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Difference between revisions of "User:TheExplodingBarrel/Sandbox"

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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{{WIP}}
 
[[file:Hdtfheader.jpg|thumb|right|300px|''Hunt Down The Freeman'' (2018)]]
 
[[file:Hdtfheader.jpg|thumb|right|300px|''Hunt Down The Freeman'' (2018)]]
 
'''The following weapons appear in the video game''' '''''Hunt Down The Freeman''''':
 
'''The following weapons appear in the video game''' '''''Hunt Down The Freeman''''':
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A [[Smith & Wesson Model 629|Smith & Wesson Model 629 Performance Center Hunter]] can be used in-game.
 
A [[Smith & Wesson Model 629|Smith & Wesson Model 629 Performance Center Hunter]] can be used in-game.
 
[[File:Smith Wesson 44 Magnum Hunter 009-sm.jpg|thumb|none|400px|Smith & Wesson Model 629 Performance Center Hunter - .44 Magnum]]
 
[[File:Smith Wesson 44 Magnum Hunter 009-sm.jpg|thumb|none|400px|Smith & Wesson Model 629 Performance Center Hunter - .44 Magnum]]
[[image:Hdtfrevolver.jpg|thumb|none|600px|The viewmodel in a model viewer.]]
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[[file:Hdtfrevolver.jpg|thumb|none|601px|Mitchell holding the 629 in a cave.]]
[[image:Hdtfrevolver2.jpg|thumb|none|600px|Unused texture.]]
+
[[File:Hdtf629-1.jpg|thumb|none|600px|Iron sights.]]
 +
[[File:Hdtf629-2.jpg|thumb|none|600px|Dumping out some rounds...]]
 +
[[File:Hdtf629-3.jpg|thumb|none|600px|...inserting some new ones in...]]
 +
[[File:Hdtf629-4.jpg|thumb|none|600px|...and closing the cylinder.]]
 +
[[file:Hdtfrevolver2.jpg|thumb|none|600px|Unused texture.]]
  
 
=Submachine Guns=
 
=Submachine Guns=
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An [[Sa vz. 61 Skorpion]] can be used in-game.
 
An [[Sa vz. 61 Skorpion]] can be used in-game.
 
[[image:CZ_Vz.61.jpg|thumb|none|400px|Sa vz. 61 Skorpion - .32 ACP]]
 
[[image:CZ_Vz.61.jpg|thumb|none|400px|Sa vz. 61 Skorpion - .32 ACP]]
 +
[[File:Hdtfvz61-1.jpg|thumb|none|600px|Mitchell holding the vz. 61.]]
 +
[[File:Hdtfvz61-2.jpg|thumb|none|600px|Iron sights.]]
 +
[[File:Hdtfvz61-3.jpg|thumb|none|600px|Firing off at a wall.]]
 +
[[File:Hdtfvz61-4.jpg|thumb|none|600px|Changing mags...]]
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[[File:Hdtfvz61-5.jpg|thumb|none|600px|...and releasing the bolt]]
 
==Heckler & Koch MP5DS3==
 
==Heckler & Koch MP5DS3==
 
A [[Heckler & Koch MP5SD3]] can be used in-game
 
A [[Heckler & Koch MP5SD3]] can be used in-game
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An [[Accuracy International Arctic Warfare Magnum]] can be used in-game. It is incorrectly chambered in 7.62x51mm.
 
An [[Accuracy International Arctic Warfare Magnum]] can be used in-game. It is incorrectly chambered in 7.62x51mm.
 
[[File:AWSM_fixed.jpg|thumb|none|400px|Accuracy International Arctic Warfare Magnum - .338 Lapua Magnum]]
 
[[File:AWSM_fixed.jpg|thumb|none|400px|Accuracy International Arctic Warfare Magnum - .338 Lapua Magnum]]
 
+
[[File:Hdtfawm-1.jpg|thumb|none|600px|The AWM is first acquired from Adam.]]
 +
[[File:Hdtfawm-2.jpg|thumb|none|600px|Mitchell takes the AWM for a spin on a rooftop.]]
 +
[[File:Hdtfawm-3.jpg|thumb|none|600px|Scoping in an a Combine Synth.]]
 +
[[File:Hdtfawm-4.jpg|thumb|none|600px|Swapping mags...]]
 +
[[File:Hdtfawm-5.jpg|thumb|none|600px|...and cambering a new round.]]
 
==Mauser Karabiner 98k==
 
==Mauser Karabiner 98k==
 
A [[Karabiner 98k]] with a Zeiss ZF42 scope can be used in-game.
 
A [[Karabiner 98k]] with a Zeiss ZF42 scope can be used in-game.
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[[Browning M2HB]]s can be found as emplaced turrets and mounted on Humvees.
 
[[Browning M2HB]]s can be found as emplaced turrets and mounted on Humvees.
 
[[File:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]
 
[[File:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]
 +
[[File:Hdtfm2-1.jpg|thumb|none|600px|The first M2HB found is mounted on some sandbags.]]
 +
[[File:Hdtfm2-2.jpg|thumb|none|600px|Shooting at some Combine Synths.]]
 +
[[File:Hdtfm2-3.jpg|thumb|none|600px|An M2 mounted on a Humvee.]]
 
==General Dynamics GAU-17/A==
 
==General Dynamics GAU-17/A==
 
A handheld [[General Dynamics GAU-17/A]] styled after the one seen in [[Terminator 2]] can be used in-game.
 
A handheld [[General Dynamics GAU-17/A]] styled after the one seen in [[Terminator 2]] can be used in-game.
 
[[File:GAU-17A_HH60.jpg|thumb|none|400px|General Dynamics GAU-17/A - 7.62x51mm NATO]]
 
[[File:GAU-17A_HH60.jpg|thumb|none|400px|General Dynamics GAU-17/A - 7.62x51mm NATO]]
 
[[File:Minigun_2.JPG|thumb|none|400px|Airsoft handheld M134 Minigun - (fake) 7.62x51mm NATO]]
 
[[File:Minigun_2.JPG|thumb|none|400px|Airsoft handheld M134 Minigun - (fake) 7.62x51mm NATO]]
 +
[[File:Hdtfgau17-1.jpg|thumb|none|600px|The GAU-17/A is acquired from a corpse that suddenly teleports in.]]
 +
[[File:Hdtfgau17-2.jpg|thumb|none|600px|Not fased by the sudden corpse, Mitchell picks up the GAU-17.]]
 +
[[File:Hdtfgau17-3.jpg|thumb|none|600px|The GAU-17 is then used to fend off a large number of Gunships.]]
 
=Explosives=
 
=Explosives=
 
==M18A1 Claymore==
 
==M18A1 Claymore==
 
[[M18A1 Claymore]]s can be used in-game. They incorrectly function like proximity mines instead of remotely detonated ones.
 
[[M18A1 Claymore]]s can be used in-game. They incorrectly function like proximity mines instead of remotely detonated ones.
 
[[File:M18a1_07.jpg|thumb|none|350px|M18A1 Claymore]]
 
[[File:M18a1_07.jpg|thumb|none|350px|M18A1 Claymore]]
 +
[[File:Hdtfm18-1.jpg|thumb|none|600px|A few Claymores in a tent.]]
 +
[[File:Hdtfm18-2jpg.jpeg|thumb|none|600px|An M18 deployed on the ground.]]
 +
[[File:Hdtfm18-3.jpg|thumb|none|600px|Shooting it yields rather predictable results.]]
 +
[[File:Hdtfm18-4.jpg|thumb|none|600px|Mitchell comes across a field of Claymores at a rather inopportune time. These Claymores will kill Mitchell no matter what distance he is from them.]]
 
==M67 Hand Grenade==
 
==M67 Hand Grenade==
 
[[M67 hand grenade]]s appear in-game; however, picking them up will give you [[MK3_offensive_hand_grenade|MK3A2s]], meaning you cannot use them without using console commands.
 
[[M67 hand grenade]]s appear in-game; however, picking them up will give you [[MK3_offensive_hand_grenade|MK3A2s]], meaning you cannot use them without using console commands.
 
[[File:Baseball.jpg|thumb|none|350px|M67 Hand Grenade]]
 
[[File:Baseball.jpg|thumb|none|350px|M67 Hand Grenade]]
 +
[[File:Hdtfm67-1.jpeg|thumb|none|600px|A box of M67s.]]
 
==MK3A2 Offensive Hand Grenade==
 
==MK3A2 Offensive Hand Grenade==
 
[[MK3 offensive hand grenade|MK3A2 Offensive Hand Grenades]] styled after the ones seen in [[Half-Life 2]] can be used in-game
 
[[MK3 offensive hand grenade|MK3A2 Offensive Hand Grenades]] styled after the ones seen in [[Half-Life 2]] can be used in-game
 
[[File:MK3A2.jpg|thumb|none|350px|MK3A2 Offensive Hand Grenade]]
 
[[File:MK3A2.jpg|thumb|none|350px|MK3A2 Offensive Hand Grenade]]
 +
[[File:Hdtfmk3-1.jpg|thumb|none|600px|The MK3A2 in-game. These were picked up from the box of M67s above.]]

Revision as of 21:16, 18 January 2021

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See User talk:TheExplodingBarrel/Sandbox for current discussions. Content is subject to change.

Hunt Down The Freeman (2018)

The following weapons appear in the video game Hunt Down The Freeman:

Pistols

Beretta 92FS Inox

A Beretta 92FS Inox with wood grips is the first weapon the player can use in-game.

Beretta 92FS Inox with wood grips (US made gun with black controls) - 9x19mm
The Beretta in the first level of the game.
Shooting at some zombies.
Non-empty reload.
Inserting a magazine in the empty reload.

Colt M1911A1

A Colt M1911A1 can be used in game. Of note is that when reloading, it plays the Half-Life 2 USP Match reloading sound on top of its reload sound.

Colt M1911A1 - .45 ACP
File:Hdtfpistol.jpg
The M1911A1 in the opening cutscene.

Heckler and Koch USP Match

A Half-Life 2 styled Heckler & Koch USP Match can be used in-game.

Heckler and Koch USP Match - 9x19mm
The USP Match in idle.
Aiming at a wall...
...and firing.
Ejecting a magazine.
Inserting in a new one.

Smith & Wesson Model 629 Performance Center Hunter

A Smith & Wesson Model 629 Performance Center Hunter can be used in-game.

Smith & Wesson Model 629 Performance Center Hunter - .44 Magnum
File:Hdtfrevolver.jpg
Mitchell holding the 629 in a cave.
Iron sights.
Dumping out some rounds...
...inserting some new ones in...
...and closing the cylinder.
File:Hdtfrevolver2.jpg
Unused texture.

Submachine Guns

Sa vz. 61 Skorpion

An Sa vz. 61 Skorpion can be used in-game.

Sa vz. 61 Skorpion - .32 ACP
Mitchell holding the vz. 61.
Iron sights.
Firing off at a wall.
Changing mags...
...and releasing the bolt

Heckler & Koch MP5DS3

A Heckler & Koch MP5SD3 can be used in-game

Heckler and Koch MP5SD3 - 9x19mm
Holding an MP5SD3.
Reloading.
A close-up of the world model reveals that it is chambered in "9x9mm". Note the fire selector

.

Steyr TMP

A Steyr TMP fitted with its shoulder stock can be used in-game

Steyr TMP fitted with shoulder stock - 9x19mm
Holding a TMP.
Aiming at a wall.
Spraying it with dozens of 9x19mm rounds.
Flicking away a magazine.
Inserting in a new one.
And pulling the bolt.

Shotguns

Franchi SPAS-12

The Franchi SPAS-12 is only seen once, which is in a cutscene near the end of the game. The model appears to be from Half-Life 2.

Franchi SPAS-12 - 12 Gauge

Remington 870

A Remington 870 with aftermarket furniture and an (unused) shell holder can be used in-game.

Remington 870 with Magpul furniture - 12 Gauge
Racking the pump when it is acquired for the first time.
The 870 in idle.
Aiming at some zombies.
Reloading is oddly fast.

Double Barrel Shotgun

A 12 Gauge Double Barreled shotgun can be used in-game.

Stevens side-by-side shotgun - 12 gauge

Assault Rifles

AK-47

A Type 2 AK-47 can be used in-game.

Type 2 AK-47 - 7.62x39mm

M16A4 with M203 Grenade Launcher

An M16A4 with an M203 Grenade Launcher and a Trijicon ACOG can be used in-game. It also incorrectly fires full-auto.

M16A4 with M203 grenade launcher - 5.56x45mm and 40x46mm grenade

SIG-Sauer SG556xi Russian

Whilst not normally accessible during the game, the SIG-Sauer SG556xi Russian can be spawned using console commands

SIG-Sauer SG556xi Russian - 7.62x39mm

Sniper Rifles

Accuracy International Arctic Warfare Magnum

An Accuracy International Arctic Warfare Magnum can be used in-game. It is incorrectly chambered in 7.62x51mm.

Accuracy International Arctic Warfare Magnum - .338 Lapua Magnum
The AWM is first acquired from Adam.
Mitchell takes the AWM for a spin on a rooftop.
Scoping in an a Combine Synth.
Swapping mags...
...and cambering a new round.

Mauser Karabiner 98k

A Karabiner 98k with a Zeiss ZF42 scope can be used in-game.

Mauser Karabiner 98k with Zeiss ZF42 - 7.92x57mm Mauser

Machine Guns

Browning M2HB

Browning M2HBs can be found as emplaced turrets and mounted on Humvees.

Browning M2HB on vehicle mount - .50 BMG
The first M2HB found is mounted on some sandbags.
Shooting at some Combine Synths.
An M2 mounted on a Humvee.

General Dynamics GAU-17/A

A handheld General Dynamics GAU-17/A styled after the one seen in Terminator 2 can be used in-game.

General Dynamics GAU-17/A - 7.62x51mm NATO
Airsoft handheld M134 Minigun - (fake) 7.62x51mm NATO
The GAU-17/A is acquired from a corpse that suddenly teleports in.
Not fased by the sudden corpse, Mitchell picks up the GAU-17.
The GAU-17 is then used to fend off a large number of Gunships.

Explosives

M18A1 Claymore

M18A1 Claymores can be used in-game. They incorrectly function like proximity mines instead of remotely detonated ones.

M18A1 Claymore
A few Claymores in a tent.
File:Hdtfm18-2jpg.jpeg
An M18 deployed on the ground.
Shooting it yields rather predictable results.
Mitchell comes across a field of Claymores at a rather inopportune time. These Claymores will kill Mitchell no matter what distance he is from them.

M67 Hand Grenade

M67 hand grenades appear in-game; however, picking them up will give you MK3A2s, meaning you cannot use them without using console commands.

M67 Hand Grenade
A box of M67s.

MK3A2 Offensive Hand Grenade

MK3A2 Offensive Hand Grenades styled after the ones seen in Half-Life 2 can be used in-game

MK3A2 Offensive Hand Grenade
The MK3A2 in-game. These were picked up from the box of M67s above.

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