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Difference between revisions of "Logistique Act. 1"

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{{Infobox Video Game|{{PAGENAME}}
 
{{Infobox Video Game|{{PAGENAME}}
|name=Logistique Act. 1
+
|name=''Logistique Act. 1''
 
|picture=Logistique Act. 1.jpg
 
|picture=Logistique Act. 1.jpg
|caption=Steam store image
+
|caption=Steam Store Image
 
|series=Logistique  
 
|series=Logistique  
|date=Sep 12, 2020
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|date=September 12, 2020
 
|developer= Elseware Experience
 
|developer= Elseware Experience
 
|platforms=PC  
 
|platforms=PC  
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}}
 
}}
  
{{wip}}
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'''''Logistique Act. 1''''' is a ''[[Half-Life 2]]'' mod created by Elseware Experience. Players control Adam, a former soldier in City 17 trying to find his wife, who was kidnapped by the Combine. The mod features revamped and more "realistic" mechanics like iron sights, limited HUD, and mag checks. Vanilla ''[[Half-Life 2]]'' guns are hidden in the code of the game which can only be accessed through the cheat '''"impulse 101"''', so this article will only discuss new weapons introduced in this mod.
  
Logistique Act. 1 is a ''[[Half-Life 2]]'' Mod created by Elseware Experience, you play as Adam an ex-military soldier in city 17 trying to find their wife who was kidnapped by the Combine, it has revamped and more "Realistc" mechanics like iron-sights, limited HUD and mag-check's, this game has base game [[Half-Life 2]] guns hidden in the code of the game which can only be accessed through the cheat '''"impulse 101"''' so this article will only show new weapons introduced in this mod.
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{{VG Title}}
 
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__TOC__<br clear=all>
{{Game Title}}
 
  
 
=Handguns=  
 
=Handguns=  
  
 
==CZ 52==
 
==CZ 52==
 +
The [[CZ 52]] appears in chapter 2 as the first firearm and also the only pistol in game, it's based on a CZ 52 model with wooden grips and holds eight rounds of 9x19mm in-game, despite the CZ 52 being in 7.62x25mm Tokarev. It is capable of dispatching enemies in 1-2 headshots and is also used by Combine Civil Protection officers.
 +
[[File:Cz52.jpg|thumb|350px|none|CZ 52 with wooden grips - 7.62x25mm Tokarev]]
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[[File:Logistique-CZ52-ready.jpg|600px|thumb|none|Adam grabs a CZ 52 from the workbench.]]
 +
[[File:Logistique-CZ52.jpg|600px|thumb|none|Adam steps back from the bench.]]
 +
[[File:Logistque-CZ52-ADS.jpg|600px|thumb|none|Adam practices his aim with the CZ 52]]
 +
[[File:Logistique-CZ52-check.jpg|600px|thumb|none|Adam checks the magazine of his "new" CZ 52.]]
 +
[[File:Logistique-CZ52-insert .jpg|600px|thumb|none|Adam, now satisfied with his fully loaded CZ 52, inserts the magazine back in.]]
 +
[[File:Logistique-CZ52-combine.jpg|600px|thumb|none|A Combine drone officer aims their CZ 52 at Adam, the officer is pissed because they lost their [[Half-Life_2#Heckler_.26_Koch_USP_Match|USP Match to a theoretical physicist]].]]
  
The [[CZ 52]] appears in chapter 2 as the first firearm and also the only pistol in game, it's based on a CZ 52 model with wooden grips and is chambered in 9x19 in game despite most copy's of the CZ 52 being in 7.62x25mm Tokarev, it can 1-2 to shot to the head in game.
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=Submachine Guns=
[[File:Cz52.jpg|thumb|none|CZ 52 with wooden grips - 7.62x25mm Tokarev]]
 
[[File:Logistique-CZ52-ready.jpg|600px|thumb|none|Adam grabs a CZ 52 from the work bench ]]
 
[[File:Logistique-CZ52.jpg|500px|thumb|none|Adam steps back from the bench ]]
 
[[File:Logistique-CZ52-check.jpg|600px|thumb|none|Adam checks the magazine of his "new" CZ52]]
 
[[File:Logistique-CZ52-insert .jpg|600px|thumb|none|Adam now satisfied with his fully loaded CZ52, inserts the magazine back in ]]
 
[[File:Logistque-CZ52-ADS.jpg|600px|thumb|none|Adam practices his aim with the CZ52]]
 
 
 
=Submachine guns=
 
  
 
==MP7A1==  
 
==MP7A1==  
The [[Heckler & Koch MP7A1]] appears in the computer section of chapter 2 as the last firearm in game and the only Submachine gun in game, the iron sights are flipped down, despite it feeding an 20-round magazine in game it has a magazine size of 40-rounds, it is used by Overwatch Soldier's, the gun has no muzzle flash in game.
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The [[Heckler & Koch MP7A1]] appears in the computer section of chapter 2 as the last firearm acquired and is the only submachine gun in the game. Despite being modeled with a 20-round magazine, it holds 40 rounds. It is also used by Overwatch soldiers.
[[File:H&K MP7A1 20-rnd.jpg|thumb|none|Heckler & Koch MP7A1 with factory 20-round magazine and rifle sights flipped up - 4.6x30mm]]
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[[File:H&K MP7A1 20-rnd.jpg|450px|thumb|none|Heckler & Koch MP7A1 with factory 20-round magazine and rifle sights flipped up - 4.6x30mm]]
[[File:Logistique-Mp7a1.jpg|500px|thumb|none|Adam has found a Mp7a1 dropped by a now dead soldier ]]
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[[File:Logistique-Mp7a1.jpg|600px|thumb|none|Adam finds an MP7A1 dropped by a now-dead soldier.]]
[[File:Logistique-Mp7a1-check.jpg|500px|thumb|none|Adam checks the magazine of the Mp7a1]]
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[[File:Logistque-Mp7a1.jpg|600px|thumb|none|Aiming down the flipped-down sights of his new MP7A1.]]
[[File:Logistque-Mp7a1-insert .jpg|500px px|thumb|none|Adam inserts the 20-round magazine back into his Mp7a1]]
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[[File:Logistique-Mp7a1-check.jpg|600px|thumb|none|Adam checks the magazine of the MP7A1.]]
[[File:Logistque-Mp7a1.jpg|500px|thumb|none|Adam aims down the sights of his new Mp7a1]]
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[[File:Logistque-Mp7a1-insert .jpg|600px|thumb|none|Adam inserts the 20-round magazine back into his MP7A1.]]
  
 
=Grenades=
 
=Grenades=
  
 
==MK3 offensive hand grenade==
 
==MK3 offensive hand grenade==
The [[MK3 offensive hand grenade]] appears in game as the only explosive in game, despite it being based on a concussion grenade it is called a "frag grenade" in game, unlike its older brother in Half-Life 2 it is painted bright yellow, it is only useable by the player.
+
The [[MK3 offensive hand grenade]] appears as the only explosive in-game, despite it being based on a concussion grenade it is called a "Frag Grenade" in game and is depicted as such. Unlike its older brother in ''Half-Life 2'', it is painted bright yellow. It is only used by the player.
[[File:MK3A2.jpg|none|thumb|MK3A2 offensive hand grenade. Prior MK3 variants (MK3 and MK3A1) had metal top and bottom caps and a waterproofed laminated paper body, while the MK3A2 is made of, of all things, asphalt-impregnated fiberboard.]]
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[[File:MK3A2.jpg|250px|none|thumb|MK3A2 offensive hand grenade. Prior MK3 variants (MK3 and MK3A1) had metal top and bottom caps and a waterproofed laminated paper body, while the MK3A2 is made of, of all things, asphalt-impregnated fiberboard.]]
[[File:Logistique-Mk3.jpg|500px|thumb|none|Adam has found a Mk3 hand grenade in the tower]]
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[[File:Logistique-Mk3.jpg|600px|thumb|none|Adam finds an Mk3 hand grenade in the tower.]]
[[File:Logistique-Mk3-pin.jpg|500px|thumb|none|Adam breaks the law of science by cliping his hand through the pin of the MK3 ]]
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[[File:Logistique-Mk3-pin.jpg|600px|thumb|none|Excited by his find, Adam breaks the laws of science by clipping his hand through the pin of the MK3.]]
[[File:Logistique-Mk3-Throw.jpg|500px|thumb|none|Adams throws the Mk3 hand grenade down the corridor of the tower ]]
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[[File:Logistique-Mk3-Throw.jpg|600px|thumb|none|Nevertheless, he chucks an Mk3 hand grenade down the corridor of the tower.]]
 +
 
 +
 
 +
[[Category:Video Game]]
 +
[[Category:First-Person Shooter]]
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[[Category:War]]
 +
[[Category:Science-Fiction]]

Latest revision as of 11:40, 11 December 2023


Logistique Act. 1
Logistique Act. 1.jpg
Steam Store Image
Release Date: September 12, 2020
Developer: Elseware Experience
Publisher: Elseware Experience
Series: Logistique
Platforms: PC
Genre: First-Person Shooter


Logistique Act. 1 is a Half-Life 2 mod created by Elseware Experience. Players control Adam, a former soldier in City 17 trying to find his wife, who was kidnapped by the Combine. The mod features revamped and more "realistic" mechanics like iron sights, limited HUD, and mag checks. Vanilla Half-Life 2 guns are hidden in the code of the game which can only be accessed through the cheat "impulse 101", so this article will only discuss new weapons introduced in this mod.


The following weapons appear in the video game Logistique Act. 1:


Handguns

CZ 52

The CZ 52 appears in chapter 2 as the first firearm and also the only pistol in game, it's based on a CZ 52 model with wooden grips and holds eight rounds of 9x19mm in-game, despite the CZ 52 being in 7.62x25mm Tokarev. It is capable of dispatching enemies in 1-2 headshots and is also used by Combine Civil Protection officers.

CZ 52 with wooden grips - 7.62x25mm Tokarev
Adam grabs a CZ 52 from the workbench.
Adam steps back from the bench.
Adam practices his aim with the CZ 52
Adam checks the magazine of his "new" CZ 52.
Adam, now satisfied with his fully loaded CZ 52, inserts the magazine back in.
A Combine drone officer aims their CZ 52 at Adam, the officer is pissed because they lost their USP Match to a theoretical physicist.

Submachine Guns

MP7A1

The Heckler & Koch MP7A1 appears in the computer section of chapter 2 as the last firearm acquired and is the only submachine gun in the game. Despite being modeled with a 20-round magazine, it holds 40 rounds. It is also used by Overwatch soldiers.

Heckler & Koch MP7A1 with factory 20-round magazine and rifle sights flipped up - 4.6x30mm
Adam finds an MP7A1 dropped by a now-dead soldier.
Aiming down the flipped-down sights of his new MP7A1.
Adam checks the magazine of the MP7A1.
Adam inserts the 20-round magazine back into his MP7A1.

Grenades

MK3 offensive hand grenade

The MK3 offensive hand grenade appears as the only explosive in-game, despite it being based on a concussion grenade it is called a "Frag Grenade" in game and is depicted as such. Unlike its older brother in Half-Life 2, it is painted bright yellow. It is only used by the player.

MK3A2 offensive hand grenade. Prior MK3 variants (MK3 and MK3A1) had metal top and bottom caps and a waterproofed laminated paper body, while the MK3A2 is made of, of all things, asphalt-impregnated fiberboard.
Adam finds an Mk3 hand grenade in the tower.
Excited by his find, Adam breaks the laws of science by clipping his hand through the pin of the MK3.
Nevertheless, he chucks an Mk3 hand grenade down the corridor of the tower.

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