guns and a 40mm grenade launcher. A blowtorch is available for vehicle repair.
  • Professional class is the Recon/Sniper of this game, unlocking both bolt action and high caliber semi-automatic weapons. Gadgets available to this class include the trip mine and a surveillance camera.

All classes (as of the beta) can equip the zip-line launcher (a crossbow), grappling hook launcher and gas mask in place for their regular gadgets.

Rocket launchers and light machine guns are not available to any class, but can be found in locations on the map, or stored in the trunk of a car.

DISCLAIMER*: As of June 12 2014, the screenshots posted here are from the game's beta trial, thus representing the unfinished product. It is quite possible that these weapons are unfinished, expect some of these screenshots to be replaced when the the actual game releases.

The following weapons appear in the video game Battlefield Hardline:


Handguns

Beretta 92FS

The Beretta 92FS makes an appearance as the "92FS", it is available only to the Operator class as of the beta.

Beretta 92F - 9x19mm.
Stock "92FS" in the loadout menu.
"92FS" iron sights.
Player holding the "92FS"

Beretta 92FS "93R"

The Beretta 92FS "93R" it's one of the "hidden guns", it's the same "93R" from Battlefield 3 which, of course, it's a normal 92FS with a resemblance of the 93R.

Real Beretta 93R - 9x19mm
Beretta 92FS as the "M93R" in the loadout menu

Glock 17

Glock 17 3rd Generation - 9x19mm

Heckler & Koch HK45CT

Heckler & Koch HK45CT is available to the Enforcer class as of the beta, called HK45C in the game.

Heckler & Koch HK45CT with low profile Meprolight night sights - .45 ACP
Stock "HK45C" in the loadout menu.
"HK45C" iron sights.
Player holding the "HK45C"

SIG-Sauer P226R

SIG-Sauer P226R - 9x19mm Parabellum

Smith & Wesson Model 327 R8

The Smith & Wesson Model 327 R8 makes it appearance in this set of Battlefield. It's one of the "hidden guns"

Smith & Wesson 327 R8 - .357 Magnum
S&W Model 327 R8 as the "RS357" in the loadout menu

Smith & Wesson Model 642

The Smith & Wesson Model 642 revolver is equipped by the Mechanic class; called the ".38 Snub". It correctly holds 5 .38 Special rounds: earlier betas had an incorrect 6-round capacity.

Smith & Wesson Model 642 Airweight Snub nose revolver chambered in .38 Special
Model 642 in the loadout menu.
Model 642's iron sights.
Player holding the Model 642

Taurus Model 44

Taurus Model 44 - .44 Magnum

Vickers Tactical Custom 1911

The Vickers Tactical 1911 comes back from Battlefield 4 depicted as the "M1911". It's one of the "hidden guns"

Custom-built Vickers Tactical 1911 for Medal of Honor: Warfighter fitted with a Surefire X300 light - .45 ACP
Vickers tactical as "M1911" in the loadout menu

Submachine Guns

Carl Gustav M/45

Swedish K / Carl Gustav M45 Submachine Gun - 9x19mm‎

FN P90 TR

The FN P90 TR is available for the Mechanic class as the "P90". Earlier beta versions had 40 round capacity, later corrected to 50. The game also shows the magazine to be incorrectly removed without pressing the magazine release button

FN P90 TR - FN 5.7x28mm
"P90" being held.
"P90" iron sight.
Stock "P90" in the loadout menu

Heckler & Koch MP5K-PDW

MP5K-PDW - 9x19mm

The Heckler & Koch MP5K-PDW (identified by its protruding barrel and folding stock) is an available sub-machine gun for the Mechanic class.

Heckler & Koch UMP45

The Heckler & Koch UMP45, as the "UMP-45", is the starting weapon for the Mechnic class. the front sight assembly is removed when equipped with optics like in Battlefield 4. In real life, this would not be possible without permanently altering the weapon. In the game the charging handle incorrectly locks back when all the rounds are fired

Heckler & Koch UMP45 - .45 ACP
UMP-45 being held.
UMP-45 iron sight.
Stock UMP-45 in the loadout menu

IMI Uzi

The IMI Uzi is wielded by the Mechanic class. The real Uzi is open bolt, which means it can't chamber a round to gain a +1, as opposed to what is portrayed in the game.

IMI Uzi - 9x19mm.
Uzi being held.
Uzi iron sight.
Stock Uzi in the loadout menu
"I don't know how to Uzi."

Ingram MAC-10

The Ingram MAC-10 it's one of the "hidden guns", it seems to have rails attached.

MAC-10 - .45 ACP
MAC-10 in the loadout menu. The charging handle has been moved to the side, to allow for a top rail.

Intratec TEC-9

An Intratec TEC-9 converted to full-auto is available for the Criminal Professional class as a sidearm rather than a primary weapon. It chambers +1 round, which is correct as the TEC-9 is a closed-bolt gun. (Only the original KG-9 is open-bolt) The magazine is shown to be incorrectly holding 20 rounds in a 32 rounds magazine, but this is corrected to 32 with use of the "Extended Magazines" option.

Intratec TEC-9 - 9x19mm
TEC-9 being held.
TEC-9 iron sight.
Stock TEC-9 in the loadout menu

KRISS K10

KRISS K10 with barrel RIS - .45 ACP / 9x19mm Para / .40 S&W

Magpul FMG-9

Magpul FMG-9 - 9x19mm

Shotguns

Ithaca 37 "Stakeout"

Customized Ithaca 37 "Stakeout" with Pachymar pistol grip, vertical foregrip, and heat shield - 12 gauge

Remington 870 Marine Magnum

The Remington 870 Marine Magnum is unlocked by the Enforcer class as the "870P Marine Magnum". It has rails attached to the top of the receiver.

Remington 870 Marine Magnum - 12 Gauge
"870P Marine Magnum" being held.
"870P Marine Magnum" iron sight.
"870P Marine Magnum" with a flashlight attched in the loadout menu

Sawed-Off Side by Side Shotgun

The Sawed-Off Side by Side Shotgun is unlocked by the Enforcer class as the "Sawed Off Shotgun". As of the beta, when reloading after only one shot is fired, both shells are replaced.

Sawed-Off Remington SBS - 12 gauge
"Sawed Off Shotgun" being held.
"Sawed Off Shotgun" iron sight.
Stock "Sawed Off Shotgun" in the loadout menu

Assault Rifles & Battle Rifles

AKM

The AKM is available to the Operator class. It comes with rails attached to the hand-guard, but still retains the traditional scope mount when any optics are attached.

AKM - 7.62x39mm
AKM being held.
AKM iron sight.
Stock AKM in the loadout menu.

AKS-74U

AKS-74U - 5.45x39mm.

Colt M16A4

The Colt M16A4 is depicted as a fully automatic "M16A3", similar to Battlefield 3. It is available to the Operator by default.

M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and Trijicon 4x32 ACOG scope - 5.56x45mm. This is the USMC style setup.
"M16A3" being held. Evident in this screenshot are the incorrectly raised receiver rails, resulting in a small gap between the rear of the carrying handle and the receiver. This is possibly due to needing to match the height of the new handguard rail model (discussed in a following screenshot caption).
"M16A3" iron sight. Like in BF3 and BF4, the ghost ring assembly is incorrectly modelled with the small aperture style ring but with the opening of a large aperture.
Stock "M16A3" in the loadout menu. Note the long-awaited bayonet lug has been added with a sling swivel (though the swivel should be mounted on the rear lug of the front sight base) along with a new Daniel Defense M4 12.0 free float handguard (a Knight's Armament Company RAS M5 in previous titles).
Promotional screenshot of the "M16A3"; this SWAT officer's misfortune at least gives us good lighting on his newly upgraded Magpul PMAGs. Note that the character seems to be using the CIRAS maritime body armor.

Colt Model 933

The Colt Model 933 is available to the Operator class as the "RO933".

Colt Model 933 with SIRS handguard, Aimpoint M68 CCO, and SureFire M900 WeaponLight foregrip - 5.56x45mm NATO

Heckler & Koch G36C

Heckler & Koch G36C is unlocked by the Operator class. Like in Battlefield 4, it has an incorrect rate of fire of 650 rounds per minute instead of 750.

Heckler & Koch G36C - 5.56x45mm NATO
G36C being held.
G36C iron sight.
Stock G36C in the loadout menu.

Heckler & Koch G36E/KV Hybrid

The H&K G36E/KV Hybrid is the default Enforcer weapon, fitted with a 100-round drum C-Mag. The game refers it as the "MG36" LMG variant, but it is obviously NOT an MG36 since H&K only produced few MG36s with export sight; the weapon in-game is depicted as having the G36KV carrying handle/railmount. When equipped with iron sights, it uses backup iron sights as opposed to the sights mounted on the G36KV carrying handle as they are absent. The gun also shows the bolt being still even when the gun is fired.

Heckler & Koch G36KV with rail top carry handle - 5.56x45mm NATO
Airsoft A Hybrid of the G36E/KV which is often confused as the "MG36" Configuration -(fake) 5.56x45mm NATO
"MG36" being held.
"MG36" iron sights.
"MG36" with an EOtech holographic sight.
Stock "MG36" in the loadout menu.

IMI Galil ARM

The Galil ARM is available to the Operator class as the "ARM".

IMI Galil ARM - 5.56x45mm NATO

IMI Galil ACE N 21

The Galil ACE N 21 is available to the Operator class as the "CAR-556".

Heckler & Koch HK416

The Heckler & Koch HK416 is available to the Operator class as the "M416".

Heckler & Koch HK416 - 5.56x45mm NATO

SIG SG 553

The SIG SG 553 is available to the Operator class as the "SG553".

File:SIG SG 553-2.jpg
SIG SG 553 - 5.56x45mm NATO

L85A2

The L85A2 is available to the Operator class.

L85A2 - 5.56x45mm NATO

Bushmaster ACR

The Bushmaster ACR is available to the Operator class as the "ACW-R".

Bushmaster ACR with fixed stock, five-sided handguard, and Magpul MBUS sights & PMag magazine - 5.56x45mm NATO

PTR 91

The PTR 91 is available as a marksman rifle to the Professional class.

PTR 91 - 7.62x51mm NATO
PTR-91 being held.
PTR-91 iron sight.
Stock PTR-91 in the loadout menu.

SAIGA 308

The SAIGA 308 as the "SAIGA .308" is unlocked by the Professional class. As of the beta, no iron sight is available to this gun. Due to either modeling or point of perspective, when viewed from the first person, the scope seems ridiculously large.

SAIGA 308 - 7.62х51mm NATO
"SAIGA .308" being held.
Stock "SAIGA .308" in the loadout menu.

Springfield Armory M1A SOCOM 16

M1A SOCOM 16 - 7.62x51mm NATO (.308 Winchester)

The Springfield Armory M1A SOCOM 16, known simply as "SOCOM 16", is a marksman rifle for the Law Enforcement Professional class.

Machine Guns

M240B

The M240B comes back from the previous Battlefield series. It is available as a pick-up weapon, rather than being available to any class.

M240B - 7.62x51mm NATO.
The M240B in the loadout menu

M249 Para

An M249 is featured on the Counter/Heavy Attack Truck, being used by the secondary gunner.

FN M249 Para - 5.56x45mm
M249 SAW mounted on top of the Mk19 grenade launcher and M2HB machine gun, that is mounted on top of a Counter/Heavy Attack Truck.

Sniper Rifles

Accuracy International AWM-F

The AWM-F comes back from the Battlefield series. This model seems to be the one from Battlefield 4. This time around, it is correctly designated "AWM", and correctly chambered in .338 Magnum.

Accuracy International AWM-F - .338 Lapua Magnum
The AWM-F in-game.

Mk 11 Mod 0

The Mk 11 Mod 0 comes back from the Battlefield series. Curiously enough, this model seems to come from Battlefield 4. This is one of the "hidden guns"

Mk 11 Mod 0 - 7.62x51mm NATO
The Mk 11 Mod 0 as the "SR-25 ECC" in the loadout menu.

Remington XM2010 Enhanced Sniper Rifle

Remington XM2010 Enhanced Sniper Rifle with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum

Remington 700LTR

The Remington 700 LTR, as "R700LTR", is the default weapon of the Professional class. It seem to be equipped with a fluted barrel.

File:Rem700.jpg
Remington Model 700P LTR - 7.62x51mm NATO
"R700 LTR" being held.
Stock "R700 LTR" in the loadout menu.

Steyr Elite

Steyr Elite - 7.62x51mm NATO

Launchers

FIM-92A Stinger

FIM-92A Stinger is available as a pick-up weapon only. Just how the police and a criminal syndicate can get a hold of this advanced military grade weapon is beyond anyone's guess, but it functions just like the previous games.

File:-0976t.jpg
FIM-92A Stinger - 70mm
Player holding the Stinger.
Player aiming down the sights of the Stinger.

Heckler & Koch M320

H&K M320 - 40x46mm

The Heckler & Koch M320 is available to the Law Enforcement's Mechanic class. It can be equipped with high-explosive, smoke, or tear-gas rounds.

M79 grenade launcher

M79 grenade launcher - 40x46mm

The M79 grenade launcher is the criminals' counterpart to the M320. It can also chamber high-explosive, smoke, or tear gas rounds.

Mk 153 Mod 0 SMAW

Mk 153 Mod 0 SMAW - 83mm

RPG-7V2

The RPG-7V2 can no longer be equipped by the Mechanic class, but can be picked up from various locations.

RPG-7 - 40mm
Player holding the RPG-7V2.
Sights of the RPG-7V2.

Explosives

AN/M14 incendiary grenade

AN/M14 incendiary grenade

M18 smoke grenade

M18 smoke grenade

M67 fragmentation hand grenade

Every class in the game can equip one M67 fragmentation hand grenade.

M67 fragmentation hand grenade
Player holding the M67.
M67 on the loadout screen.

M84 Stun Grenade

M84 stun grenade

Mounted Weapons

Browning M2HB

The Counter Attack Truck is equipped with a Browning M2HB as one of its weapons.

Browning M2HB heavy machine gun in vehicle mount - .50 BMG
Heavy/Counter Attack Truck with the M2HB mounted on top

Mk 19 Grenade Launcher

The Mk 19 grenade launcher is also mounted on the Counter Attack Truck as a secondary weapon to the Browning M2HB, it can be customized to fire 25mm flechette ammunition.

Mk 19 grenade launcher on vehicle mount - 40mm
Mk 19 grenade launcher on a police Counter Attack Truck.

M134 Minigun

M134 Miniguns are mounted on the Transport Helicopters, Armoured Van and Attack Helicopter's nose mount.

Dillon Aero M134 with flash suppressor - 7.62x51mm NATO.
M134 mounted on top of a Armoured Van.
Armoured Van with M134 in the loadout menu.
M134 mounted on top of a Transport Helicopter.
Transport Helicopter with M134 in the loadout menu
M134 mounted on the nose of the Attack Helicopter.

Misc.

X26 Taser

The X26 Taser appears as a gadget that all classes can equip. It is called "T62 CEW" in the game

X26 Taser with safety cap on
"T62" being reloaded.
"T62" in the loadout screen.

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