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Difference between revisions of "Assassin's Creed Chronicles"

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(And that's Russia done so I know I've got them all. (Outside of close ups for some of the unidentified guns but those are going to need someone to actually extract the models and textures for a better look which is beyond me.))
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===Hotchkiss Mk. I===
 
===Hotchkiss Mk. I===
What are presumably [Hotchkiss Mk.I]] machine guns are mounted on the Mark V tank that chases Nikolai in the final level.  
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What are presumably [[Hotchkiss Mk.I]] machine guns are mounted on the Mark V tank that chases Nikolai in the final level.  
 
[[File:Hotchkiss.jpg|thumb|none|400px|Hotchkiss Mark I - .303 British]]
 
[[File:Hotchkiss.jpg|thumb|none|400px|Hotchkiss Mark I - .303 British]]
 
[[File:Assassin's Creed Chronicles Mark V Tank Hotchkiss.jpg|thumb|none|600px|A closeup of the Mark V Tank after it runs Nikolai down.]]
 
[[File:Assassin's Creed Chronicles Mark V Tank Hotchkiss.jpg|thumb|none|600px|A closeup of the Mark V Tank after it runs Nikolai down.]]
[[File:Assassin's Creed Chronicles Mark V Tank Hotchkiss cutscene.jpg|thumb|none|600px|The Mark V tank in a cutscene.]
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[[File:Assassin's Creed Chronicles Mark V Tank Hotchkiss cutscene.jpg|thumb|none|600px|The Mark V tank in a cutscene.]]
[[File:verdun_hotchmk1.jpg|thumb|none|600px|A destroyed British Medium Mark A "Whippet" tank with the Hotchkiss.]]
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Revision as of 18:37, 20 May 2024


Assassin's Creed Chronicles
Assassin's Creed Chronicles Promo Art.jpg
Release Date: April 21, 2015 (First Episode) February 9, 2016 (Complete Trilogy release)
Developer: Climax Studios
Publisher: Ubisoft
Series: Assassin's Creed
Platforms: PS4
Playstation Vita
XBox One
PC
Genre: Stealth


Assassin's Creed Chronicles is a spin-off episodic trilogy of the Assassin's Creed series, moving the action to a 2.5D stealth format similar to Mark of the Ninja.

Each Episode follows a different assassin with a different art-style to fit each location:

China takes place in 1526 China following the events of Assassin's Creed Embers following Shao Jun, who has returned to China following the events of the short film to take revenge on the Templar after they wiped out the Chinese Brotherhood.

India is set in 1841 following Arbaaz Mir as he attempts to steal back the Koh-i-Noor diamond from the Templar during the first Anglo-Afghan War.

Russia is set during the October Revolution in 1918 with Nikolai Orelov, who is sent on one final mission by the Assassins and finds himself protecting Anastasia Nikolaevna after saving her.


Each installment follows the same game-play formula with tweaks to fit each game's setting.


The following weapons appear in the video game Assassin's Creed Chronicles:


China

Crossbow

Two different models of Crossbow appear being used by guards. "Crossbowman" use a small crossbow that fires slowly while "Heavy Crossbowman" carry a larger two handed crossbow that can fire rapidly.

"Crossbowman" with his crossbow which doesn't have it's own entry in the Database.
The Heavy Crossbow in the Animus Database.


Ming Dynasty Musket

What the game calls the "Ming Dynasty Musket" appears again after previously appearing in Embers and is used by Handcannon guards. While the crossbows have a line that turns white-to-red indicating when they will fire, the Musket only has it's fuse burning down as an indicator.

The musket in the Animus Database.

India

Flintlock Pistol

An unknown Flintlock Pistol is used by some guards.

An enemy with the Flintlock in the tutorial.

Revolver

East India Company Sergeants and Lieutenants use a revolver that appears to be a Webley.

The Sergeant with his revolver.

Jezail Musket

The Jezail Musket is used by Sikh guards in India with it's long length preventing the player from rolling over guards after blocking a melee attack.

Jezail Musket
"British troops took lots of damage from these weapons during the Anglo-Afghan Wars. References to this weapon are notably found in some of Rudyard Kipling's famous works, including "The Man Who Would be King".

Brown Bess Flintlock Musket

East India Company Riflemen use the Brown Bess Flintlock Musket. Arbaaz briefly makes use of one himself in sequence 8 which is aimed through a scope that isn't visible on the actual firearm as well as being semi-automatic that is also oddly left behind at every sniper nest, only for Abraaz to suddenly have a new one upon reaching the next nest that he promptly leaves behind again.

Modern reproduction "Long Land Pattern" Brown Bess Infantry musket made from 1722-1768 - .75 caliber.
"First, the classification of those rifles was made by referring to the land of use. These were called "land patterns." The British India Companies had their own standard, the "India Pattern" that specified a barrel length and over all weight and length."
Abraaz picks up the rifle next to a sniper nest.
Aiming through the rifle's scope.


"Repeater Rifle"

East India Company Snipers carry what the game calls a "Repeater Rifle"

East India Company Sniper in the Database.
An East India Company Sniper in gameplay.

Blunderbuss

The Blunderbuss returns from Freedom Cry and Unity but unlike those games it is only used by "Highlander" enemies.

"Like all muzzle-loaded weapons, blunderbusses could be used to fire all kinds of scrap material, metal, stone, even wood, which often resulted damaging the weapon itself. Apart from being a preferred weapon of bandits and pirates, the blunderbuss was generally associated with mounted or naval forces, since it was lightweight and easy to handle in close quarters or with limited mobility."

"Puckle Gun"

The "Puckle gun" appears as as a mounted weapon used by some enemies. Like in Rogue is is inaccurately depicted as functioning like a fast firing machine gun.

Puckle Gun - 1.25in
The Puckle Gun in the database.
A soldier loads what the game claims is a "Puckle Gun" but is clearly the Vickers from Russia.

"Indian 9-Pounder"

Indian 9-Pounder cannons appear in the Herat Citadel.

The "Indian 9-Pounder" in the Database.

Mortars

Mortars appear briefly in sequence 8.

The Mortars in-game


Russia

Nagant M1895

The Nagant M1895 is used by Milita Sergeants, Red Army Officers and Assassin Initiates.

Nagant M1895 - 7.62x38N
A Russian Officer holds the revolver in the database.
The Nagant M1895 in gameplay.

FN Model 1903

The FN Browning Model 1903 is used by Red Army Assault troops and NKVD Officers.

FN Browning Model 1903 Pistol - 9x20mm Browning Long
NKVD Officer with the FN Model 1903 in the Batabase.

Mauser C96

The Mauser C96 appears being used rarely by enemies and fires in automatic bursts.

Pre-War Mauser C96 "Broomhandle" - 7.63x25mm
A Cheka Officer with the Mauser C96 in the Database.
Real life soldier Janis Judins with the first appearance of the Mauser C96.

Double Barreled Shotgun

A Double Barreled Shotgun is used by Cheka Assault.

A Cheka Assault in the Database with the Shotgun's hammers visible.
A Cheka Assault with his shotgun in gameplay.

Berdan Rifle

The Berdan Rifle is used by Militia Riflemen.

Russian Berdan No.1 (M1868) Infantry rifle - 10.75x58mm R
Assassin's Creed Chronicles Russia Bredan.jpg

Fedorov Avtomat 1916

The Fedorov Avtomat 1916 is used by Assassin Masters.

Fedorov Avtomat M1916 (unloaded) - 6.5x50mmSR Arisaka
Assassin's Creed Chronicles Russia Fedorov Avtomat.jpg

Mosin-Nagant Carbine Rifle

The Mosin Nagant Rifle is used by the Red Army and Assassins. Most troops carry a carbine version however "Red Army Veterans" carry a "full-size" (despite visually seemingly being the same length) version with a bayonet that they are also capable of somehow firing semi-automatically in combat.

Mosin Nagant M1891 Dragoon - 7.62x54mm R
"The rifles saw mass-production and were gradually upgraded over time, seeing widespread use during the Russo-Japanese War and World War 1."
A regular Red Army Rifleman (left) and a Veteran (right) chatting while holding their different rifles.


Nikolai's Rifle

Nikolai uses what is claimed to be a modified Berdan Rifle in the Database, personally modified by Fedor Tokarev for Nikolai however the model resembles the Mosin-Nagant more. The player can only carry 3 rounds initially (then 6 with an upgrade) however this limitation only applies to "normal" use, Nikolai can fire his rifle during certain finisher animations/sniping sections without relying on this ammo reserve.

"As a result, Orelov's rifle is strangely silent, while not completely, and still quite powerful at short and middle range. From Tokarev's own words, the system may be tweaked and tested, so chances are that Orelov himself can find better positions or attachment devices to increase the efficiency of the silencer."
Nikolai aims his rifle in a promotional screenshot.
Nikolai uses his rifle for melee combat in a promotional screenshot.
Using the rifle's scope in a sniping section.
The rifle on Nikolai's back in a cutscene.
The "Templar Rifle" is an available skin for Nikolai's Rifle.

Hotchkiss Mk. I

What are presumably Hotchkiss Mk.I machine guns are mounted on the Mark V tank that chases Nikolai in the final level.

Hotchkiss Mark I - .303 British
A closeup of the Mark V Tank after it runs Nikolai down.
The Mark V tank in a cutscene.


Maxim M1910

The Maxim M1910 appears rarely.

Maxim 1910 with 'Sokolov' wheel mount, w/o shield - 7.62x54mmR
A soldier uses the Maxim.
A closer look at the Maxim after the gunner is killed.

Vickers Mk. I

The Vickers Mk. I appears several times in Russia.

Vickers Mk. I Machine Gun - .303 British
A Red Army Assault uses a Vickers.
Vickers machine guns fired out of an armored train.
A closeup of the Vicker sas Nikolai uses it in a cutscene.


Pressure Mine

"Pressure Mines" that omit a yellow light and explode if Nikolai or Anastasia walk over them, guards can walk past them safely due to having a "Magnetic Key" with Nikolai/Anastasia able to get past them by either sticking close to a guard or stealing the key from them.

A mine on the ground.

Winch

A winch made partially from a rifle is used by Nikolai, it appears to have been made from a Berdan rifle.

The Winch in the Database



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