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Difference between revisions of "Arma 3"

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(→‎Sniper Rifles: Total Tidy. Old beta/alpha images, blurry images removed.)
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== Gepard GM6 Lynx ==
 
== Gepard GM6 Lynx ==
  
The [[Gepard anti-materiel rifle series|GM6 Lynx anti-material rifle]] is the anti-materiel rifle of the OPFOR faction. It was first demoed at the Gamescon conference, and was licenced from SERO.
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The [[Gepard anti-materiel rifle series|GM6 Lynx anti-material rifle]] is the anti-materiel rifle of the OPFOR faction. It was first demoed at the Gamescon conference, and was licenced from SERO. It's chambered in 12.7x108mm.
  
[[Image:GepardM6.jpg|thumb|none|500px|Gepard GM6 Lynx]]
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[[Image:GepardM6.jpg|thumb|none|500px|Gepard GM6 Lynx - 12.7x108mm]]
  
 
[[image:gm6hud.jpg|thumb|none|600px|An OPFOR sniper takes aim at a small hill with his GM6 Lynx.]]
 
[[image:gm6hud.jpg|thumb|none|600px|An OPFOR sniper takes aim at a small hill with his GM6 Lynx.]]

Revision as of 04:06, 13 September 2013

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Arma 3 for current discussions. Content is subject to change.



ArmA III
Arma3BoxArt.jpg
Release Date: TBA 2013
Developer: Bohemia Interactive Studio
Publisher: Bohemia Interactive Studio
Series: ArmA
Platforms: PC
Genre: Military-Simulation


ArmA III is an upcoming military-simulation video game developed and published by Bohemia Interactive Studio (BIS) exclusively for the PC. It is the third installment of the ArmA series, officially announced on May 19, 2011, and is built around the new Real Virtuality 4 engine owned by BIS. Release date for the game is to be announced during 2013. The playable alpha version of the game was made purchasable on the Steam store and BIS' page on March 5, 2013.

The storyline is set in mid-2030s during an international conflict between NATO and the Iranian Armed Forces in the Aegean Sea. The main protagonist is Captain Scott Miller, a former United Kingdom Special Forces (UKSF) operator who becomes stranded on a 350km² fictional Mediterranean island called "Altis" (Based upon the 475km² Greek island, Lemnos), and must fight his way out by building an effective resistance force in the process and cooperate with the local population.

Traditionally with the ArmA series, the player will also be able to play with three more characters: Lieutenant Jeff Larkin, a helicopter pilot; Sergeant Rick Hutchinson, a (possibly) tank commander; and Corporal Ben Kerry, a light infantry soldier - all are serving in different units of the United States Army 7th Infantry Division (7th US Army Europe).

The following weapons are currently seen in early release footage and the playable alpha of the upcoming video game ArmA III:


Handguns

Walther P99

The Walther P99 serves as the standard sidearm of NATO forces. It's in game designation is P07, and it's chambered for 9x21mm, the same as the OPFOR pistol.

Walther P99 with QPQ finished (stainless steel) slide. - 9x19mm
FPS view of the P07.
A NATO officer with his P07 by his side.

MP-443 Grach

The MP-443 Grach appears as the OPFOR pistol under the fictional classification of Rook 40. Like the P99, it is chambered in 9x21mm, and their magazines are interchangable.

MP-443 "Grach" - 9x19mm
The Rook 40 in FPS.
A CSAT officer with his Rook 40 drawn..

"ACP-C2"

The ACP C2 is the sidearm of the GREENFOR forces. It is a 1911 variant, based on a combination of a variety of models, namely the Kimber Custom Covert II, with the Kimber Desert Warrior and the Colt Rail Gun. It is chambered in .45 ACP and has a magazine capacity of nine.

FPS view of the ACP-C2. During the beta, the hammer was incorrectly modeled as double-action. This has been rectified.
An AAF officer models his ACP-C2.

Submachine guns

TDI Vector

The TDI Vector is the BLUFOR SMG of choice. It is known as the Vermin SBR, and fires .45 ACP, with a magazine capacity of 30.

TDI Vector SMG - .45 ACP
HUD view of the Vermin, on a peaceful Altis street.
A NATO helicopter pilot models his Vermin for us.

CZ SCORPION EVO 3 A1

The CZ SCORPION EVO 3 A1 is the OPFOR SMG of choice. It's known in game as the Sting 9mm, and uses 9x21mm ammo.

CZ SCORPION EVO 3 A1 - 9x19mm
HUD view of the Sting, overlooking a solar field.
In the midst of the solar panels, a lone CSAT chopper pilot shows off his Sting for us.

ST Kinetics CPW

The ST Kinetics CPW is the INDFOR SMG of choice. It's know in game as the PDW2000, and uses 9x21mm ammo.

ST Kinetics CPW - 9x19mm
HUD view of the PDW2000. It's short size is very apparent from this view.
An AAF jet pilot with his firearm. No less than a machine pistol, almost.

Assault Rifles

"MX 6.5mm"

U.S. Army soldiers use a fictional assault rifle (designed by real-life CMMG, Inc.), that has design elements borrowed from the Remington ACR and Robinson Armament XCR. Compact and light machine gun variants are also available. By default, it fires caseless 6.5mm ammunition, although it could possibly fire traditional cased ammunition, due to the presence of an ejection port on the right-hand side of the weapon.

The MX comes in five variants. A standard rifle, a carbine, an underbarrel launcher, a squad support weapon, and a Designated Marksman variant.

Robinson Armament XCR-L Standard - 5.56x45mm
Bushmaster ACR with folding stock, tri-rail handguard, and Magpul MBUS sights - 5.56x45mm NATO
The standard MX rifle in FPS view.
A NATO soldier and his trusty MX rifle.
The FPS view of the shortened MXC.
In the shade of a house, a soldier aims down his MXC's sights.
The heavy MXSW aimed down a tranquil street.
A soldier prepares to lay down suppressing fire. Bipods, unfortunately, do not unfold in ArmA 3.
FPS view of the MX 3GL. 3 round magazines for the 3GL do exist, but are not common.
A NATO squad lead takes aim with his MX 3GL rifle.
FPS view of the MXM overwatching the village.
Gripping his foregrip tightly, a NATO soldier takes aim with his MXM.

DIO KH2002 Sama

Iranian soldiers are seen with a fictional variant of the DIO KH2002 Sama, known in game as the Katiba 6.5mm. It fires caseless 6.5mm rounds. The front sight has been removed and the carrying handle has been lowered and modified with a rail system. Like the other assault rifles, the KH2002 can be customized with various attachments.

Iranian Defense Industries Organization (DIO) KH2002, improved 2009 model - 5.56x45mm NATO
FPS view of the Katiba, as the wielder moves into a power plant.
A CSAT soldier on duty with his Katiba rifle.
FPS view of the Katiba Carbine, as the owner observes the Agios Solar's facilities.
A soldier standing atop one of the power plant's facilities, with his Katiba Carbine.
An old power transformer, overseen by a CSAT soldier and his Katiba GL.
A shady soldier, and his Katiba GL.

FN F2000 Tactical

A fictional variant of the FN F2000 Tactical is used by INDFOR soldiers and appears as the Mk 20. It features the Monolith Arms rail system, and can be customized with a variety of attachments. A grenade launcher is available for the weapon and called the "Mk 20GL". It is based on the FN GL-1.

FN FS2000 with a C-more red dot sight and Monolith Arms rail system - 5.56x45mm NATO.
An AAF soldier peeks around a wall, Mk 20 rifle in hand.
A soldier takes a knee, with his Mk 20.
A soldier takes aim at a suspicious set of ruins, his Mk 20 C trained tight on the dangerous target.
Mk 20 C in hand, an Altian soldier walks by a telephone pole.
An Altian team leader aims at a house, with his Mk 20 EGLM.
Moving in with his Mk 20 EGLM, a soldier prepares to take some scalps.

IMI Tavor TAR-21

The IMI Tavor TAR-21 is used by the NATO faction, specifically the FIA guerrillas. It's in game designation is the TRG-21, and is chambered in 5.56 NATO.

IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm NATO
Airsoft Ares Tavor TAR-21
The TRG-21 in the hands of an FIA guerrilla.
This FIA fighter takes his fuse-changing seriously, his TRG-21 always with him in his electrical duties.
The TRG-20, a carbine variant, looking over some sandbags.
A shemag'ed soldier, towering over the landscape, in a tower, with his TRG-20.
A squad lead props his TRG-21 EGLM on a set of sandbags.
An FIA leader, his radical bandana, and his TRG-21 EGLM, in the shade of a small coniferous bush.

Kel-Tec RFB Carbine

The Kel-Tec RFB Carbine appears as the SDAR 5.56mm, and is used by all factions, modified into a fictional underwater weapon. It remains visually identical, though

Kel-Tec RFB Carbine - 7.62x51mm NATO
A diver takes cover by a rock, as his target fish swims away. The SDAR is mostly useless beyond 30m, this figure getting worse the deeper one goes.
This diver is taking a good, close look at the seaweed, with his SDAR close by.

Sniper Rifles

CheyTac M200

The CheyTac M200 is the anti-materiel rifle of the BLUFOR faction, and is labelled as the M320 LRR .408 ingame. It is chambered in .408 CheyTac.

CheyTac M-200 - .408 CheyTac
A NATO sniper overlooks the red roofs of Altis, with his M320 trained on them tightly.
Keeping himself shady, said sniper's earlier position is revealed, and his M320's hefty barrel is shown off.

Gepard GM6 Lynx

The GM6 Lynx anti-material rifle is the anti-materiel rifle of the OPFOR faction. It was first demoed at the Gamescon conference, and was licenced from SERO. It's chambered in 12.7x108mm.

Gepard GM6 Lynx - 12.7x108mm
An OPFOR sniper takes aim at a small hill with his GM6 Lynx.
Said sniper, and his GM6 Lynx. For such a rare weapon, the detail on display is phenomenal.

Mark 14 Mod 0 Enhanced Battle Rifle

The Mk 14 Mod 0 EBR is used by both OPFOR and INDFOR soldiers, in the Marksman role. It's known ingame as the Mk 18 ABR 7.62, and is chambered for 7.62 NATO.

Mk 14 Mod 0 EBR - 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.
An OPFOR marksman, overlooking the solar field of Altis with his Mk 18 ABR.
The red warning light flashing, a soldier takes steady aim at a distant target with his Mk 18 ABR.

Machine Guns

Knight's Armament Company Light Machine Gun

The KAC LMG, appearing as the Mk200 6.5mm, is one of the machine guns available to OPFOR in-game. It features a Magpul UBR stock and can be fitted with various accessories. It fires 6.5mm caseless ammunition.

Knight's Armament Company LMG - 5.56x45mm NATO
File:Armamk200.jpg
In-game KAC LMG with flip-up BUISs and RIS foregrip. Note the caseless ammunition belt.
File:Arma3 mk200.jpg
In-game KAC LMG with flip-up BUISs, C-More red dot sight, and a RIS foregrip.
File:Arma3-e3-1.jpg
An Iranian soldier wields a KAC LMG with ELCAN scope and a RIS foregrip.
File:Arma3 MK200 1.jpg
World model of the Mk 200 6.5mm. Image taken from Alpha.

IMI Negev

The IMI Negev is the OPFOR medium machine gun, chambered in 7.62mm, and appears as the Zafir 7.62mm. It is fitted with a variety of modern furniture, including a FAB Defense stock.

IMI Negev with 200-round cloth ammo bag - 5.56x45mm
File:Arma3 negev 1.jpg
World model of the Zafir. Image taken from Beta.
File:Arma3 negev 2.jpg
FPS view of the Zafir. The front iron sight does not fold down, as it does with many other weapons in ArmA 3. This makes mounting sights, while possible, a bit irritating.

Launchers

Metal Storm 3GL

The Metal Storm 3GL is the standard underbarrel launcher of NATO forces.

3gl on m16.jpg
File:Arma3gl.jpg
The 3GL seen mounted on a MX 6.5 on an armoury table.
File:Arma3 3GL 1.jpg
A 3GL mounted underneath a MX 6.5mm barrel. Image taken from Alpha.

EGLM

FN EGLM launchers are seen mounted on certain Tavor TAR-21 rifles in-game.

FN GL-1 - 40mm which closely resembles the fictionalized version presented in the game
File:Arma3 EGLM 1.jpg
The TAR-21 with an underbarrel EGLM. Image taken from Alpha.
File:TAR-21 GL.jpg
An early image showing the EGLM mounted on a TAR-21.

NLAW

The NLAW (British designation for the MBT LAW) is the standard launcher of NATO troops. Currently, in the Alpha build, anti-tank launchers can also be used as guided missile launchers. This will be remedied before finalization.

SAAB Bofors Dynamics MBT LAW rocket launcher - 150mm
File:Arma3 NLAW 1.jpg
World model of the NLAW. Image taken from Alpha.
File:Arma3 NLAW 2.jpg
FPS view of the NLAW. This AT rifleman has a serious ophidiophobia (fear of snakes), it seems. Image taken from Alpha.

RPG-32

The RPG-32 appears as the RPG-42 and is the standard OPFOR launcher.

RPG-32 Hashim - 105mm
File:Arma3 RPG42 1.jpg
World model of the RPG-32. Image taken from Alpha.
File:Arma3 RPG42 2.jpg
FPS view of an RPG-32 as OPFOR enjoy a lovely seafront. Image taken from Alpha.

Rafael Mini-Spike

The Rafael Mini-Spike appears as the Titan.

Rafael Mini-Spike
File:Arma3 titan 1.jpg
FPS view of the Titan.
File:Arma3 titan 2.jpg
A side view of the shouldered Titan.
File:Arma3 titan 3.jpg
World model of the Titan. Image taken from Alpha.

Mounted Weapons

Browning M2 Heavy Barrel

The Browning M2HB is seen mounted on the Unmanned Ground Vehicle (UGV) used by the NATO faction in-game, alongside a possibly unknown model of a grenade launcher. The M2HB is also mounted on the "Panther" Armored Personnel Carrier (derived from the Namer APC), as well as the armed variant of the "Hunter" light armored vehicle (derived from the Oshkosh M-ATV), both used by the Iranian Armed Forces faction.

Browning M2HB - .50 BMG
File:Arma3 ugv m2hb.jpg
In-game Browning M2HB (circled in red) mounted on a NATO UGV.
File:Arma3 namer apc m2hb.jpg
In-game Browning M2HB mounted on an Iranian "Panther" APC.

Dillon Aero M134 Minigun

A possibly DA M134 Minigun is seen mounted on the "AH-9" attack helicopter (derived from the AH-6 Little Bird) used by the NATO faction in-game.

Dillon Aero M134 with flash suppressor - 7.62x51mm NATO
File:Arma3 m134.jpg
M134 Minigun mounted onto the internal hardpoint of an AH-9 gunship.

Heckler & Koch GMG

Strider ARCs that come mounted with turrets use the H&K GMG.

HKGMG.jpg

General Dynamics GAU-19/A

The GD GAU-19/A is seen mounted on the "Mi-48 Kajman" attack helicopter (derived from the Mi-28 "Havoc") used by the Iranian Armed Forces faction in-game. It is unclear why the GAU-19/A is featured as the main armament of the Mi-48 instead of the Shipunov 2A42, although this reason could be for ArmA III's futuristic background.

General Dynamics GAU-19/A with muzzle brake and mount - .50 BMG

General Dynamics XM301

The GD XM301 is seen mounted on RAH-66 Comanche attack helicopter used by the NATO faction in-game.

General Dynamics XM301 - 20x102mm

XM312

The XM312, appears as the "M312" in-game, is seen mounted on a patrol boat used by the NATO faction.

XM312 - .50 BMG

ZVI Plamen PL-20 2x20mm gun pod

The L-159 Alca comes with an underslung gun pod with dual 20mm cannons.

Plamen.jpg

Cut Weapons

As of the moment the following weapons have been removed from the game despite being fully functioning in earlier builds. The developers say that they might make their way back in post-release, "maybe".

Benelli M4 Super 90

The Benelli M4 Super 90 appears as the "M4 SASS".

Benelli M4 Super 90 with 6-shot tube - 12 Gauge
Arma3 -BenelliM4.JPG
Down the sights of the M4 SASS.

Kel-Tec KSG

The Kel-Tec KSG is a confirmed weapon to be featured in the game, and can be fitted with various accessories.

Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge.
A NATO soldier aiming a Kel-Tec KSG, fitted with front and rear BUISs, C-More red dot sight, and a RIS foregrip.

Heckler & Koch XM25

The H&K XM25 is a confirmed weapon to be featured in the game.

Heckler & Koch XM25 - 25x40mm.
The NATO soldier circled in red is holding a H&K XM25.

General Dynamics GAU-22/A

The GD GAU-22/A is most likely the main armament of the F-35B Lightning II used by the NATO faction in-game.

General Dynamics GAU-22/A - 25x137mm
A pair of F-35Bs in flight. The GAU-22/A could be mounted on them.


See Also


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