Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Arizona Sunshine 2
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Arizona Sunshine 2 for current discussions. Content is subject to change. |
|
Developed and produced by Vertigo Games, Arizona Sunshine 2 is a fact-paced VR zombie shooter and sequel to 2016's Arizona Sunshine. The game, which was released exactly 7 years and 1 day after its predecessor, follows the first game's unnamed protagonist and his dog Buddy as they once more search for help in a post-apocalyptic Arizona. As in the first game, both a story-based campaign and a wave-based "horde" mode are available to be played solo or multiplayer with up to 3 other players.
The following weapons appear in the video game Arizona Sunshine 2:
Overview
In contrast to the weapons of the first game, the guns of Arizona Sunshine 2 (reflecting 7 years worth of improvements to virtual weapons) are rather detailed and can be manipulated realistically. Reloading is now a much more involved process, with the player now required to eject an empty magazine, grab a fresh one from their ammunition belt, insert it into the weapon, and, if necessary, manually chamber a round. Weapon classes not present in the previous game are also present, including pump and break-action firearms, and significant improvements have been made to two-handed weapons. Firearm ammunition is split into the following categories:
- Pistol-caliber ammunition, which is used by handguns, submachine guns, and machine pistols
- Rifle-caliber ammunition, which is used by rifles
- Shotgun shells, which are used by shotguns
- Flamethrower fuel, which is used by the flamethrower
- 40mm grenades, which are used by the grenade launcher